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https://github.com/osukey/osukey.git
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Merge branch 'master' into playsongselect-exit-fix
This commit is contained in:
@ -8,7 +8,10 @@ using osu.Framework.Audio.Track;
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using osu.Framework.Configuration;
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using osu.Framework.Screens;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
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using OpenTK.Graphics;
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@ -19,6 +22,8 @@ namespace osu.Game.Screens.Menu
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{
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private readonly OsuLogo logo;
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public const string MENU_MUSIC_BEATMAP_HASH = "21c1271b91234385978b5418881fdd88";
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/// <summary>
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/// Whether we have loaded the menu previously.
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/// </summary>
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@ -27,7 +32,6 @@ namespace osu.Game.Screens.Menu
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private MainMenu mainMenu;
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private SampleChannel welcome;
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private SampleChannel seeya;
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private Track bgm;
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internal override bool HasLocalCursorDisplayed => true;
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@ -60,15 +64,49 @@ namespace osu.Game.Screens.Menu
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private Bindable<bool> menuVoice;
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private Bindable<bool> menuMusic;
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private Track track;
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[BackgroundDependencyLoader]
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||||
private void load(AudioManager audio, OsuConfigManager config)
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private void load(AudioManager audio, OsuConfigManager config, BeatmapDatabase beatmaps, Framework.Game game)
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{
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menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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bgm = audio.Track.Get(@"circles");
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bgm.Looping = true;
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var trackManager = audio.Track;
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BeatmapSetInfo setInfo = null;
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if (!menuMusic)
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{
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var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
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int count = query.Count();
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if (count > 0)
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setInfo = query.ElementAt(RNG.Next(0, count - 1));
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}
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if (setInfo == null)
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{
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var query = beatmaps.Query<BeatmapSetInfo>().Where(b => b.Hash == MENU_MUSIC_BEATMAP_HASH);
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setInfo = query.FirstOrDefault();
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if (setInfo == null)
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{
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// we need to import the default menu background beatmap
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beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz")));
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setInfo = query.First();
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|
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setInfo.DeletePending = true;
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beatmaps.Update(setInfo, false);
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}
|
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}
|
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beatmaps.GetChildren(setInfo);
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Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
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|
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track = Beatmap.Track;
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trackManager.SetExclusive(track);
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welcome = audio.Sample.Get(@"welcome");
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seeya = audio.Sample.Get(@"seeya");
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@ -83,8 +121,7 @@ namespace osu.Game.Screens.Menu
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Scheduler.AddDelayed(delegate
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{
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if (menuMusic)
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bgm.Start();
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track.Start();
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LoadComponentAsync(mainMenu = new MainMenu());
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|
@ -1,18 +1,12 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Threading.Tasks;
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using OpenTK;
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using OpenTK.Input;
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using osu.Framework.Allocation;
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||||
using osu.Framework.Audio.Track;
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using osu.Framework.Configuration;
|
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using osu.Framework.Graphics;
|
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using osu.Framework.Input;
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using osu.Framework.MathUtils;
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using osu.Framework.Screens;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Charts;
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@ -54,37 +48,20 @@ namespace osu.Game.Screens.Menu
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OnSolo = delegate { Push(consumeSongSelect()); },
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OnMulti = delegate { Push(new Lobby()); },
