diff --git a/.gitignore b/.gitignore
index 0e2850a01c..e60058ab35 100644
--- a/.gitignore
+++ b/.gitignore
@@ -198,6 +198,7 @@ ClientBin/
*.publishsettings
node_modules/
orleans.codegen.cs
+Resource.designer.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
diff --git a/README.md b/README.md
index 55f2eebec9..2c330e403c 100644
--- a/README.md
+++ b/README.md
@@ -1,3 +1,7 @@
+
+
+
+
# osu!
[](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu) [](https://discord.gg/ppy)
@@ -22,8 +26,6 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
### Releases
-
-
If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
**Latest build:**
@@ -92,11 +94,13 @@ Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is cu
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
-Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
+If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
-Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues).
+Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
-Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
+Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
+
+For those interested, we love to reward quality contributions via bounties, paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence
diff --git a/assets/lazer.png b/assets/lazer.png
new file mode 100644
index 0000000000..075a8e7184
Binary files /dev/null and b/assets/lazer.png differ
diff --git a/osu.Android.props b/osu.Android.props
new file mode 100644
index 0000000000..5ee0573c58
--- /dev/null
+++ b/osu.Android.props
@@ -0,0 +1,68 @@
+
+
+ bin\$(Configuration)
+ 4
+ 2.0
+ false
+ false
+ default
+ Library
+ 512
+ Off
+ True
+ Xamarin.Android.Net.AndroidClientHandler
+ v9.0
+ false
+
+
+ True
+ portable
+ False
+ DEBUG;TRACE
+ prompt
+ false
+ false
+ SdkOnly
+ true
+ false
+ cjk,mideast,other,rare,west
+ true
+ armeabi-v7a;x86;arm64-v8a
+ true
+
+
+ false
+ None
+ True
+ prompt
+ true
+ false
+ SdkOnly
+ False
+ true
+ cjk,mideast,other,rare,west
+ true
+ armeabi-v7a;x86;arm64-v8a
+ true
+
+
+
+ osu.licenseheader
+
+
+ Always
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/osu.Android.sln b/osu.Android.sln
new file mode 100644
index 0000000000..ebf2c55cb4
--- /dev/null
+++ b/osu.Android.sln
@@ -0,0 +1,126 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.28516.95
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}"
+EndProject
+Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.Android", "osu.Game.Rulesets.Osu.Tests.Android\osu.Game.Rulesets.Osu.Tests.Android.csproj", "{90CAB706-39CB-4B93-9629-3218A6FF8E9B}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.Android", "osu.Game.Rulesets.Taiko.Tests.Android\osu.Game.Rulesets.Taiko.Tests.Android.csproj", "{3701A0A1-8476-42C6-B5C4-D24129B4A484}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.Android", "osu.Game.Tests.Android\osu.Game.Tests.Android.csproj", "{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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+ EndGlobalSection
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diff --git a/osu.Android.sln.DotSettings b/osu.Android.sln.DotSettings
new file mode 100644
index 0000000000..3f5bd9d34d
--- /dev/null
+++ b/osu.Android.sln.DotSettings
@@ -0,0 +1,815 @@
+
+ True
+ True
+ True
+ True
+ ExplicitlyExcluded
+ ExplicitlyExcluded
+ SOLUTION
+ HINT
+ WARNING
+
+ True
+ WARNING
+ WARNING
+ HINT
+ HINT
+ HINT
+ HINT
+ WARNING
+ WARNING
+ WARNING
+ HINT
+ WARNING
+ HINT
+ SUGGESTION
+ HINT
+ HINT
+ HINT
+ WARNING
+ WARNING
+ WARNING
+ WARNING
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+ WARNING
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+ HINT
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+ DO_NOT_SHOW
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+ <?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /><XAMLCollapseEmptyTags>False</XAMLCollapseEmptyTags><CSFixBuiltinTypeReferences>True</CSFixBuiltinTypeReferences><CSArrangeQualifiers>True</CSArrangeQualifiers></Profile>
+ Code Cleanup (peppy)
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+ True
+ True
+ True
+ True
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+ True
+ True
+ NEXT_LINE
+ NEXT_LINE
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+ True
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+ CHOP_IF_LONG
+ True
+ 200
+ CHOP_IF_LONG
+ False
+ False
+ AABB
+ API
+ BPM
+ GC
+ GL
+ GLSL
+ HID
+ HUD
+ ID
+ IP
+ IPC
+ LTRB
+ MD5
+ NS
+ OS
+ RGB
+ RNG
+ SHA
+ SRGB
+ TK
+ SS
+ PP
+ GMT
+ QAT
+ BNG
+ UI
+ HINT
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+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Group DisplayName="Internal Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Internal Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Group DisplayName="Protected Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Protected Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Group DisplayName="Private Fields">
+ <Entry DisplayName="Constant Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Or>
+ <Kind Is="Constant" />
+ <Readonly />
+ <And>
+ <Static />
+ <Readonly />
+ </And>
+ </Or>
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Static Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Static />
+ <Not>
+ <Readonly />
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Normal Fields">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Not>
+ <Or>
+ <Static />
+ <Readonly />
+ </Or>
+ </Not>
+ <Kind Is="Field" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Entry DisplayName="Private Properties">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Kind Is="Property" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Constructor/Destructor">
+ <Entry DisplayName="Ctor">
+ <Entry.Match>
+ <Kind Is="Constructor" />
+ </Entry.Match>
+ </Entry>
+ <Region Name="Disposal">
+ <Entry DisplayName="Dtor">
+ <Entry.Match>
+ <Kind Is="Destructor" />
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Dispose()">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Kind Is="Method" />
+ <Name Is="Dispose" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Dispose(true)">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Or>
+ <Virtual />
+ <Override />
+ </Or>
+ <Kind Is="Method" />
+ <Name Is="Dispose" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Region>
+ </Group>
+ <Group DisplayName="Methods">
+ <Group DisplayName="Public">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Public" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Internal">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Internal" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Protected">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Protected" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ <Group DisplayName="Private">
+ <Entry DisplayName="Static Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Static />
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ <Entry DisplayName="Methods">
+ <Entry.Match>
+ <And>
+ <Access Is="Private" />
+ <Not>
+ <Static />
+ </Not>
+ <Kind Is="Method" />
+ </And>
+ </Entry.Match>
+ </Entry>
+ </Group>
+ </Group>
+ </TypePattern>
+</Patterns>
+ Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+See the LICENCE file in the repository root for full licence text.
