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Remove CurrentTexture
from catcher
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@ -12,12 +12,10 @@ using osu.Game.Rulesets.Catch.UI;
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namespace osu.Game.Rulesets.Catch.Skinning.Default
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{
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public class DefaultCatcher : CompositeDrawable, ICatcherSprite
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public class DefaultCatcher : CompositeDrawable
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{
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public Bindable<CatcherAnimationState> CurrentState { get; } = new Bindable<CatcherAnimationState>();
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public Texture CurrentTexture => sprite.Texture;
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private readonly Sprite sprite;
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private readonly Dictionary<CatcherAnimationState, Texture> textures = new Dictionary<CatcherAnimationState, Texture>();
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