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OnExit = delegate { Exit(); },
|
||||
}
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},
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new MenuSideFlashes(),
|
||||
}
|
||||
}
|
||||
};
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}
|
||||
|
||||
private Bindable<bool> menuMusic;
|
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private TrackManager trackManager;
|
||||
|
||||
[BackgroundDependencyLoader]
|
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private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
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private void load(OsuGame game)
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||||
{
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menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
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LoadComponentAsync(background);
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|
||||
if (!menuMusic)
|
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{
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trackManager = game.Audio.Track;
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||||
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
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int count = query.Count();
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||||
|
||||
if (count > 0)
|
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{
|
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var beatmap = query.ElementAt(RNG.Next(0, count - 1));
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beatmaps.GetChildren(beatmap);
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Beatmap = beatmaps.GetWorkingBeatmap(beatmap.Beatmaps[0]);
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||||
}
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}
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||||
buttons.OnSettings = game.ToggleSettings;
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buttons.OnDirect = game.ToggleDirect;
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||||
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preloadSongSelect();
|
||||
}
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@ -108,14 +85,13 @@ namespace osu.Game.Screens.Menu
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buttons.FadeInFromZero(500);
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if (last is Intro && Beatmap != null)
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{
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Task.Run(() =>
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if (!Beatmap.Track.IsRunning)
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{
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trackManager.SetExclusive(Beatmap.Track);
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Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
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if (Beatmap.Metadata.PreviewTime == -1)
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Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
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Beatmap.Track.Start();
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});
|
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}
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||||
}
|
||||
}
|
||||
|
||||
|
96
osu.Game/Screens/Menu/MenuSideFlashes.cs
Normal file
96
osu.Game/Screens/Menu/MenuSideFlashes.cs
Normal file
@ -0,0 +1,96 @@
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||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
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||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
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using osu.Game.Graphics.Containers;
|
||||
using System;
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||||
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||||
namespace osu.Game.Screens.Menu
|
||||
{
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public class MenuSideFlashes : BeatSyncedContainer
|
||||
{
|
||||
public override bool HandleInput => false;
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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||||
|
||||
private readonly Box leftBox;
|
||||
private readonly Box rightBox;
|
||||
|
||||
private const float amplitude_dead_zone = 0.25f;
|
||||
private const float alpha_multiplier = (1 - amplitude_dead_zone) / 0.55f;
|
||||
private const float kiai_multiplier = (1 - amplitude_dead_zone * 0.95f) / 0.8f;
|
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|
||||
private const int box_max_alpha = 200;
|
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private const double box_fade_in_time = 65;
|
||||
private const int box_width = 200;
|
||||
|
||||
public MenuSideFlashes()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
leftBox = new Box
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = box_width,
|
||||
Alpha = 0,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
},
|
||||
rightBox = new Box
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = box_width,
|
||||
Alpha = 0,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game, OsuColour colours)
|
||||
{
|
||||
beatmap.BindTo(game.Beatmap);
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||||
|
||||
// linear colour looks better in this case, so let's use it for now.
|
||||
Color4 gradientDark = colours.Blue.Opacity(0).ToLinear();
|
||||
Color4 gradientLight = colours.Blue.Opacity(0.3f).ToLinear();
|
||||
|
||||
leftBox.ColourInfo = ColourInfo.GradientHorizontal(gradientLight, gradientDark);
|
||||
rightBox.ColourInfo = ColourInfo.GradientHorizontal(gradientDark, gradientLight);
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
if (beatIndex < 0)
|
||||
return;
|
||||
|
||||
if (effectPoint.KiaiMode ? beatIndex % 2 == 0 : beatIndex % (int)timingPoint.TimeSignature == 0)
|
||||
flash(leftBox, timingPoint.BeatLength, effectPoint.KiaiMode, amplitudes);
|
||||
if (effectPoint.KiaiMode ? beatIndex % 2 == 1 : beatIndex % (int)timingPoint.TimeSignature == 0)
|
||||
flash(rightBox, timingPoint.BeatLength, effectPoint.KiaiMode, amplitudes);
|
||||
}
|
||||
|
||||
private void flash(Drawable d, double beatLength, bool kiai, TrackAmplitudes amplitudes)
|
||||
{
|
||||
d.FadeTo(Math.Max(0, ((d.Equals(leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time);
|
||||
using (d.BeginDelayedSequence(box_fade_in_time))
|
||||
d.FadeOut(beatLength, EasingTypes.In);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,13 +5,17 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
@ -20,19 +24,23 @@ namespace osu.Game.Screens.Menu
|
||||
/// <summary>
|
||||
/// osu! logo and its attachments (pulsing, visualiser etc.)
