mirror of
https://github.com/osukey/osukey.git
synced 2025-08-08 09:03:50 +09:00
Merge remote-tracking branch 'upstream/master' into peppy-async-screens
This commit is contained in:
41
.gitattributes
vendored
41
.gitattributes
vendored
@ -1,19 +1,24 @@
|
|||||||
# This won't normalise line endings, but it will ensure that merge drivers use CRLF
|
# Autodetect text files and ensure that we normalise their
|
||||||
* -text eol=crlf
|
# line endings to lf internally. When checked out they may
|
||||||
|
# use different line endings.
|
||||||
|
* text=auto
|
||||||
|
|
||||||
# Currently in-use binary file extensions
|
# Check out with crlf (Windows) line endings
|
||||||
*.blend binary
|
*.sln text eol=crlf
|
||||||
*.bmp binary
|
*.csproj text eol=crlf
|
||||||
*.dll binary
|
*.cs text diff=csharp eol=crlf
|
||||||
*.exe binary
|
*.resx text eol=crlf
|
||||||
*.icns binary
|
*.vsixmanifest text eol=crlf
|
||||||
*.ico binary
|
packages.config text eol=crlf
|
||||||
*.jpg binary
|
App.config text eol=crlf
|
||||||
*.osz2 binary
|
*.bat text eol=crlf
|
||||||
*.pdn binary
|
*.cmd text eol=crlf
|
||||||
*.psd binary
|
*.snippet text eol=crlf
|
||||||
*.PSD binary
|
*.manifest text eol=crlf
|
||||||
*.tga binary
|
|
||||||
*.ttf binary
|
# Check out with lf (UNIX) line endings
|
||||||
*.wav binary
|
*.sh text eol=lf
|
||||||
*.xnb binary
|
.gitignore text eol=lf
|
||||||
|
.gitattributes text eol=lf
|
||||||
|
*.md text eol=lf
|
||||||
|
.travis.yml text eol=lf
|
46
app.manifest
Normal file
46
app.manifest
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||||
|
<assemblyIdentity version="1.0.0.0" name="osu!" />
|
||||||
|
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||||
|
<security>
|
||||||
|
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||||
|
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||||
|
</requestedPrivileges>
|
||||||
|
<applicationRequestMinimum>
|
||||||
|
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||||
|
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||||
|
</applicationRequestMinimum>
|
||||||
|
</security>
|
||||||
|
</trustInfo>
|
||||||
|
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||||
|
<application>
|
||||||
|
<!-- Windows Vista -->
|
||||||
|
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||||
|
<!-- Windows 7 -->
|
||||||
|
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||||
|
<!-- Windows 8 -->
|
||||||
|
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||||
|
<!-- Windows 8.1 -->
|
||||||
|
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||||
|
<!-- Windows 10 -->
|
||||||
|
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||||
|
</application>
|
||||||
|
</compatibility>
|
||||||
|
<asmv3:application>
|
||||||
|
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||||
|
<dpiAware>true</dpiAware>
|
||||||
|
</asmv3:windowsSettings>
|
||||||
|
</asmv3:application>
|
||||||
|
<dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity
|
||||||
|
type="win32"
|
||||||
|
name="Microsoft.Windows.Common-Controls"
|
||||||
|
version="6.0.0.0"
|
||||||
|
processorArchitecture="*"
|
||||||
|
publicKeyToken="6595b64144ccf1df"
|
||||||
|
language="*"
|
||||||
|
/>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency>
|
||||||
|
</asmv1:assembly>
|
30
appveyor_deploy.yml
Normal file
30
appveyor_deploy.yml
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
# 2017-09-14
|
||||||
|
clone_depth: 1
|
||||||
|
version: '{branch}-{build}'
|
||||||
|
image: Visual Studio 2017
|
||||||
|
configuration: Debug
|
||||||
|
cache:
|
||||||
|
- packages -> **\packages.config
|
||||||
|
install:
|
||||||
|
- cmd: git submodule update --init --recursive --depth=5
|
||||||
|
before_build:
|
||||||
|
- cmd: nuget restore -verbosity quiet
|
||||||
|
build:
|
||||||
|
project: osu.Desktop.Deploy/osu.Desktop.Deploy.csproj
|
||||||
|
verbosity: minimal
|
||||||
|
after_build:
|
||||||
|
- ps: iex ((New-Object Net.WebClient).DownloadString('https://raw.githubusercontent.com/appveyor/secure-file/master/install.ps1'))
|
||||||
|
- appveyor DownloadFile https://puu.sh/A6g5K/4d08705438.enc # signing certificate
|
||||||
|
- cmd: appveyor-tools\secure-file -decrypt 4d08705438.enc -secret %decode_secret% -out %HOMEPATH%\deanherbert.pfx
|
||||||
|
- appveyor DownloadFile https://puu.sh/A6g75/fdc6f19b04.enc # deploy configuration
|
||||||
|
- cmd: appveyor-tools\secure-file -decrypt fdc6f19b04.enc -secret %decode_secret% -out osu.Desktop.Deploy\bin\Debug\net461\osu.Desktop.Deploy.exe.config
|
||||||
|
- cd osu.Desktop.Deploy\bin\Debug\net461\
|
||||||
|
- osu.Desktop.Deploy.exe %code_signing_password%
|
||||||
|
environment:
|
||||||
|
TargetFramework: net461
|
||||||
|
decode_secret:
|
||||||
|
secure: i67IC2xj6DjjxmA6Oj2jing3+MwzLkq6CbGsjfZ7rdY=
|
||||||
|
code_signing_password:
|
||||||
|
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||||
|
artifacts:
|
||||||
|
- path: 'Releases\*'
|
Submodule osu-framework updated: d4cb1117fb...7cbe11f53c
@ -57,8 +57,12 @@ namespace osu.Desktop.Deploy
|
|||||||
|
|
||||||
private static string codeSigningPassword;
|
private static string codeSigningPassword;
|
||||||
|
|
||||||
|
private static bool interactive;
|
||||||
|
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
|
interactive = args.Length == 0;
|
||||||
|
|
||||||
displayHeader();
|
displayHeader();
|
||||||
|
|
||||||
findSolutionPath();
|
findSolutionPath();
|
||||||
@ -82,15 +86,15 @@ namespace osu.Desktop.Deploy
|
|||||||
string version = $"{verBase}{increment}";
|
string version = $"{verBase}{increment}";
|
||||||
|
|
||||||
Console.ForegroundColor = ConsoleColor.White;
|
Console.ForegroundColor = ConsoleColor.White;
|
||||||
Console.Write($"Ready to deploy {version}: ");
|
Console.Write($"Ready to deploy {version}!");
|
||||||
Console.ReadLine();
|
pauseIfInteractive();
|
||||||
|
|
||||||
sw.Start();
|
sw.Start();
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(CodeSigningCertificate))
|
if (!string.IsNullOrEmpty(CodeSigningCertificate))
|
||||||
{
|
{
|
||||||
Console.Write("Enter code signing password: ");
|
Console.Write("Enter code signing password: ");
|
||||||
codeSigningPassword = readLineMasked();
|
codeSigningPassword = args.Length > 0 ? args[0] : readLineMasked();
|
||||||
}
|
}
|
||||||
|
|
||||||
write("Updating AssemblyInfo...");
|
write("Updating AssemblyInfo...");
|
||||||
@ -124,7 +128,7 @@ namespace osu.Desktop.Deploy
|
|||||||
updateCsprojVersion("0.0.0");
|
updateCsprojVersion("0.0.0");
|
||||||
|
|
||||||
write("Done!", ConsoleColor.White);
|
write("Done!", ConsoleColor.White);
|
||||||
Console.ReadLine();
|
pauseIfInteractive();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void displayHeader()
|
private static void displayHeader()
|
||||||
@ -388,10 +392,18 @@ namespace osu.Desktop.Deploy
|
|||||||
Console.ForegroundColor = ConsoleColor.Red;
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
Console.WriteLine($"FATAL ERROR: {message}");
|
Console.WriteLine($"FATAL ERROR: {message}");
|
||||||
|
|
||||||
Console.ReadLine();
|
pauseIfInteractive();
|
||||||
Environment.Exit(-1);
|
Environment.Exit(-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void pauseIfInteractive()
|
||||||
|
{
|
||||||
|
if (interactive)
|
||||||
|
Console.ReadLine();
|
||||||
|
else
|
||||||
|
Console.WriteLine();
|
||||||
|
}
|
||||||
|
|
||||||
private static void write(string message, ConsoleColor col = ConsoleColor.Gray)
|
private static void write(string message, ConsoleColor col = ConsoleColor.Gray)
|
||||||
{
|
{
|
||||||
if (sw.ElapsedMilliseconds > 0)
|
if (sw.ElapsedMilliseconds > 0)
|
||||||
|
@ -11,7 +11,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
|
<PackageReference Include="NuGet.CommandLine" Version="4.5.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.8.1" />
|
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||||
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" />
|
<PackageReference Include="squirrel.windows" Version="1.7.8" Condition="'$(TargetFramework)' == 'net461'" />
|
||||||
<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
|
<PackageReference Include="System.Configuration.ConfigurationManager" Version="4.4.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
62
osu.Game.Rulesets.Catch.Tests/TestCaseAutoJuiceStream.cs
Normal file
62
osu.Game.Rulesets.Catch.Tests/TestCaseAutoJuiceStream.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
public class TestCaseAutoJuiceStream : TestCasePlayer
|
||||||
|
{
|
||||||
|
public TestCaseAutoJuiceStream()
|
||||||
|
: base(new CatchRuleset())
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Beatmap CreateBeatmap(Ruleset ruleset)
|
||||||
|
{
|
||||||
|
var beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo = new BeatmapInfo
|
||||||
|
{
|
||||||
|
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
|
||||||
|
Ruleset = ruleset.RulesetInfo
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
for (int i = 0; i < 100; i++)
|
||||||
|
{
|
||||||
|
float width = (i % 10 + 1) / 20f;
|
||||||
|
|
||||||
|
beatmap.HitObjects.Add(new JuiceStream
|
||||||
|
{
|
||||||
|
X = 0.5f - width / 2,
|
||||||
|
ControlPoints = new List<Vector2>
|
||||||
|
{
|
||||||
|
Vector2.Zero,
|
||||||
|
new Vector2(width * CatchPlayfield.BASE_WIDTH, 0)
|
||||||
|
},
|
||||||
|
CurveType = CurveType.Linear,
|
||||||
|
Distance = width * CatchPlayfield.BASE_WIDTH,
|
||||||
|
StartTime = i * 2000,
|
||||||
|
NewCombo = i % 8 == 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
|
||||||
|
{
|
||||||
|
beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
|
||||||
|
return base.CreatePlayer(beatmap, ruleset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Catch.Replays;
|
using osu.Game.Rulesets.Catch.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
|
using osu.Game.Beatmaps.Legacy;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
@ -29,6 +30,44 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
|
{
|
||||||
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
|
yield return new CatchModNightcore();
|
||||||
|
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||||
|
yield return new CatchModDoubleTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Autoplay))
|
||||||
|
yield return new CatchModAutoplay();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Easy))
|
||||||
|
yield return new CatchModEasy();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||||
|
yield return new CatchModFlashlight();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||||
|
yield return new CatchModHalfTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HardRock))
|
||||||
|
yield return new CatchModHardRock();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Hidden))
|
||||||
|
yield return new CatchModHidden();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.NoFail))
|
||||||
|
yield return new CatchModNoFail();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Perfect))
|
||||||
|
yield return new CatchModPerfect();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Relax))
|
||||||
|
yield return new CatchModRelax();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||||
|
yield return new CatchModSuddenDeath();
|
||||||
|
}
|
||||||
|
|
||||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||||
{
|
{
|
||||||
switch (type)
|
switch (type)
|
||||||
|
@ -1,12 +1,88 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using System;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Mods
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
{
|
{
|
||||||
public class CatchModHardRock : ModHardRock
|
public class CatchModHardRock : ModHardRock, IApplicableToHitObject<CatchHitObject>
|
||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1.12;
|
public override double ScoreMultiplier => 1.12;
|
||||||
|
public override bool Ranked => true;
|
||||||
|
|
||||||
|
private float lastStartX;
|
||||||
|
private int lastStartTime;
|
||||||
|
|
||||||
|
public void ApplyToHitObject(CatchHitObject hitObject)
|
||||||
|
{
|
||||||
|
float position = hitObject.X;
|
||||||
|
int startTime = (int)hitObject.StartTime;
|
||||||
|
|
||||||
|
if (lastStartX == 0)
|
||||||
|
{
|
||||||
|
lastStartX = position;
|
||||||
|
lastStartTime = startTime;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
float diff = lastStartX - position;
|
||||||
|
int timeDiff = startTime - lastStartTime;
|
||||||
|
|
||||||
|
if (timeDiff > 1000)
|
||||||
|
{
|
||||||
|
lastStartX = position;
|
||||||
|
lastStartTime = startTime;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (diff == 0)
|
||||||
|
{
|
||||||
|
bool right = RNG.NextBool();
|
||||||
|
|
||||||
|
float rand = Math.Min(20, (float)RNG.NextDouble(0, timeDiff / 4d)) / CatchPlayfield.BASE_WIDTH;
|
||||||
|
|
||||||
|
if (right)
|
||||||
|
{
|
||||||
|
if (position + rand <= 1)
|
||||||
|
position += rand;
|
||||||
|
else
|
||||||
|
position -= rand;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (position - rand >= 0)
|
||||||
|
position -= rand;
|
||||||
|
else
|
||||||
|
position += rand;
|
||||||
|
}
|
||||||
|
|
||||||
|
hitObject.X = position;
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Math.Abs(diff) < timeDiff / 3d)
|
||||||
|
{
|
||||||
|
if (diff > 0)
|
||||||
|
{
|
||||||
|
if (position - diff > 0)
|
||||||
|
position -= diff;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (position - diff < 1)
|
||||||
|
position -= diff;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
hitObject.X = position;
|
||||||
|
|
||||||
|
lastStartX = position;
|
||||||
|
lastStartTime = startTime;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,11 +2,10 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using osu.Framework.Testing;
|
|
||||||
|
|
||||||
// We publish our internal attributes to other sub-projects of the framework.
|
// We publish our internal attributes to other sub-projects of the framework.
|
||||||
// Note, that we omit visual tests as they are meant to test the framework
|
// Note, that we omit visual tests as they are meant to test the framework
|
||||||
// behavior "in the wild".
|
// behavior "in the wild".
|
||||||
|
|
||||||
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
|
||||||
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")]
|
||||||
|
@ -108,6 +108,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
|||||||
case BananaShower.Banana _:
|
case BananaShower.Banana _:
|
||||||
case TinyDroplet _:
|
case TinyDroplet _:
|
||||||
case Droplet _:
|
case Droplet _:
|
||||||
|
case Fruit _:
|
||||||
moveToNext(nestedObj);
|
moveToNext(nestedObj);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -30,10 +30,10 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
ScaledContent.Anchor = Anchor.BottomLeft;
|
base.Content.Anchor = Anchor.BottomLeft;
|
||||||
ScaledContent.Origin = Anchor.BottomLeft;
|
base.Content.Origin = Anchor.BottomLeft;
|
||||||
|
|
||||||
ScaledContent.AddRange(new Drawable[]
|
base.Content.AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
explodingFruitContainer = new Container
|
explodingFruitContainer = new Container
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,7 @@ using osu.Framework.Input.Bindings;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
|
using osu.Game.Beatmaps.Legacy;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania
|
namespace osu.Game.Rulesets.Mania
|
||||||
{
|
{
|
||||||
@ -21,6 +22,74 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new ManiaRulesetContainer(this, beatmap, isForCurrentRuleset);
|
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new ManiaRulesetContainer(this, beatmap, isForCurrentRuleset);
|
||||||
|
|
||||||
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
|
{
|
||||||
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
|
yield return new ManiaModNightcore();
|
||||||
|
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||||
|
yield return new ManiaModDoubleTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Autoplay))
|
||||||
|
yield return new ManiaModAutoplay();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Easy))
|
||||||
|
yield return new ManiaModEasy();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.FadeIn))
|
||||||
|
yield return new ManiaModFadeIn();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||||
|
yield return new ManiaModFlashlight();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||||
|
yield return new ManiaModHalfTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HardRock))
|
||||||
|
yield return new ManiaModHardRock();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Hidden))
|
||||||
|
yield return new ManiaModHidden();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key1))
|
||||||
|
yield return new ManiaModKey1();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key2))
|
||||||
|
yield return new ManiaModKey2();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key3))
|
||||||
|
yield return new ManiaModKey3();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key4))
|
||||||
|
yield return new ManiaModKey4();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key5))
|
||||||
|
yield return new ManiaModKey5();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key6))
|
||||||
|
yield return new ManiaModKey6();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key7))
|
||||||
|
yield return new ManiaModKey7();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key8))
|
||||||
|
yield return new ManiaModKey8();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Key9))
|
||||||
|
yield return new ManiaModKey9();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.NoFail))
|
||||||
|
yield return new ManiaModNoFail();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Perfect))
|
||||||
|
yield return new ManiaModPerfect();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Random))
|
||||||
|
yield return new ManiaModRandom();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||||
|
yield return new ManiaModSuddenDeath();
|
||||||
|
}
|
||||||
|
|
||||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||||
{
|
{
|
||||||
switch (type)
|
switch (type)
|
||||||
|
@ -2,11 +2,10 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using osu.Framework.Testing;
|
|
||||||
|
|
||||||
// We publish our internal attributes to other sub-projects of the framework.
|
// We publish our internal attributes to other sub-projects of the framework.
|
||||||
// Note, that we omit visual tests as they are meant to test the framework
|
// Note, that we omit visual tests as they are meant to test the framework
|
||||||
// behavior "in the wild".
|
// behavior "in the wild".
