Update icon usage to match framework changes

This commit is contained in:
Dean Herbert
2019-03-27 19:29:27 +09:00
parent 4e8945a2aa
commit de80fc0eac
159 changed files with 467 additions and 1307 deletions

View File

@ -4,10 +4,10 @@
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_chevron_right
Icon = FontAwesome.ChevronRight
}, restrictSize: false)
};
}

View File

@ -12,6 +12,7 @@ using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Ranking;
using osu.Game.Rulesets.Scoring;
@ -76,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(48),
Icon = FontAwesome.fa_asterisk,
Icon = FontAwesome.Asterisk,
Shadow = false,
},
}