|
||||
/// </summary>
|
||||
public class OsuLogo : Container
|
||||
public class OsuLogo : BeatSyncedContainer
|
||||
{
|
||||
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
||||
|
||||
private readonly Sprite logo;
|
||||
private readonly CircularContainer logoContainer;
|
||||
private readonly Container logoBounceContainer;
|
||||
private readonly Container logoBeatContainer;
|
||||
private readonly Container logoAmplitudeContainer;
|
||||
private readonly Container logoHoverContainer;
|
||||
|
||||
private SampleChannel sampleClick;
|
||||
|
||||
private readonly Container colourAndTriangles;
|
||||
|
||||
private readonly Triangles triangles;
|
||||
|
||||
public Action Action;
|
||||
|
||||
public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X * 0.74f;
|
||||
@ -67,8 +75,12 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private const float default_size = 480;
|
||||
|
||||
private const double beat_in_time = 60;
|
||||
|
||||
public OsuLogo()
|
||||
{
|
||||
EarlyActivationMilliseconds = beat_in_time;
|
||||
|
||||
Size = new Vector2(default_size);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
@ -78,67 +90,16 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logoBounceContainer = new Container
|
||||
logoHoverContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logoHoverContainer = new Container
|
||||
logoBounceContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BufferedContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logoContainer = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.88f),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
colourAndTriangles = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuPink,
|
||||
},
|
||||
new Triangles
|
||||
{
|
||||
TriangleScale = 4,
|
||||
ColourLight = OsuColour.FromHex(@"ff7db7"),
|
||||
ColourDark = OsuColour.FromHex(@"de5b95"),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0,
|
||||
},
|
||||
},
|
||||
},
|
||||
logo = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
}
|
||||
},
|
||||
rippleContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -151,36 +112,101 @@ namespace osu.Game.Screens.Menu
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Alpha = 0.15f
|
||||
Alpha = 0
|
||||
}
|
||||
}
|
||||
},
|
||||
impactContainer = new CircularContainer
|
||||
logoAmplitudeContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
BorderColour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BorderThickness = 10,
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
logoBeatContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BufferedContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logoContainer = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.88f),
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
colourAndTriangles = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuPink,
|
||||
},
|
||||
triangles = new Triangles
|
||||
{
|
||||
TriangleScale = 4,
|
||||
ColourLight = OsuColour.FromHex(@"ff7db7"),
|
||||
ColourDark = OsuColour.FromHex(@"de5b95"),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0,
|
||||
},
|
||||
},
|
||||
},
|
||||
logo = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
}
|
||||
},
|
||||
impactContainer = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
BorderColour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BorderThickness = 10,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
},
|
||||
new MenuVisualisation
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new MenuVisualisation
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -197,13 +223,56 @@ namespace osu.Game.Screens.Menu
|
||||
ripple.Texture = textures.Get(@"Menu/logo");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
private int lastBeatIndex;
|
||||
|
||||
ripple.ScaleTo(ripple.Scale * 1.1f, 500);
|
||||
ripple.FadeOut(500);
|
||||
ripple.Loop(300);
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
lastBeatIndex = beatIndex;
|
||||
|
