Remove CurrentTexture from catcher

This commit is contained in:
ekrctb
2021-06-14 20:26:33 +09:00
parent 38a56d64d3
commit df16d4bacc
5 changed files with 3 additions and 29 deletions

View File

@ -9,7 +9,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Textures;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
@ -93,8 +92,6 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
public const float ALLOWED_CATCH_RANGE = 0.8f;
internal Texture CurrentTexture => ((ICatcherSprite)body.Drawable).CurrentTexture;
private bool dashing;
public bool Dashing