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Update icon usage to match framework changes
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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -53,7 +54,7 @@ namespace osu.Game.Screens.Multi
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new SpriteIcon
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{
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Size = new Vector2(25),
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Icon = FontAwesome.fa_osu_multi,
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Icon = OsuIcon.Multi,
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},
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new FillFlowContainer
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{
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