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Update icon usage to match framework changes
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@ -7,6 +7,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Rulesets.Mods
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{
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@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
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{
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public override string Name => "Hidden";
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public override string Acronym => "HD";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
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public override IconUsage Icon => OsuIcon.ModHidden;
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public override ModType Type => ModType.DifficultyIncrease;
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public override bool Ranked => true;
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