From 87974850ddcfdbd55cb332b72016c21f880c91a6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 7 Aug 2019 08:42:43 +0300 Subject: [PATCH 001/114] Initial implementation --- .../Online/TestSceneLeaderboardModSelector.cs | 63 ++++++++ .../BeatmapSet/LeaderboardModSelector.cs | 136 ++++++++++++++++++ osu.Game/Overlays/Mods/ModButton.cs | 2 +- osu.Game/Rulesets/Mods/ModType.cs | 3 +- osu.Game/Rulesets/UI/ModIcon.cs | 27 ++-- 5 files changed, 213 insertions(+), 18 deletions(-) create mode 100644 osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs create mode 100644 osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs new file mode 100644 index 0000000000..eb7fe5591d --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -0,0 +1,63 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays.BeatmapSet; +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Osu; +using osu.Game.Rulesets.Mania; +using osu.Game.Rulesets.Taiko; +using osu.Game.Rulesets.Catch; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Bindables; +using osu.Game.Rulesets; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneLeaderboardModSelector : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(LeaderboardModSelector), + }; + + public TestSceneLeaderboardModSelector() + { + LeaderboardModSelector modSelector; + FillFlowContainer selectedMods; + Bindable ruleset = new Bindable(); + + Add(selectedMods = new FillFlowContainer + { + Anchor = Anchor.TopLeft, + Origin = Anchor.TopLeft, + }); + + Add(modSelector = new LeaderboardModSelector + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Ruleset = { BindTarget = ruleset } + }); + + modSelector.SelectedMods.BindValueChanged(mods => + { + selectedMods.Clear(); + + foreach (var mod in mods.NewValue) + selectedMods.Add(new SpriteText + { + Text = mod.Acronym, + }); + }); + + AddStep("osu mods", () => ruleset.Value = new OsuRuleset().RulesetInfo); + AddStep("mania mods", () => ruleset.Value = new ManiaRuleset().RulesetInfo); + AddStep("taiko mods", () => ruleset.Value = new TaikoRuleset().RulesetInfo); + AddStep("catch mods", () => ruleset.Value = new CatchRuleset().RulesetInfo); + AddStep("Deselect all", () => modSelector.DeselectAll()); + } + } +} diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs new file mode 100644 index 0000000000..99c51813c5 --- /dev/null +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -0,0 +1,136 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Mods; +using osu.Framework.Bindables; +using System.Collections.Generic; +using osu.Game.Rulesets; +using osuTK; +using osu.Game.Rulesets.UI; +using osu.Framework.Input.Events; +using osu.Game.Graphics.UserInterface; +using osuTK.Graphics; +using System; +using System.Linq; +using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Graphics.Sprites; + +namespace osu.Game.Overlays.BeatmapSet +{ + public class LeaderboardModSelector : Container + { + public readonly Bindable> SelectedMods = new Bindable>(); + public readonly Bindable Ruleset = new Bindable(); + + private readonly FillFlowContainer modsContainer; + + public LeaderboardModSelector() + { + AutoSizeAxes = Axes.Y; + RelativeSizeAxes = Axes.X; + Child = modsContainer = new FillFlowContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Full, + Spacing = new Vector2(4), + }; + + Ruleset.BindValueChanged(onRulesetChanged); + } + + private void onRulesetChanged(ValueChangedEvent ruleset) + { + SelectedMods.Value = new List(); + + modsContainer.Clear(); + + if (ruleset.NewValue == null) + return; + + modsContainer.Add(new ModButton(new NoMod())); + + foreach (var mod in ruleset.NewValue.CreateInstance().GetAllMods()) + if (mod.Ranked) + modsContainer.Add(new ModButton(mod)); + + foreach (var mod in modsContainer) + mod.OnSelectionChanged += selectionChanged; + } + + private void selectionChanged(Mod mod, bool selected) + { + var mods = SelectedMods.Value.ToList(); + + if (selected) + mods.Add(mod); + else + mods.Remove(mod); + + SelectedMods.Value = mods; + } + + public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); + + private class ModButton : ModIcon + { + private const float mod_scale = 0.4f; + private const int duration = 200; + + public readonly BindableBool Selected = new BindableBool(); + public Action OnSelectionChanged; + + public ModButton(Mod mod) + : base(mod) + { + Scale = new Vector2(mod_scale); + Add(new HoverClickSounds()); + + Selected.BindValueChanged(selected => + { + updateState(); + OnSelectionChanged?.Invoke(mod, selected.NewValue); + }, true); + } + + protected override bool OnClick(ClickEvent e) + { + Selected.Value = !Selected.Value; + return base.OnClick(e); + } + + protected override bool OnHover(HoverEvent e) + { + updateState(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + updateState(); + } + + private void updateState() + { + this.FadeColour(IsHovered || Selected.Value ? Color4.White : Color4.Gray, duration, Easing.OutQuint); + } + } + + private class NoMod : Mod + { + public override string Name => "NoMod"; + + public override string Acronym => "NM"; + + public override double ScoreMultiplier => 1; + + public override IconUsage Icon => FontAwesome.Solid.Ban; + + public override ModType Type => ModType.Custom; + } + } +} diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs index fa1ee500a8..7b8745cf42 100644 --- a/osu.Game/Overlays/Mods/ModButton.cs +++ b/osu.Game/Overlays/Mods/ModButton.cs @@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods } } - foregroundIcon.Highlighted = Selected; + foregroundIcon.Highlighted.Value = Selected; SelectionChanged?.Invoke(SelectedMod); return true; diff --git a/osu.Game/Rulesets/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs index e3c82e42f5..1cdc4415ac 100644 --- a/osu.Game/Rulesets/Mods/ModType.cs +++ b/osu.Game/Rulesets/Mods/ModType.cs @@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods Conversion, Automation, Fun, - System + System, + Custom } } diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 86feea09a8..962263adba 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -11,11 +11,14 @@ using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Rulesets.Mods; using osuTK; +using osu.Framework.Bindables; namespace osu.Game.Rulesets.UI { public class ModIcon : Container, IHasTooltip { + public readonly BindableBool Highlighted = new BindableBool(); + private readonly SpriteIcon modIcon; private readonly SpriteIcon background; @@ -96,27 +99,19 @@ namespace osu.Game.Rulesets.UI backgroundColour = colours.Pink; highlightedColour = colours.PinkLight; break; - } - applyStyle(); - } - - private bool highlighted; - - public bool Highlighted - { - get => highlighted; - - set - { - highlighted = value; - applyStyle(); + case ModType.Custom: + backgroundColour = colours.Gray6; + highlightedColour = colours.Gray7; + modIcon.Colour = colours.Yellow; + break; } } - private void applyStyle() + protected override void LoadComplete() { - background.Colour = highlighted ? highlightedColour : backgroundColour; + base.LoadComplete(); + Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); } } } From e3d52d8d7171076a28ddb67feaf130cf62a7ea3a Mon Sep 17 00:00:00 2001 From: Lucas A Date: Sat, 10 Aug 2019 12:22:45 +0200 Subject: [PATCH 002/114] Add NewsOverlay class --- osu.Game/Overlays/NewsOverlay.cs | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 osu.Game/Overlays/NewsOverlay.cs diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs new file mode 100644 index 0000000000..76040a6086 --- /dev/null +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -0,0 +1,23 @@ +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; + +namespace osu.Game.Overlays +{ + public class NewsOverlay : FullscreenOverlay + { + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colours.PurpleLightAlternative + } + }; + } + } +} From 4b0ac381b7372a0ba2f6238e2890509c158debb2 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Sat, 10 Aug 2019 12:26:54 +0200 Subject: [PATCH 003/114] Add visual tests. --- .../Visual/Online/TestSceneNewsOverlay.cs | 17 +++++++++++++++++ osu.Game/Overlays/NewsOverlay.cs | 2 +- 2 files changed, 18 insertions(+), 1 deletion(-) create mode 100644 osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs new file mode 100644 index 0000000000..3362d4700f --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs @@ -0,0 +1,17 @@ +using osu.Game.Overlays; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneNewsOverlay : OsuTestScene + { + private NewsOverlay news; + + protected override void LoadComplete() + { + base.LoadComplete(); + Add(news = new NewsOverlay()); + AddStep(@"Show", news.Show); + AddStep(@"Hide", news.Hide); + } + } +} diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index 76040a6086..76b917b65d 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -15,7 +15,7 @@ namespace osu.Game.Overlays new Box { RelativeSizeAxes = Axes.Both, - Colour = colours.PurpleLightAlternative + Colour = colours.PurpleDarkAlternative } }; } From b19c378fc8a7e5b571ed0e288b79c6e2ac628941 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Sat, 10 Aug 2019 12:53:34 +0200 Subject: [PATCH 004/114] Add NewsHeader class --- osu.Game/Overlays/News/NewsHeader.cs | 71 ++++++++++++++++++++++++++++ osu.Game/Overlays/NewsOverlay.cs | 21 +++++++- 2 files changed, 91 insertions(+), 1 deletion(-) create mode 100644 osu.Game/Overlays/News/NewsHeader.cs diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs new file mode 100644 index 0000000000..43a514cdc6 --- /dev/null +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -0,0 +1,71 @@ +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Game.Graphics; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Overlays.News +{ + public class NewsHeader : OverlayHeader + { + private const string front_page_string = "Front Page"; + + private NewsHeaderTitle title; + + public NewsHeader() + { + TabControl.AddItem(front_page_string); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colour) + { + TabControl.AccentColour = colour.Violet; + } + + protected override Drawable CreateBackground() => new NewsHeaderBackground(); + + protected override Drawable CreateContent() => new Container(); + + protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle(); + + private class NewsHeaderBackground : Sprite + { + public NewsHeaderBackground() + { + RelativeSizeAxes = Axes.Both; + FillMode = FillMode.Fill; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Texture = textures.Get(@"Headers/changelog"); //using changelog bg until corresponding osu-resources pr is merged. + } + } + + private class NewsHeaderTitle : ScreenTitle + { + private const string article_string = "Article"; + + public bool IsReadingArticle + { + set => Section = value ? article_string : front_page_string; + } + + public NewsHeaderTitle() + { + Title = "News"; + IsReadingArticle = false; + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + AccentColour = colours.Violet; + } + } + } +} diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index 76b917b65d..80088a25bc 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -1,12 +1,17 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Overlays.News; namespace osu.Game.Overlays { public class NewsOverlay : FullscreenOverlay { + private NewsHeader header; + [BackgroundDependencyLoader] private void load(OsuColour colours) { @@ -16,7 +21,21 @@ namespace osu.Game.Overlays { RelativeSizeAxes = Axes.Both, Colour = colours.PurpleDarkAlternative - } + }, + new OsuScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] + { + header = new NewsHeader() + }, + }, + }, }; } } From 0e5561c783344856d751338f32e876cb373cb4a0 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Sat, 10 Aug 2019 16:12:42 +0200 Subject: [PATCH 005/114] Use News overlay resources --- osu.Game/Overlays/News/NewsHeader.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs index 43a514cdc6..fb02f7f105 100644 --- a/osu.Game/Overlays/News/NewsHeader.cs +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -42,7 +42,7 @@ namespace osu.Game.Overlays.News [BackgroundDependencyLoader] private void load(TextureStore textures) { - Texture = textures.Get(@"Headers/changelog"); //using changelog bg until corresponding osu-resources pr is merged. + Texture = textures.Get(@"Headers/news"); } } @@ -61,6 +61,8 @@ namespace osu.Game.Overlays.News IsReadingArticle = false; } + protected override Drawable CreateIcon() => new ScreenTitleIcon(@"Icons/news"); + [BackgroundDependencyLoader] private void load(OsuColour colours) { From b92e331730f2971c5fbe7b5afe0031e781c2c494 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Sat, 10 Aug 2019 17:06:52 +0200 Subject: [PATCH 006/114] Add tabcontrol logic to news overlay --- .../Visual/Online/TestSceneNewsOverlay.cs | 3 ++ osu.Game/Overlays/News/NewsHeader.cs | 35 ++++++++++++++++++- osu.Game/Overlays/NewsOverlay.cs | 13 +++++++ 3 files changed, 50 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs index 3362d4700f..d5273801d8 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs @@ -12,6 +12,9 @@ namespace osu.Game.Tests.Visual.Online Add(news = new NewsOverlay()); AddStep(@"Show", news.Show); AddStep(@"Hide", news.Hide); + + AddStep(@"Show front page", () => news.ShowFrontPage()); + AddStep(@"Custom article", () => news.Current.Value = "Test Article 101"); } } } diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs index fb02f7f105..e887d48456 100644 --- a/osu.Game/Overlays/News/NewsHeader.cs +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -1,10 +1,12 @@ using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; +using System; namespace osu.Game.Overlays.News { @@ -14,9 +16,21 @@ namespace osu.Game.Overlays.News private NewsHeaderTitle title; + public readonly Bindable Current = new Bindable(null); + + public Action ShowFrontPage; + public NewsHeader() { TabControl.AddItem(front_page_string); + + TabControl.Current.ValueChanged += e => + { + if (e.NewValue == front_page_string) + ShowFrontPage?.Invoke(); + }; + + Current.ValueChanged += showArticle; } [BackgroundDependencyLoader] @@ -25,6 +39,25 @@ namespace osu.Game.Overlays.News TabControl.AccentColour = colour.Violet; } + private void showArticle(ValueChangedEvent e) + { + if (e.OldValue != null) + TabControl.RemoveItem(e.OldValue); + + if (e.NewValue != null) + { + TabControl.AddItem(e.NewValue); + TabControl.Current.Value = e.NewValue; + + title.IsReadingArticle = true; + } + else + { + TabControl.Current.Value = front_page_string; + title.IsReadingArticle = false; + } + } + protected override Drawable CreateBackground() => new NewsHeaderBackground(); protected override Drawable CreateContent() => new Container(); @@ -52,7 +85,7 @@ namespace osu.Game.Overlays.News public bool IsReadingArticle { - set => Section = value ? article_string : front_page_string; + set => Section = value ? article_string : front_page_string; } public NewsHeaderTitle() diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index 80088a25bc..1506cbb288 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -1,4 +1,5 @@ using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -12,6 +13,8 @@ namespace osu.Game.Overlays { private NewsHeader header; + public readonly Bindable Current = new Bindable(null); + [BackgroundDependencyLoader] private void load(OsuColour colours) { @@ -37,6 +40,16 @@ namespace osu.Game.Overlays }, }, }; + + header.Current.BindTo(Current); + header.ShowFrontPage = ShowFrontPage; + Current.TriggerChange(); + } + + public void ShowFrontPage() + { + Current.Value = null; + Show(); } } } From 0070f6b26072b391e3989eb880261bc632ce41fb Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 14:49:08 +0300 Subject: [PATCH 007/114] Use CompositeDrawable as a parent class --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 99c51813c5..399cd4a49a 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -19,7 +19,7 @@ using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.BeatmapSet { - public class LeaderboardModSelector : Container + public class LeaderboardModSelector : CompositeDrawable { public readonly Bindable> SelectedMods = new Bindable>(); public readonly Bindable Ruleset = new Bindable(); @@ -30,7 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet { AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; - Child = modsContainer = new FillFlowContainer + InternalChild = modsContainer = new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, From 21af39032749fdb8da92fd773a5063f03ab955c6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 14:57:16 +0300 Subject: [PATCH 008/114] Move binding to LoadComplete --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 399cd4a49a..99c1b54467 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -38,8 +38,12 @@ namespace osu.Game.Overlays.BeatmapSet Direction = FillDirection.Full, Spacing = new Vector2(4), }; + } - Ruleset.BindValueChanged(onRulesetChanged); + protected override void LoadComplete() + { + base.LoadComplete(); + Ruleset.BindValueChanged(onRulesetChanged, true); } private void onRulesetChanged(ValueChangedEvent ruleset) From 62a91e4aaab46c458152233ef4208278dc635e4b Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 15:20:21 +0300 Subject: [PATCH 009/114] Add the ability to override Highlighted action to the ModIcon --- .../Overlays/BeatmapSet/LeaderboardModSelector.cs | 14 ++++++++++++-- osu.Game/Rulesets/UI/ModIcon.cs | 13 +++++++++++-- 2 files changed, 23 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 99c1b54467..03d2e6ce4b 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -92,11 +92,16 @@ namespace osu.Game.Overlays.BeatmapSet { Scale = new Vector2(mod_scale); Add(new HoverClickSounds()); + } + + protected override void LoadComplete() + { + base.LoadComplete(); Selected.BindValueChanged(selected => { updateState(); - OnSelectionChanged?.Invoke(mod, selected.NewValue); + OnSelectionChanged?.Invoke(Mod, selected.NewValue); }, true); } @@ -120,7 +125,12 @@ namespace osu.Game.Overlays.BeatmapSet private void updateState() { - this.FadeColour(IsHovered || Selected.Value ? Color4.White : Color4.Gray, duration, Easing.OutQuint); + Highlighted.Value = (IsHovered || Selected.Value) ? true : false; + } + + protected override void OnHighlightedChange(ValueChangedEvent highlighted) + { + this.FadeColour(highlighted.NewValue ? Color4.White : Color4.Gray, duration, Easing.OutQuint); } } diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 962263adba..e713216f35 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -34,9 +34,11 @@ namespace osu.Game.Rulesets.UI public virtual string TooltipText { get; } + protected Mod Mod { get; private set; } + public ModIcon(Mod mod) { - if (mod == null) throw new ArgumentNullException(nameof(mod)); + Mod = mod ?? throw new ArgumentNullException(nameof(mod)); type = mod.Type; @@ -106,12 +108,19 @@ namespace osu.Game.Rulesets.UI modIcon.Colour = colours.Yellow; break; } + + background.Colour = backgroundColour; } protected override void LoadComplete() { base.LoadComplete(); - Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); + Highlighted.BindValueChanged(OnHighlightedChange, true); + } + + protected virtual void OnHighlightedChange(ValueChangedEvent highlighted) + { + background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour; } } } From b71c776e65c291df39a45a175bc8301d6e3661d7 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 16:20:36 +0300 Subject: [PATCH 010/114] Add web-like hover behavior --- .../BeatmapSet/LeaderboardModSelector.cs | 39 +++++++++++++++++-- osu.Game/Rulesets/UI/ModIcon.cs | 2 +- 2 files changed, 36 insertions(+), 5 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 03d2e6ce4b..1e10c41478 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -57,12 +57,13 @@ namespace osu.Game.Overlays.BeatmapSet modsContainer.Add(new ModButton(new NoMod())); - foreach (var mod in ruleset.NewValue.CreateInstance().GetAllMods()) + ruleset.NewValue.CreateInstance().GetAllMods().ForEach(mod => + { if (mod.Ranked) modsContainer.Add(new ModButton(mod)); + }); - foreach (var mod in modsContainer) - mod.OnSelectionChanged += selectionChanged; + modsContainer.ForEach(button => button.OnSelectionChanged += selectionChanged); } private void selectionChanged(Mod mod, bool selected) @@ -74,11 +75,39 @@ namespace osu.Game.Overlays.BeatmapSet else mods.Remove(mod); + if (!mods.Any() && !IsHovered) + modsContainer.ForEach(button => button.Highlighted.Value = true); + SelectedMods.Value = mods; } + protected override bool OnHover(HoverEvent e) + { + if (!SelectedMods.Value.Any()) + dehighlightAll(); + + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + + if (!SelectedMods.Value.Any()) + modsContainer.ForEach(mod => mod.Highlighted.Value = true); + } + public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); + private void dehighlightAll() + { + modsContainer.ForEach(button => + { + if (!button.IsHovered) + button.Highlighted.Value = false; + }); + } + private class ModButton : ModIcon { private const float mod_scale = 0.4f; @@ -98,11 +127,13 @@ namespace osu.Game.Overlays.BeatmapSet { base.LoadComplete(); + Highlighted.Value = true; + Selected.BindValueChanged(selected => { updateState(); OnSelectionChanged?.Invoke(Mod, selected.NewValue); - }, true); + }); } protected override bool OnClick(ClickEvent e) diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index e713216f35..1bcd2dc780 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.UI protected override void LoadComplete() { base.LoadComplete(); - Highlighted.BindValueChanged(OnHighlightedChange, true); + Highlighted.BindValueChanged(OnHighlightedChange); } protected virtual void OnHighlightedChange(ValueChangedEvent highlighted) From 86c9d5251faea12d24347dc68ae1c94ea3c738db Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 16:28:53 +0300 Subject: [PATCH 011/114] Remove unused function --- .../Overlays/BeatmapSet/LeaderboardModSelector.cs | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 1e10c41478..fffbc400b1 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -84,7 +84,11 @@ namespace osu.Game.Overlays.BeatmapSet protected override bool OnHover(HoverEvent e) { if (!SelectedMods.Value.Any()) - dehighlightAll(); + modsContainer.ForEach(button => + { + if (!button.IsHovered) + button.Highlighted.Value = false; + }); return base.OnHover(e); } @@ -99,15 +103,6 @@ namespace osu.Game.Overlays.BeatmapSet public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); - private void dehighlightAll() - { - modsContainer.ForEach(button => - { - if (!button.IsHovered) - button.Highlighted.Value = false; - }); - } - private class ModButton : ModIcon { private const float mod_scale = 0.4f; From cf92d6b1b01174666b484580242ad99891a839e0 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 16:32:04 +0300 Subject: [PATCH 012/114] Add highlightAll function to avoid duplication --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index fffbc400b1..1489907589 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -76,7 +76,7 @@ namespace osu.Game.Overlays.BeatmapSet mods.Remove(mod); if (!mods.Any() && !IsHovered) - modsContainer.ForEach(button => button.Highlighted.Value = true); + highlightAll(); SelectedMods.Value = mods; } @@ -98,11 +98,13 @@ namespace osu.Game.Overlays.BeatmapSet base.OnHoverLost(e); if (!SelectedMods.Value.Any()) - modsContainer.ForEach(mod => mod.Highlighted.Value = true); + highlightAll(); } public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); + private void highlightAll() => modsContainer.ForEach(mod => mod.Highlighted.Value = true); + private class ModButton : ModIcon { private const float mod_scale = 0.4f; From 1bfb87fcdd01536874269a16ffcf13d6e7ffcc7c Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Mon, 12 Aug 2019 16:41:35 +0300 Subject: [PATCH 013/114] Remove redundant conditional ternary expression --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 1489907589..66d78f927a 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -28,8 +28,7 @@ namespace osu.Game.Overlays.BeatmapSet public LeaderboardModSelector() { - AutoSizeAxes = Axes.Y; - RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Both; InternalChild = modsContainer = new FillFlowContainer { Anchor = Anchor.Centre, @@ -151,10 +150,7 @@ namespace osu.Game.Overlays.BeatmapSet updateState(); } - private void updateState() - { - Highlighted.Value = (IsHovered || Selected.Value) ? true : false; - } + private void updateState() => Highlighted.Value = IsHovered || Selected.Value; protected override void OnHighlightedChange(ValueChangedEvent highlighted) { From 87811afade5abfdbf6dc3a2503242f2be4be076b Mon Sep 17 00:00:00 2001 From: Lucas A Date: Mon, 12 Aug 2019 20:16:41 +0200 Subject: [PATCH 014/114] Add missing licence headers to added files. --- osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs | 5 ++++- osu.Game/Overlays/News/NewsHeader.cs | 5 ++++- osu.Game/Overlays/NewsOverlay.cs | 5 ++++- 3 files changed, 12 insertions(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs index d5273801d8..546f6ac182 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneNewsOverlay.cs @@ -1,4 +1,7 @@ -using osu.Game.Overlays; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Online { diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs index e887d48456..6a14828473 100644 --- a/osu.Game/Overlays/News/NewsHeader.cs +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -1,4 +1,7 @@ -using osu.Framework.Allocation; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index 1506cbb288..b509204c58 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -1,4 +1,7 @@ -using osu.Framework.Allocation; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; From 840d4741daf285b0c2541997f39b6fda309a492b Mon Sep 17 00:00:00 2001 From: Lucas A Date: Wed, 14 Aug 2019 20:24:36 +0200 Subject: [PATCH 015/114] Add NewsContent class and fix broken reference. --- osu.Game/Overlays/News/NewsContent.cs | 16 ++++++++++++++++ osu.Game/Overlays/News/NewsHeader.cs | 2 +- osu.Game/Overlays/NewsOverlay.cs | 10 +++++++++- 3 files changed, 26 insertions(+), 2 deletions(-) create mode 100644 osu.Game/Overlays/News/NewsContent.cs diff --git a/osu.Game/Overlays/News/NewsContent.cs b/osu.Game/Overlays/News/NewsContent.cs new file mode 100644 index 0000000000..f0763285eb --- /dev/null +++ b/osu.Game/Overlays/News/NewsContent.cs @@ -0,0 +1,16 @@ +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Overlays.News +{ + public abstract class NewsContent : FillFlowContainer + { + public NewsContent() + { + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + Direction = FillDirection.Vertical; + Padding = new MarginPadding { Bottom = 100 }; + } + } +} diff --git a/osu.Game/Overlays/News/NewsHeader.cs b/osu.Game/Overlays/News/NewsHeader.cs index 6a14828473..27620ab523 100644 --- a/osu.Game/Overlays/News/NewsHeader.cs +++ b/osu.Game/Overlays/News/NewsHeader.cs @@ -97,7 +97,7 @@ namespace osu.Game.Overlays.News IsReadingArticle = false; } - protected override Drawable CreateIcon() => new ScreenTitleIcon(@"Icons/news"); + protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news"); [BackgroundDependencyLoader] private void load(OsuColour colours) diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index b509204c58..b341321a46 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -15,6 +15,7 @@ namespace osu.Game.Overlays public class NewsOverlay : FullscreenOverlay { private NewsHeader header; + private Container content; public readonly Bindable Current = new Bindable(null); @@ -39,13 +40,20 @@ namespace osu.Game.Overlays Children = new Drawable[] { header = new NewsHeader() + { + ShowFrontPage = ShowFrontPage + }, + content = new Container() + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + } }, }, }, }; header.Current.BindTo(Current); - header.ShowFrontPage = ShowFrontPage; Current.TriggerChange(); } From 46e71e9ead75227f63080ed4751e3f61228d1f40 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Wed, 14 Aug 2019 21:34:29 +0200 Subject: [PATCH 016/114] Add missing licence header --- osu.Game/Overlays/News/NewsContent.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/News/NewsContent.cs b/osu.Game/Overlays/News/NewsContent.cs index f0763285eb..26f92b3825 100644 --- a/osu.Game/Overlays/News/NewsContent.cs +++ b/osu.Game/Overlays/News/NewsContent.cs @@ -1,4 +1,7 @@ -using osu.Framework.Graphics; +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; namespace osu.Game.Overlays.News From 4d1b1a4022d530d5c7fff5ceec3d04ffca641543 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Wed, 14 Aug 2019 21:52:36 +0200 Subject: [PATCH 017/114] Fix CI inspections --- osu.Game/Overlays/News/NewsContent.cs | 2 +- osu.Game/Overlays/NewsOverlay.cs | 6 ++++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/News/NewsContent.cs b/osu.Game/Overlays/News/NewsContent.cs index 26f92b3825..16a8ed84b8 100644 --- a/osu.Game/Overlays/News/NewsContent.cs +++ b/osu.Game/Overlays/News/NewsContent.cs @@ -8,7 +8,7 @@ namespace osu.Game.Overlays.News { public abstract class NewsContent : FillFlowContainer { - public NewsContent() + protected NewsContent() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; diff --git a/osu.Game/Overlays/NewsOverlay.cs b/osu.Game/Overlays/NewsOverlay.cs index b341321a46..aadca8883e 100644 --- a/osu.Game/Overlays/NewsOverlay.cs +++ b/osu.Game/Overlays/NewsOverlay.cs @@ -15,6 +15,8 @@ namespace osu.Game.Overlays public class NewsOverlay : FullscreenOverlay { private NewsHeader header; + + //ReSharper disable NotAccessedField.Local private Container content; public readonly Bindable Current = new Bindable(null); @@ -39,11 +41,11 @@ namespace osu.Game.Overlays Direction = FillDirection.Vertical, Children = new Drawable[] { - header = new NewsHeader() + header = new NewsHeader { ShowFrontPage = ShowFrontPage }, - content = new Container() + content = new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, From af2ffac03a5fe99a4d62e0508e3e0f1e215d2be3 Mon Sep 17 00:00:00 2001 From: Lucas A Date: Sun, 18 Aug 2019 14:52:26 +0200 Subject: [PATCH 018/114] Add global Top and Horizontal padding to NewsContent --- osu.Game/Overlays/News/NewsContent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/News/NewsContent.cs b/osu.Game/Overlays/News/NewsContent.cs index 16a8ed84b8..5ff210f9f5 100644 --- a/osu.Game/Overlays/News/NewsContent.cs +++ b/osu.Game/Overlays/News/NewsContent.cs @@ -13,7 +13,7 @@ namespace osu.Game.Overlays.News RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Direction = FillDirection.Vertical; - Padding = new MarginPadding { Bottom = 100 }; + Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 }; } } } From 0cf4db899ff94292bac6945e8296c93931f64769 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 19 Sep 2019 17:03:52 +0300 Subject: [PATCH 019/114] Few cleanups --- .../Visual/Online/TestSceneLeaderboardModSelector.cs | 9 +++++---- .../Overlays/BeatmapSet/LeaderboardModSelector.cs | 11 ++++------- osu.Game/Rulesets/UI/ModIcon.cs | 4 ++-- 3 files changed, 11 insertions(+), 13 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index eb7fe5591d..3a64ac79f6 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -53,11 +53,12 @@ namespace osu.Game.Tests.Visual.Online }); }); - AddStep("osu mods", () => ruleset.Value = new OsuRuleset().RulesetInfo); - AddStep("mania mods", () => ruleset.Value = new ManiaRuleset().RulesetInfo); - AddStep("taiko mods", () => ruleset.Value = new TaikoRuleset().RulesetInfo); - AddStep("catch mods", () => ruleset.Value = new CatchRuleset().RulesetInfo); + AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo); + AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo); + AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo); + AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo); AddStep("Deselect all", () => modSelector.DeselectAll()); + AddStep("null ruleset", () => ruleset.Value = null); } } } diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 66d78f927a..d09464aba6 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -74,10 +74,10 @@ namespace osu.Game.Overlays.BeatmapSet else mods.Remove(mod); + SelectedMods.Value = mods; + if (!mods.Any() && !IsHovered) highlightAll(); - - SelectedMods.Value = mods; } protected override bool OnHover(HoverEvent e) @@ -116,6 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet : base(mod) { Scale = new Vector2(mod_scale); + Highlighted.Value = true; Add(new HoverClickSounds()); } @@ -123,8 +124,6 @@ namespace osu.Game.Overlays.BeatmapSet { base.LoadComplete(); - Highlighted.Value = true; - Selected.BindValueChanged(selected => { updateState(); @@ -152,10 +151,8 @@ namespace osu.Game.Overlays.BeatmapSet private void updateState() => Highlighted.Value = IsHovered || Selected.Value; - protected override void OnHighlightedChange(ValueChangedEvent highlighted) - { + protected override void OnHighlightedChanged(ValueChangedEvent highlighted) => this.FadeColour(highlighted.NewValue ? Color4.White : Color4.Gray, duration, Easing.OutQuint); - } } private class NoMod : Mod diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index d3607757ab..b54ddf8f12 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -114,10 +114,10 @@ namespace osu.Game.Rulesets.UI protected override void LoadComplete() { base.LoadComplete(); - Highlighted.BindValueChanged(OnHighlightedChange); + Highlighted.BindValueChanged(OnHighlightedChanged, true); } - protected virtual void OnHighlightedChange(ValueChangedEvent highlighted) + protected virtual void OnHighlightedChanged(ValueChangedEvent highlighted) { background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour; } From e7118a9272600b7e4ac2ffddef8bbecab336d12d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 20 Sep 2019 23:47:21 +0300 Subject: [PATCH 020/114] Use System mod type for NoMod --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 2 +- osu.Game/Rulesets/Mods/ModType.cs | 3 +-- osu.Game/Rulesets/UI/ModIcon.cs | 2 +- 3 files changed, 3 insertions(+), 4 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index d09464aba6..4b6fd5bfc2 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -165,7 +165,7 @@ namespace osu.Game.Overlays.BeatmapSet public override IconUsage Icon => FontAwesome.Solid.Ban; - public override ModType Type => ModType.Custom; + public override