|
||||||
|
|
||||||
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")]
|
||||||
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Dynamic")]
|
||||||
|
@ -21,6 +21,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
|||||||
Size = hitCircle.Size;
|
Size = hitCircle.Size;
|
||||||
Scale = hitCircle.Scale;
|
Scale = hitCircle.Scale;
|
||||||
|
|
||||||
|
CornerRadius = Size.X / 2;
|
||||||
|
|
||||||
AddInternal(new RingPiece());
|
AddInternal(new RingPiece());
|
||||||
|
|
||||||
hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position;
|
hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position;
|
||||||
|
@ -38,6 +38,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
|||||||
Scale = slider.HeadCircle.Scale;
|
Scale = slider.HeadCircle.Scale;
|
||||||
|
|
||||||
AddInternal(new RingPiece());
|
AddInternal(new RingPiece());
|
||||||
|
|
||||||
|
Select();
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -52,5 +54,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
|||||||
|
|
||||||
RelativeAnchorPosition = hitObject.RelativeAnchorPosition;
|
RelativeAnchorPosition = hitObject.RelativeAnchorPosition;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
|
||||||
|
public override bool HandleMouseInput => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
@ -59,5 +60,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => body.ReceiveMouseInputAt(screenSpacePos);
|
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => body.ReceiveMouseInputAt(screenSpacePos);
|
||||||
|
|
||||||
|
public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition);
|
||||||
|
public override Quad SelectionQuad => body.PathDrawQuad;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
public class OsuEditPlayfield : OsuPlayfield
|
public class OsuEditPlayfield : OsuPlayfield
|
||||||
{
|
{
|
||||||
protected override bool ProxyApproachCircles => false;
|
protected override bool ProxyApproachCircles => false;
|
||||||
|
protected override bool DisplayJudgements => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
|
public class OsuModAutoplay : ModAutoplay<OsuHitObject>
|
||||||
{
|
{
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModSpunOut) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray();
|
||||||
|
|
||||||
protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap)
|
protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap)
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public class OsuModHardRock : ModHardRock, IApplicableToHitObject<OsuHitObject>
|
public class OsuModHardRock : ModHardRock, IApplicableToHitObject<OsuHitObject>
|
||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1.06;
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
public override bool Ranked => true;
|
||||||
|
|
||||||
public void ApplyToHitObject(OsuHitObject hitObject)
|
public void ApplyToHitObject(OsuHitObject hitObject)
|
||||||
{
|
{
|
||||||
|
@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public class OsuModNoFail : ModNoFail
|
public class OsuModNoFail : ModNoFail
|
||||||
{
|
{
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public class OsuModRelax : ModRelax
|
public class OsuModRelax : ModRelax
|
||||||
{
|
{
|
||||||
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public class OsuModSuddenDeath : ModSuddenDeath
|
public class OsuModSuddenDeath : ModSuddenDeath
|
||||||
{
|
{
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,6 @@ using System.Linq;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using osu.Framework.Graphics.Primitives;
|
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
@ -177,8 +176,5 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
|
public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
|
||||||
|
|
||||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Body.ReceiveMouseInputAt(screenSpacePos);
|
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Body.ReceiveMouseInputAt(screenSpacePos);
|
||||||
|
|
||||||
public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition);
|
|
||||||
public override Quad SelectionQuad => Body.PathDrawQuad;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,10 +7,11 @@ using osu.Game.Rulesets.Objects;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Edit.Types;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
{
|
{
|
||||||
public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
|
public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasEditablePosition
|
||||||
{
|
{
|
||||||
public const double OBJECT_RADIUS = 64;
|
public const double OBJECT_RADIUS = 64;
|
||||||
|
|
||||||
|
@ -21,6 +21,7 @@ using osu.Game.Rulesets.Objects.Types;
|
|||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Replays;
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
|
using osu.Game.Beatmaps.Legacy;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu
|
namespace osu.Game.Rulesets.Osu
|
||||||
{
|
{
|
||||||
@ -66,6 +67,53 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
|
{
|
||||||
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
|
yield return new OsuModNightcore();
|
||||||
|
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||||
|
yield return new OsuModDoubleTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Autopilot))
|
||||||
|
yield return new OsuModAutopilot();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Autoplay))
|
||||||
|
yield return new OsuModAutoplay();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Easy))
|
||||||
|
yield return new OsuModEasy();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||||
|
yield return new OsuModFlashlight();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||||
|
yield return new OsuModHalfTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HardRock))
|
||||||
|
yield return new OsuModHardRock();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Hidden))
|
||||||
|
yield return new OsuModHidden();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.NoFail))
|
||||||
|
yield return new OsuModNoFail();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Perfect))
|
||||||
|
yield return new OsuModPerfect();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Relax))
|
||||||
|
yield return new OsuModRelax();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.SpunOut))
|
||||||
|
yield return new OsuModSpunOut();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||||
|
yield return new OsuModSuddenDeath();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Target))
|
||||||
|
yield return new OsuModTarget();
|
||||||
|
}
|
||||||
|
|
||||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||||
{
|
{
|
||||||
switch (type)
|
switch (type)
|
||||||
|
@ -2,11 +2,10 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using osu.Framework.Testing;
|
|
||||||
|
|
||||||
// We publish our internal attributes to other sub-projects of the framework.
|
// We publish our internal attributes to other sub-projects of the framework.
|
||||||
// Note, that we omit visual tests as they are meant to test the framework
|
// Note, that we omit visual tests as they are meant to test the framework
|
||||||
// behavior "in the wild".
|
// behavior "in the wild".
|
||||||
|
|
||||||
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")]
|
||||||
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Dynamic")]
|
||||||
|
@ -92,17 +92,17 @@ namespace osu.Game.Rulesets.Osu.Replays
|
|||||||
if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
|
if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
|
||||||
{
|
{
|
||||||
if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
|
if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
|
||||||
if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
|
if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Miss), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
|
||||||
}
|
}
|
||||||
else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
|
else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
|
||||||
{
|
{
|
||||||
if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
|
if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
|
||||||
if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
|
if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
|
||||||
}
|
}
|
||||||
else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh) > endTime + h.HitWindows.HalfWindowFor(HitResult.Meh) + 50)
|
else if (h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good) > endTime + h.HitWindows.HalfWindowFor(HitResult.Good) + 50)
|
||||||
{
|
{
|
||||||
if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
|
if (!(prev is Spinner) && h.StartTime - endTime < 1000) AddFrameToReplay(new OsuReplayFrame(endTime + h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(prev.StackedEndPosition.X, prev.StackedEndPosition.Y)));
|
||||||
if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Meh), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
|
if (!(h is Spinner)) AddFrameToReplay(new OsuReplayFrame(h.StartTime - h.HitWindows.HalfWindowFor(HitResult.Good), new Vector2(h.StackedPosition.X, h.StackedPosition.Y)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Replays
|
|||||||
{
|
{
|
||||||
new ReplayState<OsuAction>
|
new ReplayState<OsuAction>
|
||||||
{
|
{
|
||||||
Mouse = new ReplayMouseState(ToScreenSpace(Position ?? Vector2.Zero)),
|
Mouse = new ReplayMouseState(GamefieldToScreenSpace(Position ?? Vector2.Zero)),
|
||||||
PressedActions = CurrentFrame.Actions
|
PressedActions = CurrentFrame.Actions
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -24,6 +24,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
// Todo: This should not be a thing, but is currently required for the editor
|
// Todo: This should not be a thing, but is currently required for the editor
|
||||||
// https://github.com/ppy/osu-framework/issues/1283
|
// https://github.com/ppy/osu-framework/issues/1283
|
||||||
protected virtual bool ProxyApproachCircles => true;
|
protected virtual bool ProxyApproachCircles => true;
|
||||||
|
protected virtual bool DisplayJudgements => true;
|
||||||
|
|
||||||
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
||||||
|
|
||||||
@ -73,7 +74,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||||
{
|
{
|
||||||
if (!judgedObject.DisplayJudgement)
|
if (!judgedObject.DisplayJudgement || !DisplayJudgements)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
|
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
|
||||||
|
@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
|||||||
public class TaikoModHardRock : ModHardRock
|
public class TaikoModHardRock : ModHardRock
|
||||||
{
|
{
|
||||||
public override double ScoreMultiplier => 1.06;
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
public override bool Ranked => true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,11 +2,10 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using osu.Framework.Testing;
|
|
||||||
|
|
||||||
// We publish our internal attributes to other sub-projects of the framework.
|
// We publish our internal attributes to other sub-projects of the framework.
|
||||||
// Note, that we omit visual tests as they are meant to test the framework
|
// Note, that we omit visual tests as they are meant to test the framework
|
||||||
// behavior "in the wild".
|
// behavior "in the wild".
|
||||||
|
|
||||||
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")]
|
||||||
[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
|
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Dynamic")]
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
using osu.Game.Rulesets.Taiko.Replays;
|
using osu.Game.Rulesets.Taiko.Replays;
|
||||||
|
using osu.Game.Beatmaps.Legacy;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko
|
namespace osu.Game.Rulesets.Taiko
|
||||||
{
|
{
|
||||||
@ -31,6 +32,44 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
new KeyBinding(InputKey.MouseRight, TaikoAction.RightRim),
|
new KeyBinding(InputKey.MouseRight, TaikoAction.RightRim),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
|
{
|
||||||
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
|
yield return new TaikoModNightcore();
|
||||||
|
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||||
|
yield return new TaikoModDoubleTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Autoplay))
|
||||||
|
yield return new TaikoModAutoplay();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Easy))
|
||||||
|
yield return new TaikoModEasy();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Flashlight))
|
||||||
|
yield return new TaikoModFlashlight();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HalfTime))
|
||||||
|
yield return new TaikoModHalfTime();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.HardRock))
|
||||||
|
yield return new TaikoModHardRock();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Hidden))
|
||||||
|
yield return new TaikoModHidden();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.NoFail))
|
||||||
|
yield return new TaikoModNoFail();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Perfect))
|
||||||
|
yield return new TaikoModPerfect();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.Relax))
|
||||||
|
yield return new TaikoModRelax();
|
||||||
|
|
||||||
|
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||||
|
yield return new TaikoModSuddenDeath();
|
||||||
|
}
|
||||||
|
|
||||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||||
{
|
{
|
||||||
switch (type)
|
switch (type)
|
||||||
|
62
osu.Game.Tests/Visual/TestCaseBadgeContainer.cs
Normal file
62
osu.Game.Tests/Visual/TestCaseBadgeContainer.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays.Profile.Header;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestCaseBadgeContainer : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BadgeContainer) };
|
||||||
|
|
||||||
|
public TestCaseBadgeContainer()
|
||||||
|
{
|
||||||
|
BadgeContainer badgeContainer;
|
||||||
|
|
||||||
|
Child = badgeContainer = new BadgeContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
};
|
||||||
|
|
||||||
|
AddStep("Show 1 badge", () => badgeContainer.ShowBadges(new[]
|
||||||
|
{
|
||||||
|
new Badge
|
||||||
|
{
|
||||||
|
AwardedAt = DateTimeOffset.Now,
|
||||||
|
Description = "Appreciates compasses",
|
||||||
|
ImageUrl = "https://assets.ppy.sh/profile-badges/mg2018-1star.png",
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
AddStep("Show 2 badges", () => badgeContainer.ShowBadges(new[]
|
||||||
|
{
|
||||||
|
new Badge
|
||||||
|
{
|
||||||
|
AwardedAt = DateTimeOffset.Now,
|
||||||
|
Description = "Contributed to osu!lazer testing",
|
||||||
|
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.png",
|
||||||
|
},
|
||||||
|
new Badge
|
||||||
|
{
|
||||||
|
AwardedAt = DateTimeOffset.Now,
|
||||||
|
Description = "Appreciates compasses",
|
||||||
|
ImageUrl = "https://assets.ppy.sh/profile-badges/mg2018-1star.png",
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
AddStep("Show many badges", () => badgeContainer.ShowBadges(Enumerable.Range(1, 20).Select(i => new Badge
|
||||||
|
{
|
||||||
|
AwardedAt = DateTimeOffset.Now,
|
||||||
|
Description = $"Contributed to osu!lazer testing {i} times",
|
||||||
|
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg",
|
||||||
|
}).ToArray()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -42,6 +42,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
|
|
||||||
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
|
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
|
||||||
|
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();
|
||||||
|
|
||||||
private BeatmapInfo currentSelection;
|
private BeatmapInfo currentSelection;
|
||||||
|
|
||||||
@ -80,6 +81,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
testEmptyTraversal();
|
testEmptyTraversal();
|
||||||
testHiding();
|
testHiding();
|
||||||
testSelectingFilteredRuleset();
|
testSelectingFilteredRuleset();
|
||||||
|
testCarouselRootIsRandom();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ensureRandomFetchSuccess() =>
|
private void ensureRandomFetchSuccess() =>
|
||||||
@ -151,6 +153,17 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddAssert("Selection is visible", selectedBeatmapVisible);
|
AddAssert("Selection is visible", selectedBeatmapVisible);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void checkNonmatchingFilter()
|
||||||
|
{
|
||||||
|
AddStep("Toggle non-matching filter", () =>
|
||||||
|
{
|
||||||
|
carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false);
|
||||||
|
carousel.Filter(new FilterCriteria(), false);
|
||||||
|
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test keyboard traversal
|
/// Test keyboard traversal
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -403,6 +416,23 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void testCarouselRootIsRandom()
|
||||||
|
{
|
||||||
|
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
|
for (int i = 1; i <= 50; i++)
|
||||||
|
beatmapSets.Add(createTestBeatmapSet(i));
|
||||||
|
|
||||||
|
AddStep("Load 50 Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
|
||||||
|
advanceSelection(direction: 1, diff: false);
|
||||||
|
checkNonmatchingFilter();
|
||||||
|
checkNonmatchingFilter();
|
||||||
|
checkNonmatchingFilter();
|
||||||
|
checkNonmatchingFilter();
|
||||||
|
checkNonmatchingFilter();
|
||||||
|
AddAssert("Selection was random", () => eagerSelectedIDs.Count > 1);
|
||||||
|
}
|
||||||
|
|
||||||
private BeatmapSetInfo createTestBeatmapSet(int id)
|
private BeatmapSetInfo createTestBeatmapSet(int id)
|
||||||
{
|
{
|
||||||
return new BeatmapSetInfo
|
return new BeatmapSetInfo
|
||||||
|
@ -14,6 +14,8 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
@ -47,11 +49,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddStep("scores pack 1", () => scoresContainer.Scores = scores);
|
AddStep("scores pack 1", () => scoresContainer.Scores = scores);
|
||||||
AddStep("scores pack 2", () => scoresContainer.Scores = anotherScores);
|
AddStep("scores pack 2", () => scoresContainer.Scores = anotherScores);
|
||||||
AddStep("only top score", () => scoresContainer.Scores = new[] { topScore });
|
AddStep("only top score", () => scoresContainer.Scores = new[] { topScore });
|
||||||
AddStep("remove scores", scoresContainer.CleanAllScores);
|
AddStep("remove scores", () => scoresContainer.Scores = null);
|
||||||
AddStep("turn on loading", () => scoresContainer.IsLoading = true);
|
|
||||||
AddStep("turn off loading", () => scoresContainer.IsLoading = false);
|
|
||||||
AddStep("resize to big", () => container.ResizeWidthTo(1, 300));
|
AddStep("resize to big", () => container.ResizeWidthTo(1, 300));
|
||||||
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
|
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
|
||||||
|
AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapSetID = 1, OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo });
|
||||||
|
|
||||||
|
|
||||||
scores = new[]
|
scores = new[]
|
||||||
{
|
{
|
||||||
|
@ -8,6 +8,9 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.BeatmapSet;
|
||||||
|
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||||
|
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
@ -18,6 +21,26 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
private readonly BeatmapSetOverlay overlay;
|
private readonly BeatmapSetOverlay overlay;
|
||||||
|
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(Header),
|
||||||
|
typeof(ClickableUsername),
|
||||||
|
typeof(DrawableScore),
|
||||||
|
typeof(DrawableTopScore),
|
||||||
|
typeof(ScoresContainer),
|
||||||
|
typeof(AuthorInfo),
|
||||||
|
typeof(BasicStats),
|
||||||
|
typeof(BeatmapPicker),
|
||||||
|
typeof(Details),
|
||||||
|
typeof(DownloadButton),
|
||||||
|
typeof(FavouriteButton),
|
||||||
|
typeof(Header),
|
||||||
|
typeof(HeaderButton),
|
||||||
|
typeof(Info),
|
||||||
|
typeof(PreviewButton),
|
||||||
|
typeof(SuccessRate),
|
||||||
|
};
|
||||||
|
|
||||||
public TestCaseBeatmapSetOverlay()
|
public TestCaseBeatmapSetOverlay()
|
||||||
{
|
{
|
||||||
Add(overlay = new BeatmapSetOverlay());
|
Add(overlay = new BeatmapSetOverlay());
|
||||||
@ -29,6 +52,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
var mania = rulesets.GetRuleset(3);
|
var mania = rulesets.GetRuleset(3);
|
||||||
var taiko = rulesets.GetRuleset(1);
|
var taiko = rulesets.GetRuleset(1);
|
||||||
|
|
||||||
|
AddStep(@"show loading", () => overlay.ShowBeatmapSet(null));
|
||||||
|
|
||||||
|
AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
|
||||||
|
|
||||||
AddStep(@"show first", () =>
|
AddStep(@"show first", () =>
|
||||||
{
|
{
|
||||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||||
@ -52,6 +79,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
FavouriteCount = 356,
|
FavouriteCount = 356,
|
||||||
Submitted = new DateTime(2016, 2, 10),
|
Submitted = new DateTime(2016, 2, 10),
|
||||||
Ranked = new DateTime(2016, 6, 19),
|
Ranked = new DateTime(2016, 6, 19),
|
||||||
|
Status = BeatmapSetOnlineStatus.Ranked,
|
||||||
BPM = 236,
|
BPM = 236,
|
||||||
HasVideo = true,
|
HasVideo = true,
|
||||||
Covers = new BeatmapSetOnlineCovers
|
Covers = new BeatmapSetOnlineCovers
|
||||||
@ -222,6 +250,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
FavouriteCount = 58,
|
FavouriteCount = 58,
|
||||||
Submitted = new DateTime(2016, 6, 11),
|
Submitted = new DateTime(2016, 6, 11),
|
||||||
Ranked = new DateTime(2016, 7, 12),
|
Ranked = new DateTime(2016, 7, 12),
|
||||||
|
Status = BeatmapSetOnlineStatus.Pending,
|
||||||
BPM = 160,
|
BPM = 160,
|
||||||
HasVideo = false,
|
HasVideo = false,
|
||||||
Covers = new BeatmapSetOnlineCovers
|
Covers = new BeatmapSetOnlineCovers
|
||||||
|
@ -2,7 +2,9 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
@ -10,10 +12,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseBreadcrumbs : OsuTestCase
|
public class TestCaseBreadcrumbs : OsuTestCase
|
||||||
{
|
{
|
||||||
|
private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
|
||||||
|
|
||||||
public TestCaseBreadcrumbs()
|
public TestCaseBreadcrumbs()
|
||||||
{
|
{
|
||||||
BreadcrumbControl<BreadcrumbTab> c;
|
|
||||||
Add(c = new BreadcrumbControl<BreadcrumbTab>
|
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -21,9 +25,15 @@ namespace osu.Game.Tests.Visual
|
|||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
|
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
|
||||||
AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
|
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
|
||||||
AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
|
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
breadcrumbs.StripColour = colours.Blue;
|
||||||
}
|
}
|
||||||
|
|
||||||
private enum BreadcrumbTab
|
private enum BreadcrumbTab
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Cursor;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Framework.Testing.Input;
|
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
@ -18,15 +17,12 @@ using OpenTK.Graphics;
|
|||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseCursors : OsuTestCase
|
public class TestCaseCursors : ManualInputManagerTestCase
|
||||||
{
|
{
|
||||||
private readonly ManualInputManager inputManager;
|
|
||||||
private readonly CursorOverrideContainer cursorOverrideContainer;
|
private readonly CursorOverrideContainer cursorOverrideContainer;
|
||||||
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
|
private readonly CustomCursorBox[] cursorBoxes = new CustomCursorBox[6];
|
||||||
|
|
||||||
public TestCaseCursors()
|
public TestCaseCursors()
|
||||||
{
|
|
||||||
Child = inputManager = new ManualInputManager
|
|
||||||
{
|
{
|
||||||
Child = cursorOverrideContainer = new CursorOverrideContainer
|
Child = cursorOverrideContainer = new CursorOverrideContainer
|
||||||
{
|
{
|
||||||
@ -80,26 +76,15 @@ namespace osu.Game.Tests.Visual
|
|||||||
Size = new Vector2(0.2f, 1),
|
Size = new Vector2(0.2f, 1),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
returnUserInput();
|
|
||||||
|
|
||||||
AddToggleStep("Smooth transitions", b => cursorBoxes.ForEach(box => box.SmoothTransition = b));
|
AddToggleStep("Smooth transitions", b => cursorBoxes.ForEach(box => box.SmoothTransition = b));
|
||||||
|
|
||||||
testUserCursor();
|
testUserCursor();
|
||||||
testLocalCursor();
|
testLocalCursor();
|
||||||
testUserCursorOverride();
|
testUserCursorOverride();
|
||||||
testMultipleLocalCursors();
|
testMultipleLocalCursors();
|
||||||
returnUserInput();
|
ReturnUserInput();
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Returns input back to the user.
