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Update icon usage to match framework changes
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@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Screens.Select.Options;
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using osuTK.Graphics;
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using osuTK.Input;
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@ -16,10 +16,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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var overlay = new BeatmapOptionsOverlay();
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overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
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overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2);
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overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3);
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overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue);
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overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.TimesCircleOutline, Color4.Purple, null, Key.Number1);
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overlay.AddButton(@"Clear", @"local scores", FontAwesome.Eraser, Color4.Purple, null, Key.Number2);
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overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Pencil, Color4.Yellow, null, Key.Number3);
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overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
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Add(overlay);
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@ -2,7 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dialog;
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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("dialog #1", () => overlay.Push(new PopupDialog
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{
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Icon = FontAwesome.fa_trash_o,
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Icon = FontAwesome.TrashOutline,
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HeaderText = @"Confirm deletion of",
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BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
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Buttons = new PopupDialogButton[]
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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep("dialog #2", () => overlay.Push(new PopupDialog
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{
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Icon = FontAwesome.fa_gear,
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Icon = FontAwesome.Gear,
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HeaderText = @"What do you want to do with",
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BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
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Buttons = new PopupDialogButton[]
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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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button.Anchor = Anchor.Centre;
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button.Origin = Anchor.Centre;
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button.Icon = FontAwesome.fa_osu_osu_o;
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button.Icon = OsuIcon.RulesetOsu;
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}
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}
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}
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@ -3,7 +3,7 @@
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Tests.Visual.UserInterface
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@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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RelativeSizeAxes = Axes.Both,
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State = Framework.Graphics.Containers.Visibility.Visible,
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Icon = FontAwesome.fa_assistive_listening_systems,
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Icon = FontAwesome.AssistiveListeningSystems,
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HeaderText = @"This is a test popup",
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BodyText = "I can say lots of stuff and even wrap my words!",
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Buttons = new PopupDialogButton[]
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@ -6,7 +6,7 @@ using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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},
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});
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foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
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foreach (IconUsage fa in Enum.GetValues(typeof(FontAwesome)))
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flow.Add(new Icon(fa));
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}
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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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public string TooltipText { get; }
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public Icon(FontAwesome fa)
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public Icon(IconUsage fa)
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{
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TooltipText = fa.ToString();
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