ModType Type => ModType.System; } } } diff --git a/osu.Game/Rulesets/Mods/ModType.cs b/osu.Game/Rulesets/Mods/ModType.cs index 1cdc4415ac..e3c82e42f5 100644 --- a/osu.Game/Rulesets/Mods/ModType.cs +++ b/osu.Game/Rulesets/Mods/ModType.cs @@ -10,7 +10,6 @@ namespace osu.Game.Rulesets.Mods Conversion, Automation, Fun, - System, - Custom + System } } diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index b54ddf8f12..19211e0c80 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -101,7 +101,7 @@ namespace osu.Game.Rulesets.UI highlightedColour = colours.PinkLight; break; - case ModType.Custom: + case ModType.System: backgroundColour = colours.Gray6; highlightedColour = colours.Gray7; modIcon.Colour = colours.Yellow; From b8d147a3b41586c2e10556145a04aea69193e57a Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Tue, 24 Sep 2019 17:42:06 +0800 Subject: [PATCH 021/114] introduce main menu background modes --- osu.Game/Configuration/BackgroundMode.cs | 12 +++++++ osu.Game/Configuration/OsuConfigManager.cs | 5 ++- .../Graphics/Backgrounds/BeatmapBackground.cs | 28 ++++++++++++++++ .../Sections/Audio/MainMenuSettings.cs | 6 ++++ .../Backgrounds/BackgroundScreenBeatmap.cs | 17 ---------- .../Backgrounds/BackgroundScreenDefault.cs | 33 +++++++++++++++++-- 6 files changed, 80 insertions(+), 21 deletions(-) create mode 100644 osu.Game/Configuration/BackgroundMode.cs create mode 100644 osu.Game/Graphics/Backgrounds/BeatmapBackground.cs diff --git a/osu.Game/Configuration/BackgroundMode.cs b/osu.Game/Configuration/BackgroundMode.cs new file mode 100644 index 0000000000..21554891ca --- /dev/null +++ b/osu.Game/Configuration/BackgroundMode.cs @@ -0,0 +1,12 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Configuration +{ + public enum BackgroundMode + { + Default, + Seasonal, + Beatmap + } +} diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 64b1f2d7bc..9b964e8893 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -117,6 +117,8 @@ namespace osu.Game.Configuration Set(OsuSetting.UIHoldActivationDelay, 200, 0, 500); Set(OsuSetting.IntroSequence, IntroSequence.Triangles); + + Set(OsuSetting.BackgroundMode, BackgroundMode.Default); } public OsuConfigManager(Storage storage) @@ -186,6 +188,7 @@ namespace osu.Game.Configuration UIScale, IntroSequence, UIHoldActivationDelay, - HitLighting + HitLighting, + BackgroundMode } } diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs new file mode 100644 index 0000000000..40c6dae43c --- /dev/null +++ b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs @@ -0,0 +1,28 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics.Textures; +using osu.Game.Beatmaps; + +namespace osu.Game.Graphics.Backgrounds +{ + public class BeatmapBackground : Background + { + public readonly WorkingBeatmap Beatmap; + + private readonly string fallbackTextureName; + + public BeatmapBackground(WorkingBeatmap beatmap, string fallbackTextureName = @"Backgrounds/bg1") + { + Beatmap = beatmap; + this.fallbackTextureName = fallbackTextureName; + } + + [BackgroundDependencyLoader] + private void load(TextureStore textures) + { + Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName); + } + } +} \ No newline at end of file diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs index 5ccdc952ba..76a6aafe45 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs @@ -34,6 +34,12 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Bindable = config.GetBindable(OsuSetting.IntroSequence), Items = Enum.GetValues(typeof(IntroSequence)).Cast() }, + new SettingsDropdown + { + LabelText = "Background", + Bindable = config.GetBindable(OsuSetting.BackgroundMode), + Items = Enum.GetValues(typeof(BackgroundMode)).Cast() + } }; } } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs index 2730b0b90d..3de0ab191c 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs @@ -6,7 +6,6 @@ using System.Threading; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; -using osu.Framework.Graphics.Textures; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics.Backgrounds; @@ -107,22 +106,6 @@ namespace osu.Game.Screens.Backgrounds return base.Equals(other) && beatmap == otherBeatmapBackground.Beatmap; } - protected class BeatmapBackground : Background - { - public readonly WorkingBeatmap Beatmap; - - public BeatmapBackground(WorkingBeatmap beatmap) - { - Beatmap = beatmap; - } - - [BackgroundDependencyLoader] - private void load(TextureStore textures) - { - Sprite.Texture = Beatmap?.Background ?? textures.Get(@"Backgrounds/bg1"); - } - } - public class DimmableBackground : UserDimContainer { /// diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 2d7fe6a6a3..a8ba17ef49 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -6,6 +6,8 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.MathUtils; using osu.Framework.Threading; +using osu.Game.Beatmaps; +using osu.Game.Configuration; using osu.Game.Graphics.Backgrounds; using osu.Game.Online.API; using osu.Game.Skinning; @@ -24,6 +26,10 @@ namespace osu.Game.Screens.Backgrounds private Bindable user; private Bindable skin; + private Bindable mode; + + [Resolved] + private IBindable beatmap { get; set; } public BackgroundScreenDefault(bool animateOnEnter = true) : base(animateOnEnter) @@ -31,13 +37,15 @@ namespace osu.Game.Screens.Backgrounds } [BackgroundDependencyLoader] - private void load(IAPIProvider api, SkinManager skinManager) + private void load(IAPIProvider api, SkinManager skinManager, OsuConfigManager config) { user = api.LocalUser.GetBoundCopy(); skin = skinManager.CurrentSkin.GetBoundCopy(); + mode = config.GetBindable(OsuSetting.BackgroundMode); user.ValueChanged += _ => Next(); skin.ValueChanged += _ => Next(); + mode.ValueChanged += _ => Next(); currentDisplay = RNG.Next(0, background_count); @@ -66,9 +74,28 @@ namespace osu.Game.Screens.Backgrounds Background newBackground; if (user.Value?.IsSupporter ?? false) - newBackground = new SkinnedBackground(skin.Value, backgroundName); + { + switch (mode.Value) + { + case BackgroundMode.Beatmap: + newBackground = new BeatmapBackground(beatmap.Value, backgroundName); + break; + + default: + newBackground = new SkinnedBackground(skin.Value, backgroundName); + break; + } + } else - newBackground = new Background(backgroundName); + { + switch (mode.Value) + { + case BackgroundMode.Seasonal: + default: + newBackground = new Background(backgroundName); + break; + } + } newBackground.Depth = currentDisplay; From 03947e5b8532b21f52dcc73f755b2d31c64c000b Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Tue, 24 Sep 2019 19:49:46 +0800 Subject: [PATCH 022/114] change background for ScalingContainer --- osu.Game/Graphics/Containers/ScalingContainer.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index 8f07c3a656..84053ee5d9 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -6,6 +6,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; +using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Screens; using osu.Game.Screens.Backgrounds; @@ -154,6 +155,15 @@ namespace osu.Game.Graphics.Containers private class ScalingBackgroundScreen : BackgroundScreenDefault { + private Bindable beatmap; + + [BackgroundDependencyLoader] + private void load(IBindable beatmap) + { + this.beatmap = (Bindable)beatmap; + this.beatmap.ValueChanged += _ => Next(); + } + public override void OnEntering(IScreen last) { this.FadeInFromZero(4000, Easing.OutQuint); From 0bc59e17dc30cfd240407cc3d9fc4928c55b6daa Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Tue, 24 Sep 2019 21:56:32 +0800 Subject: [PATCH 023/114] remove Seasonal and apply suggestions --- osu.Game/Configuration/BackgroundMode.cs | 1 - osu.Game/Graphics/Containers/ScalingContainer.cs | 4 +--- .../Screens/Backgrounds/BackgroundScreenDefault.cs | 10 +--------- 3 files changed, 2 insertions(+), 13 deletions(-) diff --git a/osu.Game/Configuration/BackgroundMode.cs b/osu.Game/Configuration/BackgroundMode.cs index 21554891ca..50d54f1eb2 100644 --- a/osu.Game/Configuration/BackgroundMode.cs +++ b/osu.Game/Configuration/BackgroundMode.cs @@ -6,7 +6,6 @@ namespace osu.Game.Configuration public enum BackgroundMode { Default, - Seasonal, Beatmap } } diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index 84053ee5d9..1701223f44 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -155,13 +155,11 @@ namespace osu.Game.Graphics.Containers private class ScalingBackgroundScreen : BackgroundScreenDefault { - private Bindable beatmap; [BackgroundDependencyLoader] private void load(IBindable beatmap) { - this.beatmap = (Bindable)beatmap; - this.beatmap.ValueChanged += _ => Next(); + beatmap.ValueChanged += _ => Next(); } public override void OnEntering(IScreen last) diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index a8ba17ef49..93590b0543 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -87,15 +87,7 @@ namespace osu.Game.Screens.Backgrounds } } else - { - switch (mode.Value) - { - case BackgroundMode.Seasonal: - default: - newBackground = new Background(backgroundName); - break; - } - } + newBackground = new Background(backgroundName); newBackground.Depth = currentDisplay; From 851e42a444d642ed08e3505f5314398db8401a67 Mon Sep 17 00:00:00 2001 From: LeNitrous Date: Tue, 24 Sep 2019 22:57:29 +0800 Subject: [PATCH 024/114] avoid memory leak --- osu.Game/Graphics/Containers/ScalingContainer.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index 1701223f44..023d295b08 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -155,11 +155,13 @@ namespace osu.Game.Graphics.Containers private class ScalingBackgroundScreen : BackgroundScreenDefault { + private IBindable beatmap; [BackgroundDependencyLoader] private void load(IBindable beatmap) { - beatmap.ValueChanged += _ => Next(); + this.beatmap = beatmap.GetBoundCopy(); + this.beatmap.ValueChanged += _ => Next(); } public override void OnEntering(IScreen last) From 93954c8da0996307f277473bf4ac894d97d06395 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sun, 10 Nov 2019 23:58:07 +0300 Subject: [PATCH 025/114] Use BindableList for selected mods --- .../Online/TestSceneLeaderboardModSelector.cs | 31 +++++++++++++------ .../BeatmapSet/LeaderboardModSelector.cs | 20 +++++------- 2 files changed, 29 insertions(+), 22 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index 3a64ac79f6..799528220b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Bindables; using osu.Game.Rulesets; +using osu.Framework.Extensions.IEnumerableExtensions; namespace osu.Game.Tests.Visual.Online { @@ -26,10 +27,10 @@ namespace osu.Game.Tests.Visual.Online public TestSceneLeaderboardModSelector() { LeaderboardModSelector modSelector; - FillFlowContainer selectedMods; + FillFlowContainer selectedMods; Bindable ruleset = new Bindable(); - Add(selectedMods = new FillFlowContainer + Add(selectedMods = new FillFlowContainer { Anchor = Anchor.TopLeft, Origin = Anchor.TopLeft, @@ -42,16 +43,28 @@ namespace osu.Game.Tests.Visual.Online Ruleset = { BindTarget = ruleset } }); - modSelector.SelectedMods.BindValueChanged(mods => + modSelector.SelectedMods.ItemsAdded += mods => { - selectedMods.Clear(); + mods.ForEach(mod => selectedMods.Add(new SpriteText + { + Text = mod.Acronym, + })); + }; - foreach (var mod in mods.NewValue) - selectedMods.Add(new SpriteText + modSelector.SelectedMods.ItemsRemoved += mods => + { + mods.ForEach(mod => + { + foreach (var selected in selectedMods) { - Text = mod.Acronym, - }); - }); + if (selected.Text == mod.Acronym) + { + selectedMods.Remove(selected); + break; + } + } + }); + }; AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo); AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo); diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 4b6fd5bfc2..75c24cb710 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Game.Rulesets.Mods; using osu.Framework.Bindables; -using System.Collections.Generic; using osu.Game.Rulesets; using osuTK; using osu.Game.Rulesets.UI; @@ -21,7 +20,7 @@ namespace osu.Game.Overlays.BeatmapSet { public class LeaderboardModSelector : CompositeDrawable { - public readonly Bindable> SelectedMods = new Bindable>(); + public readonly BindableList SelectedMods = new BindableList(); public readonly Bindable Ruleset = new Bindable(); private readonly FillFlowContainer modsContainer; @@ -47,8 +46,7 @@ namespace osu.Game.Overlays.BeatmapSet private void onRulesetChanged(ValueChangedEvent ruleset) { - SelectedMods.Value = new List(); - + SelectedMods.Clear(); modsContainer.Clear(); if (ruleset.NewValue == null) @@ -67,22 +65,18 @@ namespace osu.Game.Overlays.BeatmapSet private void selectionChanged(Mod mod, bool selected) { - var mods = SelectedMods.Value.ToList(); - if (selected) - mods.Add(mod); + SelectedMods.Add(mod); else - mods.Remove(mod); + SelectedMods.Remove(mod); - SelectedMods.Value = mods; - - if (!mods.Any() && !IsHovered) + if (!SelectedMods.Any() && !IsHovered) highlightAll(); } protected override bool OnHover(HoverEvent e) { - if (!SelectedMods.Value.Any()) + if (!SelectedMods.Any()) modsContainer.ForEach(button => { if (!button.IsHovered) @@ -96,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet { base.OnHoverLost(e); - if (!SelectedMods.Value.Any()) + if (!SelectedMods.Any()) highlightAll(); } From a69a4643c950526a0683120799c06f7051f478ba Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Tue, 12 Nov 2019 08:45:21 +0300 Subject: [PATCH 026/114] Simplify LINQ expressions --- .../Overlays/BeatmapSet/LeaderboardModSelector.cs | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 75c24cb710..a7128ca157 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -53,12 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet return; modsContainer.Add(new ModButton(new NoMod())); - - ruleset.NewValue.CreateInstance().GetAllMods().ForEach(mod => - { - if (mod.Ranked) - modsContainer.Add(new ModButton(mod)); - }); + modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); modsContainer.ForEach(button => button.OnSelectionChanged += selectionChanged); } @@ -77,11 +72,7 @@ namespace osu.Game.Overlays.BeatmapSet protected override bool OnHover(HoverEvent e) { if (!SelectedMods.Any()) - modsContainer.ForEach(button => - { - if (!button.IsHovered) - button.Highlighted.Value = false; - }); + modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = false); return base.OnHover(e); } From 1349289c0eae4e15db47ec3a807ef658cb7d7b59 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Tue, 12 Nov 2019 20:32:41 +0800 Subject: [PATCH 027/114] Remove SharpRaven package and install Sentry. --- osu.Game/osu.Game.csproj | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index af60da3e70..a64334c4cc 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -22,9 +22,9 @@ + - From de732c6c2447e6f1b231cd2d843fa74413819539 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Tue, 12 Nov 2019 21:12:38 +0800 Subject: [PATCH 028/114] Change code to use Sentry client. --- osu.Game.Tests/Visual/TestSceneOsuGame.cs | 2 +- osu.Game/OsuGame.cs | 4 ++-- .../Utils/{RavenLogger.cs => SentryLogger.cs} | 22 +++++++++---------- 3 files changed, 14 insertions(+), 14 deletions(-) rename osu.Game/Utils/{RavenLogger.cs => SentryLogger.cs} (84%) diff --git a/osu.Game.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/TestSceneOsuGame.cs index 36cd49d839..e495b2a95a 100644 --- a/osu.Game.Tests/Visual/TestSceneOsuGame.cs +++ b/osu.Game.Tests/Visual/TestSceneOsuGame.cs @@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual private IReadOnlyList requiredGameDependencies => new[] { typeof(OsuGame), - typeof(RavenLogger), + typeof(SentryLogger), typeof(OsuLogo), typeof(IdleTracker), typeof(OnScreenDisplay), diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 328c964976..541050a30f 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -71,7 +71,7 @@ namespace osu.Game [Cached] private readonly ScreenshotManager screenshotManager = new ScreenshotManager(); - protected RavenLogger RavenLogger; + protected SentryLogger RavenLogger; public virtual Storage GetStorageForStableInstall() => null; @@ -110,7 +110,7 @@ namespace osu.Game forwardLoggedErrorsToNotifications(); - RavenLogger = new RavenLogger(this); + RavenLogger = new SentryLogger(this); } private void updateBlockingOverlayFade() => diff --git a/osu.Game/Utils/RavenLogger.cs b/osu.Game/Utils/SentryLogger.cs similarity index 84% rename from osu.Game/Utils/RavenLogger.cs rename to osu.Game/Utils/SentryLogger.cs index 16178e63bd..9629e830bd 100644 --- a/osu.Game/Utils/RavenLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -7,26 +7,26 @@ using System.IO; using System.Net; using System.Threading.Tasks; using osu.Framework.Logging; -using SharpRaven; -using SharpRaven.Data; +using Sentry; namespace osu.Game.Utils { /// /// Report errors to sentry. /// - public class RavenLogger : IDisposable + public class SentryLogger : IDisposable { - private readonly RavenClient raven = new RavenClient("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"); - private readonly List tasks = new List(); - public RavenLogger(OsuGame game) + public SentryLogger(OsuGame game) { - raven.Release = game.Version; - if (!game.IsDeployedBuild) return; + SentrySdk.Init(new SentryOptions + { + Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"), + Release = game.Version + }); Exception lastException = null; Logger.NewEntry += entry => @@ -46,10 +46,10 @@ namespace osu.Game.Utils return; lastException = exception; - queuePendingTask(raven.CaptureAsync(new SentryEvent(exception) { Message = entry.Message })); + SentrySdk.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }); } else - raven.AddTrail(new Breadcrumb(entry.Target.ToString(), BreadcrumbType.Navigation) { Message = entry.Message }); + SentrySdk.AddBreadcrumb(category: entry.Target.ToString(), type: "navigation", message: entry.Message); }; } @@ -93,7 +93,7 @@ namespace osu.Game.Utils #region Disposal - ~RavenLogger() + ~SentryLogger() { Dispose(false); } From e01a50e4b332a0ea70f2dead860f75faf266611a Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Tue, 12 Nov 2019 21:39:38 +0800 Subject: [PATCH 029/114] Correct disposal. --- osu.Game/Utils/SentryLogger.cs | 17 ++++------------- 1 file changed, 4 insertions(+), 13 deletions(-) diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs index 9629e830bd..256c52489b 100644 --- a/osu.Game/Utils/SentryLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -16,13 +16,13 @@ namespace osu.Game.Utils /// public class SentryLogger : IDisposable { - private readonly List tasks = new List(); + private IDisposable sentry; public SentryLogger(OsuGame game) { if (!game.IsDeployedBuild) return; - SentrySdk.Init(new SentryOptions + sentry = SentrySdk.Init(new SentryOptions { Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"), Release = game.Version @@ -81,16 +81,6 @@ namespace osu.Game.Utils return true; } - private void queuePendingTask(Task task) - { - lock (tasks) tasks.Add(task); - task.ContinueWith(_ => - { - lock (tasks) - tasks.Remove(task); - }); - } - #region Disposal ~SentryLogger() @@ -112,7 +102,8 @@ namespace osu.Game.Utils return; isDisposed = true; - lock (tasks) Task.WaitAll(tasks.ToArray(), 5000); + sentry.Dispose(); + sentry = null; } #endregion From 8276428efc0ff891a935acb69220b4f8e4bb7478 Mon Sep 17 00:00:00 2001 From: Ganendra Afrasya Date: Tue, 12 Nov 2019 20:48:26 +0700 Subject: [PATCH 030/114] Add IsPresent check when dialog popping out --- osu.Game/Overlays/Dialog/PopupDialog.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index cff887865a..13eb677263 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Dialog protected override void PopOut() { - if (!actionInvoked) + if (!actionInvoked && content.IsPresent) // In the case a user did not choose an action before a hide was triggered, press the last button. // This is presumed to always be a sane default "cancel" action. buttonsContainer.Last().Click(); From 6ae6603dede8c6fb0c5e9b1671a1e65e5330ccd8 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Tue, 12 Nov 2019 22:08:16 +0800 Subject: [PATCH 031/114] Cleanup. --- osu.Game/OsuGame.cs | 8 ++++---- osu.Game/Utils/SentryLogger.cs | 4 +--- 2 files changed, 5 insertions(+), 7 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 541050a30f..55768baa7e 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -71,7 +71,7 @@ namespace osu.Game [Cached] private readonly ScreenshotManager screenshotManager = new ScreenshotManager(); - protected SentryLogger RavenLogger; + protected SentryLogger SentryLogger; public virtual Storage GetStorageForStableInstall() => null; @@ -110,7 +110,7 @@ namespace osu.Game forwardLoggedErrorsToNotifications(); - RavenLogger = new SentryLogger(this); + SentryLogger = new SentryLogger(this); } private void updateBlockingOverlayFade() => @@ -166,7 +166,7 @@ namespace osu.Game dependencies.CacheAs(this); - dependencies.Cache(RavenLogger); + dependencies.Cache(SentryLogger); dependencies.Cache(osuLogo = new OsuLogo { Alpha = 0 }); @@ -486,7 +486,7 @@ namespace osu.Game protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); - RavenLogger.Dispose(); + SentryLogger.Dispose(); } protected override void LoadComplete() diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs index 256c52489b..5badd2546e 100644 --- a/osu.Game/Utils/SentryLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -2,10 +2,8 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Collections.Generic; using System.IO; using System.Net; -using System.Threading.Tasks; using osu.Framework.Logging; using Sentry; @@ -102,7 +100,7 @@ namespace osu.Game.Utils return; isDisposed = true; - sentry.Dispose(); + sentry?.Dispose(); sentry = null; } From 8a1276db3aa05c9188490f17e745156b28c1430e Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Tue, 12 Nov 2019 22:16:48 +0800 Subject: [PATCH 032/114] Change to use instance API of sentry. --- osu.Game/Utils/SentryLogger.cs | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs index 5badd2546e..7e879741d6 100644 --- a/osu.Game/Utils/SentryLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -14,17 +14,21 @@ namespace osu.Game.Utils /// public class SentryLogger : IDisposable { - private IDisposable sentry; + private SentryClient sentry; + private Scope sentryScope; public SentryLogger(OsuGame game) { if (!game.IsDeployedBuild) return; - sentry = SentrySdk.Init(new SentryOptions + var options = new SentryOptions { Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"), Release = game.Version - }); + }; + sentry = new SentryClient(options); + sentryScope = new Scope(options); + Exception lastException = null; Logger.NewEntry += entry => @@ -44,10 +48,10 @@ namespace osu.Game.Utils return; lastException = exception; - SentrySdk.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }); + sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope); } else - SentrySdk.AddBreadcrumb(category: entry.Target.ToString(), type: "navigation", message: entry.Message); + sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation"); }; } @@ -102,6 +106,7 @@ namespace osu.Game.Utils isDisposed = true; sentry?.Dispose(); sentry = null; + sentryScope = null; } #endregion From 27f721eec232a056e208d9ffcbbac1b8459db063 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 13 Nov 2019 00:24:13 +0300 Subject: [PATCH 033/114] Use = instead of += for OnSelectionChanged Action --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index a7128ca157..09c388a3b0 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -55,7 +55,7 @@ namespace osu.Game.Overlays.BeatmapSet modsContainer.Add(new ModButton(new NoMod())); modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); - modsContainer.ForEach(button => button.OnSelectionChanged += selectionChanged); + modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); } private void selectionChanged(Mod mod, bool selected) From 4c0bca5c070da01dfdd6800e93113e58c1bebed6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 12 Nov 2019 18:35:28 +0900 Subject: [PATCH 034/114] Add ability to delete control points via right-click option --- .../Components/PathControlPointPiece.cs | 10 +- .../Components/PathControlPointVisualiser.cs | 102 +++++++++++------- 2 files changed, 69 insertions(+), 43 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs index 155e814596..70b4842089 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs @@ -14,6 +14,7 @@ using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu.Objects; using osuTK; using osuTK.Graphics; +using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { @@ -129,6 +130,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components protected override bool OnMouseDown(MouseDownEvent e) { + if (e.Button != MouseButton.Left) + return false; + if (RequestSelection != null) { RequestSelection.Invoke(Index); @@ -138,11 +142,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components return false; } - protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null; + protected override bool OnMouseUp(MouseUpEvent e) => e.Button == MouseButton.Left && RequestSelection != null; - protected override bool OnClick(ClickEvent e) => RequestSelection != null; + protected override bool OnClick(ClickEvent e) => e.Button == MouseButton.Left && RequestSelection != null; - protected override bool OnDragStart(DragStartEvent e) => true; + protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left; protected override bool OnDrag(DragEvent e) { diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index 6962736157..f3fbb1f93f 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -3,19 +3,23 @@ using System; using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Cursor; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit.Compose; using osuTK; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { - public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler + public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler, IHasContextMenu { public Action ControlPointsChanged; @@ -73,6 +77,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components return false; } + public bool OnPressed(PlatformAction action) + { + switch (action.ActionMethod) + { + case PlatformActionMethod.Delete: + return deleteSelected(); + } + + return false; + } + + public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete; + private void selectPiece(int index) { if (inputManager.CurrentState.Keyboard.ControlPressed) @@ -84,50 +101,55 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components } } - public bool OnPressed(PlatformAction action) + private bool deleteSelected() { - switch (action.ActionMethod) + var newControlPoints = new List(); + + foreach (var piece in Pieces) { - case PlatformActionMethod.Delete: - var newControlPoints = new List(); - - foreach (var piece in Pieces) - { - if (!piece.IsSelected.Value) - newControlPoints.Add(slider.Path.ControlPoints[piece.Index]); - } - - // Ensure that there are any points to be deleted - if (newControlPoints.Count == slider.Path.ControlPoints.Length) - return false; - - // If there are 0 remaining control points, treat the slider as being deleted - if (newControlPoints.Count == 0) - { - placementHandler?.Delete(slider); - return true; - } - - // Make control points relative - Vector2 first = newControlPoints[0]; - for (int i = 0; i < newControlPoints.Count; i++) - newControlPoints[i] = newControlPoints[i] - first; - - // The slider's position defines the position of the first control point, and all further control points are relative to that point - slider.Position = slider.Position + first; - - // Since pieces are re-used, they will not point to the deleted control points while remaining selected - foreach (var piece in Pieces) - piece.IsSelected.Value = false; - - ControlPointsChanged?.Invoke(newControlPoints.ToArray()); - - return true; + if (!piece.IsSelected.Value) + newControlPoints.Add(slider.Path.ControlPoints[piece.Index]); } - return false; + // Ensure that there are any points to be deleted + if (newControlPoints.Count == slider.Path.ControlPoints.Length) + return false; + + // If there are 0 remaining control points, treat the slider as being deleted + if (newControlPoints.Count == 0) + { + placementHandler?.Delete(slider); + return true; + } + + // Make control points relative + Vector2 first = newControlPoints[0]; + for (int i = 0; i < newControlPoints.Count; i++) + newControlPoints[i] = newControlPoints[i] - first; + + // The slider's position defines the position of the first control point, and all further control points are relative to that point + slider.Position = slider.Position + first; + + // Since pieces are re-used, they will not point to the deleted control points while remaining selected + foreach (var piece in Pieces) + piece.IsSelected.Value = false; + + ControlPointsChanged?.Invoke(newControlPoints.ToArray()); + return true; } - public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete; + public MenuItem[] ContextMenuItems + { + get + { + if (!Pieces.Any(p => p.IsSelected.Value)) + return Array.Empty(); + + return new MenuItem[] + { + new OsuMenuItem("Delete control points", MenuItemType.Destructive, () => deleteSelected()) + }; + } + } } } From 9c52d239b44c06a2bdfeb9336e531fed5a1c9eb5 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 13 Nov 2019 16:56:48 +0900 Subject: [PATCH 035/114] Return null to allow passthrough --- .../Blueprints/Sliders/Components/PathControlPointVisualiser.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index f3fbb1f93f..fd14e6dc23 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components get { if (!Pieces.Any(p => p.IsSelected.Value)) - return Array.Empty(); + return null; return new MenuItem[] { From 76ab0ecd3c0b5e27bf87750981bf30ed83cb2a79 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 13 Nov 2019 17:21:48 +0900 Subject: [PATCH 036/114] Disallow deselections with right clicks --- .../Edit/Compose/Components/BlueprintContainer.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index 2be4ca684a..195bc663f1 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -313,14 +313,15 @@ namespace osu.Game.Screens.Edit.Compose.Components /// Attempts to select any hovered blueprints. /// /// The input event that triggered this selection. - private void beginClickSelection(UIEvent e) + private void beginClickSelection(MouseButtonEvent e) { Debug.Assert(!clickSelectionBegan); - // If a select blueprint is already hovered, disallow changes in selection. - // Exception is made when holding control, as deselection should still be allowed. - if (!e.CurrentState.Keyboard.ControlPressed && - selectionHandler.SelectedBlueprints.Any(s => s.IsHovered)) + // Deselections are only allowed for control + left clicks + bool allowDeselection = e.ControlPressed && e.Button == MouseButton.Left; + + // Todo: This is probably incorrectly disallowing multiple selections on stacked objects + if (!allowDeselection && selectionHandler.SelectedBlueprints.Any(s => s.IsHovered)) return; foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints) From c56503ee88c2969c90df8a5679774f870371782e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 13 Nov 2019 17:28:18 +0900 Subject: [PATCH 037/114] Select single control point on right click --- .../Components/PathControlPointPiece.cs | 20 ++++++++++++------- .../Components/PathControlPointVisualiser.cs | 5 +++-- 2 files changed, 16 insertions(+), 9 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs index 70b4842089..0ccf020300 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { public class PathControlPointPiece : BlueprintPiece { - public Action RequestSelection; + public Action RequestSelection; public Action ControlPointsChanged; public readonly BindableBool IsSelected = new BindableBool(); @@ -130,21 +130,27 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components protected override bool OnMouseDown(MouseDownEvent e) { - if (e.Button != MouseButton.Left) + if (RequestSelection == null) return false; - if (RequestSelection != null) + switch (e.Button) { - RequestSelection.Invoke(Index); - return true; + case MouseButton.Left: + RequestSelection.Invoke(Index, e); + return true; + + case MouseButton.Right: + if (!IsSelected.Value) + RequestSelection.Invoke(Index, e); + return false; // Allow context menu to show } return false; } - protected override bool OnMouseUp(MouseUpEvent e) => e.Button == MouseButton.Left && RequestSelection != null; + protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null; - protected override bool OnClick(ClickEvent e) => e.Button == MouseButton.Left && RequestSelection != null; + protected override bool OnClick(ClickEvent e) => RequestSelection != null; protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left; diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index fd14e6dc23..97c756417c 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -16,6 +16,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Screens.Edit.Compose; using osuTK; +using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { @@ -90,9 +91,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete; - private void selectPiece(int index) + private void selectPiece(int index, MouseButtonEvent e) { - if (inputManager.CurrentState.Keyboard.ControlPressed) + if (e.Button == MouseButton.Left && inputManager.CurrentState.Keyboard.ControlPressed) Pieces[index].IsSelected.Toggle(); else { From d835def4abfc5d52d22d604e35f7f596e3c54a48 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 13 Nov 2019 17:36:46 +0900 Subject: [PATCH 038/114] Add point count to the menu item text --- .../Sliders/Components/PathControlPointVisualiser.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index 97c756417c..8d598f1ab3 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -4,6 +4,7 @@ using System; using System.Collections.Generic; using System.Linq; +using Humanizer; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -143,12 +144,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { get { - if (!Pieces.Any(p => p.IsSelected.Value)) + int selectedPoints = Pieces.Count(p => p.IsSelected.Value); + + if (selectedPoints == 0) return null; return new MenuItem[] { - new OsuMenuItem("Delete control points", MenuItemType.Destructive, () => deleteSelected()) + new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected()) }; } } From 031b686ee96386d8d7bd5b00d4f5a336037ea874 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 13 Nov 2019 17:38:34 +0900 Subject: [PATCH 039/114] Only accept input while hovered --- .../Sliders/Components/PathControlPointVisualiser.