|
|
||||||
/// </summary>
|
|
||||||
private void returnUserInput()
|
|
||||||
{
|
|
||||||
AddStep("Return user input", () => inputManager.UseParentState = true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -109,7 +94,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void testUserCursor()
|
private void testUserCursor()
|
||||||
{
|
{
|
||||||
AddStep("Move to green area", () => inputManager.MoveMouseTo(cursorBoxes[0]));
|
AddStep("Move to green area", () => InputManager.MoveMouseTo(cursorBoxes[0]));
|
||||||
AddAssert("Check green cursor visible", () => checkVisible(cursorBoxes[0].Cursor));
|
AddAssert("Check green cursor visible", () => checkVisible(cursorBoxes[0].Cursor));
|
||||||
AddAssert("Check green cursor at mouse", () => checkAtMouse(cursorBoxes[0].Cursor));
|
AddAssert("Check green cursor at mouse", () => checkAtMouse(cursorBoxes[0].Cursor));
|
||||||
AddStep("Move out", moveOut);
|
AddStep("Move out", moveOut);
|
||||||
@ -124,7 +109,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void testLocalCursor()
|
private void testLocalCursor()
|
||||||
{
|
{
|
||||||
AddStep("Move to purple area", () => inputManager.MoveMouseTo(cursorBoxes[3]));
|
AddStep("Move to purple area", () => InputManager.MoveMouseTo(cursorBoxes[3]));
|
||||||
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
|
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
|
||||||
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
|
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
|
||||||
AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
|
AddAssert("Check global cursor visible", () => checkVisible(cursorOverrideContainer.Cursor));
|
||||||
@ -141,7 +126,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void testUserCursorOverride()
|
private void testUserCursorOverride()
|
||||||
{
|
{
|
||||||
AddStep("Move to blue-green boundary", () => inputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
|
AddStep("Move to blue-green boundary", () => InputManager.MoveMouseTo(cursorBoxes[1].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
|
||||||
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
|
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
|
||||||
AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
|
AddAssert("Check green cursor invisible", () => !checkVisible(cursorBoxes[0].Cursor));
|
||||||
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
|
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
|
||||||
@ -156,7 +141,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void testMultipleLocalCursors()
|
private void testMultipleLocalCursors()
|
||||||
{
|
{
|
||||||
AddStep("Move to yellow-purple boundary", () => inputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
|
AddStep("Move to yellow-purple boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
|
||||||
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
|
AddAssert("Check purple cursor visible", () => checkVisible(cursorBoxes[3].Cursor));
|
||||||
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
|
AddAssert("Check purple cursor at mouse", () => checkAtMouse(cursorBoxes[3].Cursor));
|
||||||
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
|
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
|
||||||
@ -172,7 +157,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void testUserOverrideWithLocal()
|
private void testUserOverrideWithLocal()
|
||||||
{
|
{
|
||||||
AddStep("Move to yellow-blue boundary", () => inputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
|
AddStep("Move to yellow-blue boundary", () => InputManager.MoveMouseTo(cursorBoxes[5].ScreenSpaceDrawQuad.TopRight - new Vector2(10)));
|
||||||
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
|
AddAssert("Check blue cursor visible", () => checkVisible(cursorBoxes[1].Cursor));
|
||||||
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
|
AddAssert("Check blue cursor at mouse", () => checkAtMouse(cursorBoxes[1].Cursor));
|
||||||
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
|
AddAssert("Check yellow cursor visible", () => checkVisible(cursorBoxes[5].Cursor));
|
||||||
@ -186,7 +171,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// Moves the cursor to a point not covered by any cursor containers.
|
/// Moves the cursor to a point not covered by any cursor containers.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void moveOut()
|
private void moveOut()
|
||||||
=> inputManager.MoveMouseTo(new Vector2(inputManager.ScreenSpaceDrawQuad.Centre.X, inputManager.ScreenSpaceDrawQuad.TopLeft.Y));
|
=> InputManager.MoveMouseTo(new Vector2(InputManager.ScreenSpaceDrawQuad.Centre.X, InputManager.ScreenSpaceDrawQuad.TopLeft.Y));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checks if a cursor is visible.
|
/// Checks if a cursor is visible.
|
||||||
@ -199,7 +184,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="cursorContainer">The cursor to check.</param>
|
/// <param name="cursorContainer">The cursor to check.</param>
|
||||||
private bool checkAtMouse(CursorContainer cursorContainer)
|
private bool checkAtMouse(CursorContainer cursorContainer)
|
||||||
=> Precision.AlmostEquals(inputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
|
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
|
||||||
|
|
||||||
private class CustomCursorBox : Container, IProvideCursor
|
private class CustomCursorBox : Container, IProvideCursor
|
||||||
{
|
{
|
||||||
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.Edit.Screens.Compose;
|
using osu.Game.Screens.Edit.Screens.Compose;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
@ -13,24 +12,15 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorCompose : OsuTestCase
|
public class TestCaseEditorCompose : EditorClockTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load(OsuGameBase osuGame)
|
||||||
{
|
{
|
||||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||||
|
|
||||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
|
||||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
|
||||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
|
||||||
|
|
||||||
var compose = new Compose();
|
var compose = new Compose();
|
||||||
compose.Beatmap.BindTo(osuGame.Beatmap);
|
compose.Beatmap.BindTo(osuGame.Beatmap);
|
||||||
|
|
||||||
|
@ -3,52 +3,35 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.Osu;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit.Screens.Compose;
|
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
public class TestCaseEditorSeekSnapping : OsuTestCase
|
public class TestCaseEditorSeekSnapping : EditorClockTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(HitObjectComposer) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(HitObjectComposer) };
|
||||||
|
|
||||||
private Track track;
|
public TestCaseEditorSeekSnapping()
|
||||||
private HitObjectComposer composer;
|
{
|
||||||
|
BeatDivisor.Value = 4;
|
||||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor(4);
|
}
|
||||||
|
|
||||||
private DecoupleableInterpolatingFramedClock clock;
|
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osuGame)
|
private void load(OsuGameBase osuGame)
|
||||||
{
|
{
|
||||||
clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
|
||||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
|
||||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
|
||||||
dependencies.Cache(beatDivisor);
|
|
||||||
|
|
||||||
var testBeatmap = new Beatmap
|
var testBeatmap = new Beatmap
|
||||||
{
|
{
|
||||||
ControlPointInfo = new ControlPointInfo
|
ControlPointInfo = new ControlPointInfo
|
||||||
@ -71,22 +54,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
};
|
};
|
||||||
|
|
||||||
osuGame.Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
osuGame.Beatmap.Value = new TestWorkingBeatmap(testBeatmap);
|
||||||
track = osuGame.Beatmap.Value.Track;
|
|
||||||
|
|
||||||
Child = new GridContainer
|
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Content = new[]
|
|
||||||
{
|
|
||||||
new Drawable[] { composer = new TestHitObjectComposer(new OsuRuleset()) },
|
|
||||||
new Drawable[] { new TimingPointVisualiser(testBeatmap, track) { Clock = clock } },
|
|
||||||
},
|
|
||||||
RowDimensions = new[]
|
|
||||||
{
|
|
||||||
new Dimension(GridSizeMode.Distributed),
|
|
||||||
new Dimension(GridSizeMode.AutoSize),
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
testSeekNoSnapping();
|
testSeekNoSnapping();
|
||||||
testSeekSnappingOnBeat();
|
testSeekSnappingOnBeat();
|
||||||
@ -107,18 +76,18 @@ namespace osu.Game.Tests.Visual
|
|||||||
reset();
|
reset();
|
||||||
|
|
||||||
// Forwards
|
// Forwards
|
||||||
AddStep("Seek(0)", () => composer.SeekTo(0));
|
AddStep("Seek(0)", () => Clock.Seek(0));
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
AddStep("Seek(33)", () => composer.SeekTo(33));
|
AddStep("Seek(33)", () => Clock.Seek(33));
|
||||||
AddAssert("Time = 33", () => clock.CurrentTime == 33);
|
AddAssert("Time = 33", () => Clock.CurrentTime == 33);
|
||||||
AddStep("Seek(89)", () => composer.SeekTo(89));
|
AddStep("Seek(89)", () => Clock.Seek(89));
|
||||||
AddAssert("Time = 89", () => clock.CurrentTime == 89);
|
AddAssert("Time = 89", () => Clock.CurrentTime == 89);
|
||||||
|
|
||||||
// Backwards
|
// Backwards
|
||||||
AddStep("Seek(25)", () => composer.SeekTo(25));
|
AddStep("Seek(25)", () => Clock.Seek(25));
|
||||||
AddAssert("Time = 25", () => clock.CurrentTime == 25);
|
AddAssert("Time = 25", () => Clock.CurrentTime == 25);
|
||||||
AddStep("Seek(0)", () => composer.SeekTo(0));
|
AddStep("Seek(0)", () => Clock.Seek(0));
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -129,20 +98,20 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("Seek(0), Snap", () => composer.SeekTo(0, true));
|
AddStep("Seek(0), Snap", () => Clock.SeekSnapped(0));
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
AddStep("Seek(50), Snap", () => composer.SeekTo(50, true));
|
AddStep("Seek(50), Snap", () => Clock.SeekSnapped(50));
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("Seek(100), Snap", () => composer.SeekTo(100, true));
|
AddStep("Seek(100), Snap", () => Clock.SeekSnapped(100));
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("Seek(175), Snap", () => composer.SeekTo(175, true));
|
AddStep("Seek(175), Snap", () => Clock.SeekSnapped(175));
|
||||||
AddAssert("Time = 175", () => clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
AddStep("Seek(350), Snap", () => composer.SeekTo(350, true));
|
AddStep("Seek(350), Snap", () => Clock.SeekSnapped(350));
|
||||||
AddAssert("Time = 350", () => clock.CurrentTime == 350);
|
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
|
||||||
AddStep("Seek(400), Snap", () => composer.SeekTo(400, true));
|
AddStep("Seek(400), Snap", () => Clock.SeekSnapped(400));
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
AddStep("Seek(450), Snap", () => composer.SeekTo(450, true));
|
AddStep("Seek(450), Snap", () => Clock.SeekSnapped(450));
|
||||||
AddAssert("Time = 450", () => clock.CurrentTime == 450);
|
AddAssert("Time = 450", () => Clock.CurrentTime == 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -154,18 +123,18 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("Seek(24), Snap", () => composer.SeekTo(24, true));
|
AddStep("Seek(24), Snap", () => Clock.SeekSnapped(24));
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
AddStep("Seek(26), Snap", () => composer.SeekTo(26, true));
|
AddStep("Seek(26), Snap", () => Clock.SeekSnapped(26));
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("Seek(150), Snap", () => composer.SeekTo(150, true));
|
AddStep("Seek(150), Snap", () => Clock.SeekSnapped(150));
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("Seek(170), Snap", () => composer.SeekTo(170, true));
|
AddStep("Seek(170), Snap", () => Clock.SeekSnapped(170));
|
||||||
AddAssert("Time = 175", () => clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
AddStep("Seek(274), Snap", () => composer.SeekTo(274, true));
|
AddStep("Seek(274), Snap", () => Clock.SeekSnapped(274));
|
||||||
AddAssert("Time = 175", () => clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
AddStep("Seek(276), Snap", () => composer.SeekTo(276, true));
|
AddStep("Seek(276), Snap", () => Clock.SeekSnapped(276));
|
||||||
AddAssert("Time = 350", () => clock.CurrentTime == 350);
|
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -175,16 +144,16 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("SeekForward", () => composer.SeekForward());
|
AddStep("SeekForward", () => Clock.SeekForward());
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("SeekForward", () => composer.SeekForward());
|
AddStep("SeekForward", () => Clock.SeekForward());
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("SeekForward", () => composer.SeekForward());
|
AddStep("SeekForward", () => Clock.SeekForward());
|
||||||
AddAssert("Time = 200", () => clock.CurrentTime == 200);
|
AddAssert("Time = 200", () => Clock.CurrentTime == 200);
|
||||||
AddStep("SeekForward", () => composer.SeekForward());
|
AddStep("SeekForward", () => Clock.SeekForward());
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
AddStep("SeekForward", () => composer.SeekForward());
|
AddStep("SeekForward", () => Clock.SeekForward());
|
||||||
AddAssert("Time = 450", () => clock.CurrentTime == 450);
|
AddAssert("Time = 450", () => Clock.CurrentTime == 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -194,18 +163,18 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 175", () => clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 350", () => clock.CurrentTime == 350);
|
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 450", () => clock.CurrentTime == 450);
|
AddAssert("Time = 450", () => Clock.CurrentTime == 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -216,30 +185,30 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("Seek(49)", () => composer.SeekTo(49));
|
AddStep("Seek(49)", () => Clock.Seek(49));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("Seek(49.999)", () => composer.SeekTo(49.999));
|
AddStep("Seek(49.999)", () => Clock.Seek(49.999));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("Seek(99)", () => composer.SeekTo(99));
|
AddStep("Seek(99)", () => Clock.Seek(99));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("Seek(99.999)", () => composer.SeekTo(99.999));
|
AddStep("Seek(99.999)", () => Clock.Seek(99.999));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("Seek(174)", () => composer.SeekTo(174));
|
AddStep("Seek(174)", () => Clock.Seek(174));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 175", () => clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
AddStep("Seek(349)", () => composer.SeekTo(349));
|
AddStep("Seek(349)", () => Clock.Seek(349));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 350", () => clock.CurrentTime == 350);
|
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
|
||||||
AddStep("Seek(399)", () => composer.SeekTo(399));
|
AddStep("Seek(399)", () => Clock.Seek(399));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
AddStep("Seek(449)", () => composer.SeekTo(449));
|
AddStep("Seek(449)", () => Clock.Seek(449));
|
||||||
AddStep("SeekForward, Snap", () => composer.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 450", () => clock.CurrentTime == 450);
|
AddAssert("Time = 450", () => Clock.CurrentTime == 450);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -249,19 +218,19 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("Seek(450)", () => composer.SeekTo(450));
|
AddStep("Seek(450)", () => Clock.Seek(450));
|
||||||
AddStep("SeekBackward", () => composer.SeekBackward());
|
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||||
AddAssert("Time = 425", () => clock.CurrentTime == 425);
|
AddAssert("Time = 425", () => Clock.CurrentTime == 425);
|
||||||
AddStep("SeekBackward", () => composer.SeekBackward());
|
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||||
AddAssert("Time = 375", () => clock.CurrentTime == 375);
|
AddAssert("Time = 375", () => Clock.CurrentTime == 375);
|
||||||
AddStep("SeekBackward", () => composer.SeekBackward());
|
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||||
AddAssert("Time = 325", () => clock.CurrentTime == 325);
|
AddAssert("Time = 325", () => Clock.CurrentTime == 325);
|
||||||
AddStep("SeekBackward", () => composer.SeekBackward());
|
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||||
AddAssert("Time = 125", () => clock.CurrentTime == 125);
|
AddAssert("Time = 125", () => Clock.CurrentTime == 125);
|
||||||
AddStep("SeekBackward", () => composer.SeekBackward());
|
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||||
AddAssert("Time = 25", () => clock.CurrentTime == 25);
|
AddAssert("Time = 25", () => Clock.CurrentTime == 25);
|
||||||
AddStep("SeekBackward", () => composer.SeekBackward());
|
AddStep("SeekBackward", () => Clock.SeekBackward());
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -271,19 +240,19 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("Seek(450)", () => composer.SeekTo(450));
|
AddStep("Seek(450)", () => Clock.Seek(450));
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 350", () => clock.CurrentTime == 350);
|
AddAssert("Time = 350", () => Clock.CurrentTime == 350);
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 175", () => clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 100", () => clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 50", () => clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -294,18 +263,18 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
reset();
|
reset();
|
||||||
|
|
||||||
AddStep("Seek(451)", () => composer.SeekTo(451));
|
AddStep("Seek(451)", () => Clock.Seek(451));
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 450", () => clock.CurrentTime == 450);
|
AddAssert("Time = 450", () => Clock.CurrentTime == 450);
|
||||||
AddStep("Seek(450.999)", () => composer.SeekTo(450.999));
|
AddStep("Seek(450.999)", () => Clock.Seek(450.999));
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 450", () => clock.CurrentTime == 450);
|
AddAssert("Time = 450", () => Clock.CurrentTime == 450);
|
||||||
AddStep("Seek(401)", () => composer.SeekTo(401));
|
AddStep("Seek(401)", () => Clock.Seek(401));
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
AddStep("Seek(401.999)", () => composer.SeekTo(401.999));
|
AddStep("Seek(401.999)", () => Clock.Seek(401.999));
|
||||||
AddStep("SeekBackward, Snap", () => composer.SeekBackward(true));
|
AddStep("SeekBackward, Snap", () => Clock.SeekBackward(true));
|
||||||
