Merge branch 'master' into menu-bar

This commit is contained in:
smoogipooo
2017-09-06 18:26:18 +09:00
39 changed files with 700 additions and 196 deletions

View File

@ -19,12 +19,12 @@ namespace osu.Game.Graphics.Containers
samplePopIn = audio.Sample.Get(@"UI/melodic-5");
samplePopOut = audio.Sample.Get(@"UI/melodic-4");
StateChanged += OsuFocusedOverlayContainer_StateChanged;
StateChanged += onStateChanged;
}
private void OsuFocusedOverlayContainer_StateChanged(VisibilityContainer arg1, Visibility arg2)
private void onStateChanged(Visibility visibility)
{
switch (arg2)
switch (visibility)
{
case Visibility.Visible:
samplePopIn?.Play();

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Framework;
using osu.Framework.Graphics;
@ -35,6 +36,8 @@ namespace osu.Game.Graphics.UserInterface
private class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
{
public event Action<Visibility> StateChanged;
public readonly SpriteIcon Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
@ -42,6 +45,7 @@ namespace osu.Game.Graphics.UserInterface
public override bool HandleInput => State == Visibility.Visible;
private Visibility state;
public Visibility State
{
get { return state; }
@ -62,6 +66,8 @@ namespace osu.Game.Graphics.UserInterface
this.FadeOut(transition_duration, Easing.OutQuint);
this.ScaleTo(new Vector2(0.8f, 1f), transition_duration, Easing.OutQuint);
}
StateChanged?.Invoke(State);
}
}

View File

@ -14,14 +14,17 @@ namespace osu.Game.Graphics.UserInterface
private const int fade_duration = 250;
public OsuContextMenu()
: base(Direction.Vertical)
{
CornerRadius = 5;
EdgeEffect = new EdgeEffectParameters
MaskingContainer.CornerRadius = 5;
MaskingContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.1f),
Radius = 4,
};
ItemsContainer.Padding = new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
}
[BackgroundDependencyLoader]
@ -32,7 +35,5 @@ namespace osu.Game.Graphics.UserInterface
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding { Vertical = DrawableOsuMenuItem.MARGIN_VERTICAL };
}
}

View File

@ -57,6 +57,9 @@ namespace osu.Game.Graphics.UserInterface
{
CornerRadius = 4;
BackgroundColour = Color4.Black.Opacity(0.5f);
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
ItemsContainer.Padding = new MarginPadding(5);
}
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
@ -64,13 +67,18 @@ namespace osu.Game.Graphics.UserInterface
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding(5);
// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
protected override void UpdateMenuHeight()
protected override void UpdateSize(Vector2 newSize)
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
this.ResizeHeightTo(State == MenuState.Opened ? actualHeight : 0, 300, Easing.OutQuint);
if (Direction == Direction.Vertical)
{
Width = newSize.X;
this.ResizeHeightTo(newSize.Y, 300, Easing.OutQuint);
}
else
{
Height = newSize.Y;
this.ResizeWidthTo(newSize.X, 300, Easing.OutQuint);
}
}
private Color4 accentColour;
@ -141,7 +149,7 @@ namespace osu.Game.Graphics.UserInterface
protected override Drawable CreateContent() => new Content();
protected class Content : FillFlowContainer, IHasText
protected new class Content : FillFlowContainer, IHasText
{
public string Text
{

View File

@ -12,28 +12,38 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Graphics.UserInterface
{
public class OsuMenu : Menu
{
public OsuMenu()
public OsuMenu(Direction direction)
: base(direction)
{
CornerRadius = 4;
BackgroundColour = Color4.Black.Opacity(0.5f);
MaskingContainer.CornerRadius = 4;
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
protected override void UpdateMenuHeight()
protected override void UpdateSize(Vector2 newSize)
{
var actualHeight = (RelativeSizeAxes & Axes.Y) > 0 ? 1 : ContentHeight;
this.ResizeHeightTo(State == MenuState.Opened ? actualHeight : 0, 300, Easing.OutQuint);
if (Direction == Direction.Vertical)
{
Width = newSize.X;
this.ResizeHeightTo(newSize.Y, 300, Easing.OutQuint);
}
else
{
Height = newSize.Y;
this.ResizeWidthTo(newSize.X, 300, Easing.OutQuint);
}
}
protected override MarginPadding ItemFlowContainerPadding => new MarginPadding(5);
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
protected class DrawableOsuMenuItem : DrawableMenuItem