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Fix multiplayer crashing when entering gameplay
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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("initialise gameplay", () =>
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{
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Stack.Push(player = new MultiplayerPlayer(Client.CurrentMatchPlayingItem.Value, Client.Room?.Users.ToArray()));
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Stack.Push(player = new MultiplayerPlayer(Client.APIRoom, Client.CurrentMatchPlayingItem.Value, Client.Room?.Users.ToArray()));
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});
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}
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