||||
var beatLength = timingPoint.BeatLength;
|
||||
|
||||
float amplitudeAdjust = Math.Min(1, 0.4f + amplitudes.Maximum);
|
||||
|
||||
if (beatIndex < 0) return;
|
||||
|
||||
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
|
||||
using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
|
||||
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
|
||||
|
||||
ripple.ClearTransforms();
|
||||
|
||||
ripple.ScaleTo(logoAmplitudeContainer.Scale);
|
||||
ripple.Alpha = 0.15f * amplitudeAdjust;
|
||||
|
||||
ripple.ScaleTo(logoAmplitudeContainer.Scale * (1 + 0.04f * amplitudeAdjust), beatLength, EasingTypes.OutQuint);
|
||||
ripple.FadeOut(beatLength, EasingTypes.OutQuint);
|
||||
|
||||
if (effectPoint.KiaiMode && flashLayer.Alpha < 0.4f)
|
||||
{
|
||||
flashLayer.ClearTransforms();
|
||||
|
||||
flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
|
||||
using (flashLayer.BeginDelayedSequence(beat_in_time))
|
||||
flashLayer.FadeOut(beatLength);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
const float scale_adjust_cutoff = 0.4f;
|
||||
const float velocity_adjust_cutoff = 0.98f;
|
||||
|
||||
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value?.Track?.CurrentAmplitudes.Maximum ?? 0 : 0;
|
||||
logoAmplitudeContainer.ScaleTo(1 - Math.Max(0, maxAmplitude - scale_adjust_cutoff) * 0.04f, 75, EasingTypes.OutQuint);
|
||||
|
||||
if (maxAmplitude > velocity_adjust_cutoff)
|
||||
triangles.Velocity = 1 + Math.Max(0, maxAmplitude - velocity_adjust_cutoff) * 50;
|
||||
else
|
||||
triangles.Velocity = (float)Interpolation.Damp(triangles.Velocity, 1, 0.995f, Time.Elapsed);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
@ -254,4 +323,4 @@ namespace osu.Game.Screens.Menu
|
||||
impactContainer.ScaleTo(1.12f, 250);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -12,6 +11,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
iconsContainer = new IconFlow
|
||||
iconsContainer = new ReverseDepthFillFlowContainer<ModIcon>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
@ -93,12 +93,5 @@ namespace osu.Game.Screens.Play.HUD
|
||||
contract();
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
private class IconFlow : FillFlowContainer<ModIcon>
|
||||
{
|
||||
// just reverses the depth of flow contents.
|
||||
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
||||
protected override IEnumerable<ModIcon> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,6 @@ namespace osu.Game.Screens.Play
|
||||
public readonly SongProgress Progress;
|
||||
public readonly ModDisplay ModDisplay;
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
private Bindable<bool> showHud;
|
||||
|
||||
private static bool hasShownNotificationOnce;
|
||||
@ -67,24 +66,8 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuConfigManager config, NotificationManager notificationManager)
|
||||
{
|
||||
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
|
||||
showKeyCounter.ValueChanged += keyCounterVisibility =>
|
||||
{
|
||||
if (keyCounterVisibility)
|
||||
KeyCounter.FadeIn(duration);
|
||||
else
|
||||
KeyCounter.FadeOut(duration);
|
||||
};
|
||||
showKeyCounter.TriggerChange();
|
||||
|
||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||
showHud.ValueChanged += hudVisibility =>
|
||||
{
|
||||
if (hudVisibility)
|
||||
content.FadeIn(duration);
|
||||
else
|
||||
content.FadeOut(duration);
|
||||
};
|
||||
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
|
||||
showHud.TriggerChange();
|
||||
|
||||
if (!showHud && !hasShownNotificationOnce)
|
||||
|
@ -6,11 +6,18 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class KeyCounterCollection : FillFlowContainer<KeyCounter>
|
||||
{
|
||||
private const int duration = 100;
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
|
||||
public KeyCounterCollection()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
@ -34,6 +41,14 @@ namespace osu.Game.Screens.Play
|
||||
counter.ResetCount();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
