mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 14:17:06 +09:00
Add interface to adjust Beatmaps
This commit is contained in:
19
osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
Normal file
19
osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="Beatmap"/>.
|
||||
/// </summary>
|
||||
public interface IApplicableToBeatmap : IApplicableMod
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies this <see cref="Mod"/> to a <see cref="Beatmap"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The <see cref="Beatmap"/> to apply to.</param>
|
||||
void ApplyToBeatmap(IBeatmap beatmap);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user