AddAssert("Time = 400", () => clock.CurrentTime == 400);
|
AddAssert("Time = 400", () => Clock.CurrentTime == 400);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -317,34 +286,34 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
double lastTime = 0;
|
double lastTime = 0;
|
||||||
|
|
||||||
AddStep("Seek(0)", () => composer.SeekTo(0));
|
AddStep("Seek(0)", () => Clock.Seek(0));
|
||||||
|
|
||||||
for (int i = 0; i < 20; i++)
|
for (int i = 0; i < 20; i++)
|
||||||
{
|
{
|
||||||
AddStep("SeekForward, Snap", () =>
|
AddStep("SeekForward, Snap", () =>
|
||||||
{
|
{
|
||||||
lastTime = clock.CurrentTime;
|
lastTime = Clock.CurrentTime;
|
||||||
composer.SeekForward(true);
|
Clock.SeekForward(true);
|
||||||
});
|
});
|
||||||
AddAssert("Time > lastTime", () => clock.CurrentTime > lastTime);
|
AddAssert("Time > lastTime", () => Clock.CurrentTime > lastTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < 20; i++)
|
for (int i = 0; i < 20; i++)
|
||||||
{
|
{
|
||||||
AddStep("SeekBackward, Snap", () =>
|
AddStep("SeekBackward, Snap", () =>
|
||||||
{
|
{
|
||||||
lastTime = clock.CurrentTime;
|
lastTime = Clock.CurrentTime;
|
||||||
composer.SeekBackward(true);
|
Clock.SeekBackward(true);
|
||||||
});
|
});
|
||||||
AddAssert("Time < lastTime", () => clock.CurrentTime < lastTime);
|
AddAssert("Time < lastTime", () => Clock.CurrentTime < lastTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
AddAssert("Time = 0", () => clock.CurrentTime == 0);
|
AddAssert("Time = 0", () => Clock.CurrentTime == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void reset()
|
private void reset()
|
||||||
{
|
{
|
||||||
AddStep("Reset", () => composer.SeekTo(0));
|
AddStep("Reset", () => Clock.Seek(0));
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestHitObjectComposer : HitObjectComposer
|
private class TestHitObjectComposer : HitObjectComposer
|
||||||
@ -359,13 +328,13 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
private class TimingPointVisualiser : CompositeDrawable
|
private class TimingPointVisualiser : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly Track track;
|
private readonly double length;
|
||||||
|
|
||||||
private readonly Drawable tracker;
|
private readonly Drawable tracker;
|
||||||
|
|
||||||
public TimingPointVisualiser(Beatmap beatmap, Track track)
|
public TimingPointVisualiser(Beatmap beatmap, double length)
|
||||||
{
|
{
|
||||||
this.track = track;
|
this.length = length;
|
||||||
|
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
@ -417,7 +386,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
for (int i = 0; i < timingPoints.Count; i++)
|
for (int i = 0; i < timingPoints.Count; i++)
|
||||||
{
|
{
|
||||||
TimingControlPoint next = i == timingPoints.Count - 1 ? null : timingPoints[i + 1];
|
TimingControlPoint next = i == timingPoints.Count - 1 ? null : timingPoints[i + 1];
|
||||||
timelineContainer.Add(new TimingPointTimeline(timingPoints[i], next?.Time ?? beatmap.HitObjects.Last().StartTime, track.Length));
|
timelineContainer.Add(new TimingPointTimeline(timingPoints[i], next?.Time ?? length, length));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -425,7 +394,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
tracker.X = (float)(Time.Current / track.Length);
|
tracker.X = (float)(Time.Current / length);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TimingPointTimeline : CompositeDrawable
|
private class TimingPointTimeline : CompositeDrawable
|
||||||
|
@ -6,36 +6,22 @@ using System.Collections.Generic;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorSummaryTimeline : OsuTestCase
|
public class TestCaseEditorSummaryTimeline : EditorClockTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
||||||
|
|
||||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
|
|
||||||
=> dependencies = new DependencyContainer(parent);
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(OsuGameBase osuGame)
|
||||||
{
|
{
|
||||||
beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
osuGame.Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||||
|
|
||||||
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
|
||||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
|
||||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
|
||||||
|
|
||||||
SummaryTimeline summaryTimeline;
|
SummaryTimeline summaryTimeline;
|
||||||
Add(summaryTimeline = new SummaryTimeline
|
Add(summaryTimeline = new SummaryTimeline
|
||||||
@ -45,7 +31,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
Size = new Vector2(500, 50)
|
Size = new Vector2(500, 50)
|
||||||
});
|
});
|
||||||
|
|
||||||
summaryTimeline.Beatmap.BindTo(beatmap);
|
summaryTimeline.Beatmap.BindTo(osuGame.Beatmap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,90 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using NUnit.Framework;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestCaseGamefield : OsuTestCase
|
|
||||||
{
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
/*int time = 500;
|
|
||||||
for (int i = 0; i < 100; i++)
|
|
||||||
{
|
|
||||||
objects.Add(new HitCircle
|
|
||||||
{
|
|
||||||
StartTime = time,
|
|
||||||
Position = new Vector2(RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.X), RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.Y)),
|
|
||||||
Scale = RNG.NextSingle(0.5f, 1.0f),
|
|
||||||
});
|
|
||||||
|
|
||||||
time += RNG.Next(50, 500);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
var controlPointInfo = new ControlPointInfo();
|
|
||||||
controlPointInfo.TimingPoints.Add(new TimingControlPoint
|
|
||||||
{
|
|
||||||
BeatLength = 200
|
|
||||||
});
|
|
||||||
|
|
||||||
/*WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
|
||||||
{
|
|
||||||
HitObjects = objects,
|
|
||||||
BeatmapInfo = new BeatmapInfo
|
|
||||||
{
|
|
||||||
Difficulty = new BeatmapDifficulty(),
|
|
||||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
|
||||||
Metadata = new BeatmapMetadata
|
|
||||||
{
|
|
||||||
Artist = @"Unknown",
|
|
||||||
Title = @"Sample Beatmap",
|
|
||||||
Author = @"peppy",
|
|
||||||
},
|
|
||||||
},
|
|
||||||
ControlPointInfo = controlPointInfo
|
|
||||||
});
|
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
//ensure we are at offset 0
|
|
||||||
Clock = new FramedClock(),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new OsuRulesetContainer(new OsuRuleset(), beatmap, false)
|
|
||||||
{
|
|
||||||
Scale = new Vector2(0.5f),
|
|
||||||
Anchor = Anchor.TopLeft,
|
|
||||||
Origin = Anchor.TopLeft
|
|
||||||
},
|
|
||||||
new TaikoRulesetContainer(new TaikoRuleset(),beatmap, false)
|
|
||||||
{
|
|
||||||
Scale = new Vector2(0.5f),
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight
|
|
||||||
},
|
|
||||||
new CatchRulesetContainer(new CatchRuleset(),beatmap, false)
|
|
||||||
{
|
|
||||||
Scale = new Vector2(0.5f),
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft
|
|
||||||
},
|
|
||||||
new ManiaRulesetContainer(new ManiaRuleset(),beatmap, false)
|
|
||||||
{
|
|
||||||
Scale = new Vector2(0.5f),
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});*/
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
@ -12,7 +13,6 @@ using osu.Game.Rulesets.Edit;
|
|||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Edit;
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit.Screens.Compose.Layers;
|
using osu.Game.Screens.Edit.Screens.Compose.Layers;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
@ -20,19 +20,16 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorSelectionLayer : OsuTestCase
|
public class TestCaseHitObjectComposer : OsuTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(SelectionLayer),
|
typeof(MaskSelection),
|
||||||
typeof(SelectionBox),
|
typeof(DragLayer),
|
||||||
typeof(HitObjectComposer),
|
typeof(HitObjectComposer),
|
||||||
typeof(OsuHitObjectComposer),
|
typeof(OsuHitObjectComposer),
|
||||||
typeof(HitObjectMaskLayer),
|
typeof(HitObjectMaskLayer),
|
||||||
typeof(HitObjectMask),
|
typeof(NotNullAttribute)
|
||||||
typeof(HitCircleMask),
|
|
||||||
typeof(SliderMask),
|
|
||||||
typeof(SliderCircleMask)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Overlays.Profile;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
@ -11,6 +10,7 @@ using System.Collections.Generic;
|
|||||||
using System;
|
using System;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays.Profile.Header;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
|
@ -122,7 +122,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
Direction = direction;
|
Direction = direction;
|
||||||
|
|
||||||
Padding = new MarginPadding(2);
|
Padding = new MarginPadding(2);
|
||||||
ScaledContent.Masking = true;
|
Content.Masking = true;
|
||||||
|
|
||||||
AddInternal(new Box
|
AddInternal(new Box
|
||||||
{
|
{
|
||||||
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Profile;
|
using osu.Game.Overlays.Profile;
|
||||||
|
using osu.Game.Overlays.Profile.Header;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
@ -23,6 +24,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
typeof(UserProfileOverlay),
|
typeof(UserProfileOverlay),
|
||||||
typeof(RankGraph),
|
typeof(RankGraph),
|
||||||
typeof(LineGraph),
|
typeof(LineGraph),
|
||||||
|
typeof(BadgeContainer)
|
||||||
};
|
};
|
||||||
|
|
||||||
public TestCaseUserProfile()
|
public TestCaseUserProfile()
|
||||||
@ -53,6 +55,15 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
Mode = @"osu",
|
Mode = @"osu",
|
||||||
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
|
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
|
||||||
|
},
|
||||||
|
Badges = new[]
|
||||||
|
{
|
||||||
|
new Badge
|
||||||
|
{
|
||||||
|
AwardedAt = DateTimeOffset.FromUnixTimeSeconds(1505741569),
|
||||||
|
Description = "Outstanding help by being a voluntary test subject.",
|
||||||
|
ImageUrl = "https://assets.ppy.sh/profile-badges/contributor.jpg"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}, false));
|
}, false));
|
||||||
|
|
||||||
|
54
osu.Game.Tests/Visual/TestCaseWaveContainer.cs
Normal file
54
osu.Game.Tests/Visual/TestCaseWaveContainer.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestCaseWaveContainer : OsuTestCase
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
WaveContainer container;
|
||||||
|
Add(container = new WaveContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Size = new Vector2(400),
|
||||||
|
FirstWaveColour = colours.Red,
|
||||||
|
SecondWaveColour = colours.Green,
|
||||||
|
ThirdWaveColour = colours.Blue,
|
||||||
|
FourthWaveColour = colours.Pink,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black.Opacity(0.5f),
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
TextSize = 20,
|
||||||
|
Text = @"Wave Container",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep(@"show", container.Show);
|
||||||
|
AddStep(@"hide", container.Hide);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,9 @@
|
|||||||
<PropertyGroup Label="C#">
|
<PropertyGroup Label="C#">
|
||||||
<LangVersion>7</LangVersion>
|
<LangVersion>7</LangVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<ApplicationManifest>..\app.manifest</ApplicationManifest>
|
||||||
|
</PropertyGroup>
|
||||||
<ItemGroup Label="License">
|
<ItemGroup Label="License">
|
||||||
<None Include="..\osu.licenseheader">
|
<None Include="..\osu.licenseheader">
|
||||||
<Link>osu.licenseheader</Link>
|
<Link>osu.licenseheader</Link>
|
||||||
|
@ -26,6 +26,11 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public DateTimeOffset? LastUpdated { get; set; }
|
public DateTimeOffset? LastUpdated { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The status of this beatmap set.
|
||||||
|
/// </summary>
|
||||||
|
public BeatmapSetOnlineStatus Status { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether or not this beatmap set has a background video.
|
/// Whether or not this beatmap set has a background video.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
17
osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs
Normal file
17
osu.Game/Beatmaps/BeatmapSetOnlineStatus.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps
|
||||||
|
{
|
||||||
|
public enum BeatmapSetOnlineStatus
|
||||||
|
{
|
||||||
|
None = -3,
|
||||||
|
Graveyard = -2,
|
||||||
|
WIP = -1,
|
||||||
|
Pending = 0,
|
||||||
|
Ranked = 1,
|
||||||
|
Approved = 2,
|
||||||
|
Qualified = 3,
|
||||||
|
Loved = 4,
|
||||||
|
}
|
||||||
|
}
|
54
osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs
Normal file
54
osu.Game/Beatmaps/Drawables/BeatmapSetOnlineStatusPill.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Drawables
|
||||||
|
{
|
||||||
|
public class BeatmapSetOnlineStatusPill : CircularContainer
|
||||||
|
{
|
||||||
|
private readonly OsuSpriteText statusText;
|
||||||
|
|
||||||
|
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
|
||||||
|
public BeatmapSetOnlineStatus Status
|
||||||
|
{
|
||||||
|
get { return status; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == status) return;
|
||||||
|
status = value;
|
||||||
|
|
||||||
|
statusText.Text = Enum.GetName(typeof(BeatmapSetOnlineStatus), Status)?.ToUpper();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public BeatmapSetOnlineStatusPill(float textSize, MarginPadding textPadding)
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
},
|
||||||
|
statusText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
TextSize = textSize,
|
||||||
|
Padding = textPadding,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,7 +16,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
public TOutput Decode(StreamReader primaryStream, params StreamReader[] otherStreams)
|
public TOutput Decode(StreamReader primaryStream, params StreamReader[] otherStreams)
|
||||||
{
|
{
|
||||||
var output = CreateTemplateObject();
|
var output = CreateTemplateObject();
|
||||||
foreach (StreamReader stream in new[] { primaryStream }.Concat(otherStreams))
|
foreach (StreamReader stream in otherStreams.Prepend(primaryStream))
|
||||||
ParseStreamInto(stream, output);
|
ParseStreamInto(stream, output);
|
||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
|
@ -81,13 +81,13 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
handleDifficulty(line);
|
handleDifficulty(line);
|
||||||
return;
|
return;
|
||||||
case Section.Events:
|
case Section.Events:
|
||||||
handleEvents(line);
|
handleEvent(line);
|
||||||
return;
|
return;
|
||||||
case Section.TimingPoints:
|
case Section.TimingPoints:
|
||||||
handleTimingPoints(line);
|
handleTimingPoint(line);
|
||||||
return;
|
return;
|
||||||
case Section.HitObjects:
|
case Section.HitObjects:
|
||||||
handleHitObjects(line);
|
handleHitObject(line);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -246,7 +246,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleEvents(string line)
|
private void handleEvent(string line)
|
||||||
{
|
{
|
||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
@ -275,7 +275,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleTimingPoints(string line)
|
private void handleTimingPoint(string line)
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
@ -360,8 +362,12 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
catch (FormatException e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void handleHitObjects(string line)
|
private void handleHitObject(string line)
|
||||||
{
|
{
|
||||||
// If the ruleset wasn't specified, assume the osu!standard ruleset.
|
// If the ruleset wasn't specified, assume the osu!standard ruleset.
|
||||||
if (parser == null)
|
if (parser == null)
|
||||||
|
42
osu.Game/Beatmaps/Legacy/LegacyMods.cs
Normal file
42
osu.Game/Beatmaps/Legacy/LegacyMods.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Legacy
|
||||||
|
{
|
||||||
|
[Flags]
|
||||||
|
public enum LegacyMods
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
NoFail = 1 << 0,
|
||||||
|
Easy = 1 << 1,
|
||||||
|
TouchDevice = 1 << 2,
|
||||||
|
Hidden = 1 << 3,
|
||||||
|
HardRock = 1 << 4,
|
||||||
|
SuddenDeath = 1 << 5,
|
||||||
|
DoubleTime = 1 << 6,
|
||||||
|
Relax = 1 << 7,
|
||||||
|
HalfTime = 1 << 8,
|
||||||
|
Nightcore = 1 << 9,
|
||||||
|
Flashlight = 1 << 10,
|
||||||
|
Autoplay = 1 << 11,
|
||||||
|
SpunOut = 1 << 12,
|
||||||
|
Autopilot = 1 << 13,
|
||||||
|
Perfect = 1 << 14,
|
||||||
|
Key4 = 1 << 15,
|
||||||
|
Key5 = 1 << 16,
|
||||||
|
Key6 = 1 << 17,
|
||||||
|
Key7 = 1 << 18,
|
||||||
|
Key8 = 1 << 19,
|
||||||
|
FadeIn = 1 << 20,
|
||||||
|
Random = 1 << 21,
|
||||||
|
Cinema = 1 << 22,
|
||||||
|
Target = 1 << 23,
|
||||||
|
Key9 = 1 << 24,
|
||||||
|
KeyCoop = 1 << 25,
|
||||||
|
Key1 = 1 << 26,
|
||||||
|
Key3 = 1 << 27,
|
||||||
|
Key2 = 1 << 28,
|
||||||
|
}
|
||||||
|
}
|
@ -1,23 +0,0 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System.ComponentModel;
|
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
|
||||||
{
|
|
||||||
public enum RankStatus
|
|
||||||
{
|
|
||||||
Any = 7,
|
|
||||||
[Description("Ranked & Approved")]
|
|
||||||
RankedApproved = 0,
|
|
||||||
Approved = 1,
|
|
||||||
Loved = 8,
|
|
||||||
Favourites = 2,
|
|
||||||
[Description("Mod Requests")]
|
|
||||||
ModRequests = 3,
|
|
||||||
Pending = 4,
|
|
||||||
Graveyard = 5,
|
|
||||||
[Description("My Maps")]
|
|
||||||
MyMaps = 6,
|
|
||||||
}
|
|
||||||
}
|
|
@ -84,6 +84,9 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.Version, string.Empty);
|
Set(OsuSetting.Version, string.Empty);
|
||||||
|
|
||||||
Set(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg);
|
Set(OsuSetting.ScreenshotFormat, ScreenshotFormat.Jpg);
|
||||||
|
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
|
||||||
|
|
||||||
|
Set(OsuSetting.SongSelectRightMouseScroll, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public OsuConfigManager(Storage storage) : base(storage)
|
public OsuConfigManager(Storage storage) : base(storage)
|
||||||
@ -128,6 +131,8 @@ namespace osu.Game.Configuration
|
|||||||
ShowConvertedBeatmaps,
|
ShowConvertedBeatmaps,
|
||||||
SpeedChangeVisualisation,
|
SpeedChangeVisualisation,
|
||||||
Skin,
|
Skin,
|
||||||
ScreenshotFormat
|
ScreenshotFormat,
|
||||||
|
ScreenshotCaptureMenuCursor,
|
||||||
|
SongSelectRightMouseScroll
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -35,11 +35,13 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
||||||
|
/// This is not guaranteed to run on the update thread.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public event Action<TModel> ItemAdded;
|
public event Action<TModel> ItemAdded;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fired when a <see cref="TModel"/> is removed from the database.
