Fix slider nested hitobject samples not getting updated

This commit is contained in:
smoogipoo
2019-11-08 15:39:07 +09:00
parent 53e6186b6d
commit df31acb294
2 changed files with 93 additions and 29 deletions

View File

@ -126,6 +126,67 @@ namespace osu.Game.Rulesets.Osu.Tests
AddAssert("body positioned correctly", () => slider.Position == slider.HitObject.StackedPosition);
}
[Test]
public void TestChangeSamplesWithNoNodeSamples()
{
DrawableSlider slider = null;
AddStep("create slider", () =>
{
slider = (DrawableSlider)createSlider(repeats: 1);
Add(slider);
});
AddStep("change samples", () => slider.HitObject.Samples = new[]
{
new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP },
new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE },
});
AddAssert("head samples updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<SliderTick>().All(assertTickSamples));
AddAssert("repeat samples updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<RepeatPoint>().All(assertSamples));
AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
bool assertSamples(HitObject hitObject)
{
return hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)
&& hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_WHISTLE);
}
}
[Test]
public void TestChangeSamplesWithNodeSamples()
{
DrawableSlider slider = null;
AddStep("create slider", () =>
{
slider = (DrawableSlider)createSlider(repeats: 1);
for (int i = 0; i < 2; i++)
((Slider)slider.HitObject).NodeSamples.Add(new List<HitSampleInfo> { new HitSampleInfo { Name = HitSampleInfo.HIT_FINISH } });
Add(slider);
});
AddStep("change samples", () => slider.HitObject.Samples = new[]
{
new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP },
new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE },
});
AddAssert("head samples not updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<SliderTick>().All(assertTickSamples));
AddAssert("repeat samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType<RepeatPoint>().All(assertSamples));
AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
bool assertSamples(HitObject hitObject) => hitObject.Samples.All(s => s.Name != HitSampleInfo.HIT_CLAP && s.Name != HitSampleInfo.HIT_WHISTLE);
}
private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
@ -143,7 +204,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(52, -34)
}, 700),
RepeatCount = repeats,
NodeSamples = createEmptySamples(repeats),
StackHeight = 10
};
@ -174,7 +234,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(distance, 0),
}, distance),
RepeatCount = repeats,
NodeSamples = createEmptySamples(repeats),
StackHeight = stackHeight
};
@ -194,7 +253,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(400, 0)
}, 600),
RepeatCount = repeats,
NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@ -218,7 +276,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(430, 0)
}),
RepeatCount = repeats,
NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@ -241,7 +298,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(430, 0)
}),
RepeatCount = repeats,
NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@ -265,7 +321,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(0, -200)
}),
RepeatCount = repeats,
NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@ -297,14 +352,6 @@ namespace osu.Game.Rulesets.Osu.Tests
return createDrawable(slider, 3, 1);
}
private List<IList<HitSampleInfo>> createEmptySamples(int repeats)
{
var repeatSamples = new List<IList<HitSampleInfo>>();
for (int i = 0; i < repeats; i++)
repeatSamples.Add(new List<HitSampleInfo>());
return repeatSamples;
}
private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier)
{
var cpi = new ControlPointInfo();