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Initial sample + samplechannel rework
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@ -44,7 +44,7 @@ namespace osu.Game.Graphics
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[Resolved]
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private NotificationOverlay notificationOverlay { get; set; }
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private SampleChannel shutter;
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private Sample shutter;
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, Storage storage, AudioManager audio)
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