|
/// Fired when a <see cref="TModel"/> is removed from the database.
|
||||||
|
/// This is not guaranteed to run on the update thread.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public event Action<TModel> ItemRemoved;
|
public event Action<TModel> ItemRemoved;
|
||||||
|
|
||||||
|
@ -61,9 +61,9 @@ namespace osu.Game.Graphics.Containers
|
|||||||
AddText(text.Substring(previousLinkEnd));
|
AddText(text.Substring(previousLinkEnd));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null)
|
public void AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action<SpriteText> creationParameters = null)
|
||||||
{
|
{
|
||||||
AddInternal(new DrawableLinkCompiler(AddText(text).ToList())
|
AddInternal(new DrawableLinkCompiler(AddText(text, creationParameters).ToList())
|
||||||
{
|
{
|
||||||
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
|
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
|
||||||
Action = () =>
|
Action = () =>
|
||||||
|
167
osu.Game/Graphics/Containers/WaveContainer.cs
Normal file
167
osu.Game/Graphics/Containers/WaveContainer.cs
Normal file
@ -0,0 +1,167 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Containers
|
||||||
|
{
|
||||||
|
public class WaveContainer : VisibilityContainer
|
||||||
|
{
|
||||||
|
public const float APPEAR_DURATION = 800;
|
||||||
|
public const float DISAPPEAR_DURATION = 500;
|
||||||
|
|
||||||
|
private const Easing easing_show = Easing.OutSine;
|
||||||
|
private const Easing easing_hide = Easing.InSine;
|
||||||
|
|
||||||
|
private readonly Wave firstWave;
|
||||||
|
private readonly Wave secondWave;
|
||||||
|
private readonly Wave thirdWave;
|
||||||
|
private readonly Wave fourthWave;
|
||||||
|
|
||||||
|
private readonly Container<Wave> wavesContainer;
|
||||||
|
private readonly Container contentContainer;
|
||||||
|
|
||||||
|
protected override Container<Drawable> Content => contentContainer;
|
||||||
|
|
||||||
|
public Color4 FirstWaveColour
|
||||||
|
{
|
||||||
|
get => firstWave.Colour;
|
||||||
|
set => firstWave.Colour = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Color4 SecondWaveColour
|
||||||
|
{
|
||||||
|
get => secondWave.Colour;
|
||||||
|
set => secondWave.Colour = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Color4 ThirdWaveColour
|
||||||
|
{
|
||||||
|
get => thirdWave.Colour;
|
||||||
|
set => thirdWave.Colour = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Color4 FourthWaveColour
|
||||||
|
{
|
||||||
|
get => fourthWave.Colour;
|
||||||
|
set => fourthWave.Colour = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public WaveContainer()
|
||||||
|
{
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
AddInternal(wavesContainer = new Container<Wave>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Masking = true,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
firstWave = new Wave
|
||||||
|
{
|
||||||
|
Rotation = 13,
|
||||||
|
FinalPosition = -930,
|
||||||
|
},
|
||||||
|
secondWave = new Wave
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Rotation = -7,
|
||||||
|
FinalPosition = -560,
|
||||||
|
},
|
||||||
|
thirdWave = new Wave
|
||||||
|
{
|
||||||
|
Rotation = 4,
|
||||||
|
FinalPosition = -390,
|
||||||
|
},
|
||||||
|
fourthWave = new Wave
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Rotation = -2,
|
||||||
|
FinalPosition = -220,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
AddInternal(contentContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
foreach (var w in wavesContainer.Children)
|
||||||
|
w.State = Visibility.Visible;
|
||||||
|
|
||||||
|
this.FadeIn(100, Easing.OutQuint);
|
||||||
|
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
|
||||||
|
|
||||||
|
this.FadeIn(100, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
|
||||||
|
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In);
|
||||||
|
|
||||||
|
foreach (var w in wavesContainer.Children)
|
||||||
|
w.State = Visibility.Hidden;
|
||||||
|
|
||||||
|
this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
// This is done as an optimization, such that invisible parts of the waves
|
||||||
|
// are masked away, and thus do not consume fill rate.
|
||||||
|
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Wave : VisibilityContainer
|
||||||
|
{
|
||||||
|
public float FinalPosition;
|
||||||
|
|
||||||
|
protected override bool StartHidden => true;
|
||||||
|
|
||||||
|
public Wave()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Width = 1.5f;
|
||||||
|
Masking = true;
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Shadow,
|
||||||
|
Colour = Color4.Black.Opacity(50),
|
||||||
|
Radius = 20f,
|
||||||
|
};
|
||||||
|
|
||||||
|
Child = new Box { RelativeSizeAxes = Axes.Both };
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
// We can not use RelativeSizeAxes for Height, because the height
|
||||||
|
// of our parent diminishes as the content moves up.
|
||||||
|
Height = Parent.Parent.DrawSize.Y * 1.5f;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn() => this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
|
||||||
|
protected override void PopOut() => this.MoveToY(Parent.Parent.DrawSize.Y, DISAPPEAR_DURATION, easing_hide);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -20,7 +20,7 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether any cursors can be displayed.
|
/// Whether any cursors can be displayed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool CanShowCursor = true;
|
internal bool CanShowCursor = true;
|
||||||
|
|
||||||
public CursorContainer Cursor { get; }
|
public CursorContainer Cursor { get; }
|
||||||
public bool ProvidingUserCursor => true;
|
public bool ProvidingUserCursor => true;
|
||||||
|
@ -12,12 +12,16 @@ using osu.Framework.Input;
|
|||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.Cursor
|
namespace osu.Game.Graphics.Cursor
|
||||||
{
|
{
|
||||||
public class MenuCursor : CursorContainer
|
public class MenuCursor : CursorContainer
|
||||||
{
|
{
|
||||||
|
private readonly IBindable<bool> screenshotCursorVisibility = new Bindable<bool>(true);
|
||||||
|
public override bool IsPresent => screenshotCursorVisibility.Value && base.IsPresent;
|
||||||
|
|
||||||
protected override Drawable CreateCursor() => new Cursor();
|
protected override Drawable CreateCursor() => new Cursor();
|
||||||
|
|
||||||
private Bindable<bool> cursorRotate;
|
private Bindable<bool> cursorRotate;
|
||||||
@ -25,6 +29,15 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
|
|
||||||
private bool startRotation;
|
private bool startRotation;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load([NotNull] OsuConfigManager config, [CanBeNull] ScreenshotManager screenshotManager)
|
||||||
|
{
|
||||||
|
cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
|
||||||
|
|
||||||
|
if (screenshotManager != null)
|
||||||
|
screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnMouseMove(InputState state)
|
protected override bool OnMouseMove(InputState state)
|
||||||
{
|
{
|
||||||
if (cursorRotate && dragging)
|
if (cursorRotate && dragging)
|
||||||
@ -104,12 +117,6 @@ namespace osu.Game.Graphics.Cursor
|
|||||||
ActiveCursor.ScaleTo(0.6f, 250, Easing.In);
|
ActiveCursor.ScaleTo(0.6f, 250, Easing.In);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuConfigManager config)
|
|
||||||
{
|
|
||||||
cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Cursor : Container
|
public class Cursor : Container
|
||||||
{
|
{
|
||||||
private Container cursorContainer;
|
private Container cursorContainer;
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Drawing.Imaging;
|
using System.Drawing.Imaging;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Threading;
|
||||||
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
@ -12,6 +14,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -21,7 +24,17 @@ namespace osu.Game.Graphics
|
|||||||
{
|
{
|
||||||
public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalInput
|
public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalInput
|
||||||
{
|
{
|
||||||
|
private readonly BindableBool cursorVisibility = new BindableBool(true);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Changed when screenshots are being or have finished being taken, to control whether cursors should be visible.
|
||||||
|
/// If cursors should not be visible, cursors have 3 frames to hide themselves.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<bool> CursorVisibility => cursorVisibility;
|
||||||
|
|
||||||
private Bindable<ScreenshotFormat> screenshotFormat;
|
private Bindable<ScreenshotFormat> screenshotFormat;
|
||||||
|
private Bindable<bool> captureMenuCursor;
|
||||||
|
|
||||||
private GameHost host;
|
private GameHost host;
|
||||||
private Storage storage;
|
private Storage storage;
|
||||||
private NotificationOverlay notificationOverlay;
|
private NotificationOverlay notificationOverlay;
|
||||||
@ -36,6 +49,7 @@ namespace osu.Game.Graphics
|
|||||||
this.notificationOverlay = notificationOverlay;
|
this.notificationOverlay = notificationOverlay;
|
||||||
|
|
||||||
screenshotFormat = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
|
screenshotFormat = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat);
|
||||||
|
captureMenuCursor = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor);
|
||||||
|
|
||||||
shutter = audio.Sample.Get("UI/shutter");
|
shutter = audio.Sample.Get("UI/shutter");
|
||||||
}
|
}
|
||||||
@ -55,10 +69,31 @@ namespace osu.Game.Graphics
|
|||||||
|
|
||||||
public bool OnReleased(GlobalAction action) => false;
|
public bool OnReleased(GlobalAction action) => false;
|
||||||
|
|
||||||
public async void TakeScreenshotAsync()
|
private volatile int screenShotTasks;
|
||||||
|
|
||||||
|
public async Task TakeScreenshotAsync() => await Task.Run(async () =>
|
||||||
{
|
{
|
||||||
|
Interlocked.Increment(ref screenShotTasks);
|
||||||
|
|
||||||
|
if (!captureMenuCursor.Value)
|
||||||
|
{
|
||||||
|
cursorVisibility.Value = false;
|
||||||
|
|
||||||
|
// We need to wait for at most 3 draw nodes to be drawn, following which we can be assured at least one DrawNode has been generated/drawn with the set value
|
||||||
|
const int frames_to_wait = 3;
|
||||||
|
|
||||||
|
int framesWaited = 0;
|
||||||
|
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() => framesWaited++, 0, true);
|
||||||
|
while (framesWaited < frames_to_wait)
|
||||||
|
Thread.Sleep(10);
|
||||||
|
|
||||||
|
waitDelegate.Cancel();
|
||||||
|
}
|
||||||
|
|
||||||
using (var bitmap = await host.TakeScreenshotAsync())
|
using (var bitmap = await host.TakeScreenshotAsync())
|
||||||
{
|
{
|
||||||
|
Interlocked.Decrement(ref screenShotTasks);
|
||||||
|
|
||||||
var fileName = getFileName();
|
var fileName = getFileName();
|
||||||
if (fileName == null) return;
|
if (fileName == null) return;
|
||||||
|
|
||||||
@ -86,6 +121,14 @@ namespace osu.Game.Graphics
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (cursorVisibility == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
|
||||||
|
cursorVisibility.Value = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private string getFileName()
|
private string getFileName()
|
||||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public BackButton()
|
public BackButton()
|
||||||
{
|
{
|
||||||
Text = @"Back";
|
Text = @"back";
|
||||||
Icon = FontAwesome.fa_osu_left_o;
|
Icon = FontAwesome.fa_osu_left_o;
|
||||||
Anchor = Anchor.BottomLeft;
|
Anchor = Anchor.BottomLeft;
|
||||||
Origin = Anchor.BottomLeft;
|
Origin = Anchor.BottomLeft;
|
||||||
|
@ -17,6 +17,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
protected override TabItem<T> CreateTabItem(T value) => new BreadcrumbTabItem(value);
|
protected override TabItem<T> CreateTabItem(T value) => new BreadcrumbTabItem(value);
|
||||||
|
|
||||||
|
protected override float StripWidth() => base.StripWidth() - (padding + 8);
|
||||||
|
|
||||||
public BreadcrumbControl()
|
public BreadcrumbControl()
|
||||||
{
|
{
|
||||||
Height = 26;
|
Height = 26;
|
||||||
|
@ -14,22 +14,36 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
public class OsuTabControl<T> : TabControl<T>
|
public class OsuTabControl<T> : TabControl<T>
|
||||||
{
|
{
|
||||||
|
private readonly Box strip;
|
||||||
|
|
||||||
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
|
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
|
||||||
|
|
||||||
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
|
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
|
||||||
|
|
||||||
|
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
|
||||||
|
protected virtual float StripHeight() => 1;
|
||||||
|
|
||||||
private static bool isEnumType => typeof(T).IsEnum;
|
private static bool isEnumType => typeof(T).IsEnum;
|
||||||
|
|
||||||
public OsuTabControl()
|
public OsuTabControl()
|
||||||
{
|
{
|
||||||
TabContainer.Spacing = new Vector2(10f, 0f);
|
TabContainer.Spacing = new Vector2(10f, 0f);
|
||||||
|
|
||||||
|
Add(strip = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Height = StripHeight(),
|
||||||
|
Colour = Color4.White.Opacity(0),
|
||||||
|
});
|
||||||
|
|
||||||
if (isEnumType)
|
if (isEnumType)
|
||||||
foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
||||||
AddItem(val);
|
AddItem(val);
|
||||||
@ -57,6 +71,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Color4 StripColour
|
||||||
|
{
|
||||||
|
get => strip.Colour;
|
||||||
|
set => strip.Colour = value;
|
||||||
|
}
|
||||||
|
|
||||||
protected override TabFillFlowContainer CreateTabFlow() => new OsuTabFillFlowContainer
|
protected override TabFillFlowContainer CreateTabFlow() => new OsuTabFillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Full,
|
Direction = FillDirection.Full,
|
||||||
@ -65,6 +85,15 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Masking = true
|
Masking = true
|
||||||
};
|
};
|
||||||
|
|
||||||
|
protected override void UpdateAfterChildren()
|
||||||
|
{
|
||||||
|
base.UpdateAfterChildren();
|
||||||
|
|
||||||
|
// dont bother calculating if the strip is invisible
|
||||||
|
if (strip.Colour.MaxAlpha > 0)
|
||||||
|
strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||||
{
|
{
|
||||||
protected readonly SpriteText Text;
|
protected readonly SpriteText Text;
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
};
|
};
|
||||||
|
|
||||||
protected override IEnumerable<Drawable> KeyBindingInputQueue =>
|
protected override IEnumerable<Drawable> KeyBindingInputQueue =>
|
||||||
handler == null ? base.KeyBindingInputQueue : new[] { handler }.Concat(base.KeyBindingInputQueue);
|
handler == null ? base.KeyBindingInputQueue : base.KeyBindingInputQueue.Prepend(handler);
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum GlobalAction
|
public enum GlobalAction
|
||||||
|
@ -13,9 +13,9 @@ namespace osu.Game.Input.Handlers
|
|||||||
public abstract class ReplayInputHandler : InputHandler
|
public abstract class ReplayInputHandler : InputHandler
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A function provided to convert replay coordinates from gamefield to screen space.
|
/// A function that converts coordinates from gamefield to screen space.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Func<Vector2, Vector2> ToScreenSpace { protected get; set; }
|
public Func<Vector2, Vector2> GamefieldToScreenSpace { protected get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Update the current frame based on an incoming time value.
|
/// Update the current frame based on an incoming time value.
|
||||||
|
@ -37,13 +37,7 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
public Bindable<User> LocalUser { get; } = new Bindable<User>(createGuestUser());
|
public Bindable<User> LocalUser { get; } = new Bindable<User>(createGuestUser());
|
||||||
|
|
||||||
public string Token
|
protected bool HasLogin => authentication.Token.Value != null || !string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password);
|
||||||
{
|
|
||||||
get { return authentication.Token?.ToString(); }
|
|
||||||
set { authentication.Token = string.IsNullOrEmpty(value) ? null : OAuthToken.Parse(value); }
|
|
||||||
}
|
|
||||||
|
|
||||||
protected bool HasLogin => Token != null || !string.IsNullOrEmpty(ProvidedUsername) && !string.IsNullOrEmpty(password);
|
|
||||||
|
|
||||||
private readonly CancellationTokenSource cancellationToken = new CancellationTokenSource();
|
private readonly CancellationTokenSource cancellationToken = new CancellationTokenSource();
|
||||||
|
|
||||||
@ -57,11 +51,15 @@ namespace osu.Game.Online.API
|
|||||||
log = Logger.GetLogger(LoggingTarget.Network);
|
log = Logger.GetLogger(LoggingTarget.Network);
|
||||||
|
|
||||||
ProvidedUsername = config.Get<string>(OsuSetting.Username);
|
ProvidedUsername = config.Get<string>(OsuSetting.Username);
|
||||||
Token = config.Get<string>(OsuSetting.Token);
|
|
||||||
|
authentication.TokenString = config.Get<string>(OsuSetting.Token);
|
||||||
|
authentication.Token.ValueChanged += onTokenChanged;
|
||||||
|
|
||||||
Task.Factory.StartNew(run, cancellationToken.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
Task.Factory.StartNew(run, cancellationToken.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void onTokenChanged(OAuthToken token) => config.Set(OsuSetting.Token, config.Get<bool>(OsuSetting.SavePassword) ? authentication.TokenString : string.Empty);
|
||||||
|
|
||||||
private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
|
private readonly List<IOnlineComponent> components = new List<IOnlineComponent>();
|
||||||
|
|
||||||
internal new void Schedule(Action action) => base.Schedule(action);
|
internal new void Schedule(Action action) => base.Schedule(action);
|
||||||
@ -306,9 +304,6 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
config.Set(OsuSetting.Token, config.Get<bool>(OsuSetting.SavePassword) ? Token : string.Empty);
|
|
||||||
config.Save();
|
|
||||||
|
|
||||||
flushQueue();
|
flushQueue();
|
||||||
cancellationToken.Cancel();
|
cancellationToken.Cancel();
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
|
||||||
|
|
||||||
namespace osu.Game.Online.API
|
namespace osu.Game.Online.API
|
||||||
@ -12,7 +13,13 @@ namespace osu.Game.Online.API
|
|||||||
private readonly string clientSecret;
|
private readonly string clientSecret;
|
||||||
private readonly string endpoint;
|
private readonly string endpoint;
|
||||||
|
|
||||||
public OAuthToken Token;
|
public readonly Bindable<OAuthToken> Token = new Bindable<OAuthToken>();
|
||||||
|
|
||||||
|
public string TokenString
|
||||||
|
{
|
||||||
|
get => Token.Value?.ToString();
|
||||||
|
set => Token.Value = string.IsNullOrEmpty(value) ? null : OAuthToken.Parse(value);
|
||||||
|
}
|
||||||
|
|
||||||
internal OAuth(string clientId, string clientSecret, string endpoint)
|
internal OAuth(string clientId, string clientSecret, string endpoint)
|
||||||
{
|
{
|
||||||
@ -47,7 +54,7 @@ namespace osu.Game.Online.API
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Token = req.ResponseObject;
|
Token.Value = req.ResponseObject;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -66,14 +73,14 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
req.Perform();
|
req.Perform();
|
||||||
|
|
||||||
Token = req.ResponseObject;
|
Token.Value = req.ResponseObject;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
//todo: potentially only kill the refresh token on certain exception types.
