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Initial sample + samplechannel rework
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@ -121,7 +121,7 @@ namespace osu.Game.Tests.Gameplay
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
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public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
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public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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{
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