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Fix OSD fade-in not correctly debouncing
It could potentially never fade in on quick presses.
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@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual
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private class TestOnScreenDisplay : OnScreenDisplay
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{
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protected override void Display(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
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protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
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}
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}
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}
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