|
||||
showKeyCounter.ValueChanged += keyCounterVisibility => FadeTo(keyCounterVisibility ? 1 : 0, duration);
|
||||
showKeyCounter.TriggerChange();
|
||||
}
|
||||
|
||||
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
|
||||
private bool isCounting;
|
||||
public bool IsCounting
|
||||
|
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Play
|
||||
decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
|
||||
|
||||
var firstObjectTime = HitRenderer.Objects.First().StartTime;
|
||||
decoupledClock.Seek(Math.Min(0, firstObjectTime - Math.Max(Beatmap.Beatmap.TimingInfo.BeatLengthAt(firstObjectTime) * 4, Beatmap.BeatmapInfo.AudioLeadIn)));
|
||||
decoupledClock.Seek(Math.Min(0, firstObjectTime - Math.Max(Beatmap.Beatmap.ControlPointInfo.TimingPointAt(firstObjectTime).BeatLength * 4, Beatmap.BeatmapInfo.AudioLeadIn)));
|
||||
decoupledClock.ProcessFrame();
|
||||
|
||||
offsetClock = new FramedOffsetClock(decoupledClock);
|
||||
|
@ -170,8 +170,8 @@ namespace osu.Game.Screens.Select
|
||||
List<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden).ToList();
|
||||
if (visibleGroups.Count < 1)
|
||||
return;
|
||||
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
|
||||
|
||||
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
|
||||
BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
|
||||
|
||||
selectGroup(group, panel);
|
||||
|
@ -238,12 +238,12 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private string getBPMRange(Beatmap beatmap)
|
||||
{
|
||||
double bpmMax = beatmap.TimingInfo.BPMMaximum;
|
||||
double bpmMin = beatmap.TimingInfo.BPMMinimum;
|
||||
double bpmMax = beatmap.ControlPointInfo.BPMMaximum;
|
||||
double bpmMin = beatmap.ControlPointInfo.BPMMinimum;
|
||||
|
||||
if (Precision.AlmostEquals(bpmMin, bpmMax)) return Math.Round(bpmMin) + "bpm";
|
||||
|
||||
return Math.Round(bpmMin) + "-" + Math.Round(bpmMax) + "bpm (mostly " + Math.Round(beatmap.TimingInfo.BPMMode) + "bpm)";
|
||||
return Math.Round(bpmMin) + "-" + Math.Round(bpmMax) + "bpm (mostly " + Math.Round(beatmap.ControlPointInfo.BPMMode) + "bpm)";
|
||||
}
|
||||
|
||||
public class InfoLabel : Container
|
||||
|
@ -2,8 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -12,6 +10,7 @@ using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select.Options
|
||||
{
|
||||
@ -71,7 +70,7 @@ namespace osu.Game.Screens.Select.Options
|
||||
Scale = new Vector2(1, 0),
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
buttonsContainer = new ButtonFlow
|
||||
buttonsContainer = new ReverseDepthFillFlowContainer<BeatmapOptionsButton>
|
||||
{
|
||||
Height = height,
|
||||
RelativePositionAxes = Axes.X,
|
||||
@ -109,16 +108,5 @@ namespace osu.Game.Screens.Select.Options
|
||||
HotKey = hotkey
|
||||
});
|
||||
}
|
||||
|
||||
private class ButtonFlow : FillFlowContainer<BeatmapOptionsButton>
|
||||
{
|
||||
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
||||
protected override IEnumerable<BeatmapOptionsButton> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
|
||||
public ButtonFlow()
|
||||
{
|
||||
Direction = FillDirection.Horizontal;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -316,11 +316,12 @@ namespace osu.Game.Screens.Select
|
||||
/// </summary>
|
||||
private void selectionChanged(BeatmapInfo beatmap)
|
||||
{
|
||||
bool beatmapSetChange = false;
|
||||
selectionChangedDebounce?.Cancel();
|
||||
|
||||
if (beatmap.Equals(Beatmap?.BeatmapInfo))
|
||||
return;
|
||||
|
||||
bool beatmapSetChange = false;
|
||||
if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID)
|
||||
sampleChangeDifficulty.Play();
|
||||
else
|
||||
@ -331,7 +332,6 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
selectionChangeNoBounce = beatmap;
|
||||
|
||||
selectionChangedDebounce?.Cancel();
|
||||
selectionChangedDebounce = Scheduler.AddDelayed(delegate
|
||||
{
|
||||
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
|
||||
|
Reference in New Issue
Block a user