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Update icon usage to match framework changes
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@ -5,6 +5,7 @@ using System;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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@ -17,7 +18,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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public Action Action;
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public readonly BindableBool Enabled = new BindableBool(true);
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public FontAwesome Icon
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public IconUsage Icon
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{
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get => button.Icon;
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set => button.Icon = value;
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