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index 8d598f1ab3..2bcce99c89 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -144,6 +144,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { get { + if (!Pieces.Any(p => p.IsHovered)) + return null; + int selectedPoints = Pieces.Count(p => p.IsSelected.Value); if (selectedPoints == 0) From bca1be0bfa69c0c6c6e5bb1a756eb573f1e0d0e0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Nov 2019 18:54:33 +0900 Subject: [PATCH 040/114] Add failing test --- .../SongSelect/TestScenePlaySongSelect.cs | 53 +++++++++++++------ osu.Game/Screens/Select/SongSelect.cs | 4 +- 2 files changed, 39 insertions(+), 18 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 794d135b06..2d1a786bb9 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect typeof(DrawableCarouselBeatmapSet), }; - private class TestSongSelect : PlaySongSelect - { - public Action StartRequested; - - public new Bindable Ruleset => base.Ruleset; - - public WorkingBeatmap CurrentBeatmap => Beatmap.Value; - public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; - public new BeatmapCarousel Carousel => base.Carousel; - - protected override bool OnStart() - { - StartRequested?.Invoke(); - return base.OnStart(); - } - } - private TestSongSelect songSelect; [BackgroundDependencyLoader] @@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect manager?.Delete(manager.GetAllUsableBeatmapSets()); }); + [Test] + public void TestSingleFilterOnEnter() + { + addRulesetImportStep(0); + addRulesetImportStep(0); + + createSongSelect(); + + AddAssert("filter count is 1", () => songSelect.FilterCount == 1); + } + [Test] public void TestAudioResuming() { @@ -357,5 +351,30 @@ namespace osu.Game.Tests.Visual.SongSelect base.Dispose(isDisposing); rulesets?.Dispose(); } + + private class TestSongSelect : PlaySongSelect + { + public Action StartRequested; + + public new Bindable Ruleset => base.Ruleset; + + public WorkingBeatmap CurrentBeatmap => Beatmap.Value; + public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; + public new BeatmapCarousel Carousel => base.Carousel; + + protected override bool OnStart() + { + StartRequested?.Invoke(); + return base.OnStart(); + } + + public int FilterCount; + + protected override void ApplyFilterToCarousel(FilterCriteria criteria) + { + FilterCount++; + base.ApplyFilterToCarousel(criteria); + } + } } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 375b994169..6810f77b93 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -165,7 +165,7 @@ namespace osu.Game.Screens.Select { RelativeSizeAxes = Axes.X, Height = FilterControl.HEIGHT, - FilterChanged = c => Carousel.Filter(c), + FilterChanged = ApplyFilterToCarousel, Background = { Width = 2 }, }, } @@ -217,6 +217,8 @@ namespace osu.Game.Screens.Select BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score)); } + protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) => Carousel.Filter(criteria); + [BackgroundDependencyLoader(true)] private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { From 280c1a0eb42b16954c4ffd98257bfb7e92ec0440 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 13 Nov 2019 18:00:45 +0900 Subject: [PATCH 041/114] Fix carousel filtering twice on startup due to unpopulated ruleset --- osu.Game/Screens/Select/SongSelect.cs | 37 +++++++++++++++------------ 1 file changed, 21 insertions(+), 16 deletions(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 6810f77b93..269fb1b683 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -46,40 +46,40 @@ namespace osu.Game.Screens.Select protected const float BACKGROUND_BLUR = 20; private const float left_area_padding = 20; - public readonly FilterControl FilterControl; + public FilterControl FilterControl; protected virtual bool ShowFooter => true; /// /// Can be null if is false. /// - protected readonly BeatmapOptionsOverlay BeatmapOptions; + protected BeatmapOptionsOverlay BeatmapOptions; /// /// Can be null if is false. /// - protected readonly Footer Footer; + protected Footer Footer; /// /// Contains any panel which is triggered by a footer button. /// Helps keep them located beneath the footer itself. /// - protected readonly Container FooterPanels; + protected Container FooterPanels; protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(); - protected readonly BeatmapCarousel Carousel; - private readonly BeatmapInfoWedge beatmapInfoWedge; + protected BeatmapCarousel Carousel; + private BeatmapInfoWedge beatmapInfoWedge; private DialogOverlay dialogOverlay; private BeatmapManager beatmaps; - protected readonly ModSelectOverlay ModSelect; + protected ModSelectOverlay ModSelect; protected SampleChannel SampleConfirm; private SampleChannel sampleChangeDifficulty; private SampleChannel sampleChangeBeatmap; - protected readonly BeatmapDetailArea BeatmapDetails; + protected BeatmapDetailArea BeatmapDetails; private readonly Bindable decoupledRuleset = new Bindable(); @@ -90,8 +90,14 @@ namespace osu.Game.Screens.Select [Cached(Type = typeof(IBindable>))] private readonly Bindable> mods = new Bindable>(Array.Empty()); // Bound to the game's mods, but is not reset on exiting - protected SongSelect() + protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) => Carousel.Filter(criteria); + + [BackgroundDependencyLoader(true)] + private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { + // transfer initial value so filter is in a good state (it uses our re-cached bindables). + transferRulesetValue(); + AddRangeInternal(new Drawable[] { new ParallaxContainer @@ -215,13 +221,7 @@ namespace osu.Game.Screens.Select } BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score)); - } - protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) => Carousel.Filter(criteria); - - [BackgroundDependencyLoader(true)] - private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) - { if (Footer != null) { Footer.AddButton(new FooterButtonMods { Current = mods }, ModSelect); @@ -640,7 +640,7 @@ namespace osu.Game.Screens.Select return; // manual binding to parent ruleset to allow for delayed load in the incoming direction. - rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + transferRulesetValue(); Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; @@ -652,6 +652,11 @@ namespace osu.Game.Screens.Select boundLocalBindables = true; } + private void transferRulesetValue() + { + rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + } + private void delete(BeatmapSetInfo beatmap) { if (beatmap == null || beatmap.ID <= 0) return; From 8f7fd9993d787c9be72fb088acd57e57a22c49d5 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Wed, 13 Nov 2019 14:24:22 +0300 Subject: [PATCH 042/114] Fix preview track manager potentially not updating --- osu.Game/Audio/PreviewTrackManager.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 72b33c4073..ede84e18fb 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -24,6 +24,8 @@ namespace osu.Game.Audio private TrackManagerPreviewTrack current; + public override bool IsPresent => Scheduler.HasPendingTasks; + [BackgroundDependencyLoader] private void load(AudioManager audio) { From 6715b25ddd767c1a1d2b8891033b827765ce2ac7 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 13 Nov 2019 16:04:15 +0300 Subject: [PATCH 043/114] Apply suggestions --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 09c388a3b0..b400141abf 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -118,14 +118,14 @@ namespace osu.Game.Overlays.BeatmapSet protected override bool OnClick(ClickEvent e) { - Selected.Value = !Selected.Value; - return base.OnClick(e); + Selected.Toggle(); + return true; } protected override bool OnHover(HoverEvent e) { updateState(); - return base.OnHover(e); + return false; } protected override void OnHoverLost(HoverLostEvent e) From 47cbd516f392b8d824d4cd8782bce0ecb88e0e44 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Wed, 13 Nov 2019 16:11:13 +0300 Subject: [PATCH 044/114] Revert "Fix preview track manager potentially not updating" This reverts commit 8f7fd9993d787c9be72fb088acd57e57a22c49d5. --- osu.Game/Audio/PreviewTrackManager.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index ede84e18fb..72b33c4073 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -24,8 +24,6 @@ namespace osu.Game.Audio private TrackManagerPreviewTrack current; - public override bool IsPresent => Scheduler.HasPendingTasks; - [BackgroundDependencyLoader] private void load(AudioManager audio) { From 172e777416e551c2a9ea177fb4e6cf6838d2c71b Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Wed, 13 Nov 2019 16:16:06 +0300 Subject: [PATCH 045/114] Fix preview track manager permanently muting game tracks --- osu.Game/Audio/PreviewTrackManager.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 72b33c4073..201671849a 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -80,7 +80,6 @@ namespace osu.Game.Audio return; current.Stop(); - current = null; } /// From a580b9079a7995718fb7a1083882a9288a339ea7 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Nov 2019 08:28:41 +0900 Subject: [PATCH 046/114] Reword comment --- osu.Game/Screens/Select/SongSelect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 269fb1b683..1f16b134c4 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -95,7 +95,7 @@ namespace osu.Game.Screens.Select [BackgroundDependencyLoader(true)] private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { - // transfer initial value so filter is in a good state (it uses our re-cached bindables). + // initial value transfer is requried for FilterControl (it uses our re-cached bindables in its asynd loac for the initial filter). transferRulesetValue(); AddRangeInternal(new Drawable[] From d8a5750e5d1f3462bf7edc4d7d48ba5f35341fd1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Nov 2019 08:38:01 +0900 Subject: [PATCH 047/114] Fix typo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Bartłomiej Dach --- osu.Game/Screens/Select/SongSelect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 1f16b134c4..b595003f0a 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -95,7 +95,7 @@ namespace osu.Game.Screens.Select [BackgroundDependencyLoader(true)] private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { - // initial value transfer is requried for FilterControl (it uses our re-cached bindables in its asynd loac for the initial filter). + // initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter). transferRulesetValue(); AddRangeInternal(new Drawable[] From 1109d201c3b41c5fb134b075965c064bc78f0d6d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Nov 2019 13:28:13 +0900 Subject: [PATCH 048/114] Add failing test --- .../Visual/SongSelect/TestScenePlaySongSelect.cs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 794d135b06..d45b1bdba2 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -242,6 +242,22 @@ namespace osu.Game.Tests.Visual.SongSelect void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex++; } + [Test] + public void TestModsRetainedBetweenSongSelect() + { + AddAssert("empty mods", () => !Mods.Value.Any()); + + createSongSelect(); + + addRulesetImportStep(0); + + changeMods(new OsuModHardRock()); + + createSongSelect(); + + AddAssert("mods retained", () => Mods.Value.Any()); + } + [Test] public void TestStartAfterUnMatchingFilterDoesNotStart() { From c15f909d8383ccae1a670a6b0e673cb576b4bfcf Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 14 Nov 2019 13:29:06 +0900 Subject: [PATCH 049/114] Remove local bindable at song select, along with misplaced reset logic --- osu.Game/Screens/Select/SongSelect.cs | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 375b994169..00f2cc7e5b 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -30,7 +30,6 @@ using osuTK; using osuTK.Graphics; using osuTK.Input; using System; -using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Graphics.Sprites; @@ -86,10 +85,6 @@ namespace osu.Game.Screens.Select [Resolved(canBeNull: true)] private MusicController music { get; set; } - [Cached] - [Cached(Type = typeof(IBindable>))] - private readonly Bindable> mods = new Bindable>(Array.Empty()); // Bound to the game's mods, but is not reset on exiting - protected SongSelect() { AddRangeInternal(new Drawable[] @@ -222,7 +217,7 @@ namespace osu.Game.Screens.Select { if (Footer != null) { - Footer.AddButton(new FooterButtonMods { Current = mods }, ModSelect); + Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect); Footer.AddButton(new FooterButtonRandom { Action = triggerRandom }); Footer.AddButton(new FooterButtonOptions(), BeatmapOptions); @@ -262,13 +257,6 @@ namespace osu.Game.Screens.Select } } - protected override void LoadComplete() - { - base.LoadComplete(); - - mods.BindTo(Mods); - } - private DependencyContainer dependencies; protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) @@ -390,7 +378,7 @@ namespace osu.Game.Screens.Select { Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\""); - mods.Value = Array.Empty(); + Mods.Value = Array.Empty(); decoupledRuleset.Value = ruleset; // force a filter before attempting to change the beatmap. @@ -538,9 +526,6 @@ namespace osu.Game.Screens.Select if (Beatmap.Value.Track != null) Beatmap.Value.Track.Looping = false; - mods.UnbindAll(); - Mods.Value = Array.Empty(); - return false; } From 4e79bbad6b030f712242e3d2221c39e072e1be6a Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Thu, 14 Nov 2019 14:19:42 +0300 Subject: [PATCH 050/114] Add inline comment --- osu.Game/Audio/PreviewTrackManager.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 201671849a..56d507ef0e 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -80,6 +80,8 @@ namespace osu.Game.Audio return; current.Stop(); + // CurrentTrack must not change until the scheduled stopped event has been invoked. + // To ensure that this doesn't early-return on (CurrentTrack != track) check. } /// From d2ce0878bc5c99629ae29a9f6e833af21e869289 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Thu, 14 Nov 2019 14:20:29 +0300 Subject: [PATCH 051/114] Change 'current' accessibility to protected --- osu.Game/Audio/PreviewTrackManager.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index 56d507ef0e..d85df42d2b 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -22,7 +22,7 @@ namespace osu.Game.Audio private AudioManager audio; private PreviewTrackStore trackStore; - private TrackManagerPreviewTrack current; + protected TrackManagerPreviewTrack CurrentTrack; [BackgroundDependencyLoader] private void load(AudioManager audio) @@ -48,17 +48,17 @@ namespace osu.Game.Audio track.Started += () => Schedule(() => { - current?.Stop(); - current = track; + CurrentTrack?.Stop(); + CurrentTrack = track; audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable); }); track.Stopped += () => Schedule(() => { - if (current != track) + if (CurrentTrack != track) return; - current = null; + CurrentTrack = null; audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable); }); @@ -76,10 +76,10 @@ namespace osu.Game.Audio /// The which may be the owner of the . public void StopAnyPlaying(IPreviewTrackOwner source) { - if (current == null || current.Owner != source) + if (CurrentTrack == null || CurrentTrack.Owner != source) return; - current.Stop(); + CurrentTrack.Stop(); // CurrentTrack must not change until the scheduled stopped event has been invoked. // To ensure that this doesn't early-return on (CurrentTrack != track) check. } From 08e9813192f52d68cc0694f2c92e6661b0a9d742 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Thu, 14 Nov 2019 14:23:52 +0300 Subject: [PATCH 052/114] Add test ensuring correct changing behaviour --- .../TestScenePreviewTrackManager.cs | 34 ++++++++++++++++++- 1 file changed, 33 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index 3a9fce90cd..0c5b485728 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.Components { public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner { - private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager(); + private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager(); protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { @@ -108,6 +108,26 @@ namespace osu.Game.Tests.Visual.Components AddAssert("track stopped", () => !track.IsRunning); } + /// + /// Ensures that changes correctly. + /// + [Test] + public void TestCurrentTrackChanges() + { + PreviewTrack track = null; + TestTrackOwner owner = null; + + AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack()))); + AddUntilStep("wait loaded", () => track.IsLoaded); + AddStep("start track", () => track.Start()); + AddAssert("current is track", () => trackManager.CurrentTrack == track); + AddStep("pause manager updates", () => trackManager.AllowUpdate = false); + AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner)); + AddAssert("current not changed", () => trackManager.CurrentTrack == track); + AddStep("resume manager updates", () => trackManager.AllowUpdate = true); + AddAssert("current is null", () => trackManager.CurrentTrack == null); + } + private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null); private TestPreviewTrack getOwnedTrack() @@ -144,8 +164,20 @@ namespace osu.Game.Tests.Visual.Components public class TestPreviewTrackManager : PreviewTrackManager { + public bool AllowUpdate = true; + + public new PreviewTrack CurrentTrack => base.CurrentTrack; + protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore); + public override bool UpdateSubTree() + { + if (!AllowUpdate) + return true; + + return base.UpdateSubTree(); + } + public class TestPreviewTrack : TrackManagerPreviewTrack { private readonly ITrackStore trackManager; From 8f02e57d1f799aadcbcfdc747e15a1be2a4e1f1a Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Fri, 15 Nov 2019 01:08:40 +0300 Subject: [PATCH 053/114] Add test ensuring correct muting behaviour --- .../TestScenePreviewTrackManager.cs | 30 ++++++++++++++++++- 1 file changed, 29 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index 0c5b485728..5dac40104a 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -3,6 +3,7 @@ using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Graphics.Containers; using osu.Game.Audio; @@ -15,6 +16,8 @@ namespace osu.Game.Tests.Visual.Components { private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager(); + private AudioManager audio; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) { var dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); @@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components } [BackgroundDependencyLoader] - private void load() + private void load(AudioManager audio) { + this.audio = audio; + Add(trackManager); } @@ -128,6 +133,29 @@ namespace osu.Game.Tests.Visual.Components AddAssert("current is null", () => trackManager.CurrentTrack == null); } + /// + /// Ensures that mutes game-wide audio tracks correctly. + /// + [TestCase(false)] + [TestCase(true)] + public void TestEnsureMutingCorrectly(bool stopAnyPlaying) + { + PreviewTrack track = null; + TestTrackOwner owner = null; + + AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack()))); + AddUntilStep("wait loaded", () => track.IsLoaded); + AddStep("start track", () => track.Start()); + AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0); + + if (stopAnyPlaying) + AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner)); + else + AddStep("stop track", () => track.Stop()); + + AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0); + } + private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null); private TestPreviewTrack getOwnedTrack() From 956fb9912d71168e8c579d698150a49deeefa78e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Nov 2019 08:23:56 +0900 Subject: [PATCH 054/114] Hook up multiplayer search filter --- .../Screens/Multi/Lounge/Components/RoomsContainer.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index 99a6de0064..f5f43a52b1 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -24,6 +24,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components private readonly FillFlowContainer roomFlow; public IReadOnlyList Rooms => roomFlow; + [Resolved] + private Bindable filter { get; set; } + [Resolved] private Bindable currentRoom { get; set; } @@ -57,6 +60,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components addRooms(rooms); } + protected override void LoadComplete() + { + filter.BindValueChanged(f => Filter(f.NewValue), true); + } + private FilterCriteria currentFilter; public void Filter(FilterCriteria criteria) From f0b7b2e1c42d9a1fa5e0b257f5eac057922173c6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Nov 2019 11:07:16 +0900 Subject: [PATCH 055/114] Fix broken test case --- osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index f5f43a52b1..4e9f645732 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components private readonly FillFlowContainer roomFlow; public IReadOnlyList Rooms => roomFlow; - [Resolved] + [Resolved(CanBeNull = true)] private Bindable filter { get; set; } [Resolved] @@ -62,7 +62,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components protected override void LoadComplete() { - filter.BindValueChanged(f => Filter(f.NewValue), true); + filter?.BindValueChanged(f => Filter(f.NewValue), true); } private FilterCriteria currentFilter; From 6d06b444bae4f8ccfbb7b00cd0ee16390e47d458 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Nov 2019 13:47:14 +0900 Subject: [PATCH 056/114] Allow screen to specify whether to apply audio rate adjustments from mods --- osu.Game/OsuGame.cs | 2 ++ osu.Game/Overlays/MusicController.cs | 27 ++++++++++++++++++++++++--- osu.Game/Screens/IOsuScreen.cs | 5 +++++ osu.Game/Screens/Menu/MainMenu.cs | 2 ++ osu.Game/Screens/OsuScreen.cs | 2 ++ osu.Game/Screens/StartupScreen.cs | 2 ++ 6 files changed, 37 insertions(+), 3 deletions(-) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 328c964976..20e343ac0a 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -925,6 +925,8 @@ namespace osu.Game { OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode; + musicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments; + if (newOsuScreen.HideOverlaysOnEnter) CloseAllOverlays(); else diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 9ec0364420..0db05ae6f7 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -47,7 +47,7 @@ namespace osu.Game.Overlays private OnScreenDisplay onScreenDisplay { get; set; } [BackgroundDependencyLoader] - private void load() + private void load(OsuGame game) { beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next())); beatmaps.ItemAdded += handleBeatmapAdded; @@ -233,6 +233,24 @@ namespace osu.Game.Overlays queuedDirection = null; } + private bool allowRateAdjustments; + + /// + /// Whether mod rate adjustments are allowed to be applied. + /// + public bool AllowRateAdjustments + { + get => allowRateAdjustments; + set + { + if (allowRateAdjustments == value) + return; + + allowRateAdjustments = value; + ResetTrackAdjustments(); + } + } + public void ResetTrackAdjustments() { var track = current?.Track; @@ -241,8 +259,11 @@ namespace osu.Game.Overlays track.ResetSpeedAdjustments(); - foreach (var mod in mods.Value.OfType()) - mod.ApplyToClock(track); + if (allowRateAdjustments) + { + foreach (var mod in mods.Value.OfType()) + mod.ApplyToClock(track); + } } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Screens/IOsuScreen.cs b/osu.Game/Screens/IOsuScreen.cs index 9fc907c2a4..22fe0ad816 100644 --- a/osu.Game/Screens/IOsuScreen.cs +++ b/osu.Game/Screens/IOsuScreen.cs @@ -51,5 +51,10 @@ namespace osu.Game.Screens Bindable Beatmap { get; } Bindable Ruleset { get; } + + /// + /// Whether mod rate adjustments are allowed to be applied. + /// + bool AllowRateAdjustments { get; } } } diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index c195ed6cb6..08338845e6 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -37,6 +37,8 @@ namespace osu.Game.Screens.Menu public override bool AllowExternalScreenChange => true; + public override bool AllowRateAdjustments => false; + private Screen songSelect; private MenuSideFlashes sideFlashes; diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index 328631ff9c..94165fe4b7 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -91,6 +91,8 @@ namespace osu.Game.Screens public Bindable Ruleset { get; private set; } + public virtual bool AllowRateAdjustments => true; + public Bindable> Mods { get; private set; } protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) diff --git a/osu.Game/Screens/StartupScreen.cs b/osu.Game/Screens/StartupScreen.cs index 797f185a37..c3e36c8e9d 100644 --- a/osu.Game/Screens/StartupScreen.cs +++ b/osu.Game/Screens/StartupScreen.cs @@ -16,6 +16,8 @@ namespace osu.Game.Screens public override bool CursorVisible => false; + public override bool AllowRateAdjustments => false; + public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled; } } From 2c3109980ab69e08eb0a25b1e86a57b5df5dcdb2 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Nov 2019 13:51:39 +0900 Subject: [PATCH 057/114] Fix broken merge --- osu.Game/Screens/Select/SongSelect.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 862f8f9aa8..e3cd98454a 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -30,6 +30,7 @@ using osuTK; using osuTK.Graphics; using osuTK.Input; using System; +using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Graphics.Sprites; From 813aebca1df0a46c4008b6cadcf5d536764cf086 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Nov 2019 14:51:01 +0900 Subject: [PATCH 058/114] Remove unintentional dependency --- osu.Game/Overlays/MusicController.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 0db05ae6f7..5e0a67c2f7 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -47,7 +47,7 @@ namespace osu.Game.Overlays private OnScreenDisplay onScreenDisplay { get; set; } [BackgroundDependencyLoader] - private void load(OsuGame game) + private void load() { beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets().OrderBy(_ => RNG.Next())); beatmaps.ItemAdded += handleBeatmapAdded; From 1b4bcb81c895da963e7fbc655493864abbc3b96b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Nov 2019 17:49:02 +0900 Subject: [PATCH 059/114] Fix filtering breaking on secondary filters --- .../Screens/Multi/Lounge/Components/DrawableRoom.cs | 10 ++++++++-- .../Screens/Multi/Lounge/Components/RoomsContainer.cs | 8 ++------ 2 files changed, 10 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs index 6ec8f2bfe5..f6cbe300f3 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/DrawableRoom.cs @@ -74,7 +74,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components set { matchingFilter = value; - this.FadeTo(MatchingFilter ? 1 : 0, 200); + + if (IsLoaded) + this.FadeTo(MatchingFilter ? 1 : 0, 200); } } @@ -203,7 +205,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components protected override void LoadComplete() { base.LoadComplete(); - this.FadeInFromZero(transition_duration); + + if (matchingFilter) + this.FadeInFromZero(transition_duration); + else + Alpha = 0; } private class RoomName : OsuSpriteText diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index 4e9f645732..77f4632bf1 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -65,8 +65,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components filter?.BindValueChanged(f => Filter(f.NewValue), true); } - private FilterCriteria currentFilter; - public void Filter(FilterCriteria criteria) { roomFlow.Children.ForEach(r => @@ -82,15 +80,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components { default: case SecondaryFilter.Public: - r.MatchingFilter = r.Room.Availability.Value == RoomAvailability.Public; + matchingFilter &= r.Room.Availability.Value == RoomAvailability.Public; break; } r.MatchingFilter = matchingFilter; } }); - - currentFilter = criteria; } private void addRooms(IEnumerable rooms) @@ -98,7 +94,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components foreach (var r in rooms) roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) }); - Filter(currentFilter); + filter?.TriggerChange(); } private void removeRooms(IEnumerable rooms) From 1218d41b50ee6d1e52552c533c110448b312e63d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 15 Nov 2019 11:52:49 +0300 Subject: [PATCH 060/114] Make Ruleset a property --- .../BeatmapSet/LeaderboardModSelector.cs | 49 +++++++++++-------- 1 file changed, 28 insertions(+), 21 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index b400141abf..660d957e1a 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -21,7 +21,34 @@ namespace osu.Game.Overlays.BeatmapSet public class LeaderboardModSelector : CompositeDrawable { public readonly BindableList SelectedMods = new BindableList(); - public readonly Bindable Ruleset = new Bindable(); + + private RulesetInfo ruleset; + + public RulesetInfo Ruleset + { + get => ruleset; + set + { + if (ruleset == value) + { + DeselectAll(); + return; + } + + ruleset = value; + + SelectedMods.Clear(); + modsContainer.Clear(); + + if (ruleset == null) + return; + + modsContainer.Add(new ModButton(new NoMod())); + modsContainer.AddRange(ruleset.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); + + modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); + } + } private readonly FillFlowContainer modsContainer; @@ -38,26 +65,6 @@ namespace osu.Game.Overlays.BeatmapSet }; } - protected override void LoadComplete() - { - base.LoadComplete(); - Ruleset.BindValueChanged(onRulesetChanged, true); - } - - private void onRulesetChanged(ValueChangedEvent ruleset) - { - SelectedMods.Clear(); - modsContainer.Clear(); - - if (ruleset.NewValue == null) - return; - - modsContainer.Add(new ModButton(new NoMod())); - modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); - - modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); - } - private void selectionChanged(Mod mod, bool selected) { if (selected) From 2592a0489b05fb4a7d5dfe112adc1802e5c27694 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 15 Nov 2019 11:57:40 +0300 Subject: [PATCH 061/114] Use existing ModNoMod --- .../Online/TestSceneLeaderboardModSelector.cs | 12 +++++------- .../BeatmapSet/LeaderboardModSelector.cs | 16 +--------------- osu.Game/Rulesets/Mods/ModNoMod.cs | 4 ++++ 3 files changed, 10 insertions(+), 22 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index 799528220b..94540eeb5b 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -28,7 +28,6 @@ namespace osu.Game.Tests.Visual.Online { LeaderboardModSelector modSelector; FillFlowContainer selectedMods; - Bindable ruleset = new Bindable(); Add(selectedMods = new FillFlowContainer { @@ -40,7 +39,6 @@ namespace osu.Game.Tests.Visual.Online { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Ruleset = { BindTarget = ruleset } }); modSelector.SelectedMods.ItemsAdded += mods => @@ -66,12 +64,12 @@ namespace osu.Game.Tests.Visual.Online }); }; - AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo); - AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo); - AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo); - AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo); + AddStep("osu ruleset", () => modSelector.Ruleset = new OsuRuleset().RulesetInfo); + AddStep("mania ruleset", () => modSelector.Ruleset = new ManiaRuleset().RulesetInfo); + AddStep("taiko ruleset", () => modSelector.Ruleset = new TaikoRuleset().RulesetInfo); + AddStep("catch ruleset", () => modSelector.Ruleset = new CatchRuleset().RulesetInfo); AddStep("Deselect all", () => modSelector.DeselectAll()); - AddStep("null ruleset", () => ruleset.Value = null); + AddStep("null ruleset", () => modSelector.Ruleset = null); } } } diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 660d957e1a..c96840c959 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -14,7 +14,6 @@ using osuTK.Graphics; using System; using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.BeatmapSet { @@ -43,7 +42,7 @@ namespace osu.Game.Overlays.BeatmapSet if (ruleset == null) return; - modsContainer.Add(new ModButton(new NoMod())); + modsContainer.Add(new ModButton(new ModNoMod())); modsContainer.AddRange(ruleset.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); @@ -146,18 +145,5 @@ namespace osu.Game.Overlays.BeatmapSet protected override void OnHighlightedChanged(ValueChangedEvent highlighted) => this.FadeColour(highlighted.NewValue ? Color4.White : Color4.Gray, duration, Easing.OutQuint); } - - private class NoMod : Mod - { - public override string Name => "NoMod"; - - public override string Acronym => "NM"; - - public override double ScoreMultiplier => 1; - - public override IconUsage Icon => FontAwesome.Solid.Ban; - - public override ModType Type => ModType.System; - } } } diff --git a/osu.Game/Rulesets/Mods/ModNoMod.cs b/osu.Game/Rulesets/Mods/ModNoMod.cs index 0ddbd2a8cb..487985b2b3 100644 --- a/osu.Game/Rulesets/Mods/ModNoMod.cs +++ b/osu.Game/Rulesets/Mods/ModNoMod.