|
//todo: potentially only kill the refresh token on certain exception types.
|
||||||
Token = null;
|
Token.Value = null;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -95,15 +102,15 @@ namespace osu.Game.Online.API
|
|||||||
if (accessTokenValid) return true;
|
if (accessTokenValid) return true;
|
||||||
|
|
||||||
// if not, let's try using our refresh token to request a new access token.
|
// if not, let's try using our refresh token to request a new access token.
|
||||||
if (!string.IsNullOrEmpty(Token?.RefreshToken))
|
if (!string.IsNullOrEmpty(Token.Value?.RefreshToken))
|
||||||
// ReSharper disable once PossibleNullReferenceException
|
// ReSharper disable once PossibleNullReferenceException
|
||||||
AuthenticateWithRefresh(Token.RefreshToken);
|
AuthenticateWithRefresh(Token.Value.RefreshToken);
|
||||||
|
|
||||||
return accessTokenValid;
|
return accessTokenValid;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool accessTokenValid => Token?.IsValid ?? false;
|
private bool accessTokenValid => Token.Value?.IsValid ?? false;
|
||||||
|
|
||||||
internal bool HasValidAccessToken => RequestAccessToken() != null;
|
internal bool HasValidAccessToken => RequestAccessToken() != null;
|
||||||
|
|
||||||
@ -111,12 +118,12 @@ namespace osu.Game.Online.API
|
|||||||
{
|
{
|
||||||
if (!ensureAccessToken()) return null;
|
if (!ensureAccessToken()) return null;
|
||||||
|
|
||||||
return Token.AccessToken;
|
return Token.Value.AccessToken;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void Clear()
|
internal void Clear()
|
||||||
{
|
{
|
||||||
Token = null;
|
Token.Value = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class AccessTokenRequestRefresh : AccessTokenRequest
|
private class AccessTokenRequestRefresh : AccessTokenRequest
|
||||||
|
@ -30,6 +30,9 @@ namespace osu.Game.Online.API.Requests
|
|||||||
[JsonProperty(@"video")]
|
[JsonProperty(@"video")]
|
||||||
private bool hasVideo { get; set; }
|
private bool hasVideo { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty(@"status")]
|
||||||
|
private BeatmapSetOnlineStatus status { get; set; }
|
||||||
|
|
||||||
[JsonProperty(@"submitted_date")]
|
[JsonProperty(@"submitted_date")]
|
||||||
private DateTimeOffset submitted { get; set; }
|
private DateTimeOffset submitted { get; set; }
|
||||||
|
|
||||||
@ -60,6 +63,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
PlayCount = playCount,
|
PlayCount = playCount,
|
||||||
FavouriteCount = favouriteCount,
|
FavouriteCount = favouriteCount,
|
||||||
BPM = bpm,
|
BPM = bpm,
|
||||||
|
Status = status,
|
||||||
HasVideo = hasVideo,
|
HasVideo = hasVideo,
|
||||||
Submitted = submitted,
|
Submitted = submitted,
|
||||||
Ranked = ranked,
|
Ranked = ranked,
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using System.ComponentModel;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Direct;
|
using osu.Game.Overlays.Direct;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -13,21 +13,36 @@ namespace osu.Game.Online.API.Requests
|
|||||||
{
|
{
|
||||||
private readonly string query;
|
private readonly string query;
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
private readonly RankStatus rankStatus;
|
private readonly BeatmapSearchCategory searchCategory;
|
||||||
private readonly DirectSortCriteria sortCriteria;
|
private readonly DirectSortCriteria sortCriteria;
|
||||||
private readonly SortDirection direction;
|
private readonly SortDirection direction;
|
||||||
private string directionString => direction == SortDirection.Descending ? @"desc" : @"asc";
|
private string directionString => direction == SortDirection.Descending ? @"desc" : @"asc";
|
||||||
|
|
||||||
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, RankStatus rankStatus = RankStatus.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
|
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, BeatmapSearchCategory searchCategory = BeatmapSearchCategory.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
|
||||||
{
|
{
|
||||||
this.query = System.Uri.EscapeDataString(query);
|
this.query = System.Uri.EscapeDataString(query);
|
||||||
this.ruleset = ruleset;
|
this.ruleset = ruleset;
|
||||||
this.rankStatus = rankStatus;
|
this.searchCategory = searchCategory;
|
||||||
this.sortCriteria = sortCriteria;
|
this.sortCriteria = sortCriteria;
|
||||||
this.direction = direction;
|
this.direction = direction;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
|
||||||
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)rankStatus}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
|
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLower()}_{directionString}";
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum BeatmapSearchCategory
|
||||||
|
{
|
||||||
|
Any = 7,
|
||||||
|
[Description("Ranked & Approved")]
|
||||||
|
RankedApproved = 0,
|
||||||
|
Approved = 1,
|
||||||
|
Loved = 8,
|
||||||
|
Favourites = 2,
|
||||||
|
Qualified = 3,
|
||||||
|
Pending = 4,
|
||||||
|
Graveyard = 5,
|
||||||
|
[Description("My Maps")]
|
||||||
|
MyMaps = 6,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -36,6 +36,10 @@ using osu.Game.Overlays.Volume;
|
|||||||
|
|
||||||
namespace osu.Game
|
namespace osu.Game
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The full osu! experience. Builds on top of <see cref="OsuGameBase"/> to add menus and binding logic
|
||||||
|
/// for initial components that are generally retrieved via DI.
|
||||||
|
/// </summary>
|
||||||
public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction>
|
public class OsuGame : OsuGameBase, IKeyBindingHandler<GlobalAction>
|
||||||
{
|
{
|
||||||
public Toolbar Toolbar;
|
public Toolbar Toolbar;
|
||||||
@ -56,6 +60,8 @@ namespace osu.Game
|
|||||||
|
|
||||||
private BeatmapSetOverlay beatmapSetOverlay;
|
private BeatmapSetOverlay beatmapSetOverlay;
|
||||||
|
|
||||||
|
private ScreenshotManager screenshotManager;
|
||||||
|
|
||||||
public virtual Storage GetStorageForStableInstall() => null;
|
public virtual Storage GetStorageForStableInstall() => null;
|
||||||
|
|
||||||
private Intro intro
|
private Intro intro
|
||||||
@ -152,7 +158,7 @@ namespace osu.Game
|
|||||||
/// Show a beatmap set as an overlay.
|
/// Show a beatmap set as an overlay.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="setId">The set to display.</param>
|
/// <param name="setId">The set to display.</param>
|
||||||
public void ShowBeatmapSet(int setId) => beatmapSetOverlay.ShowBeatmapSet(setId);
|
public void ShowBeatmapSet(int setId) => beatmapSetOverlay.FetchAndShowBeatmapSet(setId);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Show a user's profile as an overlay.
|
/// Show a user's profile as an overlay.
|
||||||
@ -190,12 +196,16 @@ namespace osu.Game
|
|||||||
}
|
}
|
||||||
|
|
||||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
|
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(s.Beatmap);
|
||||||
|
Beatmap.Value.Mods.Value = s.Mods;
|
||||||
|
|
||||||
menu.Push(new PlayerLoader(new ReplayPlayer(s.Replay)));
|
menu.Push(new PlayerLoader(new ReplayPlayer(s.Replay)));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
|
// this needs to be cached before base.LoadComplete as it is used by CursorOverrideContainer.
|
||||||
|
dependencies.Cache(screenshotManager = new ScreenshotManager());
|
||||||
|
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
|
// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
|
||||||
@ -239,7 +249,8 @@ namespace osu.Game
|
|||||||
|
|
||||||
loadComponentSingleFile(volume = new VolumeOverlay(), overlayContent.Add);
|
loadComponentSingleFile(volume = new VolumeOverlay(), overlayContent.Add);
|
||||||
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
||||||
loadComponentSingleFile(new ScreenshotManager(), Add);
|
|
||||||
|
loadComponentSingleFile(screenshotManager, Add);
|
||||||
|
|
||||||
//overlay elements
|
//overlay elements
|
||||||
loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
|
loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
|
||||||
@ -435,7 +446,7 @@ namespace osu.Game
|
|||||||
sensitivity.Value = 1;
|
sensitivity.Value = 1;
|
||||||
sensitivity.Disabled = true;
|
sensitivity.Disabled = true;
|
||||||
|
|
||||||
frameworkConfig.Set(FrameworkSetting.ActiveInputHandlers, string.Empty);
|
frameworkConfig.Set(FrameworkSetting.IgnoredInputHandlers, string.Empty);
|
||||||
frameworkConfig.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode).SetDefault();
|
frameworkConfig.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode).SetDefault();
|
||||||
return true;
|
return true;
|
||||||
case GlobalAction.ToggleToolbar:
|
case GlobalAction.ToggleToolbar:
|
||||||
|
@ -34,6 +34,11 @@ using osu.Game.Skinning;
|
|||||||
|
|
||||||
namespace osu.Game
|
namespace osu.Game
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The most basic <see cref="Game"/> that can be used to host osu! components and systems.
|
||||||
|
/// Unlike <see cref="OsuGame"/>, this class will not load any kind of UI, allowing it to be used
|
||||||
|
/// for provide dependencies to test cases without interfering with them.
|
||||||
|
/// </summary>
|
||||||
public class OsuGameBase : Framework.Game, ICanAcceptFiles
|
public class OsuGameBase : Framework.Game, ICanAcceptFiles
|
||||||
{
|
{
|
||||||
protected OsuConfigManager LocalConfig;
|
protected OsuConfigManager LocalConfig;
|
||||||
|
@ -23,9 +23,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private readonly ClickableArea clickableArea;
|
private readonly ClickableArea clickableArea;
|
||||||
private readonly FillFlowContainer fields;
|
private readonly FillFlowContainer fields;
|
||||||
|
|
||||||
private UserProfileOverlay profile;
|
|
||||||
|
|
||||||
private BeatmapSetInfo beatmapSet;
|
private BeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
public BeatmapSetInfo BeatmapSet
|
public BeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get { return beatmapSet; }
|
get { return beatmapSet; }
|
||||||
@ -34,28 +33,36 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmapSet) return;
|
if (value == beatmapSet) return;
|
||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
var i = BeatmapSet.OnlineInfo;
|
updateDisplay();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
avatar.User = BeatmapSet.Metadata.Author;
|
private void updateDisplay()
|
||||||
clickableArea.Action = () => profile?.ShowUser(avatar.User);
|
{
|
||||||
|
avatar.User = BeatmapSet?.Metadata.Author;
|
||||||
|
|
||||||
|
fields.Clear();
|
||||||
|
if (BeatmapSet == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var online = BeatmapSet.OnlineInfo;
|
||||||
|
|
||||||
fields.Children = new Drawable[]
|
fields.Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Field("made by", BeatmapSet.Metadata.Author.Username, @"Exo2.0-RegularItalic"),
|
new Field("made by", BeatmapSet.Metadata.Author.Username, @"Exo2.0-RegularItalic"),
|
||||||
new Field("submitted on", i.Submitted.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold")
|
new Field("submitted on", online.Submitted.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold")
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 5 },
|
Margin = new MarginPadding { Top = 5 },
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
if (i.Ranked.HasValue)
|
if (online.Ranked.HasValue)
|
||||||
{
|
{
|
||||||
fields.Add(new Field("ranked on ", i.Ranked.Value.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold"));
|
fields.Add(new Field("ranked on ", online.Ranked.Value.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold"));
|
||||||
}
|
}
|
||||||
else if (i.LastUpdated.HasValue)
|
else if (online.LastUpdated.HasValue)
|
||||||
{
|
{
|
||||||
fields.Add(new Field("last updated on ", i.LastUpdated.Value.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold"));
|
fields.Add(new Field("last updated on ", online.LastUpdated.Value.ToString(@"MMM d, yyyy"), @"Exo2.0-Bold"));
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -73,6 +80,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Child = avatar = new UpdateableAvatar
|
Child = avatar = new UpdateableAvatar
|
||||||
{
|
{
|
||||||
|
ShowGuestOnNull = false,
|
||||||
Size = new Vector2(height),
|
Size = new Vector2(height),
|
||||||
},
|
},
|
||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
@ -95,8 +103,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(UserProfileOverlay profile)
|
private void load(UserProfileOverlay profile)
|
||||||
{
|
{
|
||||||
this.profile = profile;
|
clickableArea.Action = () =>
|
||||||
clickableArea.Action = () => profile?.ShowUser(avatar.User);
|
{
|
||||||
|
if (avatar.User != null) profile?.ShowUser(avatar.User);
|
||||||
|
};
|
||||||
|
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class Field : FillFlowContainer
|
private class Field : FillFlowContainer
|
||||||
|
@ -18,6 +18,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private readonly Statistic length, bpm, circleCount, sliderCount;
|
private readonly Statistic length, bpm, circleCount, sliderCount;
|
||||||
|
|
||||||
private BeatmapSetInfo beatmapSet;
|
private BeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
public BeatmapSetInfo BeatmapSet
|
public BeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get { return beatmapSet; }
|
get { return beatmapSet; }
|
||||||
@ -26,11 +27,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmapSet) return;
|
if (value == beatmapSet) return;
|
||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
bpm.Value = BeatmapSet.OnlineInfo.BPM.ToString(@"0.##");
|
updateDisplay();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private BeatmapInfo beatmap;
|
private BeatmapInfo beatmap;
|
||||||
|
|
||||||
public BeatmapInfo Beatmap
|
public BeatmapInfo Beatmap
|
||||||
{
|
{
|
||||||
get { return beatmap; }
|
get { return beatmap; }
|
||||||
@ -39,6 +41,22 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmap) return;
|
if (value == beatmap) return;
|
||||||
beatmap = value;
|
beatmap = value;
|
||||||
|
|
||||||
|
updateDisplay();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
bpm.Value = BeatmapSet?.OnlineInfo.BPM.ToString(@"0.##") ?? "-";
|
||||||
|
|
||||||
|
if (beatmap == null)
|
||||||
|
{
|
||||||
|
length.Value = string.Empty;
|
||||||
|
circleCount.Value = string.Empty;
|
||||||
|
sliderCount.Value = string.Empty;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
length.Value = TimeSpan.FromSeconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss");
|
length.Value = TimeSpan.FromSeconds(beatmap.OnlineInfo.Length).ToString(@"m\:ss");
|
||||||
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString();
|
circleCount.Value = beatmap.OnlineInfo.CircleCount.ToString();
|
||||||
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString();
|
sliderCount.Value = beatmap.OnlineInfo.SliderCount.ToString();
|
||||||
@ -62,12 +80,19 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
updateDisplay();
|
||||||
|
}
|
||||||
|
|
||||||
private class Statistic : Container, IHasTooltip
|
private class Statistic : Container, IHasTooltip
|
||||||
{
|
{
|
||||||
private readonly string name;
|
private readonly string name;
|
||||||
private readonly OsuSpriteText value;
|
private readonly OsuSpriteText value;
|
||||||
|
|
||||||
public string TooltipText => name;
|
public string TooltipText => name;
|
||||||
|
|
||||||
public string Value
|
public string Value
|
||||||
{
|
{
|
||||||
get { return value.Text; }
|
get { return value.Text; }
|
||||||
|
@ -41,10 +41,17 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmapSet) return;
|
if (value == beatmapSet) return;
|
||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
Beatmap.Value = BeatmapSet.Beatmaps.First();
|
updateDisplay();
|
||||||
plays.Value = BeatmapSet.OnlineInfo.PlayCount;
|
}
|
||||||
favourites.Value = BeatmapSet.OnlineInfo.FavouriteCount;
|
}
|
||||||
difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Select(b => new DifficultySelectorButton(b)
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
difficulties.Clear();
|
||||||
|
|
||||||
|
if (BeatmapSet != null)
|
||||||
|
{
|
||||||
|
difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty).Select(b => new DifficultySelectorButton(b)
|
||||||
{
|
{
|
||||||
State = DifficultySelectorState.NotSelected,
|
State = DifficultySelectorState.NotSelected,
|
||||||
OnHovered = beatmap =>
|
OnHovered = beatmap =>
|
||||||
@ -53,15 +60,17 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
|
starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
|
||||||
starRating.FadeIn(100);
|
starRating.FadeIn(100);
|
||||||
},
|
},
|
||||||
OnClicked = beatmap =>
|
OnClicked = beatmap => { Beatmap.Value = beatmap; },
|
||||||
{
|
|
||||||
Beatmap.Value = beatmap;
|
|
||||||
},
|
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
starRating.FadeOut(100);
|
||||||
|
Beatmap.Value = BeatmapSet?.Beatmaps.FirstOrDefault();
|
||||||
|
plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
|
||||||
|
favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
|
||||||
|
|
||||||
updateDifficultyButtons();
|
updateDifficultyButtons();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public BeatmapPicker()
|
public BeatmapPicker()
|
||||||
{
|
{
|
||||||
@ -140,6 +149,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
starRating.Colour = colours.Yellow;
|
starRating.Colour = colours.Yellow;
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -150,7 +160,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Beatmap.TriggerChange();
|
Beatmap.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void showBeatmap(BeatmapInfo beatmap) => version.Text = beatmap.Version;
|
private void showBeatmap(BeatmapInfo beatmap)
|
||||||
|
{
|
||||||
|
version.Text = beatmap?.Version;
|
||||||
|
}
|
||||||
|
|
||||||
private void updateDifficultyButtons()
|
private void updateDifficultyButtons()
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet
|
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||||
{
|
{
|
||||||
public class DownloadButton : HeaderButton
|
public class DownloadButton : HeaderButton
|
||||||
{
|
{
|
@ -10,7 +10,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.Backgrounds;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet
|
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||||
{
|
{
|
||||||
public class FavouriteButton : HeaderButton
|
public class FavouriteButton : HeaderButton
|
||||||
{
|
{
|
@ -1,12 +1,12 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet
|
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||||
{
|
{
|
||||||
public class HeaderButton : TriangleButton
|
public class HeaderButton : TriangleButton
|
||||||
{
|
{
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -11,12 +12,11 @@ using osu.Framework.Input;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays.Direct;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Game.Overlays.Direct;
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet
|
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||||
{
|
{
|
||||||
public class PreviewButton : OsuClickableContainer
|
public class PreviewButton : OsuClickableContainer
|
||||||
{
|
{
|
||||||
@ -85,6 +85,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
// prevent negative (potential infinite) width if a track without length was loaded
|
// prevent negative (potential infinite) width if a track without length was loaded
|
||||||
progress.Width = preview.Length > 0 ? (float)(preview.CurrentTime / preview.Length) : 0f;
|
progress.Width = preview.Length > 0 ? (float)(preview.CurrentTime / preview.Length) : 0f;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
progress.Width = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
@ -1,11 +1,13 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||||
using osu.Game.Screens.Select.Details;
|
using osu.Game.Screens.Select.Details;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
@ -20,6 +22,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private readonly UserRatings ratings;
|
private readonly UserRatings ratings;
|
||||||
|
|
||||||
private BeatmapSetInfo beatmapSet;
|
private BeatmapSetInfo beatmapSet;
|
||||||
|
|
||||||
public BeatmapSetInfo BeatmapSet
|
public BeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get { return beatmapSet; }
|
get { return beatmapSet; }
|
||||||
@ -33,19 +36,24 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
}
|
}
|
||||||
|
|
||||||
private BeatmapInfo beatmap;
|
private BeatmapInfo beatmap;
|
||||||
|
|
||||||
public BeatmapInfo Beatmap
|
public BeatmapInfo Beatmap
|
||||||
{
|
{
|
||||||
get { return beatmap; }
|
get { return beatmap; }
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (value == beatmap) return;
|
if (value == beatmap) return;
|
||||||
beatmap = value;
|
|
||||||
|
|
||||||
basic.Beatmap = advanced.Beatmap = Beatmap;
|
basic.Beatmap = advanced.Beatmap = beatmap = value;
|
||||||
ratings.Metrics = Beatmap.Metrics;
|
updateDisplay();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
ratings.Metrics = Beatmap?.Metrics;
|
||||||
|
}
|
||||||
|
|
||||||
public Details()
|
public Details()
|
||||||
{
|
{
|
||||||
Width = BeatmapSetOverlay.RIGHT_WIDTH;
|
Width = BeatmapSetOverlay.RIGHT_WIDTH;
|
||||||
@ -88,6 +96,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
updateDisplay();
|
||||||
|
}
|
||||||
|
|
||||||
public void StopPreview() => preview.Playing.Value = false;
|
public void StopPreview() => preview.Playing.Value = false;
|
||||||
|
|
||||||
private class DetailBox : Container
|
private class DetailBox : Container
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
public class Header : Container
|
public class Header : Container
|
||||||
{
|
{
|
||||||
private const float transition_duration = 250;
|
private const float transition_duration = 200;
|
||||||
private const float tabs_height = 50;
|
private const float tabs_height = 50;
|
||||||
private const float buttons_height = 45;
|
private const float buttons_height = 45;
|
||||||
private const float buttons_spacing = 5;
|
private const float buttons_spacing = 5;
|
||||||
@ -30,15 +31,17 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private readonly FillFlowContainer videoButtons;
|
private readonly FillFlowContainer videoButtons;
|
||||||
private readonly AuthorInfo author;
|
private readonly AuthorInfo author;
|
||||||
private readonly Container downloadButtonsContainer;
|
private readonly Container downloadButtonsContainer;
|
||||||
|
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
|
||||||
public Details Details;
|
public Details Details;
|
||||||
|
|
||||||
private BeatmapManager beatmaps;
|
private BeatmapManager beatmaps;
|
||||||
|
|
||||||
private DelayedLoadWrapper cover;
|
private DelayedLoadWrapper cover;
|
||||||
|
|
||||||
public readonly BeatmapPicker Picker;
|
public readonly BeatmapPicker Picker;
|
||||||
|
|
||||||
private BeatmapSetInfo beatmapSet;
|
private BeatmapSetInfo beatmapSet;
|
||||||
|
private readonly FavouriteButton favouriteButton;
|
||||||
|
|
||||||
public BeatmapSetInfo BeatmapSet
|
public BeatmapSetInfo BeatmapSet
|
||||||
{
|
{
|
||||||
get { return beatmapSet; }
|
get { return beatmapSet; }
|
||||||
@ -48,14 +51,26 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
|
Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
|
||||||
title.Text = BeatmapSet.Metadata.Title;
|
|
||||||
artist.Text = BeatmapSet.Metadata.Artist;
|
|
||||||
|
|
||||||
downloadButtonsContainer.FadeIn();
|
updateDisplay();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
title.Text = BeatmapSet?.Metadata.Title ?? string.Empty;
|
||||||
|
artist.Text = BeatmapSet?.Metadata.Artist ?? string.Empty;
|
||||||
|
onlineStatusPill.Status = BeatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
|
||||||
|
|
||||||
|
cover?.FadeOut(400, Easing.Out);
|
||||||
|
if (BeatmapSet != null)
|
||||||
|
{
|
||||||
|
downloadButtonsContainer.FadeIn(transition_duration);
|
||||||
|
favouriteButton.FadeIn(transition_duration);
|
||||||
|
|
||||||
noVideoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 0 : 1, transition_duration);
|
noVideoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 0 : 1, transition_duration);
|
||||||
videoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 1 : 0, transition_duration);
|
videoButtons.FadeTo(BeatmapSet.OnlineInfo.HasVideo ? 1 : 0, transition_duration);
|
||||||
|
|
||||||
cover?.FadeOut(400, Easing.Out);
|
|
||||||
coverContainer.Add(cover = new DelayedLoadWrapper(
|
coverContainer.Add(cover = new DelayedLoadWrapper(
|
||||||
new BeatmapSetCover(BeatmapSet)
|
new BeatmapSetCover(BeatmapSet)
|
||||||
{
|
{
|
||||||
@ -69,6 +84,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
downloadButtonsContainer.FadeOut(transition_duration);
|
||||||
|
favouriteButton.FadeOut(transition_duration);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public Header()
|
public Header()
|
||||||
@ -164,7 +184,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Margin = new MarginPadding { Top = 10 },
|
Margin = new MarginPadding { Top = 10 },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FavouriteButton(),
|
favouriteButton = new FavouriteButton(),
|
||||||
downloadButtonsContainer = new Container
|
downloadButtonsContainer = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -204,11 +224,23 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
Details = new Details
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
|
Margin = new MarginPadding { Right = BeatmapSetOverlay.X_PADDING },
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
onlineStatusPill = new BeatmapSetOnlineStatusPill(14, new MarginPadding { Horizontal = 25, Vertical = 8 })
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
},
|
||||||
|
Details = new Details(),
|
||||||
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -224,6 +256,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
this.beatmaps = beatmaps;
|
this.beatmaps = beatmaps;
|
||||||
|
|
||||||
beatmaps.ItemAdded += handleBeatmapAdd;
|
beatmaps.ItemAdded += handleBeatmapAdd;
|
||||||
|
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
@ -232,11 +266,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (beatmaps != null) beatmaps.ItemAdded -= handleBeatmapAdd;
|
if (beatmaps != null) beatmaps.ItemAdded -= handleBeatmapAdd;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleBeatmapAdd(BeatmapSetInfo beatmap)
|
private void handleBeatmapAdd(BeatmapSetInfo beatmap) => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (beatmap.OnlineBeatmapSetID == BeatmapSet?.OnlineBeatmapSetID)
|
if (beatmap.OnlineBeatmapSetID == BeatmapSet?.OnlineBeatmapSetID)
|
||||||
downloadButtonsContainer.FadeOut(transition_duration);
|
downloadButtonsContainer.FadeOut(transition_duration);
|
||||||
}
|
});
|
||||||
|
|
||||||
private void download(bool noVideo)
|
private void download(bool noVideo)
|
||||||
{
|
{
|
||||||
|
@ -34,11 +34,16 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmapSet) return;
|
if (value == beatmapSet) return;
|
||||||
beatmapSet = value;
|
beatmapSet = value;
|
||||||
|
|
||||||
source.Text = BeatmapSet.Metadata.Source;
|
updateDisplay();
|
||||||
tags.Text = BeatmapSet.Metadata.Tags;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
source.Text = BeatmapSet?.Metadata.Source ?? string.Empty;
|
||||||
|
tags.Text = BeatmapSet?.Metadata.Tags ?? string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
public BeatmapInfo Beatmap
|
public BeatmapInfo Beatmap
|
||||||
{
|
{
|
||||||
get { return successRate.Beatmap; }
|
get { return successRate.Beatmap; }
|
||||||
@ -132,6 +137,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
successRateBackground.Colour = colours.GrayE;
|
successRateBackground.Colour = colours.GrayE;
|
||||||
source.TextColour = description.TextColour = colours.Gray5;
|
source.TextColour = description.TextColour = colours.Gray5;
|
||||||
tags.TextColour = colours.BlueDark;
|
tags.TextColour = colours.BlueDark;
|
||||||
|
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class MetadataSection : FillFlowContainer
|
private class MetadataSection : FillFlowContainer
|
||||||
|
@ -2,15 +2,15 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||||
{
|
{
|
||||||
@ -22,33 +22,60 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
private readonly FillFlowContainer flow;
|
private readonly FillFlowContainer flow;
|
||||||
private readonly DrawableTopScore topScore;
|
private readonly DrawableTopScore topScore;
|
||||||
private readonly LoadingAnimation loadingAnimation;
|
private readonly LoadingAnimation loadingAnimation;
|
||||||
private readonly Box foreground;
|
|
||||||
|
|
||||||
private bool isLoading;
|
private bool loading
|
||||||
public bool IsLoading
|
|
||||||
{
|
{
|
||||||
get { return isLoading; }
|
set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration);
|
||||||
set
|
|
||||||
{
|
|
||||||
if (isLoading == value) return;
|
|
||||||
isLoading = value;
|
|
||||||
|
|
||||||
foreground.FadeTo(isLoading ? 1 : 0, fade_duration);
|
|
||||||
loadingAnimation.FadeTo(isLoading ? 1 : 0, fade_duration);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private IEnumerable<OnlineScore> scores;
|
private IEnumerable<OnlineScore> scores;
|
||||||
|
private BeatmapInfo beatmap;
|
||||||
|
|
||||||
public IEnumerable<OnlineScore> Scores
|
public IEnumerable<OnlineScore> Scores
|
||||||
{
|
{
|
||||||
get { return scores; }
|
get { return scores; }
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
|
getScoresRequest?.Cancel();
|
||||||
scores = value;
|
scores = value;
|
||||||
var scoresAmount = scores.Count();
|
|
||||||
if (scoresAmount == 0)
|
updateDisplay();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private GetScoresRequest getScoresRequest;
|
||||||
|
private APIAccess api;
|
||||||
|
|
||||||
|
public BeatmapInfo Beatmap
|
||||||
{
|
{
|
||||||
CleanAllScores();
|
get => beatmap;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
beatmap = value;
|
||||||
|
|
||||||
|
Scores = null;
|
||||||
|
|
||||||
|
if (beatmap?.OnlineBeatmapID.HasValue != true)
|
||||||
|
return;
|
||||||
|
|
||||||
|
loading = true;
|
||||||
|
|
||||||
|
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
|
||||||
|
getScoresRequest.Success += r => Scores = r.Scores;
|
||||||
|
api.Queue(getScoresRequest);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
loading = false;
|
||||||
|
|
||||||
|
var scoreCount = scores?.Count() ?? 0;
|
||||||
|
|
||||||
|
if (scoreCount == 0)
|
||||||
|
{
|
||||||
|
topScore.Hide();
|
||||||
|
flow.Clear();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -57,13 +84,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
|
|
||||||
flow.Clear();
|
flow.Clear();
|
||||||
|
|
||||||
if (scoresAmount < 2)
|
if (scoreCount < 2)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (int i = 1; i < scoresAmount; i++)
|
for (int i = 1; i < scoreCount; i++)
|
||||||
flow.Add(new DrawableScore(i, scores.ElementAt(i)));
|
flow.Add(new DrawableScore(i, scores.ElementAt(i)));
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public ScoresContainer()
|
public ScoresContainer()
|
||||||
{
|
{
|
||||||
@ -93,23 +119,19 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
foreground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black.Opacity(0.7f),
|
|
||||||
Alpha = 0,
|
|
||||||
},
|
|
||||||
loadingAnimation = new LoadingAnimation
|
loadingAnimation = new LoadingAnimation
|
||||||
{
|
{
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
|
Margin = new MarginPadding(20)
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CleanAllScores()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(APIAccess api)
|
||||||
{
|
{
|
||||||
topScore.Hide();
|
this.api = api;
|
||||||
flow.Clear();
|
updateDisplay();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,16 +29,21 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
if (value == beatmap) return;
|
if (value == beatmap) return;
|
||||||
beatmap = value;
|
beatmap = value;
|
||||||
|
|
||||||
int passCount = beatmap.OnlineInfo.PassCount;
|
updateDisplay();
|
||||||
int playCount = beatmap.OnlineInfo.PlayCount;
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateDisplay()
|
||||||
|
{
|
||||||
|
int passCount = beatmap?.OnlineInfo.PassCount ?? 0;
|
||||||
|
int playCount = beatmap?.OnlineInfo.PlayCount ?? 0;
|
||||||
|
|
||||||
var rate = playCount != 0 ? (float)passCount / playCount : 0;
|
var rate = playCount != 0 ? (float)passCount / playCount : 0;
|
||||||
successPercent.Text = rate.ToString("P0");
|
successPercent.Text = rate.ToString("P0");
|
||||||
successRate.Length = rate;
|
successRate.Length = rate;
|
||||||
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
|
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
|
||||||
|
|
||||||
graph.Metrics = Beatmap.Metrics;
|
graph.Metrics = beatmap?.Metrics;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public SuccessRate()
|
public SuccessRate()
|
||||||
@ -74,7 +79,6 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Text = @"0%",
|
|
||||||
TextSize = 13,
|
TextSize = 13,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -103,6 +107,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
successRateLabel.Colour = successPercent.Colour = graphLabel.Colour = colours.Gray5;
|
successRateLabel.Colour = successPercent.Colour = graphLabel.Colour = colours.Gray5;
|
||||||
successRate.AccentColour = colours.Green;
|
successRate.AccentColour = colours.Green;
|
||||||
successRate.BackgroundColour = colours.GrayD;
|
successRate.BackgroundColour = colours.GrayD;
|
||||||
|
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateAfterChildren()
|
protected override void UpdateAfterChildren()
|
||||||
|
@ -27,11 +27,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private readonly Header header;
|
private readonly Header header;
|
||||||
private readonly Info info;
|
private readonly Info info;
|
||||||
private readonly ScoresContainer scores;
|
|
||||||
|
|
||||||
private APIAccess api;
|
private APIAccess api;
|
||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
private GetScoresRequest getScoresRequest;
|
|
||||||
|
|
||||||
private readonly ScrollContainer scroll;
|
private readonly ScrollContainer scroll;
|
||||||
|
|
||||||
@ -40,10 +37,11 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
public BeatmapSetOverlay()
|
public BeatmapSetOverlay()
|
||||||
{
|
{
|
||||||
FirstWaveColour = OsuColour.Gray(0.4f);
|
ScoresContainer scores;
|
||||||
SecondWaveColour = OsuColour.Gray(0.3f);
|
Waves.FirstWaveColour = OsuColour.Gray(0.4f);
|
||||||
ThirdWaveColour = OsuColour.Gray(0.2f);
|
Waves.SecondWaveColour = OsuColour.Gray(0.3f);
|
||||||
FourthWaveColour = OsuColour.Gray(0.1f);
|
Waves.ThirdWaveColour = OsuColour.Gray(0.2f);
|
||||||
|
Waves.FourthWaveColour = OsuColour.Gray(0.1f);
|
||||||
|
|
||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
@ -88,31 +86,10 @@ namespace osu.Game.Overlays
|
|||||||
header.Picker.Beatmap.ValueChanged += b =>
|
header.Picker.Beatmap.ValueChanged += b =>
|
||||||
{
|
{
|
||||||
info.Beatmap = b;
|
info.Beatmap = b;
|
||||||
updateScores(b);
|
scores.Beatmap = b;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateScores(BeatmapInfo beatmap)
|
|
||||||
{
|
|
||||||
getScoresRequest?.Cancel();
|
|
||||||
|
|
||||||
if (!beatmap.OnlineBeatmapID.HasValue)
|
|
||||||
{
|
|
||||||
scores.CleanAllScores();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
scores.IsLoading = true;
|
|
||||||
|
|
||||||
getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset);
|
|
||||||
getScoresRequest.Success += r =>
|
|
||||||
{
|
|
||||||
scores.Scores = r.Scores;
|
|
||||||
scores.IsLoading = false;
|
|
||||||
};
|
|
||||||
api.Queue(getScoresRequest);
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(APIAccess api, RulesetStore rulesets)
|
private void load(APIAccess api, RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
@ -123,14 +100,14 @@ namespace osu.Game.Overlays
|
|||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
base.PopIn();
|
base.PopIn();
|
||||||
FadeEdgeEffectTo(0.25f, APPEAR_DURATION, Easing.In);
|
FadeEdgeEffectTo(0.25f, WaveContainer.APPEAR_DURATION, Easing.In);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
base.PopOut();
|
base.PopOut();
|
||||||
header.Details.StopPreview();
|
header.Details.StopPreview();
|
||||||
FadeEdgeEffectTo(0, DISAPPEAR_DURATION, Easing.Out);
|
FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnClick(InputState state)
|
protected override bool OnClick(InputState state)
|
||||||
@ -139,7 +116,7 @@ namespace osu.Game.Overlays
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ShowBeatmapSet(int beatmapSetId)
|
public void FetchAndShowBeatmapSet(int beatmapSetId)
|
||||||
{
|
{
|
||||||
// todo: display the overlay while we are loading here. we need to support setting BeatmapSet to null for this to work.
|
// todo: display the overlay while we are loading here. we need to support setting BeatmapSet to null for this to work.
