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Remove unnecessary setting of sample name to same value
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@ -40,7 +40,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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{
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var newSampleInfo = sampleInfo.Clone();
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newSampleInfo.Bank = sampleInfo.Bank ?? SampleBank;
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newSampleInfo.Name = sampleInfo.Name;
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newSampleInfo.Volume = sampleInfo.Volume > 0 ? sampleInfo.Volume : SampleVolume;
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return newSampleInfo;
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}
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