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Graphics.Sprites; + namespace osu.Game.Rulesets.Mods { /// @@ -11,5 +13,7 @@ namespace osu.Game.Rulesets.Mods public override string Name => "No Mod"; public override string Acronym => "NM"; public override double ScoreMultiplier => 1; + public override IconUsage Icon => FontAwesome.Solid.Ban; + public override ModType Type => ModType.System; } } From 10287eb66dfe31fb02a864e3343ce7373d2914bf Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 15 Nov 2019 17:58:47 +0900 Subject: [PATCH 062/114] Add debounce logic in several places --- .../Multi/Lounge/Components/RoomsContainer.cs | 17 ++++++++++++++++- osu.Game/Screens/Multi/RoomManager.cs | 11 ++++++++++- 2 files changed, 26 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index 77f4632bf1..3dde9452e4 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -9,6 +9,7 @@ using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Threading; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Multiplayer; using osuTK; @@ -62,7 +63,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components protected override void LoadComplete() { - filter?.BindValueChanged(f => Filter(f.NewValue), true); + filter?.BindValueChanged(f => scheduleFilter()); + + if (filter != null) + Filter(filter.Value); } public void Filter(FilterCriteria criteria) @@ -89,6 +93,17 @@ namespace osu.Game.Screens.Multi.Lounge.Components }); } + private ScheduledDelegate scheduledFilter; + + private void scheduleFilter() + { + if (filter == null) + return; + + scheduledFilter?.Cancel(); + scheduledFilter = Scheduler.AddDelayed(() => Filter(filter.Value), 200); + } + private void addRooms(IEnumerable rooms) { foreach (var r in rooms) diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs index cdaba85b9e..d6d3ec37ef 100644 --- a/osu.Game/Screens/Multi/RoomManager.cs +++ b/osu.Game/Screens/Multi/RoomManager.cs @@ -7,6 +7,7 @@ using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; +using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Online; using osu.Game.Online.API; @@ -44,7 +45,7 @@ namespace osu.Game.Screens.Multi currentFilter.BindValueChanged(_ => { if (IsLoaded) - PollImmediately(); + schedulePoll(); }); } @@ -157,6 +158,14 @@ namespace osu.Game.Screens.Multi return tcs.Task; } + private ScheduledDelegate scheduledPoll; + + private void schedulePoll() + { + scheduledPoll?.Cancel(); + scheduledPoll = Scheduler.AddDelayed(PollImmediately, 200); + } + /// /// Updates a local with a remote copy. /// From e51fd00d588cd2b7488995b15f15b5533a8d759d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Fri, 15 Nov 2019 12:09:31 +0300 Subject: [PATCH 063/114] CI fix --- osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs | 2 -- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index 94540eeb5b..c0c18c2583 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -11,8 +11,6 @@ using osu.Game.Rulesets.Taiko; using osu.Game.Rulesets.Catch; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; -using osu.Framework.Bindables; -using osu.Game.Rulesets; using osu.Framework.Extensions.IEnumerableExtensions; namespace osu.Game.Tests.Visual.Online diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index c96840c959..e62a754e92 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -28,7 +28,7 @@ namespace osu.Game.Overlays.BeatmapSet get => ruleset; set { - if (ruleset == value) + if (ruleset?.Equals(value) ?? false) { DeselectAll(); return; From e9e37fc821b1ce075d3cc2fba3ff92f5a260f8cb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 15 Nov 2019 18:23:35 +0900 Subject: [PATCH 064/114] Add private setter for FilterControl --- osu.Game/Screens/Select/SongSelect.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 974120e658..089510513b 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -46,7 +46,7 @@ namespace osu.Game.Screens.Select protected const float BACKGROUND_BLUR = 20; private const float left_area_padding = 20; - public FilterControl FilterControl; + public FilterControl FilterControl { get; private set; } protected virtual bool ShowFooter => true; From 509440ea14bf0f6e9540953d1f8dbcb77328f420 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Sat, 16 Nov 2019 18:02:34 +0300 Subject: [PATCH 065/114] TotalCommentsCounter implementation --- .../Online/TestSceneTotalCommentsCounter.cs | 36 +++++++++ .../Overlays/Comments/TotalCommentsCounter.cs | 80 +++++++++++++++++++ 2 files changed, 116 insertions(+) create mode 100644 osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs create mode 100644 osu.Game/Overlays/Comments/TotalCommentsCounter.cs diff --git a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs new file mode 100644 index 0000000000..4702d24125 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs @@ -0,0 +1,36 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Graphics; +using osu.Framework.Bindables; +using osu.Game.Overlays.Comments; +using osu.Framework.MathUtils; + +namespace osu.Game.Tests.Visual.Online +{ + public class TestSceneTotalCommentsCounter : OsuTestScene + { + public override IReadOnlyList RequiredTypes => new[] + { + typeof(TotalCommentsCounter), + }; + + public TestSceneTotalCommentsCounter() + { + var count = new BindableInt(); + + Add(new TotalCommentsCounter + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Current = { BindTarget = count } + }); + + AddStep(@"Set 100", () => count.Value = 100); + AddStep(@"Set 0", () => count.Value = 0); + AddStep(@"Set random", () => count.Value = RNG.Next(0, int.MaxValue)); + } + } +} diff --git a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs new file mode 100644 index 0000000000..c71ca762e1 --- /dev/null +++ b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs @@ -0,0 +1,80 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Framework.Graphics.Sprites; +using osuTK; +using osu.Framework.Allocation; +using osu.Framework.Bindables; + +namespace osu.Game.Overlays.Comments +{ + public class TotalCommentsCounter : CompositeDrawable + { + public readonly BindableInt Current = new BindableInt(); + + private readonly SpriteText counter; + + public TotalCommentsCounter() + { + RelativeSizeAxes = Axes.X; + Height = 50; + AddInternal(new FillFlowContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Direction = FillDirection.Horizontal, + Margin = new MarginPadding { Left = 50 }, + Spacing = new Vector2(5, 0), + Children = new Drawable[] + { + new SpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Font = OsuFont.GetFont(size: 20, italics: true), + Text = @"Comments" + }, + new CircularContainer + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + AutoSizeAxes = Axes.Both, + Masking = true, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.Gray(0.05f) + }, + counter = new SpriteText + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Margin = new MarginPadding { Horizontal = 10, Vertical = 5 }, + Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) + } + }, + } + } + }); + } + + [BackgroundDependencyLoader] + private void load(OsuColour colours) + { + counter.Colour = colours.BlueLighter; + } + + protected override void LoadComplete() + { + Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true); + base.LoadComplete(); + } + } +} From 5727963f8642989bf87b915f48fe00053efd19d6 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Sun, 17 Nov 2019 20:43:34 +0800 Subject: [PATCH 066/114] Turn on xmldoc warning, and use appendive syntax for NoWarn. --- Directory.Build.props | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Directory.Build.props b/Directory.Build.props index 9735c78913..838851b712 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -18,10 +18,14 @@ + + true + $(NoWarn);CS1591 + - NU1701 + $(NoWarn);NU1701 ppy Pty Ltd From f05b83d7d450c458077cafeaf012a8cb57283b00 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Sun, 17 Nov 2019 20:48:23 +0800 Subject: [PATCH 067/114] Use typeparamref. --- osu.Game/Beatmaps/Formats/Decoder.cs | 2 +- osu.Game/Database/ArchiveModelManager.cs | 12 ++++++------ .../DownloadableArchiveModelManager.cs | 12 ++++++------ osu.Game/Database/IModelDownloader.cs | 18 +++++++++--------- osu.Game/Database/IModelManager.cs | 2 +- .../Database/MutableDatabaseBackedStore.cs | 8 ++++---- .../Graphics/UserInterface/OsuTabControl.cs | 2 +- .../Bindings/DatabasedKeyBindingContainer.cs | 2 +- osu.Game/Online/DownloadTrackingComposite.cs | 4 ++-- osu.Game/Rulesets/UI/DrawableRuleset.cs | 4 ++-- 10 files changed, 33 insertions(+), 33 deletions(-) diff --git a/osu.Game/Beatmaps/Formats/Decoder.cs b/osu.Game/Beatmaps/Formats/Decoder.cs index 40c329eb7e..45122f6312 100644 --- a/osu.Game/Beatmaps/Formats/Decoder.cs +++ b/osu.Game/Beatmaps/Formats/Decoder.cs @@ -93,7 +93,7 @@ namespace osu.Game.Beatmaps.Formats /// /// Registers a fallback decoder instantiation function. /// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic. - /// Calling this method will overwrite any existing global fallback registration for type - use with caution. + /// Calling this method will overwrite any existing global fallback registration for type - use with caution. /// /// Type of object being decoded. /// A function that constructs the fallback. diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs index 8fa4eaf267..7cce2fb92f 100644 --- a/osu.Game/Database/ArchiveModelManager.cs +++ b/osu.Game/Database/ArchiveModelManager.cs @@ -54,13 +54,13 @@ namespace osu.Game.Database public Action PostNotification { protected get; set; } /// - /// Fired when a new becomes available in the database. + /// Fired when a new becomes available in the database. /// This is not guaranteed to run on the update thread. /// public event Action ItemAdded; /// - /// Fired when a is removed from the database. + /// Fired when a is removed from the database. /// This is not guaranteed to run on the update thread. /// public event Action ItemRemoved; @@ -95,7 +95,7 @@ namespace osu.Game.Database } /// - /// Import one or more items from filesystem . + /// Import one or more items from filesystem . /// This will post notifications tracking progress. /// /// One or more archive locations on disk. @@ -173,7 +173,7 @@ namespace osu.Game.Database } /// - /// Import one from the filesystem and delete the file on success. + /// Import one from the filesystem and delete the file on success. /// /// The archive location on disk. /// An optional cancellation token. @@ -275,7 +275,7 @@ namespace osu.Game.Database } /// - /// Import an item from a . + /// Import an item from a . /// /// The model to be imported. /// An optional archive to use for model population. @@ -589,7 +589,7 @@ namespace osu.Game.Database protected TModel CheckForExisting(TModel model) => model.Hash == null ? null : ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash); /// - /// After an existing is found during an import process, the default behaviour is to restore the existing + /// After an existing is found during an import process, the default behaviour is to restore the existing /// item and skip the import. This method allows changing that behaviour. /// /// The existing model. diff --git a/osu.Game/Database/DownloadableArchiveModelManager.cs b/osu.Game/Database/DownloadableArchiveModelManager.cs index a81dff3475..0b7d63f469 100644 --- a/osu.Game/Database/DownloadableArchiveModelManager.cs +++ b/osu.Game/Database/DownloadableArchiveModelManager.cs @@ -41,17 +41,17 @@ namespace osu.Game.Database } /// - /// Creates the download request for this . + /// Creates the download request for this . /// - /// The to be downloaded. + /// The to be downloaded. /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle. /// The request object. protected abstract ArchiveDownloadRequest CreateDownloadRequest(TModel model, bool minimiseDownloadSize); /// - /// Begin a download for the requested . + /// Begin a download for the requested . /// - /// The to be downloaded. + /// The to be downloaded. /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle. /// Whether the download was started. public bool Download(TModel model, bool minimiseDownloadSize = false) @@ -131,9 +131,9 @@ namespace osu.Game.Database /// /// Performs implementation specific comparisons to determine whether a given model is present in the local store. /// - /// The whose existence needs to be checked. + /// The whose existence needs to be checked. /// The usable items present in the store. - /// Whether the exists. + /// Whether the exists. protected abstract bool CheckLocalAvailability(TModel model, IQueryable items); public ArchiveDownloadRequest GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model)); diff --git a/osu.Game/Database/IModelDownloader.cs b/osu.Game/Database/IModelDownloader.cs index f6f4b0aa42..17f1ccab06 100644 --- a/osu.Game/Database/IModelDownloader.cs +++ b/osu.Game/Database/IModelDownloader.cs @@ -14,34 +14,34 @@ namespace osu.Game.Database where TModel : class { /// - /// Fired when a download begins. + /// Fired when a download begins. /// event Action> DownloadBegan; /// - /// Fired when a download is interrupted, either due to user cancellation or failure. + /// Fired when a download is interrupted, either due to user cancellation or failure. /// event Action> DownloadFailed; /// - /// Checks whether a given is already available in the local store. + /// Checks whether a given is already available in the local store. /// - /// The whose existence needs to be checked. - /// Whether the exists. + /// The whose existence needs to be checked. + /// Whether the exists. bool IsAvailableLocally(TModel model); /// - /// Begin a download for the requested . + /// Begin a download for the requested . /// - /// The to be downloaded. + /// The to be downloaded. /// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.. /// Whether the download was started. bool Download(TModel model, bool minimiseDownloadSize); /// - /// Gets an existing download request if it exists. + /// Gets an existing download request if it exists. /// - /// The whose request is wanted. + /// The whose request is wanted. /// The object if it exists, otherwise null. ArchiveDownloadRequest GetExistingDownload(TModel model); } diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs index 884814cb38..1bdbbb48e6 100644 --- a/osu.Game/Database/IModelManager.cs +++ b/osu.Game/Database/IModelManager.cs @@ -6,7 +6,7 @@ using System; namespace osu.Game.Database { /// - /// Represents a model manager that publishes events when s are added or removed. + /// Represents a model manager that publishes events when s are added or removed. /// /// The model type. public interface IModelManager diff --git a/osu.Game/Database/MutableDatabaseBackedStore.cs b/osu.Game/Database/MutableDatabaseBackedStore.cs index 39a48b5be6..4ca1eef989 100644 --- a/osu.Game/Database/MutableDatabaseBackedStore.cs +++ b/osu.Game/Database/MutableDatabaseBackedStore.cs @@ -30,7 +30,7 @@ namespace osu.Game.Database public IQueryable ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set()); /// - /// Add a to the database. + /// Add a to the database. /// /// The item to add. public void Add(T item) @@ -45,7 +45,7 @@ namespace osu.Game.Database } /// - /// Update a in the database. + /// Update a in the database. /// /// The item to update. public void Update(T item) @@ -58,7 +58,7 @@ namespace osu.Game.Database } /// - /// Delete a from the database. + /// Delete a from the database. /// /// The item to delete. public bool Delete(T item) @@ -77,7 +77,7 @@ namespace osu.Game.Database } /// - /// Restore a from a deleted state. + /// Restore a from a deleted state. /// /// The item to undelete. public bool Undelete(T item) diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 5d1bdc62e9..585a46f3e1 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface protected virtual float StripHeight() => 1; /// - /// Whether entries should be automatically populated if is an type. + /// Whether entries should be automatically populated if is an type. /// protected virtual bool AddEnumEntriesAutomatically => true; diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs index f34b8f14b0..ea274284ac 100644 --- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs +++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs @@ -30,7 +30,7 @@ namespace osu.Game.Input.Bindings /// /// A reference to identify the current . Used to lookup mappings. Null for global mappings. /// An optional variant for the specified . Used when a ruleset has more than one possible keyboard layouts. - /// Specify how to deal with multiple matches of s and s. + /// Specify how to deal with multiple matches of s and s. public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None) : base(simultaneousMode) { diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs index 7bfdc7ff69..dcec17788a 100644 --- a/osu.Game/Online/DownloadTrackingComposite.cs +++ b/osu.Game/Online/DownloadTrackingComposite.cs @@ -11,7 +11,7 @@ using osu.Game.Online.API; namespace osu.Game.Online { /// - /// A component which tracks a through potential download/import/deletion. + /// A component which tracks a through potential download/import/deletion. /// public abstract class DownloadTrackingComposite : CompositeDrawable where TModel : class, IEquatable @@ -22,7 +22,7 @@ namespace osu.Game.Online private TModelManager manager; /// - /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded. + /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded. /// protected readonly Bindable State = new Bindable(); diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index d1749d33c0..aec0e58a10 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -246,9 +246,9 @@ namespace osu.Game.Rulesets.UI } /// - /// Creates and adds the visual representation of a to this . + /// Creates and adds the visual representation of a to this . /// - /// The to add the visual representation for. + /// The to add the visual representation for. private void addHitObject(TObject hitObject) { var drawableObject = CreateDrawableRepresentation(hitObject); From b1b234c6fbbdc55c7ceef31193350ea63baa437e Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Sun, 17 Nov 2019 20:49:36 +0800 Subject: [PATCH 068/114] Use paramref. --- osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs | 2 +- osu.Game/Overlays/OnScreenDisplay.cs | 2 +- .../Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs | 8 ++++---- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs index c3e2b469ae..ce2783004c 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs @@ -218,7 +218,7 @@ namespace osu.Game.Beatmaps.ControlPoints } /// - /// Check whether should be added. + /// Check whether should be added. /// /// The time to find the timing control point at. /// A point to be added. diff --git a/osu.Game/Overlays/OnScreenDisplay.cs b/osu.Game/Overlays/OnScreenDisplay.cs index a92320945e..e6708093c4 100644 --- a/osu.Game/Overlays/OnScreenDisplay.cs +++ b/osu.Game/Overlays/OnScreenDisplay.cs @@ -86,7 +86,7 @@ namespace osu.Game.Overlays /// The object that registered the to be tracked. /// The that is being tracked. /// If is null. - /// If is not being tracked from the same . + /// If is not being tracked from the same . public void StopTracking(object source, ITrackableConfigManager configManager) { if (configManager == null) throw new ArgumentNullException(nameof(configManager)); diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs index b7a5eedc22..5f053975c7 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/IScrollAlgorithm.cs @@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// /// The point in time. /// The amount of visible time. - /// The time at which enters . + /// The time at which enters . double GetDisplayStartTime(double time, double timeRange); /// @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// The start time. /// The end time. /// The amount of visible time. - /// The absolute spatial length through . + /// The absolute spatial length through . /// The absolute spatial length. float GetLength(double startTime, double endTime, double timeRange, float scrollLength); @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// The time to compute the spatial position of. /// The current time. /// The amount of visible time. - /// The absolute spatial length through . + /// The absolute spatial length through . /// The absolute spatial position. float PositionAt(double time, double currentTime, double timeRange, float scrollLength); @@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms /// The absolute spatial position. /// The current time. /// The amount of visible time. - /// The absolute spatial length through . + /// The absolute spatial length through . /// The time at which == . double TimeAt(float position, double currentTime, double timeRange, float scrollLength); From b04bca7db653c6e925313d567f813be8e898b252 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Sun, 17 Nov 2019 20:55:40 +0800 Subject: [PATCH 069/114] Reference elements in origin definition. --- .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 4 ++-- osu.Game/Graphics/Sprites/OsuSpriteText.cs | 4 ++-- osu.Game/Graphics/UserInterface/IconButton.cs | 4 ++-- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index fba52dfc32..149dafe449 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -139,7 +139,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// A function to retrieve the next column. If null, a randomisation scheme will be used. /// A function to perform additional validation checks to determine if a column is a valid candidate for a . /// The minimum column index. If null, is used. - /// The maximum column index. If null, is used. + /// The maximum column index. If null, is used. /// A list of patterns for which the validity of a column should be checked against. /// A column is not a valid candidate if a occupies the same column in any of the patterns. /// A column which has passed the check and for which there are no @@ -184,7 +184,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// Returns a random column index in the range [, ). /// /// The minimum column index. If null, is used. - /// The maximum column index. If null, is used. + /// The maximum column index. If null, is used. protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns); /// diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index ed771bb03f..bd1a7791e8 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Sprites public static class OsuSpriteTextTransformExtensions { /// - /// Sets to a new value after a duration. + /// Sets to a new value after a duration. /// /// A to which further transforms can be added. public static TransformSequence TransformTextTo(this T spriteText, string newText, double duration = 0, Easing easing = Easing.None) @@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Sprites => spriteText.TransformTo(nameof(OsuSpriteText.Text), newText, duration, easing); /// - /// Sets to a new value after a duration. + /// Sets to a new value after a duration. /// /// A to which further transforms can be added. public static TransformSequence TransformTextTo(this TransformSequence t, string newText, double duration = 0, Easing easing = Easing.None) diff --git a/osu.Game/Graphics/UserInterface/IconButton.cs b/osu.Game/Graphics/UserInterface/IconButton.cs index 27427581fd..8600c5dcb1 100644 --- a/osu.Game/Graphics/UserInterface/IconButton.cs +++ b/osu.Game/Graphics/UserInterface/IconButton.cs @@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface private Color4? iconColour; /// - /// The icon colour. This does not affect . + /// The icon colour. This does not affect . /// public Color4 IconColour { @@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface } /// - /// The icon scale. This does not affect . + /// The icon scale. This does not affect . /// public Vector2 IconScale { diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index c3436ffd45..fa0ca3d9b3 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -351,7 +351,7 @@ namespace osu.Game.Screens.Select /// /// Half the height of the visible content. /// - /// This is different from the height of , since + /// This is different from the height of .displayableContent, since /// the beatmap carousel bleeds into the and the /// /// From 4d1513cef60c2c0d74632ab08202a913dcbf652b Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Sun, 17 Nov 2019 21:01:56 +0800 Subject: [PATCH 070/114] Sadly, xmldoc doesn't support tuple elements. --- osu.Game/Beatmaps/BeatmapDifficulty.cs | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs index 8727431e0e..c56fec67aa 100644 --- a/osu.Game/Beatmaps/BeatmapDifficulty.cs +++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs @@ -56,10 +56,22 @@ namespace osu.Game.Beatmaps /// Maps a difficulty value [0, 10] to a two-piece linear range of values. /// /// The difficulty value to be mapped. - /// The values that define the two linear ranges. - /// Minimum of the resulting range which will be achieved by a difficulty value of 0. - /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. - /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// The values that define the two linear ranges. + /// + /// + /// od0 + /// Minimum of the resulting range which will be achieved by a difficulty value of 0. + /// + /// + /// od5 + /// Midpoint of the resulting range which will be achieved by a difficulty value of 5. + /// + /// + /// od10 + /// Maximum of the resulting range which will be achieved by a difficulty value of 10. + /// + /// + /// /// Value to which the difficulty value maps in the specified range. public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range) => DifficultyRange(difficulty, range.od0, range.od5, range.od10); From 53bc2dcab7a064ca0678497cf85c40a50c6e7a21 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Mon, 18 Nov 2019 15:29:18 +0800 Subject: [PATCH 071/114] Use costum displaying text for inherited references. --- .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 2 +- osu.Game/Graphics/Sprites/OsuSpriteText.cs | 4 ++-- osu.Game/Graphics/UserInterface/IconButton.cs | 4 ++-- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index 149dafe449..f989f22298 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -139,7 +139,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy /// A function to retrieve the next column. If null, a randomisation scheme will be used. /// A function to perform additional validation checks to determine if a column is a valid candidate for a . /// The minimum column index. If null, is used. - /// The maximum column index. If null, is used. + /// The maximum column index. If null, TotalColumns is used. /// A list of patterns for which the validity of a column should be checked against. /// A column is not a valid candidate if a occupies the same column in any of the patterns. /// A column which has passed the check and for which there are no diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs index bd1a7791e8..cd988c347b 100644 --- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs +++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs @@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Sprites public static class OsuSpriteTextTransformExtensions { /// - /// Sets to a new value after a duration. + /// Sets Text to a new value after a duration. /// /// A to which further transforms can be added. public static TransformSequence TransformTextTo(this T spriteText, string newText, double duration = 0, Easing easing = Easing.None) @@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Sprites => spriteText.TransformTo(nameof(OsuSpriteText.Text), newText, duration, easing); /// - /// Sets to a new value after a duration. + /// Sets Text to a new value after a duration. /// /// A to which further transforms can be added. public static TransformSequence TransformTextTo(this TransformSequence t, string newText, double duration = 0, Easing easing = Easing.None) diff --git a/osu.Game/Graphics/UserInterface/IconButton.cs b/osu.Game/Graphics/UserInterface/IconButton.cs index 8600c5dcb1..d7e5666545 100644 --- a/osu.Game/Graphics/UserInterface/IconButton.cs +++ b/osu.Game/Graphics/UserInterface/IconButton.cs @@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface private Color4? iconColour; /// - /// The icon colour. This does not affect . + /// The icon colour. This does not affect Colour. /// public Color4 IconColour { @@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface } /// - /// The icon scale. This does not affect . + /// The icon scale. This does not affect Scale. /// public Vector2 IconScale { From 140278bf4c4753e749ccca2884479b6493b7e8bd Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 13 Nov 2019 18:15:16 +0800 Subject: [PATCH 072/114] Bump Xamarin.Android version to 10.0 --- osu.Android.props | 2 +- osu.Android/Properties/AndroidManifest.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 6fab2e7868..d06e04aea4 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ Off True Xamarin.Android.Net.AndroidClientHandler - v9.0 + v10.0 false true armeabi-v7a;x86;arm64-v8a diff --git a/osu.Android/Properties/AndroidManifest.xml b/osu.Android/Properties/AndroidManifest.xml index acd21f9587..770eaf2222 100644 --- a/osu.Android/Properties/AndroidManifest.xml +++ b/osu.Android/Properties/AndroidManifest.xml @@ -1,6 +1,6 @@  - + From 608785b99aecb959aeab0dbe470d1181890090de Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Wed, 13 Nov 2019 18:28:56 +0800 Subject: [PATCH 073/114] Update .Net Standard projects to 2.1 --- osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj | 2 +- osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj | 2 +- osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj | 2 +- osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj | 2 +- osu.Game.Tournament/osu.Game.Tournament.csproj | 2 +- osu.Game/osu.Game.csproj | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj index f24cf1def9..b19affbf9f 100644 --- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj +++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true catch the fruit. to the beat. diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj index 0af200d19b..07ef1022ae 100644 --- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj +++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true smash the keys. to the beat. diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index fb3fe8808d..bffeaabb55 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true click the circles. to the beat. diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 0a2b189c3a..ebed8c6d7c 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true bash the drum. to the beat. diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj index f5306facaf..8e881fdd9c 100644 --- a/osu.Game.Tournament/osu.Game.Tournament.csproj +++ b/osu.Game.Tournament/osu.Game.Tournament.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true tools for tournaments. diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index af60da3e70..8e3858d0f1 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true From efbab5420667370d995e5b9f3a1315040ebff1bc Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Mon, 18 Nov 2019 18:48:29 +0800 Subject: [PATCH 074/114] Bump Android test projects version. --- .../Properties/AndroidManifest.xml | 2 +- .../Properties/AndroidManifest.xml | 2 +- .../Properties/AndroidManifest.xml | 2 +- .../Properties/AndroidManifest.xml | 2 +- osu.Game.Tests.Android/Properties/AndroidManifest.xml | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml index db95e18f13..0fa3b7730d 100644 --- a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml index e6728c801d..de7935b2ef 100644 --- a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml index aad907b241..3ce17ccc27 100644 --- a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml index cd4b74aa16..d9de0fde4e 100644 --- a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Tests.Android/Properties/AndroidManifest.xml index bb996dc5ca..4a63f0c357 100644 --- a/osu.Game.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file From 465c8c26186aba9f98688fa048165046adbe66ad Mon Sep 17 00:00:00 2001 From: Shane Woolcock Date: Tue, 19 Nov 2019 13:47:29 +0900 Subject: [PATCH 075/114] Re-add package references to osu.iOS.props --- osu.iOS.props | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/osu.iOS.props b/osu.iOS.props index 8124357312..6965b16303 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -75,4 +75,17 @@ + + + + + + + + + + + + + From 76ed573c56793b267fdbc74832daafb46826044b Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Nov 2019 12:21:49 +0900 Subject: [PATCH 076/114] Fix crash when loading results after gameplay --- osu.Game/Scoring/ScoreInfo.cs | 5 ++++- osu.Game/Scoring/ScoreManager.cs | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index d3c37bd4f4..ab344c7791 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -183,6 +183,9 @@ namespace osu.Game.Scoring public override string ToString() => $"{User} playing {Beatmap}"; - public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID; + public bool Equals(ScoreInfo other) => + other?.OnlineScoreID == OnlineScoreID + && other?.BeatmapInfoID == BeatmapInfoID + && other.Hash == Hash; } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 8475158c78..3279af05b6 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -69,6 +69,6 @@ namespace osu.Game.Scoring protected override ArchiveDownloadRequest CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score); - protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any()); + protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.Equals(model) && s.Files.Any()); } } From 6288e6da566a29e5e61f1cc0e64fc4478838bf39 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 20 Nov 2019 13:42:54 +0900 Subject: [PATCH 077/114] Add null check --- osu.Game/Scoring/ScoreInfo.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index ab344c7791..f7bac82e74 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -184,8 +184,9 @@ namespace osu.Game.Scoring public override string ToString() => $"{User} playing {Beatmap}"; public bool Equals(ScoreInfo other) => - other?.OnlineScoreID == OnlineScoreID - && other?.BeatmapInfoID == BeatmapInfoID + other != null + && other.OnlineScoreID == OnlineScoreID + && other.BeatmapInfoID == BeatmapInfoID && other.Hash == Hash; } } From e0f59d8e24ea0c0f2f64dcda6fc8a6ddf5e72cf9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Nov 2019 15:43:00 +0900 Subject: [PATCH 078/114] Move method --- osu.Game/Screens/Select/SongSelect.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 089510513b..b5e62740f2 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -88,8 +88,6 @@ namespace osu.Game.Screens.Select [Resolved(canBeNull: true)] private MusicController music { get; set; } - protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) => Carousel.Filter(criteria); - [BackgroundDependencyLoader(true)] private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { @@ -262,6 +260,8 @@ namespace osu.Game.Screens.Select } } + protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) => Carousel.Filter(criteria); + private DependencyContainer dependencies; protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) From 5b416eb7ba35c261810368b2115079e375d17dd0 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Nov 2019 17:24:43 +0900 Subject: [PATCH 079/114] Move initial filter to run on entering --- osu.Game/Screens/Select/SongSelect.