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Update icon usage to match framework changes
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@ -3,6 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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@ -66,7 +67,7 @@ namespace osu.Game.Overlays
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Y = -15,
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Size = new Vector2(15),
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Shadow = true,
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Icon = FontAwesome.fa_chevron_left
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Icon = FontAwesome.ChevronLeft
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},
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new OsuSpriteText
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{
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