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Fix multiplayer crashing when entering gameplay
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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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base.SetUpSteps();
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AddStep("load chat display", () => Child = chatDisplay = new GameplayChatDisplay
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AddStep("load chat display", () => Child = chatDisplay = new GameplayChatDisplay(SelectedRoom.Value)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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