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index b5e62740f2..a52edb70db 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -260,7 +260,11 @@ namespace osu.Game.Screens.Select } } - protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) => Carousel.Filter(criteria); + protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) + { + if (this.IsCurrentScreen()) + Carousel.Filter(criteria); + } private DependencyContainer dependencies; @@ -433,6 +437,8 @@ namespace osu.Game.Screens.Select { base.OnEntering(last); + Carousel.Filter(FilterControl.CreateCriteria(), false); + this.FadeInFromZero(250); FilterControl.Activate(); } From 3ba9f840fdbae2ba70b6f23edf0f12806ac23917 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Nov 2019 19:38:39 +0900 Subject: [PATCH 080/114] Fix song select not always scrolling to the correct location --- osu.Game/Screens/Select/BeatmapCarousel.cs | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index fa0ca3d9b3..beffa5b33f 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -452,9 +452,6 @@ namespace osu.Game.Screens.Select if (!itemsCache.IsValid) updateItems(); - if (!scrollPositionCache.IsValid) - updateScrollPosition(); - // Remove all items that should no longer be on-screen scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent); @@ -519,6 +516,14 @@ namespace osu.Game.Screens.Select updateItem(p); } + protected override void UpdateAfterChildren() + { + base.UpdateAfterChildren(); + + if (!scrollPositionCache.IsValid) + updateScrollPosition(); + } + protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); @@ -637,8 +642,11 @@ namespace osu.Game.Screens.Select private void updateScrollPosition() { - if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value); - scrollPositionCache.Validate(); + if (scrollTarget != null) + { + scroll.ScrollTo(scrollTarget.Value); + scrollPositionCache.Validate(); + } } /// From 6cace0c5f5cba38be8c97a65368031a22330a8d8 Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Wed, 20 Nov 2019 12:43:14 +0100 Subject: [PATCH 081/114] Replace all Mathhelper.Clamp usages with Math.Clamp --- osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs | 5 ++--- .../Difficulty/CatchPerformanceCalculator.cs | 2 +- osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs | 2 +- osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs | 2 +- osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 4 ++-- .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 6 +++--- osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs | 4 ++-- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 4 ++-- osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs | 3 ++- .../Objects/Drawables/DrawableRepeatPoint.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 3 ++- .../Objects/Drawables/DrawableSliderHead.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs | 3 ++- .../Objects/Drawables/Pieces/SnakingSliderBody.cs | 2 +- .../Objects/Drawables/DrawableDrumRoll.cs | 4 ++-- osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs | 3 +-- .../UI/TaikoPlayfieldAdjustmentContainer.cs | 3 ++- osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs | 3 ++- osu.Game/Graphics/Containers/ParallaxContainer.cs | 3 ++- osu.Game/Graphics/UserInterface/Bar.cs | 4 ++-- osu.Game/Graphics/UserInterface/OsuSliderBar.cs | 4 ++-- osu.Game/Graphics/UserInterface/OsuTabControl.cs | 2 +- osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs | 2 +- osu.Game/Overlays/Music/PlaylistList.cs | 2 +- .../Overlays/Profile/Header/Components/SupporterIcon.cs | 4 ++-- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 3 +-- osu.Game/Rulesets/Objects/SliderEventGenerator.cs | 2 +- osu.Game/Rulesets/Objects/SliderPath.cs | 2 +- osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs | 2 +- .../UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs | 4 ++-- .../Edit/Components/Timelines/Summary/Parts/MarkerPart.cs | 3 ++- .../Edit/Compose/Components/CircularDistanceSnapGrid.cs | 2 +- .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 4 ++-- osu.Game/Screens/Edit/EditorClock.cs | 3 +-- osu.Game/Screens/Menu/Button.cs | 2 +- osu.Game/Screens/Play/HUD/HoldForMenuButton.cs | 4 ++-- osu.Game/Screens/Play/SongProgressBar.cs | 2 +- osu.Game/Screens/Play/SquareGraph.cs | 2 +- osu.Game/Screens/ScreenWhiteBox.cs | 6 +++--- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- osu.Game/Screens/Select/Details/FailRetryGraph.cs | 4 ++-- osu.Game/Tests/Visual/OsuTestScene.cs | 3 +-- 42 files changed, 65 insertions(+), 63 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index 58bf811fac..db52fbac1b 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -8,7 +8,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects.Types; -using osuTK; using osu.Game.Rulesets.Catch.MathUtils; using osu.Game.Rulesets.Mods; @@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps catchObject.XOffset = 0; if (catchObject is TinyDroplet) - catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); + catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); else if (catchObject is Droplet) rng.Next(); // osu!stable retrieved a random droplet rotation } @@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps else { currentObject.DistanceToHyperDash = distanceToHyper; - lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth); + lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth); } lastDirection = thisDirection; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs index 5a640f6d1a..638fd3f603 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty return value; } - private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); + private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed; private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit; private int totalComboHits() => misses + ticksHit + fruitsHit; diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index d146153294..800346280d 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills if (lastPlayerPosition == null) lastPlayerPosition = catchCurrent.LastNormalizedPosition; - float playerPosition = MathHelper.Clamp( + float playerPosition = Math.Clamp( lastPlayerPosition.Value, catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs index 1af77b75fc..eae652573b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs @@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { base.Update(); - border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); + border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); } private Color4 colourForRepresentation(FruitVisualRepresentation representation) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 56c8b33e02..d330add1c4 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI fruit.Y -= RNG.NextSingle() * diff; } - fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); + fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); caughtFruit.Add(fruit); } @@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI double speed = BASE_SPEED * dashModifier * hyperDashModifier; Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y); - X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); + X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); // Correct overshooting. if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) || diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index f989f22298..eadf60b10b 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -54,11 +54,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (allowSpecial && TotalColumns == 8) { const float local_x_divisor = 512f / 7; - return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; + return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; } float localXDivisor = 512f / TotalColumns; - return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); + return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); } /// @@ -113,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy drainTime = 10000; BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty; - conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; + conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; conversionDifficulty = Math.Min(conversionDifficulty.Value, 12); return conversionDifficulty.Value; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs index 9cdf045b5b..53f7e30dfd 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Timing; @@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit.Compose.Components; -using osuTK; namespace osu.Game.Rulesets.Mania.Edit { @@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit maxColumn = obj.Column; } - columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); + columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); foreach (var obj in SelectedHitObjects.OfType()) obj.Column += columnDelta; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 1eb37f8119..63110b2797 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Scoring; -using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Mods @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods }; } - private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier; + private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier; // lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index 7fa3dbe07e..778c2f7d43 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; @@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods var destination = e.MousePosition; FlashlightPosition = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); + Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); return base.OnMouseMove(e); } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs index 84d2a4af9b..122975d55e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables else { // If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly). - Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); + Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 433d29f2e4..69189758a6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; @@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Tracking.Value = Ball.Tracking; - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); Ball.UpdateProgress(completionProgress); Body.UpdateProgress(completionProgress); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index 66b6f0f9ac..a10c66d1df 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { base.Update(); - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); //todo: we probably want to reconsider this before adding scoring, but it looks and feels nice. if (!IsHit) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index d1b9ee6cb4..1261d3d19a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables positionBindable.BindTo(HitObject.PositionBindable); } - public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); + public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); protected override void CheckForResult(bool userTriggered, double timeOffset) { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index 70a1bad4a3..f2150280b3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces var spanProgress = slider.ProgressAt(completionProgress); double start = 0; - double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; + double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; if (span >= slider.SpanCount() - 1) { diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index cc0d6829ba..338fd9e20f 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using osuTK; using osuTK.Graphics; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Framework.Graphics; @@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables else rollingHits--; - rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); + rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1); MainPiece.FadeAccent(newColour, 100); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index 9c9dfc5f9e..fa39819199 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; -using osuTK; using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Objects; @@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables var completion = (float)numHits / HitObject.RequiredHits; expandingRing - .FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50) + .FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50) .Then() .FadeTo(completion / 8, 2000, Easing.OutQuint); diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs index 84464b199e..980f5ea340 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Game.Rulesets.UI; using osuTK; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI { base.Update(); - float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; + float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; Size = new Vector2(1, default_relative_height * aspectAdjust); } } diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs index f613ce5f46..724612ebce 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; @@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder protected override bool OnScroll(ScrollEvent e) { - var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); + var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint); this.ScaleTo(scale = newScale, 2000, Easing.OutQuint); diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index 86f922e4b8..f8c21eabc2 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Input; @@ -71,7 +72,7 @@ namespace osu.Game.Graphics.Containers const float parallax_duration = 100; - double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); + double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint); content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs index f8d5955503..0be928cf83 100644 --- a/osu.Game/Graphics/UserInterface/Bar.cs +++ b/osu.Game/Graphics/UserInterface/Bar.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using System; namespace osu.Game.Graphics.UserInterface { @@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface get => length; set { - length = MathHelper.Clamp(value, 0, 1); + length = Math.Clamp(value, 0, 1); updateBarLength(); } } diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 11aba80d76..7412224f6c 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); - leftBox.Scale = new Vector2(MathHelper.Clamp( + leftBox.Scale = new Vector2(Math.Clamp( Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); - rightBox.Scale = new Vector2(MathHelper.Clamp( + rightBox.Scale = new Vector2(Math.Clamp( DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); } diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 585a46f3e1..064cba6adf 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface // dont bother calculating if the strip is invisible if (strip.Colour.MaxAlpha > 0) - strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); + strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); } public class OsuTabItem : TabItem, IHasAccentColour diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index 8b88d81b88..583db460f4 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs private void tabCloseRequested(TabItem tab) { int totalTabs = TabContainer.Count - 1; // account for selectorTab - int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); + int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); if (tab == SelectedTab && totalTabs > 1) // Select the tab after tab-to-be-removed's index, or the tab before if current == last diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index e3acd31626..83528298b1 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music break; } - dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1); + dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1); if (srcIndex == dstIndex) return; diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs index fa60a37ddb..d581e2750c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs +++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; -using osuTK; namespace osu.Game.Overlays.Profile.Header.Components { @@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components { set { - int count = MathHelper.Clamp(value, 0, 3); + int count = Math.Clamp(value, 0, 3); if (count == 0) { diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 9edf57ad00..f217512965 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -9,7 +9,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; -using osuTK; namespace osu.Game.Rulesets.Mods { @@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods /// The amount of adjustment to apply (from 0..1). private void applyAdjustment(double amount) { - double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); + double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); switch (clock) { diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs index 0d8796b4cb..1a671e8041 100644 --- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Objects const double max_length = 100000; var length = Math.Min(max_length, totalDistance); - tickDistance = MathHelper.Clamp(tickDistance, 0, length); + tickDistance = Math.Clamp(tickDistance, 0, length); var minDistanceFromEnd = velocity * 10; diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index 7763b0eaaf..e8ef16e825 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects private double progressToDistance(double progress) { - return MathHelper.Clamp(progress, 0, 1) * Distance; + return Math.Clamp(progress, 0, 1) * Distance; } private Vector2 interpolateVertices(int i, double d) diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index 4c011388fa..cb89653675 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Replays private int? currentFrameIndex; - private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; + private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; protected FramedReplayInputHandler(Replay replay) { diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs index 5316585493..fe22a86fad 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs @@ -1,9 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; -using osuTK; namespace osu.Game.Rulesets.UI.Scrolling.Algorithms { @@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms } } - i = MathHelper.Clamp(i, 0, controlPoints.Count - 1); + i = Math.Clamp(i, 0, controlPoints.Count - 1); return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength; } diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs index 07d307f293..79ada40a89 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts if (Beatmap.Value == null) return; - float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); + float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length); }); } diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index 0f2bae6305..fc7d51db4b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components float distance = direction.Length; float radius = DistanceSpacing; - int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); + int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); Vector2 normalisedDirection = direction * new Vector2(1f / distance); Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index cffb6bedf3..54922fec5e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline get => zoomTarget; set { - value = MathHelper.Clamp(value, MinZoom, MaxZoom); + value = Math.Clamp(value, MinZoom, MaxZoom); if (IsLoaded) setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X); @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private void setZoomTarget(float newZoom, float focusPoint) { - zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom); + zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom); transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing); } diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index bd2db4ae2b..93a5f19121 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -7,7 +7,6 @@ using osu.Framework.MathUtils; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; -using osuTK; namespace osu.Game.Screens.Edit { @@ -125,7 +124,7 @@ namespace osu.Game.Screens.Edit seekTime = nextTimingPoint.Time; // Ensure the sought point is within the boundaries - seekTime = MathHelper.Clamp(seekTime, 0, TrackLength); + seekTime = Math.Clamp(seekTime, 0, TrackLength); Seek(seekTime); } } diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index ffeadb96c7..fac6b69e1f 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu protected override void Update() { - iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); + iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); base.Update(); } diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index 968b83e68c..640224c057 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -102,8 +102,8 @@ namespace osu.Game.Screens.Play.HUD else { Alpha = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200), - Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); + Math.Clamp(Clock.ElapsedFrameTime, 0, 200), + Alpha, Math.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); } } diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 33c7595b37..cdf495e257 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play { base.Update(); - float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1)); + float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Math.Clamp(Time.Elapsed / 40, 0, 1)); fill.Width = newX; handleBase.X = newX; diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs index 05f6128ac2..715ba3c065 100644 --- a/osu.Game/Screens/Play/SquareGraph.cs +++ b/osu.Game/Screens/Play/SquareGraph.cs @@ -256,7 +256,7 @@ namespace osu.Game.Screens.Play { Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour; - int countFilled = (int)MathHelper.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); + int countFilled = (int)Math.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); for (int i = 0; i < drawableRows.Count; i++) drawableRows[i].Colour = i < countFilled ? colour : EmptyColour; diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index e4971221c4..3d8fd5dad7 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -87,9 +87,9 @@ namespace osu.Game.Screens private static Color4 getColourFor(object type) { int hash = type.GetHashCode(); - byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); - byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); - byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); + byte r = (byte)Math.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); + byte g = (byte)Math.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); + byte b = (byte)Math.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); return new Color4(r, g, b, 255); } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index fa0ca3d9b3..c328eebca7 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -677,7 +677,7 @@ namespace osu.Game.Screens.Select // We are applying a multiplicative alpha (which is internally done by nesting an // additional container and setting that container's alpha) such that we can // layer transformations on top, with a similar reasoning to the previous comment. - p.SetMultiplicativeAlpha(MathHelper.Clamp(1.75f - 1.5f * dist, 0, 1)); + p.SetMultiplicativeAlpha(Math.Clamp(1.75f - 1.5f * dist, 0, 1)); } private class CarouselRoot : CarouselGroupEagerSelect diff --git a/osu.Game/Screens/Select/Details/FailRetryGraph.cs b/osu.Game/Screens/Select/Details/FailRetryGraph.cs index 34297d89a4..121f8efe5a 100644 --- a/osu.Game/Screens/Select/Details/FailRetryGraph.cs +++ b/osu.Game/Screens/Select/Details/FailRetryGraph.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osuTK; +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Details retryGraph.MaxValue = maxValue; failGraph.Values = fails.Select(f => (float)f); - retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue)); + retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + Math.Clamp(fail, 0, maxValue)); } } diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 345fff90aa..13e08c7d22 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -22,7 +22,6 @@ using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Tests.Beatmaps; -using osuTK; namespace osu.Game.Tests.Visual { @@ -250,7 +249,7 @@ namespace osu.Game.Tests.Visual public override bool Seek(double seek) { - offset = MathHelper.Clamp(seek, 0, Length); + offset = Math.Clamp(seek, 0, Length); lastReferenceTime = null; return offset == seek; From b7d5e3689015b584c7464f312f33c7cfa87268d3 Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Wed, 20 Nov 2019 13:18:03 +0100 Subject: [PATCH 082/114] Remove unused Using directives --- osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs | 1 - osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs | 1 - .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 1 - osu.Game/Rulesets/Objects/SliderEventGenerator.cs | 1 - osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs | 1 - 5 files changed, 5 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs index 638fd3f603..a7f0d358ed 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Scoring.Legacy; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty { diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index 800346280d..7cd569035b 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty.Skills { diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index eadf60b10b..b9984a8b90 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.MathUtils; using osu.Game.Rulesets.Objects; -using osuTK; namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs index 1a671e8041..e9ee3833b7 100644 --- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osuTK; namespace osu.Game.Rulesets.Objects { diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index cb89653675..7e17396fde 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Framework.Input.StateChanges; using osu.Game.Input.Handlers; using osu.Game.Replays; -using osuTK; namespace osu.Game.Rulesets.Replays { From da41b70d438108d09b058bdc05b8f6f93c8d1f19 Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Wed, 20 Nov 2019 13:19:49 +0100 Subject: [PATCH 083/114] .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. --- osu.Android.props | 2 +- osu.Android/Properties/AndroidManifest.xml | 2 +- .../Properties/AndroidManifest.xml | 2 +- .../Beatmaps/CatchBeatmapProcessor.cs | 5 +- .../Difficulty/CatchPerformanceCalculator.cs | 3 +- .../Difficulty/Skills/Movement.cs | 3 +- .../Objects/Drawable/DrawableFruit.cs | 2 +- osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 4 +- .../osu.Game.Rulesets.Catch.csproj | 2 +- .../Properties/AndroidManifest.xml | 2 +- .../Patterns/Legacy/PatternGenerator.cs | 7 ++- .../Edit/ManiaSelectionHandler.cs | 4 +- .../osu.Game.Rulesets.Mania.csproj | 2 +- .../Properties/AndroidManifest.xml | 2 +- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 4 +- .../Mods/OsuModFlashlight.cs | 3 +- .../Objects/Drawables/DrawableRepeatPoint.cs | 2 +- .../Objects/Drawables/DrawableSlider.cs | 3 +- .../Objects/Drawables/DrawableSliderHead.cs | 2 +- .../Objects/Drawables/DrawableSpinner.cs | 3 +- .../Drawables/Pieces/SnakingSliderBody.cs | 2 +- .../osu.Game.Rulesets.Osu.csproj | 2 +- .../Properties/AndroidManifest.xml | 2 +- .../Objects/Drawables/DrawableDrumRoll.cs | 4 +- .../Objects/Drawables/DrawableSwell.cs | 3 +- .../UI/TaikoPlayfieldAdjustmentContainer.cs | 3 +- .../osu.Game.Rulesets.Taiko.csproj | 2 +- .../Properties/AndroidManifest.xml | 2 +- .../SongSelect/TestScenePlaySongSelect.cs | 53 +++++++++++++------ .../Screens/Ladder/LadderDragContainer.cs | 3 +- .../osu.Game.Tournament.csproj | 2 +- .../Graphics/Containers/ParallaxContainer.cs | 3 +- osu.Game/Graphics/UserInterface/Bar.cs | 4 +- .../Graphics/UserInterface/OsuSliderBar.cs | 4 +- .../Graphics/UserInterface/OsuTabControl.cs | 2 +- .../Overlays/Chat/Tabs/ChannelTabControl.cs | 2 +- osu.Game/Overlays/Music/PlaylistList.cs | 2 +- .../Header/Components/SupporterIcon.cs | 4 +- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 3 +- .../Rulesets/Objects/SliderEventGenerator.cs | 3 +- osu.Game/Rulesets/Objects/SliderPath.cs | 2 +- .../Replays/FramedReplayInputHandler.cs | 3 +- .../Algorithms/OverlappingScrollAlgorithm.cs | 4 +- osu.Game/Scoring/ScoreInfo.cs | 6 ++- osu.Game/Scoring/ScoreManager.cs | 2 +- .../Timelines/Summary/Parts/MarkerPart.cs | 3 +- .../Components/CircularDistanceSnapGrid.cs | 2 +- .../Timeline/ZoomableScrollContainer.cs | 4 +- osu.Game/Screens/Edit/EditorClock.cs | 3 +- osu.Game/Screens/Menu/Button.cs | 2 +- .../Screens/Play/HUD/HoldForMenuButton.cs | 4 +- osu.Game/Screens/Play/SongProgressBar.cs | 2 +- osu.Game/Screens/Play/SquareGraph.cs | 2 +- osu.Game/Screens/ScreenWhiteBox.cs | 6 +-- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- .../Screens/Select/Details/FailRetryGraph.cs | 4 +- osu.Game/Screens/Select/SongSelect.cs | 47 ++++++++++------ osu.Game/Tests/Visual/OsuTestScene.cs | 3 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 13 +++++ 60 files changed, 164 insertions(+), 116 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 6fab2e7868..d06e04aea4 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -10,7 +10,7 @@ Off True Xamarin.Android.Net.AndroidClientHandler - v9.0 + v10.0 false true armeabi-v7a;x86;arm64-v8a diff --git a/osu.Android/Properties/AndroidManifest.xml b/osu.Android/Properties/AndroidManifest.xml index acd21f9587..770eaf2222 100644 --- a/osu.Android/Properties/AndroidManifest.xml +++ b/osu.Android/Properties/AndroidManifest.xml @@ -1,6 +1,6 @@  - + diff --git a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml index db95e18f13..0fa3b7730d 100644 --- a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index 58bf811fac..db52fbac1b 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -8,7 +8,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects.Types; -using osuTK; using osu.Game.Rulesets.Catch.MathUtils; using osu.Game.Rulesets.Mods; @@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps catchObject.XOffset = 0; if (catchObject is TinyDroplet) - catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); + catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); else if (catchObject is Droplet) rng.Next(); // osu!stable retrieved a random droplet rotation } @@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps else { currentObject.DistanceToHyperDash = distanceToHyper; - lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth); + lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth); } lastDirection = thisDirection; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs index 5a640f6d1a..a7f0d358ed 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Scoring.Legacy; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty return value; } - private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); + private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed; private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit; private int totalComboHits() => misses + ticksHit + fruitsHit; diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index d146153294..7cd569035b 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty.Skills { @@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills if (lastPlayerPosition == null) lastPlayerPosition = catchCurrent.LastNormalizedPosition; - float playerPosition = MathHelper.Clamp( + float playerPosition = Math.Clamp( lastPlayerPosition.Value, catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs index 1af77b75fc..eae652573b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs @@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { base.Update(); - border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); + border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); } private Color4 colourForRepresentation(FruitVisualRepresentation representation) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 56c8b33e02..d330add1c4 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI fruit.Y -= RNG.NextSingle() * diff; } - fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); + fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); caughtFruit.Add(fruit); } @@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI double speed = BASE_SPEED * dashModifier * hyperDashModifier; Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y); - X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); + X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); // Correct overshooting. if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) || diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj index f24cf1def9..b19affbf9f 100644 --- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj +++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true catch the fruit. to the beat. diff --git a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml index e6728c801d..de7935b2ef 100644 --- a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index f989f22298..b9984a8b90 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.MathUtils; using osu.Game.Rulesets.Objects; -using osuTK; namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { @@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (allowSpecial && TotalColumns == 8) { const float local_x_divisor = 512f / 7; - return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; + return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; } float localXDivisor = 512f / TotalColumns; - return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); + return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); } /// @@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy drainTime = 10000; BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty; - conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; + conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; conversionDifficulty = Math.Min(conversionDifficulty.Value, 12); return conversionDifficulty.Value; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs index 9cdf045b5b..53f7e30dfd 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Timing; @@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit.Compose.Components; -using osuTK; namespace osu.Game.Rulesets.Mania.Edit { @@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit maxColumn = obj.Column; } - columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); + columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); foreach (var obj in SelectedHitObjects.OfType()) obj.Column += columnDelta; diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj index 0af200d19b..07ef1022ae 100644 --- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj +++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true smash the keys. to the beat. diff --git a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml index aad907b241..3ce17ccc27 100644 --- a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 1eb37f8119..63110b2797 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Scoring; -using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Mods @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods }; } - private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier; + private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier; // lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index 7fa3dbe07e..778c2f7d43 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; @@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods var destination = e.MousePosition; FlashlightPosition = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); + Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); return base.OnMouseMove(e); } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs index 84d2a4af9b..122975d55e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables else { // If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly). - Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); + Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 433d29f2e4..69189758a6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; @@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Tracking.Value = Ball.Tracking; - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); Ball.UpdateProgress(completionProgress); Body.UpdateProgress(completionProgress); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index 66b6f0f9ac..a10c66d1df 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { base.Update(); - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); //todo: we probably want to reconsider this before adding scoring, but it looks and feels nice. if (!IsHit) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index d1b9ee6cb4..1261d3d19a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables positionBindable.BindTo(HitObject.PositionBindable); } - public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); + public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); protected override void CheckForResult(bool userTriggered, double timeOffset) { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index 70a1bad4a3..f2150280b3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces var spanProgress = slider.ProgressAt(completionProgress); double start = 0; - double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; + double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; if (span >= slider.SpanCount() - 1) { diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj index fb3fe8808d..bffeaabb55 100644 --- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj +++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true click the circles. to the beat. diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml index cd4b74aa16..d9de0fde4e 100644 --- a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index cc0d6829ba..338fd9e20f 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using osuTK; using osuTK.Graphics; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Framework.Graphics; @@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables else rollingHits--; - rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); + rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1); MainPiece.FadeAccent(newColour, 100); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index 9c9dfc5f9e..fa39819199 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; -using osuTK; using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Objects; @@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables var completion = (float)numHits / HitObject.RequiredHits; expandingRing - .FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50) + .FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50) .Then() .FadeTo(completion / 8, 2000, Easing.OutQuint); diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs index 84464b199e..980f5ea340 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Game.Rulesets.UI; using osuTK; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI { base.Update(); - float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; + float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; Size = new Vector2(1, default_relative_height * aspectAdjust); } } diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj index 0a2b189c3a..ebed8c6d7c 100644 --- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj +++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true bash the drum. to the beat. diff --git a/osu.Game.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Tests.Android/Properties/AndroidManifest.xml index bb996dc5ca..4a63f0c357 100644 --- a/osu.Game.Tests.Android/Properties/AndroidManifest.xml +++ b/osu.Game.Tests.Android/Properties/AndroidManifest.xml @@ -1,5 +1,5 @@  - + \ No newline at end of file diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index d45b1bdba2..a4b8d1a24a 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect typeof(DrawableCarouselBeatmapSet), }; - private class TestSongSelect : PlaySongSelect - { - public Action StartRequested; - - public new Bindable Ruleset => base.Ruleset; - - public WorkingBeatmap CurrentBeatmap => Beatmap.Value; - public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; - public new BeatmapCarousel Carousel => base.Carousel; - - protected override bool OnStart() - { - StartRequested?.Invoke(); - return base.OnStart(); - } - } - private TestSongSelect songSelect; [BackgroundDependencyLoader] @@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect manager?.Delete(manager.GetAllUsableBeatmapSets()); }); + [Test] + public void TestSingleFilterOnEnter() + { + addRulesetImportStep(0); + addRulesetImportStep(0); + + createSongSelect(); + + AddAssert("filter count is 1", () => songSelect.FilterCount == 1); + } + [Test] public void TestAudioResuming() { @@ -373,5 +367,30 @@ namespace osu.Game.Tests.Visual.SongSelect base.Dispose(isDisposing); rulesets?.Dispose(); } + + private class TestSongSelect : PlaySongSelect + { + public Action StartRequested; + + public new Bindable Ruleset => base.Ruleset; + + public WorkingBeatmap CurrentBeatmap => Beatmap.Value; + public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; + public new BeatmapCarousel Carousel => base.Carousel; + + protected override bool OnStart() + { + StartRequested?.Invoke(); + return base.OnStart(); + } + + public int FilterCount; + + protected override void ApplyFilterToCarousel(FilterCriteria criteria) + { + FilterCount++; + base.ApplyFilterToCarousel(criteria); + } + } } } diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs index f613ce5f46..724612ebce 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; @@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder protected override bool OnScroll(ScrollEvent e) { - var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); + var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint); this.ScaleTo(scale = newScale, 2000, Easing.OutQuint); diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj index f5306facaf..8e881fdd9c 100644 --- a/osu.Game.Tournament/osu.Game.Tournament.csproj +++ b/osu.Game.Tournament/osu.Game.Tournament.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true tools for tournaments. diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index 86f922e4b8..f8c21eabc2 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Input; @@ -71,7 +72,7 @@ namespace osu.Game.Graphics.Containers const float parallax_duration = 100; - double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); + double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint); content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs index f8d5955503..0be928cf83 100644 --- a/osu.Game/Graphics/UserInterface/Bar.cs +++ b/osu.Game/Graphics/UserInterface/Bar.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using System; namespace osu.Game.Graphics.UserInterface { @@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface get => length; set { - length = MathHelper.Clamp(value, 0, 1); + length = Math.Clamp(value, 0, 1); updateBarLength(); } } diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 11aba80d76..7412224f6c 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); - leftBox.Scale = new Vector2(MathHelper.Clamp( + leftBox.Scale = new Vector2(Math.Clamp( Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); - rightBox.Scale = new Vector2(MathHelper.Clamp( + rightBox.Scale = new Vector2(Math.Clamp( DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); } diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 585a46f3e1..064cba6adf 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface // dont bother calculating if the strip is invisible if (strip.Colour.MaxAlpha > 0) - strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); + strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); } public class OsuTabItem : TabItem, IHasAccentColour diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index 8b88d81b88..583db460f4 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs private void tabCloseRequested(TabItem tab) { int totalTabs = TabContainer.Count - 1; // account for selectorTab - int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); + int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); if (tab == SelectedTab && totalTabs > 1) // Select the tab after tab-to-be-removed's index, or the tab before if current == last diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index e3acd31626..83528298b1 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music break; } - dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1); + dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1); if (srcIndex == dstIndex) return; diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs index fa60a37ddb..d581e2750c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs +++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; -using osuTK; namespace osu.Game.Overlays.Profile.Header.Components { @@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components { set { - int count = MathHelper.Clamp(value, 0, 3); + int count = Math.Clamp(value, 0, 3); if (count == 0) { diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 9edf57ad00..f217512965 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -9,7 +9,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; -using osuTK; namespace osu.Game.Rulesets.Mods { @@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods /// The amount of adjustment to apply (from 0..1). private void applyAdjustment(double amount) { - double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); + double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); switch (clock) { diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs index 0d8796b4cb..e9ee3833b7 100644 --- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osuTK; namespace osu.Game.Rulesets.Objects { @@ -18,7 +17,7 @@ namespace osu.Game.Rulesets.Objects const double max_length = 100000; var length = Math.Min(max_length, totalDistance); - tickDistance = MathHelper.Clamp(tickDistance, 0, length); + tickDistance = Math.Clamp(tickDistance, 0, length); var minDistanceFromEnd = velocity * 10; diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index 7763b0eaaf..e8ef16e825 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects private double progressToDistance(double progress) { - return MathHelper.Clamp(progress, 0, 1) * Distance; + return Math.Clamp(progress, 0, 1) * Distance; } private Vector2 interpolateVertices(int i, double d) diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index 4c011388fa..7e17396fde 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Framework.Input.StateChanges; using osu.Game.Input.Handlers; using osu.Game.Replays; -using osuTK; namespace osu.Game.Rulesets.Replays { @@ -52,7 +51,7 @@ namespace osu.Game.Rulesets.Replays private int? currentFrameIndex; - private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; + private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; protected FramedReplayInputHandler(Replay replay) { diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs index 5316585493..fe22a86fad 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs @@ -1,9 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; -using osuTK; namespace osu.Game.Rulesets.UI.Scrolling.Algorithms { @@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms } } - i = MathHelper.Clamp(i, 0, controlPoints.Count - 1); + i = Math.Clamp(i, 0, controlPoints.Count - 1); return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength; } diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs index d3c37bd4f4..f7bac82e74 100644 --- a/osu.Game/Scoring/ScoreInfo.cs +++ b/osu.Game/Scoring/ScoreInfo.cs @@ -183,6 +183,10 @@ namespace osu.Game.Scoring public override string ToString() => $"{User} playing {Beatmap}"; - public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID; + public bool Equals(ScoreInfo other) => + other != null + && other.OnlineScoreID == OnlineScoreID + && other.BeatmapInfoID == BeatmapInfoID + && other.Hash == Hash; } } diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs index 8475158c78..3279af05b6 100644 --- a/osu.Game/Scoring/ScoreManager.cs +++ b/osu.Game/Scoring/ScoreManager.cs @@ -69,6 +69,6 @@ namespace osu.Game.Scoring protected override ArchiveDownloadRequest CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score); - protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any()); + protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.Equals(model) && s.Files.Any()); } } diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs index 07d307f293..79ada40a89 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts if (Beatmap.Value == null) return; - float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); + float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length); }); } diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index 0f2bae6305..fc7d51db4b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components float distance = direction.Length; float radius = DistanceSpacing; - int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); + int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); Vector2 normalisedDirection = direction * new Vector2(1f / distance); Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index cffb6bedf3..54922fec5e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline get => zoomTarget; set { - value = MathHelper.Clamp(value, MinZoom, MaxZoom); + value = Math.Clamp(value, MinZoom, MaxZoom); if (IsLoaded) setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X); @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private void setZoomTarget(float newZoom, float focusPoint) { - zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom); + zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom); transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing); } diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index bd2db4ae2b..93a5f19121 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -7,7 +7,6 @@ using osu.Framework.MathUtils; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; -using osuTK; namespace osu.Game.Screens.Edit { @@ -125,7 +124,7 @@ namespace osu.Game.Screens.Edit seekTime = nextTimingPoint.Time; // Ensure the sought point is within the boundaries - seekTime = MathHelper.Clamp(seekTime, 0, TrackLength); + seekTime = Math.Clamp(seekTime, 0, TrackLength); Seek(seekTime); } } diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index ffeadb96c7..fac6b69e1f 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu protected override void Update() { - iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); + iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); base.Update(); } diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index 968b83e68c..640224c057 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -102,8 +102,8 @@ namespace osu.Game.Screens.Play.HUD else { Alpha = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200), - Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); + Math.Clamp(Clock.ElapsedFrameTime, 0, 200), + Alpha, Math.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); } } diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 33c7595b37..cdf495e257 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play { base.Update(); - float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1)); + float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Math.Clamp(Time.Elapsed / 40, 0, 1)); fill.Width = newX; handleBase.X = newX; diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs index 05f6128ac2..715ba3c065 100644 --- a/osu.Game/Screens/Play/SquareGraph.cs +++ b/osu.Game/Screens/Play/SquareGraph.cs @@ -256,7 +256,7 @@ namespace osu.Game.Screens.Play { Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour; - int countFilled = (int)MathHelper.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); + int countFilled = (int)Math.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); for (int i = 0; i < drawableRows.Count; i++) drawableRows[i].Colour = i < countFilled ? colour : EmptyColour; diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index e4971221c4..3d8fd5dad7 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -87,9 +87,9 @@ namespace osu.Game.Screens private static Color4 getColourFor(object type) { int hash = type.GetHashCode(); - byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); - byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); - byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); + byte r = (byte)Math.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); + byte g = (byte)Math.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); + byte b = (byte)Math.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); return new Color4(r, g, b, 255); } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index fa0ca3d9b3..c328eebca7 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -677,7 +677,7 @@ namespace osu.Game.Screens.Select // We are applying a multiplicative alpha (which is internally done by nesting an // additional container and setting that container's alpha) such that we can // layer transformations on top, with a similar reasoning to the previous comment. - p.SetMultiplicativeAlpha(MathHelper.Clamp(1.75f - 1.5f * dist, 0, 1)); + p.SetMultiplicativeAlpha(Math.Clamp(1.75f - 1.5f * dist, 0, 1)); } private class CarouselRoot : CarouselGroupEagerSelect diff --git a/osu.Game/Screens/Select/Details/FailRetryGraph.cs b/osu.Game/Screens/Select/Details/FailRetryGraph.cs index 34297d89a4..121f8efe5a 100644 --- a/osu.Game/Screens/Select/Details/FailRetryGraph.cs +++ b/osu.Game/Screens/Select/Details/FailRetryGraph.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osuTK; +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Details retryGraph.MaxValue = maxValue; failGraph.Values = fails.Select(f => (float)f); - retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue)); + retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + Math.Clamp(fail, 0, maxValue)); } } diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index e3cd98454a..a52edb70db 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -46,48 +46,54 @@ namespace osu.Game.Screens.Select protected const float BACKGROUND_BLUR = 20; private const float left_area_padding = 20; - public readonly FilterControl FilterControl; + public FilterControl FilterControl { get; private set; } protected virtual bool ShowFooter => true; /// /// Can be null if is false. /// - protected readonly BeatmapOptionsOverlay BeatmapOptions; + protected BeatmapOptionsOverlay BeatmapOptions { get; private set; } /// /// Can be null if is false. /// - protected readonly Footer Footer; + protected Footer Footer { get; private set; } /// /// Contains any panel which is triggered by a footer button. /// Helps keep them located beneath the footer itself. /// - protected readonly Container FooterPanels; + protected Container FooterPanels { get; private set; } protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value); - protected readonly BeatmapCarousel Carousel; - private readonly BeatmapInfoWedge beatmapInfoWedge; + protected BeatmapCarousel Carousel { get; private set; } + + private BeatmapInfoWedge beatmapInfoWedge; private DialogOverlay dialogOverlay; private BeatmapManager beatmaps; - protected readonly ModSelectOverlay ModSelect; + protected ModSelectOverlay ModSelect { get; private set; } + + protected SampleChannel SampleConfirm { get; private set; } - protected SampleChannel SampleConfirm; private SampleChannel sampleChangeDifficulty; private SampleChannel sampleChangeBeatmap; - protected readonly BeatmapDetailArea BeatmapDetails; + protected BeatmapDetailArea BeatmapDetails { get; private set; } private readonly Bindable decoupledRuleset = new Bindable(); [Resolved(canBeNull: true)] private MusicController music { get; set; } - protected SongSelect() + [BackgroundDependencyLoader(true)] + private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) { + // initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter). + transferRulesetValue(); + AddRangeInternal(new Drawable[] { new ParallaxContainer @@ -161,7 +167,7 @@ namespace osu.Game.Screens.Select { RelativeSizeAxes = Axes.X, Height = FilterControl.HEIGHT, - FilterChanged = c => Carousel.Filter(c), + FilterChanged = ApplyFilterToCarousel, Background = { Width = 2 }, }, } @@ -211,11 +217,7 @@ namespace osu.Game.Screens.Select } BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score)); - } - [BackgroundDependencyLoader(true)] - private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores) - { if (Footer != null) { Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect); @@ -258,6 +260,12 @@ namespace osu.Game.Screens.Select } } + protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) + { + if (this.IsCurrentScreen()) + Carousel.Filter(criteria); + } + private DependencyContainer dependencies; protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) @@ -429,6 +437,8 @@ namespace osu.Game.Screens.Select { base.OnEntering(last); + Carousel.Filter(FilterControl.CreateCriteria(), false); + this.FadeInFromZero(250); FilterControl.Activate(); } @@ -624,7 +634,7 @@ namespace osu.Game.Screens.Select return; // manual binding to parent ruleset to allow for delayed load in the incoming direction. - rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + transferRulesetValue(); Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue); decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue; @@ -636,6 +646,11 @@ namespace osu.Game.Screens.Select boundLocalBindables = true; } + private void transferRulesetValue() + { + rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value; + } + private void delete(BeatmapSetInfo beatmap) { if (beatmap == null || beatmap.ID <= 0) return; diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 345fff90aa..13e08c7d22 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -22,7 +22,6 @@ using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Tests.Beatmaps; -using osuTK; namespace osu.Game.Tests.Visual { @@ -250,7 +249,7 @@ namespace osu.Game.Tests.Visual public override bool Seek(double seek) { - offset = MathHelper.Clamp(seek, 0, Length); + offset = Math.Clamp(seek, 0, Length); lastReferenceTime = null; return offset == seek; diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index af60da3e70..8e3858d0f1 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -1,6 +1,6 @@  - netstandard2.0 + netstandard2.1 Library true diff --git a/osu.iOS.props b/osu.iOS.props index 8124357312..6965b16303 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -75,4 +75,17 @@ + + + + + + + + + + + + + From 6cab517b2df2c8296d311a931ed21ddfc8f2c0ca Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Wed, 20 Nov 2019 13:19:49 +0100 Subject: [PATCH 084/114] .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. --- osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs | 5 ++--- .../Difficulty/CatchPerformanceCalculator.cs | 3 +-- osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs | 3 +-- osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs | 2 +- osu.Game.Rulesets.Catch/UI/CatcherArea.cs | 4 ++-- .../Beatmaps/Patterns/Legacy/PatternGenerator.cs | 7 +++---- osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs | 4 ++-- osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs | 4 ++-- osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs | 3 ++- .../Objects/Drawables/DrawableRepeatPoint.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 3 ++- .../Objects/Drawables/DrawableSliderHead.cs | 2 +- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs | 3 ++- .../Objects/Drawables/Pieces/SnakingSliderBody.cs | 2 +- .../Objects/Drawables/DrawableDrumRoll.cs | 4 ++-- osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs | 3 +-- .../UI/TaikoPlayfieldAdjustmentContainer.cs | 3 ++- osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs | 3 ++- osu.Game/Graphics/Containers/ParallaxContainer.cs | 3 ++- osu.Game/Graphics/UserInterface/Bar.cs | 4 ++-- osu.Game/Graphics/UserInterface/OsuSliderBar.cs | 4 ++-- osu.Game/Graphics/UserInterface/OsuTabControl.cs | 2 +- osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs | 2 +- osu.Game/Overlays/Music/PlaylistList.cs | 2 +- .../Overlays/Profile/Header/Components/SupporterIcon.cs | 4 ++-- osu.Game/Rulesets/Mods/ModTimeRamp.cs | 3 +-- osu.Game/Rulesets/Objects/SliderEventGenerator.cs | 3 +-- osu.Game/Rulesets/Objects/SliderPath.cs | 2 +- osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs | 3 +-- .../UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs | 4 ++-- .../Edit/Components/Timelines/Summary/Parts/MarkerPart.cs | 3 ++- .../Edit/Compose/Components/CircularDistanceSnapGrid.cs | 2 +- .../Compose/Components/Timeline/ZoomableScrollContainer.cs | 4 ++-- osu.Game/Screens/Edit/EditorClock.cs | 3 +-- osu.Game/Screens/Menu/Button.cs | 2 +- osu.Game/Screens/Play/HUD/HoldForMenuButton.cs | 4 ++-- osu.Game/Screens/Play/SongProgressBar.cs | 2 +- osu.Game/Screens/Play/SquareGraph.cs | 2 +- osu.Game/Screens/ScreenWhiteBox.cs | 6 +++--- osu.Game/Screens/Select/BeatmapCarousel.cs | 2 +- osu.Game/Screens/Select/Details/FailRetryGraph.cs | 4 ++-- osu.Game/Tests/Visual/OsuTestScene.cs | 3 +-- 42 files changed, 65 insertions(+), 68 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs index 58bf811fac..db52fbac1b 100644 --- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs +++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs @@ -8,7 +8,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Objects.Types; -using osuTK; using osu.Game.Rulesets.Catch.MathUtils; using osu.Game.Rulesets.Mods; @@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps catchObject.XOffset = 0; if (catchObject is TinyDroplet) - catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); + catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X); else if (catchObject is Droplet) rng.Next(); // osu!stable retrieved a random droplet rotation } @@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps else { currentObject.DistanceToHyperDash = distanceToHyper; - lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth); + lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth); } lastDirection = thisDirection; diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs index 5a640f6d1a..a7f0d358ed 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs @@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Scoring.Legacy; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty { @@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty return value; } - private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); + private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f); private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed; private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit; private int totalComboHits() => misses + ticksHit + fruitsHit; diff --git a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs index d146153294..7cd569035b 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/Skills/Movement.cs @@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; -using osuTK; namespace osu.Game.Rulesets.Catch.Difficulty.Skills { @@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills if (lastPlayerPosition == null) lastPlayerPosition = catchCurrent.LastNormalizedPosition; - float playerPosition = MathHelper.Clamp( + float playerPosition = Math.Clamp( lastPlayerPosition.Value, catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error), catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs index 1af77b75fc..eae652573b 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs @@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable { base.Update(); - border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); + border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1); } private Color4 colourForRepresentation(FruitVisualRepresentation representation) diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index 56c8b33e02..d330add1c4 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI fruit.Y -= RNG.NextSingle() * diff; } - fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); + fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2); caughtFruit.Add(fruit); } @@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI double speed = BASE_SPEED * dashModifier * hyperDashModifier; Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y); - X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); + X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1); // Correct overshooting. if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) || diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs index f989f22298..b9984a8b90 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.MathUtils; using osu.Game.Rulesets.Objects; -using osuTK; namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy { @@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy if (allowSpecial && TotalColumns == 8) { const float local_x_divisor = 512f / 7; - return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; + return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1; } float localXDivisor = 512f / TotalColumns; - return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); + return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1); } /// @@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy drainTime = 10000; BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty; - conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; + conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15; conversionDifficulty = Math.Min(conversionDifficulty.Value, 12); return conversionDifficulty.Value; diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs index 9cdf045b5b..53f7e30dfd 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Timing; @@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit.Compose.Components; -using osuTK; namespace osu.Game.Rulesets.Mania.Edit { @@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit maxColumn = obj.Column; } - columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); + columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn); foreach (var obj in SelectedHitObjects.OfType()) obj.Column += columnDelta; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs index 1eb37f8119..63110b2797 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Scoring; -using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Mods @@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods }; } - private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier; + private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier; // lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value; diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs index 7fa3dbe07e..778c2f7d43 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; @@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods var destination = e.MousePosition; FlashlightPosition = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); + Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out); return base.OnMouseMove(e); } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs index 84d2a4af9b..122975d55e 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs @@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables else { // If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly). - Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); + Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint); } } } diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index 433d29f2e4..69189758a6 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; @@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Tracking.Value = Ball.Tracking; - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); Ball.UpdateProgress(completionProgress); Body.UpdateProgress(completionProgress); diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs index 66b6f0f9ac..a10c66d1df 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderHead.cs @@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables { base.Update(); - double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); + double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1); //todo: we probably want to reconsider this before adding scoring, but it looks and feels nice. if (!IsHit) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs index d1b9ee6cb4..1261d3d19a 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinner.