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Update icon usage to match framework changes
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@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Replays;
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@ -114,7 +115,7 @@ namespace osu.Game.Rulesets.Catch
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public override string ShortName => "fruits";
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
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