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Add local beatmap lookup cache
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@ -245,7 +245,7 @@ namespace osu.Game.Database
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/// </summary>
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protected abstract string[] HashableFileTypes { get; }
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protected static void LogForModel(TModel model, string message, Exception e = null)
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internal static void LogForModel(TModel model, string message, Exception e = null)
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{
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string prefix = $"[{(model?.Hash ?? "?????").Substring(0, 5)}]";
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