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Initial sample + samplechannel rework
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@ -23,11 +23,11 @@ namespace osu.Game.Graphics.UserInterface
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{
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public class OsuTextBox : BasicTextBox
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{
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private readonly SampleChannel[] textAddedSamples = new SampleChannel[4];
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private SampleChannel capsTextAddedSample;
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private SampleChannel textRemovedSample;
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private SampleChannel textCommittedSample;
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private SampleChannel caretMovedSample;
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private readonly Sample[] textAddedSamples = new Sample[4];
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private Sample capsTextAddedSample;
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private Sample textRemovedSample;
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private Sample textCommittedSample;
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private Sample caretMovedSample;
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/// <summary>
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/// Whether to allow playing a different samples based on the type of character.
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