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables positionBindable.BindTo(HitObject.PositionBindable); } - public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); + public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1); protected override void CheckForResult(bool userTriggered, double timeOffset) { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs index 70a1bad4a3..f2150280b3 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs @@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces var spanProgress = slider.ProgressAt(completionProgress); double start = 0; - double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; + double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1; if (span >= slider.SpanCount() - 1) { diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs index cc0d6829ba..338fd9e20f 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.MathUtils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; -using osuTK; using osuTK.Graphics; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; using osu.Framework.Graphics; @@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables else rollingHits--; - rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); + rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour); Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1); MainPiece.FadeAccent(newColour, 100); diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs index 9c9dfc5f9e..fa39819199 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces; -using osuTK; using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osu.Game.Rulesets.Objects; @@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables var completion = (float)numHits / HitObject.RequiredHits; expandingRing - .FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50) + .FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50) .Then() .FadeTo(completion / 8, 2000, Easing.OutQuint); diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs index 84464b199e..980f5ea340 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoPlayfieldAdjustmentContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Game.Rulesets.UI; using osuTK; @@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI { base.Update(); - float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; + float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect; Size = new Vector2(1, default_relative_height * aspectAdjust); } } diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs index f613ce5f46..724612ebce 100644 --- a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs +++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Primitives; @@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder protected override bool OnScroll(ScrollEvent e) { - var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); + var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale); this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint); this.ScaleTo(scale = newScale, 2000, Easing.OutQuint); diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index 86f922e4b8..f8c21eabc2 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Input; @@ -71,7 +72,7 @@ namespace osu.Game.Graphics.Containers const float parallax_duration = 100; - double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); + double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint); content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); diff --git a/osu.Game/Graphics/UserInterface/Bar.cs b/osu.Game/Graphics/UserInterface/Bar.cs index f8d5955503..0be928cf83 100644 --- a/osu.Game/Graphics/UserInterface/Bar.cs +++ b/osu.Game/Graphics/UserInterface/Bar.cs @@ -1,12 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using System; namespace osu.Game.Graphics.UserInterface { @@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface get => length; set { - length = MathHelper.Clamp(value, 0, 1); + length = Math.Clamp(value, 0, 1); updateBarLength(); } } diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 11aba80d76..7412224f6c 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); - leftBox.Scale = new Vector2(MathHelper.Clamp( + leftBox.Scale = new Vector2(Math.Clamp( Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); - rightBox.Scale = new Vector2(MathHelper.Clamp( + rightBox.Scale = new Vector2(Math.Clamp( DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1); } diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs index 585a46f3e1..064cba6adf 100644 --- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs +++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface // dont bother calculating if the strip is invisible if (strip.Colour.MaxAlpha > 0) - strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); + strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint); } public class OsuTabItem : TabItem, IHasAccentColour diff --git a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs index 8b88d81b88..583db460f4 100644 --- a/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs +++ b/osu.Game/Overlays/Chat/Tabs/ChannelTabControl.cs @@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs private void tabCloseRequested(TabItem tab) { int totalTabs = TabContainer.Count - 1; // account for selectorTab - int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); + int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs); if (tab == SelectedTab && totalTabs > 1) // Select the tab after tab-to-be-removed's index, or the tab before if current == last diff --git a/osu.Game/Overlays/Music/PlaylistList.cs b/osu.Game/Overlays/Music/PlaylistList.cs index e3acd31626..83528298b1 100644 --- a/osu.Game/Overlays/Music/PlaylistList.cs +++ b/osu.Game/Overlays/Music/PlaylistList.cs @@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music break; } - dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1); + dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1); if (srcIndex == dstIndex) return; diff --git a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs index fa60a37ddb..d581e2750c 100644 --- a/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs +++ b/osu.Game/Overlays/Profile/Header/Components/SupporterIcon.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; -using osuTK; namespace osu.Game.Overlays.Profile.Header.Components { @@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components { set { - int count = MathHelper.Clamp(value, 0, 3); + int count = Math.Clamp(value, 0, 3); if (count == 0) { diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 9edf57ad00..f217512965 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -9,7 +9,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; -using osuTK; namespace osu.Game.Rulesets.Mods { @@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods /// The amount of adjustment to apply (from 0..1). private void applyAdjustment(double amount) { - double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); + double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); switch (clock) { diff --git a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs index 0d8796b4cb..e9ee3833b7 100644 --- a/osu.Game/Rulesets/Objects/SliderEventGenerator.cs +++ b/osu.Game/Rulesets/Objects/SliderEventGenerator.cs @@ -4,7 +4,6 @@ using System; using System.Collections.Generic; using System.Linq; -using osuTK; namespace osu.Game.Rulesets.Objects { @@ -18,7 +17,7 @@ namespace osu.Game.Rulesets.Objects const double max_length = 100000; var length = Math.Min(max_length, totalDistance); - tickDistance = MathHelper.Clamp(tickDistance, 0, length); + tickDistance = Math.Clamp(tickDistance, 0, length); var minDistanceFromEnd = velocity * 10; diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index 7763b0eaaf..e8ef16e825 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects private double progressToDistance(double progress) { - return MathHelper.Clamp(progress, 0, 1) * Distance; + return Math.Clamp(progress, 0, 1) * Distance; } private Vector2 interpolateVertices(int i, double d) diff --git a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs index 4c011388fa..7e17396fde 100644 --- a/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs +++ b/osu.Game/Rulesets/Replays/FramedReplayInputHandler.cs @@ -7,7 +7,6 @@ using JetBrains.Annotations; using osu.Framework.Input.StateChanges; using osu.Game.Input.Handlers; using osu.Game.Replays; -using osuTK; namespace osu.Game.Rulesets.Replays { @@ -52,7 +51,7 @@ namespace osu.Game.Rulesets.Replays private int? currentFrameIndex; - private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; + private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0; protected FramedReplayInputHandler(Replay replay) { diff --git a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs index 5316585493..fe22a86fad 100644 --- a/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs +++ b/osu.Game/Rulesets/UI/Scrolling/Algorithms/OverlappingScrollAlgorithm.cs @@ -1,9 +1,9 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Lists; using osu.Game.Rulesets.Timing; -using osuTK; namespace osu.Game.Rulesets.UI.Scrolling.Algorithms { @@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms } } - i = MathHelper.Clamp(i, 0, controlPoints.Count - 1); + i = Math.Clamp(i, 0, controlPoints.Count - 1); return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength; } diff --git a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs index 07d307f293..79ada40a89 100644 --- a/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs +++ b/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/MarkerPart.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; @@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts if (Beatmap.Value == null) return; - float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); + float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth); adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length); }); } diff --git a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs index 0f2bae6305..fc7d51db4b 100644 --- a/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs +++ b/osu.Game/Screens/Edit/Compose/Components/CircularDistanceSnapGrid.cs @@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components float distance = direction.Length; float radius = DistanceSpacing; - int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); + int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals); Vector2 normalisedDirection = direction * new Vector2(1f / distance); Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius; diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs index cffb6bedf3..54922fec5e 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/ZoomableScrollContainer.cs @@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline get => zoomTarget; set { - value = MathHelper.Clamp(value, MinZoom, MaxZoom); + value = Math.Clamp(value, MinZoom, MaxZoom); if (IsLoaded) setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X); @@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private void setZoomTarget(float newZoom, float focusPoint) { - zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom); + zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom); transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing); } diff --git a/osu.Game/Screens/Edit/EditorClock.cs b/osu.Game/Screens/Edit/EditorClock.cs index bd2db4ae2b..93a5f19121 100644 --- a/osu.Game/Screens/Edit/EditorClock.cs +++ b/osu.Game/Screens/Edit/EditorClock.cs @@ -7,7 +7,6 @@ using osu.Framework.MathUtils; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; -using osuTK; namespace osu.Game.Screens.Edit { @@ -125,7 +124,7 @@ namespace osu.Game.Screens.Edit seekTime = nextTimingPoint.Time; // Ensure the sought point is within the boundaries - seekTime = MathHelper.Clamp(seekTime, 0, TrackLength); + seekTime = Math.Clamp(seekTime, 0, TrackLength); Seek(seekTime); } } diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index ffeadb96c7..fac6b69e1f 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu protected override void Update() { - iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); + iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); base.Update(); } diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs index 968b83e68c..640224c057 100644 --- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs +++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs @@ -102,8 +102,8 @@ namespace osu.Game.Screens.Play.HUD else { Alpha = Interpolation.ValueAt( - MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200), - Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); + Math.Clamp(Clock.ElapsedFrameTime, 0, 200), + Alpha, Math.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint); } } diff --git a/osu.Game/Screens/Play/SongProgressBar.cs b/osu.Game/Screens/Play/SongProgressBar.cs index 33c7595b37..cdf495e257 100644 --- a/osu.Game/Screens/Play/SongProgressBar.cs +++ b/osu.Game/Screens/Play/SongProgressBar.cs @@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play { base.Update(); - float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1)); + float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Math.Clamp(Time.Elapsed / 40, 0, 1)); fill.Width = newX; handleBase.X = newX; diff --git a/osu.Game/Screens/Play/SquareGraph.cs b/osu.Game/Screens/Play/SquareGraph.cs index 05f6128ac2..715ba3c065 100644 --- a/osu.Game/Screens/Play/SquareGraph.cs +++ b/osu.Game/Screens/Play/SquareGraph.cs @@ -256,7 +256,7 @@ namespace osu.Game.Screens.Play { Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour; - int countFilled = (int)MathHelper.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); + int countFilled = (int)Math.Clamp(filled * drawableRows.Count, 0, drawableRows.Count); for (int i = 0; i < drawableRows.Count; i++) drawableRows[i].Colour = i < countFilled ? colour : EmptyColour; diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index e4971221c4..3d8fd5dad7 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -87,9 +87,9 @@ namespace osu.Game.Screens private static Color4 getColourFor(object type) { int hash = type.GetHashCode(); - byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); - byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); - byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); + byte r = (byte)Math.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255); + byte g = (byte)Math.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255); + byte b = (byte)Math.Clamp((hash & 0x0000FF) * 0.8f, 20, 255); return new Color4(r, g, b, 255); } diff --git a/osu.Game/Screens/Select/BeatmapCarousel.cs b/osu.Game/Screens/Select/BeatmapCarousel.cs index fa0ca3d9b3..c328eebca7 100644 --- a/osu.Game/Screens/Select/BeatmapCarousel.cs +++ b/osu.Game/Screens/Select/BeatmapCarousel.cs @@ -677,7 +677,7 @@ namespace osu.Game.Screens.Select // We are applying a multiplicative alpha (which is internally done by nesting an // additional container and setting that container's alpha) such that we can // layer transformations on top, with a similar reasoning to the previous comment. - p.SetMultiplicativeAlpha(MathHelper.Clamp(1.75f - 1.5f * dist, 0, 1)); + p.SetMultiplicativeAlpha(Math.Clamp(1.75f - 1.5f * dist, 0, 1)); } private class CarouselRoot : CarouselGroupEagerSelect diff --git a/osu.Game/Screens/Select/Details/FailRetryGraph.cs b/osu.Game/Screens/Select/Details/FailRetryGraph.cs index 34297d89a4..121f8efe5a 100644 --- a/osu.Game/Screens/Select/Details/FailRetryGraph.cs +++ b/osu.Game/Screens/Select/Details/FailRetryGraph.cs @@ -1,7 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osuTK; +using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Details retryGraph.MaxValue = maxValue; failGraph.Values = fails.Select(f => (float)f); - retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue)); + retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + Math.Clamp(fail, 0, maxValue)); } } diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs index 345fff90aa..13e08c7d22 100644 --- a/osu.Game/Tests/Visual/OsuTestScene.cs +++ b/osu.Game/Tests/Visual/OsuTestScene.cs @@ -22,7 +22,6 @@ using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Tests.Beatmaps; -using osuTK; namespace osu.Game.Tests.Visual { @@ -250,7 +249,7 @@ namespace osu.Game.Tests.Visual public override bool Seek(double seek) { - offset = MathHelper.Clamp(seek, 0, Length); + offset = Math.Clamp(seek, 0, Length); lastReferenceTime = null; return offset == seek; From 66a3837ff4fe6c0cea4b12bb37f344885badf1ee Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Wed, 20 Nov 2019 14:25:44 +0100 Subject: [PATCH 085/114] Fix CI --- osu.Game/Graphics/Containers/ParallaxContainer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs index f8c21eabc2..bf743b90ed 100644 --- a/osu.Game/Graphics/Containers/ParallaxContainer.cs +++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs @@ -49,7 +49,7 @@ namespace osu.Game.Graphics.Containers if (!parallaxEnabled.Value) { content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint); - content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount)); + content.Scale = new Vector2(1 + Math.Abs(ParallaxAmount)); } }; } @@ -75,7 +75,7 @@ namespace osu.Game.Graphics.Containers double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration); content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint); - content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); + content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint); } firstUpdate = false; From e820ddd3e8c34da3b6f3d292062340942274589d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 20 Nov 2019 19:27:34 +0300 Subject: [PATCH 086/114] Implement settings keywords --- .../Settings/Sections/Audio/AudioDevicesSettings.cs | 5 ++++- .../Overlays/Settings/Sections/Audio/VolumeSettings.cs | 2 ++ .../Overlays/Settings/Sections/Gameplay/GeneralSettings.cs | 1 + .../Overlays/Settings/Sections/Gameplay/ModsSettings.cs | 3 ++- .../Settings/Sections/Gameplay/SongSelectSettings.cs | 7 +++++-- .../Overlays/Settings/Sections/Graphics/LayoutSettings.cs | 4 +++- .../Settings/Sections/Graphics/RendererSettings.cs | 2 ++ osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs | 6 ++++-- osu.Game/Overlays/Settings/SettingsItem.cs | 7 ++++++- osu.Game/Overlays/Settings/SettingsSubsection.cs | 7 ++++++- 10 files changed, 35 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs index 2c25808170..e9ae784061 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs @@ -60,7 +60,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Children = new Drawable[] { - dropdown = new AudioDeviceSettingsDropdown() + dropdown = new AudioDeviceSettingsDropdown + { + Keywords = new[] { "Speaker" } + } }; updateItems(); diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs index 0124f7090e..c297f694c0 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs @@ -22,6 +22,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio new SettingsSlider { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f }, new SettingsSlider { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f }, }; + + Keywords = new[] { "Sound" }; } } } diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 520a8852b3..3ebfae05b2 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show health display even when you can't fail", Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail), + Keywords = new[] { "bar" } }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs index 2c6b2663c6..06d120762b 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs @@ -18,7 +18,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay new SettingsCheckbox { LabelText = "Increase visibility of first object when visual impairment mods are enabled", - Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility) + Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility), + Keywords = new[] { "Hidden", "Traceable" } }, }; } diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs index 3e2272dba6..fce0e3dea8 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs @@ -26,18 +26,21 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show converted beatmaps", Bindable = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), + Keywords = new[] { "Converts" } }, new SettingsSlider { LabelText = "Display beatmaps from", Bindable = config.GetBindable(OsuSetting.DisplayStarsMinimum), - KeyboardStep = 0.1f + KeyboardStep = 0.1f, + Keywords = new[] { "Stars" } }, new SettingsSlider { LabelText = "up to", Bindable = config.GetBindable(OsuSetting.DisplayStarsMaximum), - KeyboardStep = 0.1f + KeyboardStep = 0.1f, + Keywords = new[] { "Stars" } }, new SettingsEnumDropdown { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index f4de4c0c41..8275d6dc0a 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -75,12 +75,14 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics LabelText = "UI Scaling", TransferValueOnCommit = true, Bindable = osuConfig.GetBindable(OsuSetting.UIScale), - KeyboardStep = 0.01f + KeyboardStep = 0.01f, + Keywords = new[] { "Scale" }, }, new SettingsEnumDropdown { LabelText = "Screen Scaling", Bindable = osuConfig.GetBindable(OsuSetting.Scaling), + Keywords = new[] { "Scale" }, }, scalingSettings = new FillFlowContainer> { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index 7317076c54..1aee9a8efe 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -30,6 +30,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics Bindable = osuConfig.GetBindable(OsuSetting.ShowFpsDisplay) }, }; + + Keywords = new[] { "fps" }; } } } diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index 4f2f3dfd1a..f1071314c6 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -27,12 +27,14 @@ namespace osu.Game.Overlays.Settings.Sections.Input new SettingsCheckbox { LabelText = "Raw input", - Bindable = rawInputToggle + Bindable = rawInputToggle, + Keywords = new[] { "Speed" } }, sensitivity = new SensitivitySetting { LabelText = "Cursor sensitivity", - Bindable = config.GetBindable(FrameworkSetting.CursorSensitivity) + Bindable = config.GetBindable(FrameworkSetting.CursorSensitivity), + Keywords = new[] { "Speed" } }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index d48c0b6b66..9a50185e11 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -76,7 +76,12 @@ namespace osu.Game.Overlays.Settings } } - public virtual IEnumerable FilterTerms => new[] { LabelText }; + public virtual IEnumerable FilterTerms => Keywords == null ? new[] { LabelText } : new List(Keywords) + { + LabelText + }.ToArray(); + + public IEnumerable Keywords { get; set; } public bool MatchingFilter { diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index c9c763e8d4..0023888b91 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -21,7 +21,12 @@ namespace osu.Game.Overlays.Settings protected abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); - public IEnumerable FilterTerms => new[] { Header }; + public virtual IEnumerable FilterTerms => Keywords == null ? new[] { Header } : new List(Keywords) + { + Header + }.ToArray(); + + public IEnumerable Keywords { get; set; } public bool MatchingFilter { From 7d8252183eed2a85ef2a0ee89615fcff9d8c1cb2 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 20 Nov 2019 19:42:57 +0300 Subject: [PATCH 087/114] CI fix --- osu.Game/Overlays/Settings/SettingsItem.cs | 5 +---- osu.Game/Overlays/Settings/SettingsSubsection.cs | 6 ++---- 2 files changed, 3 insertions(+), 8 deletions(-) diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index 9a50185e11..8863e43cca 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -76,10 +76,7 @@ namespace osu.Game.Overlays.Settings } } - public virtual IEnumerable FilterTerms => Keywords == null ? new[] { LabelText } : new List(Keywords) - { - LabelText - }.ToArray(); + public virtual IEnumerable FilterTerms => Keywords == null ? new[] { LabelText } : new List(Keywords) { LabelText }.ToArray(); public IEnumerable Keywords { get; set; } diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index 0023888b91..15f20d252c 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -21,10 +21,8 @@ namespace osu.Game.Overlays.Settings protected abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); - public virtual IEnumerable FilterTerms => Keywords == null ? new[] { Header } : new List(Keywords) - { - Header - }.ToArray(); + + public virtual IEnumerable FilterTerms => Keywords == null ? new[] { Header } : new List(Keywords) { Header }.ToArray(); public IEnumerable Keywords { get; set; } From f3d9abc84aa1226c56f85861682e23cfd4a2eac3 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 20 Nov 2019 19:57:02 +0300 Subject: [PATCH 088/114] Capitalize Bar for consistency --- osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 3ebfae05b2..ad9f3eec68 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show health display even when you can't fail", Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail), - Keywords = new[] { "bar" } + Keywords = new[] { "Bar" } }, new SettingsCheckbox { From 6b3010535fc289d2e5d1cd0c7836302e78122911 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Wed, 20 Nov 2019 21:03:31 +0300 Subject: [PATCH 089/114] Simplify Keywords usage for SettingsSubsection --- osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs | 6 ++++-- .../Overlays/Settings/Sections/Graphics/RendererSettings.cs | 6 ++++-- osu.Game/Overlays/Settings/SettingsSubsection.cs | 5 +---- 3 files changed, 9 insertions(+), 8 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs index c297f694c0..7bfec0fad8 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; @@ -12,6 +14,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio { protected override string Header => "Volume"; + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "Sound" }); + [BackgroundDependencyLoader] private void load(AudioManager audio, OsuConfigManager config) { @@ -22,8 +26,6 @@ namespace osu.Game.Overlays.Settings.Sections.Audio new SettingsSlider { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f }, new SettingsSlider { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f }, }; - - Keywords = new[] { "Sound" }; } } } diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index 1aee9a8efe..92f4823142 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; @@ -12,6 +14,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics { protected override string Header => "Renderer"; + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "FPS" }); + [BackgroundDependencyLoader] private void load(FrameworkConfigManager config, OsuConfigManager osuConfig) { @@ -30,8 +34,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics Bindable = osuConfig.GetBindable(OsuSetting.ShowFpsDisplay) }, }; - - Keywords = new[] { "fps" }; } } } diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs index 15f20d252c..9b3b2f570c 100644 --- a/osu.Game/Overlays/Settings/SettingsSubsection.cs +++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs @@ -21,10 +21,7 @@ namespace osu.Game.Overlays.Settings protected abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); - - public virtual IEnumerable FilterTerms => Keywords == null ? new[] { Header } : new List(Keywords) { Header }.ToArray(); - - public IEnumerable Keywords { get; set; } + public virtual IEnumerable FilterTerms => new[] { Header }; public bool MatchingFilter { From f066d8434cafcce2335518085b3d212933bc3e0d Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 00:26:39 +0300 Subject: [PATCH 090/114] Apply suggestions --- osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs | 4 ---- osu.Game/Overlays/Settings/Sections/AudioSection.cs | 5 +++++ .../Overlays/Settings/Sections/Gameplay/GeneralSettings.cs | 2 +- .../Overlays/Settings/Sections/Gameplay/ModsSettings.cs | 2 +- .../Overlays/Settings/Sections/Graphics/RendererSettings.cs | 4 ---- osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs | 6 ++---- osu.Game/Overlays/Settings/SettingsSection.cs | 2 +- 7 files changed, 10 insertions(+), 15 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs index 7bfec0fad8..0124f7090e 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Graphics; @@ -14,8 +12,6 @@ namespace osu.Game.Overlays.Settings.Sections.Audio { protected override string Header => "Volume"; - public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "Sound" }); - [BackgroundDependencyLoader] private void load(AudioManager audio, OsuConfigManager config) { diff --git a/osu.Game/Overlays/Settings/Sections/AudioSection.cs b/osu.Game/Overlays/Settings/Sections/AudioSection.cs index 7ca313a751..254af6ea21 100644 --- a/osu.Game/Overlays/Settings/Sections/AudioSection.cs +++ b/osu.Game/Overlays/Settings/Sections/AudioSection.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Audio; @@ -10,6 +12,9 @@ namespace osu.Game.Overlays.Settings.Sections public class AudioSection : SettingsSection { public override string Header => "Audio"; + + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "Sound" }); + public override IconUsage Icon => FontAwesome.Solid.VolumeUp; public AudioSection() diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index ad9f3eec68..0ac145ffe2 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show health display even when you can't fail", Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail), - Keywords = new[] { "Bar" } + Keywords = new[] { "Bar", "Hp" } }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs index 06d120762b..a71919a2fc 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs @@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Increase visibility of first object when visual impairment mods are enabled", Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility), - Keywords = new[] { "Hidden", "Traceable" } + Keywords = new[] { "Mod" } }, }; } diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs index 92f4823142..7317076c54 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs @@ -1,8 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; -using System.Linq; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; @@ -14,8 +12,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics { protected override string Header => "Renderer"; - public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "FPS" }); - [BackgroundDependencyLoader] private void load(FrameworkConfigManager config, OsuConfigManager osuConfig) { diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs index f1071314c6..4f2f3dfd1a 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs @@ -27,14 +27,12 @@ namespace osu.Game.Overlays.Settings.Sections.Input new SettingsCheckbox { LabelText = "Raw input", - Bindable = rawInputToggle, - Keywords = new[] { "Speed" } + Bindable = rawInputToggle }, sensitivity = new SensitivitySetting { LabelText = "Cursor sensitivity", - Bindable = config.GetBindable(FrameworkSetting.CursorSensitivity), - Keywords = new[] { "Speed" } + Bindable = config.GetBindable(FrameworkSetting.CursorSensitivity) }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index c878a9fc65..be3696029e 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings public abstract string Header { get; } public IEnumerable FilterableChildren => Children.OfType(); - public IEnumerable FilterTerms => new[] { Header }; + public virtual IEnumerable FilterTerms => new[] { Header }; private const int header_size = 26; private const int header_margin = 25; From 4a4f5ccbb2ecb5adee902922c3d6d43fe3bd7ac5 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Thu, 21 Nov 2019 02:35:58 +0300 Subject: [PATCH 091/114] Implement IAggregateAudioAdjustments properties for FallbackSampleStore --- osu.Game/Rulesets/UI/DrawableRuleset.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index d1749d33c0..bb8149a57d 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI public BindableDouble Frequency => throw new NotImplementedException(); + public IBindable AggregateVolume => throw new NotImplementedException(); + + public IBindable AggregateBalance => throw new NotImplementedException(); + + public IBindable AggregateFrequency => throw new NotImplementedException(); + public int PlaybackConcurrency { get => throw new NotImplementedException(); From ebae92db7b2fcafb6ce94f8f81f56af1b7b8d897 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Thu, 21 Nov 2019 03:18:31 +0300 Subject: [PATCH 092/114] Revert "Implement IAggregateAudioAdjustments properties for FallbackSampleStore" This reverts commit 4a4f5ccbb2ecb5adee902922c3d6d43fe3bd7ac5. --- osu.Game/Rulesets/UI/DrawableRuleset.cs | 6 ------ 1 file changed, 6 deletions(-) diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index bb8149a57d..d1749d33c0 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -517,12 +517,6 @@ namespace osu.Game.Rulesets.UI public BindableDouble Frequency => throw new NotImplementedException(); - public IBindable AggregateVolume => throw new NotImplementedException(); - - public IBindable AggregateBalance => throw new NotImplementedException(); - - public IBindable AggregateFrequency => throw new NotImplementedException(); - public int PlaybackConcurrency { get => throw new NotImplementedException(); From 5391c752b4e896b44ca8782dd6c795d4c57dc447 Mon Sep 17 00:00:00 2001 From: iiSaLMaN Date: Thu, 21 Nov 2019 02:35:58 +0300 Subject: [PATCH 093/114] Implement IAggregateAudioAdjustments properties for FallbackSampleStore --- osu.Game/Rulesets/UI/DrawableRuleset.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index aec0e58a10..e0aeff8330 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI public BindableDouble Frequency => throw new NotImplementedException(); + public IBindable AggregateVolume => throw new NotImplementedException(); + + public IBindable AggregateBalance => throw new NotImplementedException(); + + public IBindable AggregateFrequency => throw new NotImplementedException(); + public int PlaybackConcurrency { get => throw new NotImplementedException(); From 76e63722cc51cb0a683fefab2b946198b4aa46a6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 10:26:10 +0900 Subject: [PATCH 094/114] Update framework --- osu.Android.props | 2 +- osu.Game/osu.Game.csproj | 2 +- osu.iOS.props | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Android.props b/osu.Android.props index 6fab2e7868..cd317b76f4 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -53,6 +53,6 @@ - + diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index af60da3e70..515edf6f9d 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -21,7 +21,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 8124357312..9ea6576957 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -73,6 +73,6 @@ - + From be62e482964c08479d13d173793ad95ec57cf6a6 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 10:35:10 +0900 Subject: [PATCH 095/114] Fix tests not working if main or audio volume is zero --- .../Visual/Components/TestScenePreviewTrackManager.