|
||||||
var req = new GetBeatmapSetRequest(beatmapSetId);
|
var req = new GetBeatmapSetRequest(beatmapSetId);
|
||||||
|
@ -11,7 +11,9 @@ using osu.Framework.Localisation;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Overlays.Direct
|
||||||
{
|
{
|
||||||
@ -20,7 +22,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
private const float horizontal_padding = 10;
|
private const float horizontal_padding = 10;
|
||||||
private const float vertical_padding = 5;
|
private const float vertical_padding = 5;
|
||||||
|
|
||||||
private FillFlowContainer bottomPanel;
|
private FillFlowContainer bottomPanel, statusContainer;
|
||||||
private PlayButton playButton;
|
private PlayButton playButton;
|
||||||
private Box progressBar;
|
private Box progressBar;
|
||||||
|
|
||||||
@ -199,7 +201,37 @@ namespace osu.Game.Overlays.Direct
|
|||||||
Size = new Vector2(30),
|
Size = new Vector2(30),
|
||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
},
|
},
|
||||||
|
statusContainer = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = new MarginPadding { Top = 5, Left = 5 },
|
||||||
|
Spacing = new Vector2(5),
|
||||||
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (SetInfo.OnlineInfo?.HasVideo ?? false)
|
||||||
|
{
|
||||||
|
statusContainer.Add(new IconPill(FontAwesome.fa_film));
|
||||||
|
}
|
||||||
|
|
||||||
|
statusContainer.Add(new BeatmapSetOnlineStatusPill(12, new MarginPadding { Horizontal = 10, Vertical = 5 })
|
||||||
|
{
|
||||||
|
Status = SetInfo.OnlineInfo?.Status ?? BeatmapSetOnlineStatus.None,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
statusContainer.FadeOut(120, Easing.InOutQuint);
|
||||||
|
|
||||||
|
return base.OnHover(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(state);
|
||||||
|
|
||||||
|
statusContainer.FadeIn(120, Easing.InOutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
@ -208,7 +209,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
var icons = new List<DifficultyIcon>();
|
var icons = new List<DifficultyIcon>();
|
||||||
|
|
||||||
foreach (var b in SetInfo.Beatmaps)
|
foreach (var b in SetInfo.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty))
|
||||||
icons.Add(new DifficultyIcon(b));
|
icons.Add(new DifficultyIcon(b));
|
||||||
|
|
||||||
return icons;
|
return icons;
|
||||||
|
@ -7,15 +7,15 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Overlays.SearchableList;
|
using osu.Game.Overlays.SearchableList;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Direct
|
namespace osu.Game.Overlays.Direct
|
||||||
{
|
{
|
||||||
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, RankStatus>
|
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory>
|
||||||
{
|
{
|
||||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
private FillFlowContainer<RulesetToggleButton> modeButtons;
|
private FillFlowContainer<RulesetToggleButton> modeButtons;
|
||||||
|
@ -13,7 +13,6 @@ namespace osu.Game.Overlays.Direct
|
|||||||
public class Header : SearchableListHeader<DirectTab>
|
public class Header : SearchableListHeader<DirectTab>
|
||||||
{
|
{
|
||||||
protected override Color4 BackgroundColour => OsuColour.FromHex(@"252f3a");
|
protected override Color4 BackgroundColour => OsuColour.FromHex(@"252f3a");
|
||||||
protected override float TabStripWidth => 298;
|
|
||||||
|
|
||||||
protected override DirectTab DefaultTab => DirectTab.Search;
|
protected override DirectTab DefaultTab => DirectTab.Search;
|
||||||
protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", TextSize = 25 };
|
protected override Drawable CreateHeaderText() => new OsuSpriteText { Text = @"osu!direct", TextSize = 25 };
|
||||||
|
43
osu.Game/Overlays/Direct/IconPill.cs
Normal file
43
osu.Game/Overlays/Direct/IconPill.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Direct
|
||||||
|
{
|
||||||
|
public class IconPill : CircularContainer
|
||||||
|
{
|
||||||
|
public IconPill(FontAwesome icon)
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Margin = new MarginPadding(5),
|
||||||
|
Child = new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Icon = icon,
|
||||||
|
Size = new Vector2(12),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -78,12 +78,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
loadingAnimation = new LoadingAnimation(),
|
loadingAnimation = new LoadingAnimation(),
|
||||||
});
|
});
|
||||||
|
|
||||||
Playing.ValueChanged += playing =>
|
Playing.ValueChanged += updatePreviewTrack;
|
||||||
{
|
|
||||||
icon.Icon = playing ? FontAwesome.fa_pause : FontAwesome.fa_play;
|
|
||||||
icon.FadeColour(playing || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
|
|
||||||
updatePreviewTrack(playing);
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -125,6 +120,15 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
private void updatePreviewTrack(bool playing)
|
private void updatePreviewTrack(bool playing)
|
||||||
{
|
{
|
||||||
|
if (playing && BeatmapSet == null)
|
||||||
|
{
|
||||||
|
Playing.Value = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
icon.Icon = playing ? FontAwesome.fa_pause : FontAwesome.fa_play;
|
||||||
|
icon.FadeColour(playing || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
|
||||||
|
|
||||||
if (playing)
|
if (playing)
|
||||||
{
|
{
|
||||||
if (Preview == null)
|
if (Preview == null)
|
||||||
@ -173,8 +177,9 @@ namespace osu.Game.Overlays.Direct
|
|||||||
if (trackLoader != d) return;
|
if (trackLoader != d) return;
|
||||||
|
|
||||||
Preview = d?.Preview;
|
Preview = d?.Preview;
|
||||||
Playing.TriggerChange();
|
updatePreviewTrack(Playing);
|
||||||
loading = false;
|
loading = false;
|
||||||
|
|
||||||
Add(trackLoader);
|
Add(trackLoader);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ using OpenTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, RankStatus>
|
public class DirectOverlay : SearchableListOverlay<DirectTab, DirectSortCriteria, BeatmapSearchCategory>
|
||||||
{
|
{
|
||||||
private const float panel_padding = 10f;
|
private const float panel_padding = 10f;
|
||||||
|
|
||||||
@ -40,7 +40,7 @@ namespace osu.Game.Overlays
|
|||||||
protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265");
|
protected override Color4 TrianglesColourDark => OsuColour.FromHex(@"3f5265");
|
||||||
|
|
||||||
protected override SearchableListHeader<DirectTab> CreateHeader() => new Header();
|
protected override SearchableListHeader<DirectTab> CreateHeader() => new Header();
|
||||||
protected override SearchableListFilterControl<DirectSortCriteria, RankStatus> CreateFilterControl() => new FilterControl();
|
protected override SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory> CreateFilterControl() => new FilterControl();
|
||||||
|
|
||||||
private IEnumerable<BeatmapSetInfo> beatmapSets;
|
private IEnumerable<BeatmapSetInfo> beatmapSets;
|
||||||
|
|
||||||
@ -89,10 +89,10 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
// osu!direct colours are not part of the standard palette
|
// osu!direct colours are not part of the standard palette
|
||||||
|
|
||||||
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
||||||
SecondWaveColour = OsuColour.FromHex(@"2280a2");
|
Waves.SecondWaveColour = OsuColour.FromHex(@"2280a2");
|
||||||
ThirdWaveColour = OsuColour.FromHex(@"005774");
|
Waves.ThirdWaveColour = OsuColour.FromHex(@"005774");
|
||||||
FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
||||||
|
|
||||||
ScrollFlow.Children = new Drawable[]
|
ScrollFlow.Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -188,12 +188,12 @@ namespace osu.Game.Overlays
|
|||||||
beatmaps.ItemAdded += setAdded;
|
beatmaps.ItemAdded += setAdded;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setAdded(BeatmapSetInfo set)
|
private void setAdded(BeatmapSetInfo set) => Schedule(() =>
|
||||||
{
|
{
|
||||||
// if a new map was imported, we should remove it from search results (download completed etc.)
|
// if a new map was imported, we should remove it from search results (download completed etc.)
|
||||||
panels?.FirstOrDefault(p => p.SetInfo.OnlineBeatmapSetID == set.OnlineBeatmapSetID)?.FadeOut(400).Expire();
|
panels?.FirstOrDefault(p => p.SetInfo.OnlineBeatmapSetID == set.OnlineBeatmapSetID)?.FadeOut(400).Expire();
|
||||||
BeatmapSets = BeatmapSets?.Where(b => b.OnlineBeatmapSetID != set.OnlineBeatmapSetID);
|
BeatmapSets = BeatmapSets?.Where(b => b.OnlineBeatmapSetID != set.OnlineBeatmapSetID);
|
||||||
}
|
});
|
||||||
|
|
||||||
private void updateResultCounts()
|
private void updateResultCounts()
|
||||||
{
|
{
|
||||||
@ -323,6 +323,14 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
|
private int distinctCount(List<string> list) => list.Distinct().ToArray().Length;
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
if (beatmaps != null)
|
||||||
|
beatmaps.ItemAdded -= setAdded;
|
||||||
|
}
|
||||||
|
|
||||||
public class ResultCounts
|
public class ResultCounts
|
||||||
{
|
{
|
||||||
public readonly int Artists;
|
public readonly int Artists;
|
||||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
|
|
||||||
private FillFlowContainer<KeyButton> buttons;
|
private FillFlowContainer<KeyButton> buttons;
|
||||||
|
|
||||||
public IEnumerable<string> FilterTerms => new[] { text.Text }.Concat(bindings.Select(b => b.KeyCombination.ReadableString()));
|
public IEnumerable<string> FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend(text.Text);
|
||||||
|
|
||||||
public KeyBindingRow(object action, IEnumerable<Framework.Input.Bindings.KeyBinding> bindings)
|
public KeyBindingRow(object action, IEnumerable<Framework.Input.Bindings.KeyBinding> bindings)
|
||||||
{
|
{
|
||||||
|
@ -18,6 +18,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -113,14 +114,14 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
base.PopOut();
|
base.PopOut();
|
||||||
|
|
||||||
footerContainer.MoveToX(footerContainer.DrawSize.X, DISAPPEAR_DURATION, Easing.InSine);
|
footerContainer.MoveToX(footerContainer.DrawSize.X, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
footerContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
|
footerContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
|
|
||||||
foreach (ModSection section in ModSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
{
|
{
|
||||||
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), DISAPPEAR_DURATION, Easing.InSine);
|
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
section.ButtonsContainer.MoveToX(100f, DISAPPEAR_DURATION, Easing.InSine);
|
section.ButtonsContainer.MoveToX(100f, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
section.ButtonsContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
|
section.ButtonsContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -128,14 +129,14 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
base.PopIn();
|
base.PopIn();
|
||||||
|
|
||||||
footerContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
|
footerContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||||
footerContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
footerContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||||
|
|
||||||
foreach (ModSection section in ModSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
{
|
{
|
||||||
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), APPEAR_DURATION, Easing.OutQuint);
|
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||||
section.ButtonsContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
|
section.ButtonsContainer.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||||
section.ButtonsContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
section.ButtonsContainer.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -181,14 +182,12 @@ namespace osu.Game.Overlays.Mods
|
|||||||
|
|
||||||
public ModSelectOverlay()
|
public ModSelectOverlay()
|
||||||
{
|
{
|
||||||
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
Waves.FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
||||||
SecondWaveColour = OsuColour.FromHex(@"2280a2");
|
Waves.SecondWaveColour = OsuColour.FromHex(@"2280a2");
|
||||||
ThirdWaveColour = OsuColour.FromHex(@"005774");
|
Waves.ThirdWaveColour = OsuColour.FromHex(@"005774");
|
||||||
FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
||||||
|
|
||||||
Height = 510;
|
Height = 510;
|
||||||
Content.RelativeSizeAxes = Axes.X;
|
|
||||||
Content.AutoSizeAxes = Axes.Y;
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
new Container
|
||||||
|
@ -74,8 +74,8 @@ namespace osu.Game.Overlays.Music
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
beatmaps.ItemAdded += list.AddBeatmapSet;
|
beatmaps.ItemAdded += handleBeatmapAdded;
|
||||||
beatmaps.ItemRemoved += list.RemoveBeatmapSet;
|
beatmaps.ItemRemoved += handleBeatmapRemoved;
|
||||||
|
|
||||||
list.BeatmapSets = beatmaps.GetAllUsableBeatmapSets();
|
list.BeatmapSets = beatmaps.GetAllUsableBeatmapSets();
|
||||||
|
|
||||||
@ -95,6 +95,9 @@ namespace osu.Game.Overlays.Music
|
|||||||
beatmapBacking.TriggerChange();
|
beatmapBacking.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void handleBeatmapAdded(BeatmapSetInfo setInfo) => Schedule(() => list.AddBeatmapSet(setInfo));
|
||||||
|
private void handleBeatmapRemoved(BeatmapSetInfo setInfo) => Schedule(() => list.RemoveBeatmapSet(setInfo));
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
filter.Search.HoldFocus = true;
|
filter.Search.HoldFocus = true;
|
||||||
@ -153,6 +156,17 @@ namespace osu.Game.Overlays.Music
|
|||||||
|
|
||||||
track.Restart();
|
track.Restart();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
if (beatmaps != null)
|
||||||
|
{
|
||||||
|
beatmaps.ItemAdded -= handleBeatmapAdded;
|
||||||
|
beatmaps.ItemRemoved -= handleBeatmapRemoved;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//todo: placeholder
|
//todo: placeholder
|
||||||
|
195
osu.Game/Overlays/Profile/Header/BadgeContainer.cs
Normal file
195
osu.Game/Overlays/Profile/Header/BadgeContainer.cs
Normal file
@ -0,0 +1,195 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Users;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Header
|
||||||
|
{
|
||||||
|
public class BadgeContainer : Container
|
||||||
|
{
|
||||||
|
private static readonly Vector2 badge_size = new Vector2(86, 40);
|
||||||
|
private static readonly MarginPadding outer_padding = new MarginPadding(3);
|
||||||
|
|
||||||
|
private OsuSpriteText badgeCountText;
|
||||||
|
private FillFlowContainer badgeFlowContainer;
|
||||||
|
private FillFlowContainer outerBadgeContainer;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Child = new Container
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 4,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colours.Gray3
|
||||||
|
},
|
||||||
|
outerBadgeContainer = new OuterBadgeContainer(onOuterHover, onOuterHoverLost)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Padding = outer_padding,
|
||||||
|
Width = DrawableBadge.DRAWABLE_BADGE_SIZE.X + outer_padding.TotalHorizontal,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
badgeCountText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
TextSize = 12,
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Font = "Exo2.0-Regular"
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Child = badgeFlowContainer = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
Scheduler.AddDelayed(rotateBadges, 3000, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void rotateBadges()
|
||||||
|
{
|
||||||
|
if (outerBadgeContainer.IsHovered) return;
|
||||||
|
|
||||||
|
visibleBadge = (visibleBadge + 1) % badgeCount;
|
||||||
|
|
||||||
|
badgeFlowContainer.MoveToX(-DrawableBadge.DRAWABLE_BADGE_SIZE.X * visibleBadge, 500, Easing.InOutQuad);
|
||||||
|
}
|
||||||
|
|
||||||
|
private int visibleBadge;
|
||||||
|
private int badgeCount;
|
||||||
|
|
||||||
|
public void ShowBadges(Badge[] badges)
|
||||||
|
{
|
||||||
|
switch (badges.Length)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
Hide();
|
||||||
|
return;
|
||||||
|
case 1:
|
||||||
|
badgeCountText.Hide();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
badgeCountText.Show();
|
||||||
|
badgeCountText.Text = $"{badges.Length} badges";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
Show();
|
||||||
|
badgeCount = badges.Length;
|
||||||
|
visibleBadge = 0;
|
||||||
|
|
||||||
|
badgeFlowContainer.Clear();
|
||||||
|
foreach (var badge in badges)
|
||||||
|
{
|
||||||
|
LoadComponentAsync(new DrawableBadge(badge)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
}, badgeFlowContainer.Add);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onOuterHover()
|
||||||
|
{
|
||||||
|
badgeFlowContainer.ClearTransforms();
|
||||||
|
badgeFlowContainer.X = 0;
|
||||||
|
badgeFlowContainer.Direction = FillDirection.Full;
|
||||||
|
outerBadgeContainer.AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
badgeFlowContainer.MaximumSize = new Vector2(ChildSize.X, float.MaxValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onOuterHoverLost()
|
||||||
|
{
|
||||||
|
badgeFlowContainer.X = -DrawableBadge.DRAWABLE_BADGE_SIZE.X * visibleBadge;
|
||||||
|
badgeFlowContainer.Direction = FillDirection.Horizontal;
|
||||||
|
outerBadgeContainer.AutoSizeAxes = Axes.Y;
|
||||||
|
outerBadgeContainer.Width = DrawableBadge.DRAWABLE_BADGE_SIZE.X + outer_padding.TotalHorizontal;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class OuterBadgeContainer : FillFlowContainer
|
||||||
|
{
|
||||||
|
private readonly Action hoverAction;
|
||||||
|
private readonly Action hoverLostAction;
|
||||||
|
|
||||||
|
public OuterBadgeContainer(Action hoverAction, Action hoverLostAction)
|
||||||
|
{
|
||||||
|
this.hoverAction = hoverAction;
|
||||||
|
this.hoverLostAction = hoverLostAction;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
hoverAction();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state) => hoverLostAction();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class DrawableBadge : Container, IHasTooltip
|
||||||
|
{
|
||||||
|
public static readonly Vector2 DRAWABLE_BADGE_SIZE = badge_size + outer_padding.Total;
|
||||||
|
|
||||||
|
private readonly Badge badge;
|
||||||
|
|
||||||
|
public DrawableBadge(Badge badge)
|
||||||
|
{
|
||||||
|
this.badge = badge;
|
||||||
|
Padding = outer_padding;
|
||||||
|
Size = DRAWABLE_BADGE_SIZE;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
Child = new Sprite
|
||||||
|
{
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Texture = textures.Get(badge.ImageUrl),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
Child.FadeInFromZero(200);
|
||||||
|
}
|
||||||
|
|
||||||
|
public string TooltipText => badge.Description;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,9 +2,10 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -14,10 +15,9 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using System.Collections.Generic;
|
using OpenTK;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile
|
namespace osu.Game.Overlays.Profile.Header
|
||||||
{
|
{
|
||||||
public class RankGraph : Container
|
public class RankGraph : Container
|
||||||
{
|
{
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -9,8 +8,9 @@ using osu.Framework.Graphics.Cursor;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile
|
namespace osu.Game.Overlays.Profile.Header
|
||||||
{
|
{
|
||||||
public class SupporterIcon : CircularContainer, IHasTooltip
|
public class SupporterIcon : CircularContainer, IHasTooltip
|
||||||
{
|
{
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user