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Remove CurrentTexture
from catcher
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@ -9,7 +9,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Pooling;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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@ -93,8 +92,6 @@ namespace osu.Game.Rulesets.Catch.UI
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/// </summary>
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public const float ALLOWED_CATCH_RANGE = 0.8f;
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internal Texture CurrentTexture => ((ICatcherSprite)body.Drawable).CurrentTexture;
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private bool dashing;
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public bool Dashing
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