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs index 5dac40104a..d76905dab8 100644 --- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs +++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs @@ -143,6 +143,17 @@ namespace osu.Game.Tests.Visual.Components PreviewTrack track = null; TestTrackOwner owner = null; + AddStep("ensure volume not zero", () => + { + if (audio.Volume.Value == 0) + audio.Volume.Value = 1; + + if (audio.VolumeTrack.Value == 0) + audio.VolumeTrack.Value = 1; + }); + + AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0); + AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack()))); AddUntilStep("wait loaded", () => track.IsLoaded); AddStep("start track", () => track.Start()); From cf0f0f8a1bf534f7bfaab3a2c69a502143311f6e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 10:37:50 +0900 Subject: [PATCH 096/114] Reword comment --- osu.Game/Audio/PreviewTrackManager.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs index d85df42d2b..6f0b62543d 100644 --- a/osu.Game/Audio/PreviewTrackManager.cs +++ b/osu.Game/Audio/PreviewTrackManager.cs @@ -80,8 +80,7 @@ namespace osu.Game.Audio return; CurrentTrack.Stop(); - // CurrentTrack must not change until the scheduled stopped event has been invoked. - // To ensure that this doesn't early-return on (CurrentTrack != track) check. + // CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above. } /// From 19dfbb0a45ba3a208ad34ba6b0e6b1507e3e605e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 10:55:31 +0900 Subject: [PATCH 097/114] Update obsolete usages --- osu.Game/Online/API/APIAccess.cs | 2 +- osu.Game/Online/API/APIRequest.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Online/API/APIAccess.cs b/osu.Game/Online/API/APIAccess.cs index d722c7a98a..b6127027cc 100644 --- a/osu.Game/Online/API/APIAccess.cs +++ b/osu.Game/Online/API/APIAccess.cs @@ -227,7 +227,7 @@ namespace osu.Game.Online.API { try { - return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject(); + return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject(); } catch { diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs index ea0d50511f..53b23f5922 100644 --- a/osu.Game/Online/API/APIRequest.cs +++ b/osu.Game/Online/API/APIRequest.cs @@ -113,7 +113,7 @@ namespace osu.Game.Online.API cancelled = true; WebRequest?.Abort(); - string responseString = WebRequest?.ResponseString; + string responseString = WebRequest?.GetResponseString(); if (!string.IsNullOrEmpty(responseString)) { From 0cbe29dbecb7ab231480726edc515e33955ea313 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 21 Nov 2019 11:05:18 +0900 Subject: [PATCH 098/114] Refactor / cleanup debouncing --- .../Multi/Lounge/Components/FilterControl.cs | 11 +++++++++- .../Multi/Lounge/Components/RoomsContainer.cs | 20 +++---------------- osu.Game/Screens/Multi/RoomManager.cs | 11 +--------- 3 files changed, 14 insertions(+), 28 deletions(-) diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs index d0d983bbff..1f92806fbb 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs @@ -4,6 +4,7 @@ using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Overlays.SearchableList; using osuTK.Graphics; @@ -37,10 +38,18 @@ namespace osu.Game.Screens.Multi.Lounge.Components { base.LoadComplete(); - Search.Current.BindValueChanged(_ => updateFilter()); + Search.Current.BindValueChanged(_ => scheduleUpdateFilter()); Tabs.Current.BindValueChanged(_ => updateFilter(), true); } + private ScheduledDelegate scheduledFilterUpdate; + + private void scheduleUpdateFilter() + { + scheduledFilterUpdate?.Cancel(); + scheduledFilterUpdate = Scheduler.AddDelayed(updateFilter, 200); + } + private void updateFilter() { filter.Value = new FilterCriteria diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs index 3dde9452e4..607b081653 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs @@ -9,7 +9,6 @@ using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Threading; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Multiplayer; using osuTK; @@ -63,10 +62,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components protected override void LoadComplete() { - filter?.BindValueChanged(f => scheduleFilter()); - - if (filter != null) - Filter(filter.Value); + filter?.BindValueChanged(f => Filter(f.NewValue), true); } public void Filter(FilterCriteria criteria) @@ -93,23 +89,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components }); } - private ScheduledDelegate scheduledFilter; - - private void scheduleFilter() - { - if (filter == null) - return; - - scheduledFilter?.Cancel(); - scheduledFilter = Scheduler.AddDelayed(() => Filter(filter.Value), 200); - } - private void addRooms(IEnumerable rooms) { foreach (var r in rooms) roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) }); - filter?.TriggerChange(); + if (filter != null) + Filter(filter.Value); } private void removeRooms(IEnumerable rooms) diff --git a/osu.Game/Screens/Multi/RoomManager.cs b/osu.Game/Screens/Multi/RoomManager.cs index d6d3ec37ef..cdaba85b9e 100644 --- a/osu.Game/Screens/Multi/RoomManager.cs +++ b/osu.Game/Screens/Multi/RoomManager.cs @@ -7,7 +7,6 @@ using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; -using osu.Framework.Threading; using osu.Game.Beatmaps; using osu.Game.Online; using osu.Game.Online.API; @@ -45,7 +44,7 @@ namespace osu.Game.Screens.Multi currentFilter.BindValueChanged(_ => { if (IsLoaded) - schedulePoll(); + PollImmediately(); }); } @@ -158,14 +157,6 @@ namespace osu.Game.Screens.Multi return tcs.Task; } - private ScheduledDelegate scheduledPoll; - - private void schedulePoll() - { - scheduledPoll?.Cancel(); - scheduledPoll = Scheduler.AddDelayed(PollImmediately, 200); - } - /// /// Updates a local with a remote copy. /// From 2325f0382ca4413059b2ec68a1f0db4eb34b8dda Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 13:46:45 +0900 Subject: [PATCH 099/114] Cancel a potentially pending filter update when an update occurs --- osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs index 1f92806fbb..29d41132a7 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/FilterControl.cs @@ -52,6 +52,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components private void updateFilter() { + scheduledFilterUpdate?.Cancel(); + filter.Value = new FilterCriteria { SearchString = Search.Current.Value ?? string.Empty, From 9acfc2587aa6a8dcd34a2535f3fc4bcf928bac1b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 15:59:59 +0900 Subject: [PATCH 100/114] Switch android to using managed network components --- osu.Android.props | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Android.props b/osu.Android.props index 4a1165d57f..0f0e82d56a 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -16,6 +16,8 @@ armeabi-v7a;x86;arm64-v8a true cjk,mideast,other,rare,west + System.Net.Http.HttpClientHandler + legacy SdkOnly prompt From 8b1fb2d5a1ab47fdf05f46e6f24b713d739440ee Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 22:35:15 +0900 Subject: [PATCH 101/114] Standardise keyword specifications --- .../Settings/Sections/Audio/AudioDevicesSettings.cs | 2 +- osu.Game/Overlays/Settings/Sections/AudioSection.cs | 2 +- .../Overlays/Settings/Sections/Gameplay/GeneralSettings.cs | 2 +- .../Overlays/Settings/Sections/Gameplay/ModsSettings.cs | 5 ++++- .../Settings/Sections/Gameplay/SongSelectSettings.cs | 6 +++--- .../Overlays/Settings/Sections/Graphics/LayoutSettings.cs | 4 ++-- 6 files changed, 12 insertions(+), 9 deletions(-) diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs index e9ae784061..0612f028bc 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs @@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio { dropdown = new AudioDeviceSettingsDropdown { - Keywords = new[] { "Speaker" } + Keywords = new[] { "speaker", "headphone", "output" } } }; diff --git a/osu.Game/Overlays/Settings/Sections/AudioSection.cs b/osu.Game/Overlays/Settings/Sections/AudioSection.cs index 254af6ea21..b18488b616 100644 --- a/osu.Game/Overlays/Settings/Sections/AudioSection.cs +++ b/osu.Game/Overlays/Settings/Sections/AudioSection.cs @@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections { public override string Header => "Audio"; - public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "Sound" }); + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "sound" }); public override IconUsage Icon => FontAwesome.Solid.VolumeUp; diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs index 0ac145ffe2..f4aa9a0144 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs @@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show health display even when you can't fail", Bindable = config.GetBindable(OsuSetting.ShowHealthDisplayWhenCantFail), - Keywords = new[] { "Bar", "Hp" } + Keywords = new[] { "hp", "bar" } }, new SettingsCheckbox { diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs index a71919a2fc..0babb98066 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; +using System.Linq; using osu.Framework.Allocation; using osu.Game.Configuration; @@ -10,6 +12,8 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { protected override string Header => "Mods"; + public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "mod" }); + [BackgroundDependencyLoader] private void load(OsuConfigManager config) { @@ -19,7 +23,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Increase visibility of first object when visual impairment mods are enabled", Bindable = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility), - Keywords = new[] { "Mod" } }, }; } diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs index fce0e3dea8..f4a861141f 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs @@ -26,21 +26,21 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show converted beatmaps", Bindable = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), - Keywords = new[] { "Converts" } + Keywords = new[] { "convert" } }, new SettingsSlider { LabelText = "Display beatmaps from", Bindable = config.GetBindable(OsuSetting.DisplayStarsMinimum), KeyboardStep = 0.1f, - Keywords = new[] { "Stars" } + Keywords = new[] { "star", "difficulty" } }, new SettingsSlider { LabelText = "up to", Bindable = config.GetBindable(OsuSetting.DisplayStarsMaximum), KeyboardStep = 0.1f, - Keywords = new[] { "Stars" } + Keywords = new[] { "star", "difficulty" } }, new SettingsEnumDropdown { diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs index 8275d6dc0a..02b9edd975 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs @@ -76,13 +76,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics TransferValueOnCommit = true, Bindable = osuConfig.GetBindable(OsuSetting.UIScale), KeyboardStep = 0.01f, - Keywords = new[] { "Scale" }, + Keywords = new[] { "scale", "letterbox" }, }, new SettingsEnumDropdown { LabelText = "Screen Scaling", Bindable = osuConfig.GetBindable(OsuSetting.Scaling), - Keywords = new[] { "Scale" }, + Keywords = new[] { "scale", "letterbox" }, }, scalingSettings = new FillFlowContainer> { From d7cb23a9094304d2e1f70172c2c2093c886de11f Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 22:51:00 +0900 Subject: [PATCH 102/114] Remove redundant keyword --- .../Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs index f4a861141f..a5f56ae76e 100644 --- a/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Gameplay/SongSelectSettings.cs @@ -26,7 +26,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay { LabelText = "Show converted beatmaps", Bindable = config.GetBindable(OsuSetting.ShowConvertedBeatmaps), - Keywords = new[] { "convert" } }, new SettingsSlider { From 4475307707251bc591335cd02424274430fb6777 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Nov 2019 22:55:31 +0900 Subject: [PATCH 103/114] Fix spacing --- osu.Game/Utils/SentryLogger.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game/Utils/SentryLogger.cs b/osu.Game/Utils/SentryLogger.cs index 7e879741d6..981251784e 100644 --- a/osu.Game/Utils/SentryLogger.cs +++ b/osu.Game/Utils/SentryLogger.cs @@ -26,6 +26,7 @@ namespace osu.Game.Utils Dsn = new Dsn("https://5e342cd55f294edebdc9ad604d28bbd3@sentry.io/1255255"), Release = game.Version }; + sentry = new SentryClient(options); sentryScope = new Scope(options); From 737c2bd1c8fa1a66bcf47160cc675fe082985941 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 18:50:29 +0300 Subject: [PATCH 104/114] Remove pointless const --- osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index e62a754e92..ac8952bebb 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -97,7 +97,6 @@ namespace osu.Game.Overlays.BeatmapSet private class ModButton : ModIcon { - private const float mod_scale = 0.4f; private const int duration = 200; public readonly BindableBool Selected = new BindableBool(); @@ -106,7 +105,7 @@ namespace osu.Game.Overlays.BeatmapSet public ModButton(Mod mod) : base(mod) { - Scale = new Vector2(mod_scale); + Scale = new Vector2(0.4f); Highlighted.Value = true; Add(new HoverClickSounds()); } From 984ec11a78ca071e70d04cd5899ee7b07cfad140 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 18:56:48 +0300 Subject: [PATCH 105/114] Make Ruleset a bindable --- .../Online/TestSceneLeaderboardModSelector.cs | 14 ++++-- .../BeatmapSet/LeaderboardModSelector.cs | 49 ++++++++----------- 2 files changed, 30 insertions(+), 33 deletions(-) diff --git a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs index c0c18c2583..ebe233a5f4 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneLeaderboardModSelector.cs @@ -12,6 +12,8 @@ using osu.Game.Rulesets.Catch; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Bindables; +using osu.Game.Rulesets; namespace osu.Game.Tests.Visual.Online { @@ -26,6 +28,7 @@ namespace osu.Game.Tests.Visual.Online { LeaderboardModSelector modSelector; FillFlowContainer selectedMods; + var ruleset = new Bindable(); Add(selectedMods = new FillFlowContainer { @@ -37,6 +40,7 @@ namespace osu.Game.Tests.Visual.Online { Anchor = Anchor.Centre, Origin = Anchor.Centre, + Ruleset = { BindTarget = ruleset } }); modSelector.SelectedMods.ItemsAdded += mods => @@ -62,12 +66,12 @@ namespace osu.Game.Tests.Visual.Online }); }; - AddStep("osu ruleset", () => modSelector.Ruleset = new OsuRuleset().RulesetInfo); - AddStep("mania ruleset", () => modSelector.Ruleset = new ManiaRuleset().RulesetInfo); - AddStep("taiko ruleset", () => modSelector.Ruleset = new TaikoRuleset().RulesetInfo); - AddStep("catch ruleset", () => modSelector.Ruleset = new CatchRuleset().RulesetInfo); + AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo); + AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo); + AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo); + AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo); AddStep("Deselect all", () => modSelector.DeselectAll()); - AddStep("null ruleset", () => modSelector.Ruleset = null); + AddStep("null ruleset", () => ruleset.Value = null); } } } diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index ac8952bebb..ba42e8c310 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -20,34 +20,7 @@ namespace osu.Game.Overlays.BeatmapSet public class LeaderboardModSelector : CompositeDrawable { public readonly BindableList SelectedMods = new BindableList(); - - private RulesetInfo ruleset; - - public RulesetInfo Ruleset - { - get => ruleset; - set - { - if (ruleset?.Equals(value) ?? false) - { - DeselectAll(); - return; - } - - ruleset = value; - - SelectedMods.Clear(); - modsContainer.Clear(); - - if (ruleset == null) - return; - - modsContainer.Add(new ModButton(new ModNoMod())); - modsContainer.AddRange(ruleset.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); - - modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); - } - } + public readonly Bindable Ruleset = new Bindable(); private readonly FillFlowContainer modsContainer; @@ -64,6 +37,26 @@ namespace osu.Game.Overlays.BeatmapSet }; } + protected override void LoadComplete() + { + base.LoadComplete(); + Ruleset.BindValueChanged(onRulesetChanged, true); + } + + private void onRulesetChanged(ValueChangedEvent ruleset) + { + SelectedMods.Clear(); + modsContainer.Clear(); + + if (ruleset.NewValue == null) + return; + + modsContainer.Add(new ModButton(new ModNoMod())); + modsContainer.AddRange(ruleset.NewValue.CreateInstance().GetAllMods().Where(m => m.Ranked).Select(m => new ModButton(m))); + + modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); + } + private void selectionChanged(Mod mod, bool selected) { if (selected) From 23fc7b198782d79333edfa849a29bfe27f9805cd Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 19:02:24 +0300 Subject: [PATCH 106/114] Implement updateHighlighted method --- .../BeatmapSet/LeaderboardModSelector.cs | 24 +++++++++++++------ 1 file changed, 17 insertions(+), 7 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index ba42e8c310..0a053c98db 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -64,24 +64,34 @@ namespace osu.Game.Overlays.BeatmapSet else SelectedMods.Remove(mod); - if (!SelectedMods.Any() && !IsHovered) + updateHighlighted(); + } + + private void updateHighlighted() + { + if (SelectedMods.Any()) + return; + + if (IsHovered) + { + modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = false); + } + else + { highlightAll(); + } } protected override bool OnHover(HoverEvent e) { - if (!SelectedMods.Any()) - modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = false); - + updateHighlighted(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { base.OnHoverLost(e); - - if (!SelectedMods.Any()) - highlightAll(); + updateHighlighted(); } public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); From e22a71c6b80125e63660b3a0799b7325bce50348 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 19:42:07 +0300 Subject: [PATCH 107/114] Add visual difference between hovered and selected states --- .../BeatmapSet/LeaderboardModSelector.cs | 44 ++++++++----------- 1 file changed, 19 insertions(+), 25 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 0a053c98db..0e9e848e7a 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -72,14 +72,7 @@ namespace osu.Game.Overlays.BeatmapSet if (SelectedMods.Any()) return; - if (IsHovered) - { - modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = false); - } - else - { - highlightAll(); - } + modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.IsActive.Value = !IsHovered); } protected override bool OnHover(HoverEvent e) @@ -94,22 +87,19 @@ namespace osu.Game.Overlays.BeatmapSet updateHighlighted(); } - public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); - - private void highlightAll() => modsContainer.ForEach(mod => mod.Highlighted.Value = true); + public void DeselectAll() => modsContainer.ForEach(mod => mod.Highlighted.Value = false); private class ModButton : ModIcon { private const int duration = 200; - public readonly BindableBool Selected = new BindableBool(); + public readonly BindableBool IsActive = new BindableBool(); public Action OnSelectionChanged; public ModButton(Mod mod) : base(mod) { Scale = new Vector2(0.4f); - Highlighted.Value = true; Add(new HoverClickSounds()); } @@ -117,35 +107,39 @@ namespace osu.Game.Overlays.BeatmapSet { base.LoadComplete(); - Selected.BindValueChanged(selected => + IsActive.BindValueChanged(hovered => { - updateState(); - OnSelectionChanged?.Invoke(Mod, selected.NewValue); - }); + if (Highlighted.Value) + return; + + this.FadeColour(hovered.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint); + }, true); + } + + protected override void OnHighlightedChanged(ValueChangedEvent highlighted) + { + base.OnHighlightedChanged(highlighted); + OnSelectionChanged?.Invoke(Mod, highlighted.NewValue); + IsActive.TriggerChange(); } protected override bool OnClick(ClickEvent e) { - Selected.Toggle(); + Highlighted.Toggle(); return true; } protected override bool OnHover(HoverEvent e) { - updateState(); + IsActive.Value = true; return false; } protected override void OnHoverLost(HoverLostEvent e) { base.OnHoverLost(e); - updateState(); + IsActive.Value = false; } - - private void updateState() => Highlighted.Value = IsHovered || Selected.Value; - - protected override void OnHighlightedChanged(ValueChangedEvent highlighted) => - this.FadeColour(highlighted.NewValue ? Color4.White : Color4.Gray, duration, Easing.OutQuint); } } } From c7c8527f5ff780ccf012b41720545084757486b8 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 20:22:15 +0300 Subject: [PATCH 108/114] Remove OnHighlightedChanged function --- .../Overlays/BeatmapSet/LeaderboardModSelector.cs | 11 +++++------ osu.Game/Rulesets/UI/ModIcon.cs | 9 +-------- 2 files changed, 6 insertions(+), 14 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index 0e9e848e7a..bb6f889c40 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -114,13 +114,12 @@ namespace osu.Game.Overlays.BeatmapSet this.FadeColour(hovered.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint); }, true); - } - protected override void OnHighlightedChanged(ValueChangedEvent highlighted) - { - base.OnHighlightedChanged(highlighted); - OnSelectionChanged?.Invoke(Mod, highlighted.NewValue); - IsActive.TriggerChange(); + Highlighted.BindValueChanged(highlighted => + { + OnSelectionChanged?.Invoke(Mod, highlighted.NewValue); + IsActive.TriggerChange(); + }, true); } protected override bool OnClick(ClickEvent e) diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 19211e0c80..cf1bbadb57 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -107,19 +107,12 @@ namespace osu.Game.Rulesets.UI modIcon.Colour = colours.Yellow; break; } - - background.Colour = backgroundColour; } protected override void LoadComplete() { base.LoadComplete(); - Highlighted.BindValueChanged(OnHighlightedChanged, true); - } - - protected virtual void OnHighlightedChanged(ValueChangedEvent highlighted) - { - background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour; + Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); } } } From f390e558c76532b4ac2d784a9cc02af0058122bd Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Nov 2019 02:32:02 +0900 Subject: [PATCH 109/114] Combine and simplify beatmap change logic --- osu.Game/Graphics/Containers/ScalingContainer.cs | 10 ---------- .../Screens/Backgrounds/BackgroundScreenDefault.cs | 1 + osu.Game/Screens/Menu/MainMenu.cs | 11 ----------- 3 files changed, 1 insertion(+), 21 deletions(-) diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index 023d295b08..8f07c3a656 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -6,7 +6,6 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; -using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Screens; using osu.Game.Screens.Backgrounds; @@ -155,15 +154,6 @@ namespace osu.Game.Graphics.Containers private class ScalingBackgroundScreen : BackgroundScreenDefault { - private IBindable beatmap; - - [BackgroundDependencyLoader] - private void load(IBindable beatmap) - { - this.beatmap = beatmap.GetBoundCopy(); - this.beatmap.ValueChanged += _ => Next(); - } - public override void OnEntering(IScreen last) { this.FadeInFromZero(4000, Easing.OutQuint); diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index 93590b0543..d49751f511 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -46,6 +46,7 @@ namespace osu.Game.Screens.Backgrounds user.ValueChanged += _ => Next(); skin.ValueChanged += _ => Next(); mode.ValueChanged += _ => Next(); + beatmap.ValueChanged += _ => Next(); currentDisplay = RNG.Next(0, background_count); diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index 08338845e6..231115d1e1 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -10,7 +10,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Platform; using osu.Framework.Screens; -using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; @@ -170,8 +169,6 @@ namespace osu.Game.Screens.Menu track.Start(); } } - - Beatmap.ValueChanged += beatmap_ValueChanged; } private bool exitConfirmed; @@ -220,14 +217,6 @@ namespace osu.Game.Screens.Menu seq.OnAbort(_ => buttons.SetOsuLogo(null)); } - private void beatmap_ValueChanged(ValueChangedEvent e) - { - if (!this.IsCurrentScreen()) - return; - - ((BackgroundScreenDefault)Background).Next(); - } - public override void OnSuspending(IScreen next) { base.OnSuspending(next); From 0f1a3d97c8d5c7a6daf9330663e3d81677d6d3f6 Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 20:34:19 +0300 Subject: [PATCH 110/114] Naming adjustments --- .../BeatmapSet/LeaderboardModSelector.cs | 32 +++++++++---------- osu.Game/Overlays/Mods/ModButton.cs | 2 +- osu.Game/Rulesets/UI/ModIcon.cs | 4 +-- 3 files changed, 19 insertions(+), 19 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index bb6f889c40..a6f69617d0 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -72,7 +72,7 @@ namespace osu.Game.Overlays.BeatmapSet if (SelectedMods.Any()) return; - modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.IsActive.Value = !IsHovered); + modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = !IsHovered); } protected override bool OnHover(HoverEvent e) @@ -87,13 +87,13 @@ namespace osu.Game.Overlays.BeatmapSet updateHighlighted(); } - public void DeselectAll() => modsContainer.ForEach(mod => mod.Highlighted.Value = false); + public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); private class ModButton : ModIcon { private const int duration = 200; - public readonly BindableBool IsActive = new BindableBool(); + public readonly BindableBool Highlighted = new BindableBool(); public Action OnSelectionChanged; public ModButton(Mod mod) @@ -107,37 +107,37 @@ namespace osu.Game.Overlays.BeatmapSet { base.LoadComplete(); - IsActive.BindValueChanged(hovered => - { - if (Highlighted.Value) - return; - - this.FadeColour(hovered.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint); - }, true); - Highlighted.BindValueChanged(highlighted => { - OnSelectionChanged?.Invoke(Mod, highlighted.NewValue); - IsActive.TriggerChange(); + if (Selected.Value) + return; + + this.FadeColour(highlighted.NewValue ? Color4.White : Color4.DimGray, duration, Easing.OutQuint); + }, true); + + Selected.BindValueChanged(selected => + { + OnSelectionChanged?.Invoke(Mod, selected.NewValue); + Highlighted.TriggerChange(); }, true); } protected override bool OnClick(ClickEvent e) { - Highlighted.Toggle(); + Selected.Toggle(); return true; } protected override bool OnHover(HoverEvent e) { - IsActive.Value = true; + Highlighted.Value = true; return false; } protected override void OnHoverLost(HoverLostEvent e) { base.OnHoverLost(e); - IsActive.Value = false; + Highlighted.Value = false; } } } diff --git a/osu.Game/Overlays/Mods/ModButton.cs b/osu.Game/Overlays/Mods/ModButton.cs index 8252020e9b..c6b4787ff1 100644 --- a/osu.Game/Overlays/Mods/ModButton.cs +++ b/osu.Game/Overlays/Mods/ModButton.cs @@ -96,7 +96,7 @@ namespace osu.Game.Overlays.Mods } } - foregroundIcon.Highlighted.Value = Selected; + foregroundIcon.Selected.Value = Selected; SelectionChanged?.Invoke(SelectedMod); return true; diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index cf1bbadb57..1be70ff48f 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.UI { public class ModIcon : Container, IHasTooltip { - public readonly BindableBool Highlighted = new BindableBool(); + public readonly BindableBool Selected = new BindableBool(); private readonly SpriteIcon modIcon; private readonly SpriteIcon background; @@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.UI protected override void LoadComplete() { base.LoadComplete(); - Highlighted.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); + Selected.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); } } } From eb2f7c1d0a63f2bd0aa21cc56eeb61f58a066d5a Mon Sep 17 00:00:00 2001 From: Andrei Zavatski Date: Thu, 21 Nov 2019 20:37:02 +0300 Subject: [PATCH 111/114] Rename forgotten variable --- osu.Game/Rulesets/UI/ModIcon.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/UI/ModIcon.cs b/osu.Game/Rulesets/UI/ModIcon.cs index 1be70ff48f..945dbe4cc9 100644 --- a/osu.Game/Rulesets/UI/ModIcon.cs +++ b/osu.Game/Rulesets/UI/ModIcon.cs @@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.UI protected override void LoadComplete() { base.LoadComplete(); - Selected.BindValueChanged(highlighted => background.Colour = highlighted.NewValue ? highlightedColour : backgroundColour, true); + Selected.BindValueChanged(selected => background.Colour = selected.NewValue ? highlightedColour : backgroundColour, true); } } } From ab42fac43abe3250ece9eb306e07ad2a49db94cb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Nov 2019 02:38:31 +0900 Subject: [PATCH 112/114] Improve naming --- .../{BackgroundMode.cs => BackgroundSource.cs} | 4 ++-- osu.Game/Configuration/OsuConfigManager.cs | 4 ++-- .../Overlays/Settings/Sections/Audio/MainMenuSettings.cs | 8 ++++---- osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs | 6 +++--- 4 files changed, 11 insertions(+), 11 deletions(-) rename osu.Game/Configuration/{BackgroundMode.cs => BackgroundSource.cs} (81%) diff --git a/osu.Game/Configuration/BackgroundMode.cs b/osu.Game/Configuration/BackgroundSource.cs similarity index 81% rename from osu.Game/Configuration/BackgroundMode.cs rename to osu.Game/Configuration/BackgroundSource.cs index 50d54f1eb2..5726e96eb1 100644 --- a/osu.Game/Configuration/BackgroundMode.cs +++ b/osu.Game/Configuration/BackgroundSource.cs @@ -3,9 +3,9 @@ namespace osu.Game.Configuration { - public enum BackgroundMode + public enum BackgroundSource { - Default, + Skin, Beatmap } } diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index b847f96a1f..b71463841a 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -118,7 +118,7 @@ namespace osu.Game.Configuration Set(OsuSetting.IntroSequence, IntroSequence.Triangles); - Set(OsuSetting.BackgroundMode, BackgroundMode.Default); + Set(OsuSetting.MenuBackgroundSource, BackgroundSource.Skin); } public OsuConfigManager(Storage storage) @@ -189,6 +189,6 @@ namespace osu.Game.Configuration IntroSequence, UIHoldActivationDelay, HitLighting, - BackgroundMode + MenuBackgroundSource } } diff --git a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs index 76a6aafe45..a303f93b34 100644 --- a/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Audio/MainMenuSettings.cs @@ -34,11 +34,11 @@ namespace osu.Game.Overlays.Settings.Sections.Audio Bindable = config.GetBindable(OsuSetting.IntroSequence), Items = Enum.GetValues(typeof(IntroSequence)).Cast() }, - new SettingsDropdown + new SettingsDropdown { - LabelText = "Background", - Bindable = config.GetBindable(OsuSetting.BackgroundMode), - Items = Enum.GetValues(typeof(BackgroundMode)).Cast() + LabelText = "Background source", + Bindable = config.GetBindable(OsuSetting.MenuBackgroundSource), + Items = Enum.GetValues(typeof(BackgroundSource)).Cast() } }; } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs index d49751f511..095985e9d1 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Backgrounds private Bindable user; private Bindable skin; - private Bindable mode; + private Bindable mode; [Resolved] private IBindable beatmap { get; set; } @@ -41,7 +41,7 @@ namespace osu.Game.Screens.Backgrounds { user = api.LocalUser.GetBoundCopy(); skin = skinManager.CurrentSkin.GetBoundCopy(); - mode = config.GetBindable(OsuSetting.BackgroundMode); + mode = config.GetBindable(OsuSetting.MenuBackgroundSource); user.ValueChanged += _ => Next(); skin.ValueChanged += _ => Next(); @@ -78,7 +78,7 @@ namespace osu.Game.Screens.Backgrounds { switch (mode.Value) { - case BackgroundMode.Beatmap: + case BackgroundSource.Beatmap: newBackground = new BeatmapBackground(beatmap.Value, backgroundName); break; From 57d38c5c74c956e36920f43de95a4af9c11a0f9d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Nov 2019 02:39:54 +0900 Subject: [PATCH 113/114] Add final newline --- osu.Game/Graphics/Backgrounds/BeatmapBackground.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs index 40c6dae43c..387e189dc4 100644 --- a/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs +++ b/osu.Game/Graphics/Backgrounds/BeatmapBackground.cs @@ -25,4 +25,4 @@ namespace osu.Game.Graphics.Backgrounds Sprite.Texture = Beatmap?.Background ?? textures.Get(fallbackTextureName); } } -} \ No newline at end of file +} From e170cd289269f9a028fb699953f2a28551a3e570 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 22 Nov 2019 10:29:16 +0900 Subject: [PATCH 114/114] Move private methods below --- .../BeatmapSet/LeaderboardModSelector.cs | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs index a6f69617d0..60fd520681 100644 --- a/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs +++ b/osu.Game/Overlays/BeatmapSet/LeaderboardModSelector.cs @@ -57,6 +57,18 @@ namespace osu.Game.Overlays.BeatmapSet modsContainer.ForEach(button => button.OnSelectionChanged = selectionChanged); } + protected override bool OnHover(HoverEvent e) + { + updateHighlighted(); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + base.OnHoverLost(e); + updateHighlighted(); + } + private void selectionChanged(Mod mod, bool selected) { if (selected) @@ -75,18 +87,6 @@ namespace osu.Game.Overlays.BeatmapSet modsContainer.Children.Where(button => !button.IsHovered).ForEach(button => button.Highlighted.Value = !IsHovered); } - protected override bool OnHover(HoverEvent e) - { - updateHighlighted(); - return base.OnHover(e); - } - - protected override void OnHoverLost(HoverLostEvent e) - { - base.OnHoverLost(e); - updateHighlighted(); - } - public void DeselectAll() => modsContainer.ForEach(mod => mod.Selected.Value = false); private class ModButton : ModIcon