Update icon usage to match framework changes

This commit is contained in:
Dean Herbert
2019-03-27 19:29:27 +09:00
parent 4e8945a2aa
commit de80fc0eac
159 changed files with 467 additions and 1307 deletions

View File

@ -3,8 +3,8 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{
Name = @"Note Count",
Content = notes.ToString(),
Icon = FontAwesome.fa_circle_o
Icon = FontAwesome.CircleOutline
},
new BeatmapStatistic
{
Name = @"Hold Note Count",
Content = holdnotes.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
},
};
}

View File

@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
@ -160,7 +161,7 @@ namespace osu.Game.Rulesets.Mania
public override string ShortName => "mania";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public override string Name => "Fade In";
public override string Acronym => "FI";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override IconUsage Icon => OsuIcon.ModHidden;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;

View File

@ -3,6 +3,7 @@
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Name => "Random";
public override string Acronym => "RD";
public override ModType Type => ModType.Conversion;
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
public override IconUsage Icon => OsuIcon.Dice;
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;