+
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" />
+ <Policy Inspect="False" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb"><ExtraRule Prefix="_" Suffix="" Style="aaBb" /></Policy>
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aa_bb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AA_BB" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy>
+ <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public methods"><ElementKinds><Kind Name="ASYNC_METHOD" /><Kind Name="METHOD" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy>
+ <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private" Description="private properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" /></Policy>
+ <Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Protected, ProtectedInternal, Internal, Public" Description="internal/protected/public properties"><ElementKinds><Kind Name="PROPERTY" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></Policy>
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="I" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="T" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="aaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ <Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" />
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ o!f – Object Initializer: Anchor&Origin
+ True
+ constant("Centre")
+ 0
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofao
+ True
+ Anchor = Anchor.$anchor$,
+Origin = Anchor.$anchor$,
+ True
+ True
+ o!f – InternalChildren = []
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofic
+ True
+ InternalChildren = new Drawable[]
+{
+ $END$
+};
+ True
+ True
+ o!f – new GridContainer { .. }
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofgc
+ True
+ new GridContainer
+{
+ RelativeSizeAxes = Axes.Both,
+ Content = new[]
+ {
+ new Drawable[] { $END$ },
+ new Drawable[] { }
+ }
+};
+ True
+ True
+ o!f – new FillFlowContainer { .. }
+ True
+ True
+ 2.0
+ InCSharpFile
+ offf
+ True
+ new FillFlowContainer
+{
+ RelativeSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
+ {
+ $END$
+ }
+},
+ True
+ True
+ o!f – new Container { .. }
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofcont
+ True
+ new Container
+{
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ $END$
+ }
+},
+ True
+ True
+ o!f – BackgroundDependencyLoader load()
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofbdl
+ True
+ [BackgroundDependencyLoader]
+private void load()
+{
+ $END$
+}
+ True
+ True
+ o!f – new Box { .. }
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofbox
+ True
+ new Box
+{
+ Colour = Color4.Black,
+ RelativeSizeAxes = Axes.Both,
+},
+ True
+ True
+ o!f – Children = []
+ True
+ True
+ 2.0
+ InCSharpFile
+ ofc
+ True
+ Children = new Drawable[]
+{
+ $END$
+};
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
+ True
diff --git a/osu.Android/OsuGameActivity.cs b/osu.Android/OsuGameActivity.cs
new file mode 100644
index 0000000000..762a9c418d
--- /dev/null
+++ b/osu.Android/OsuGameActivity.cs
@@ -0,0 +1,25 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Android.App;
+using Android.Content.PM;
+using Android.OS;
+using Android.Views;
+using osu.Framework.Android;
+
+namespace osu.Android
+{
+ [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
+ public class OsuGameActivity : AndroidGameActivity
+ {
+ protected override Framework.Game CreateGame() => new OsuGameAndroid();
+
+ protected override void OnCreate(Bundle savedInstanceState)
+ {
+ base.OnCreate(savedInstanceState);
+
+ Window.AddFlags(WindowManagerFlags.Fullscreen);
+ Window.AddFlags(WindowManagerFlags.KeepScreenOn);
+ }
+ }
+}
diff --git a/osu.Android/OsuGameAndroid.cs b/osu.Android/OsuGameAndroid.cs
new file mode 100644
index 0000000000..d9bdd9c0c2
--- /dev/null
+++ b/osu.Android/OsuGameAndroid.cs
@@ -0,0 +1,14 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using Android.App;
+using osu.Game;
+
+namespace osu.Android
+{
+ public class OsuGameAndroid : OsuGame
+ {
+ public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName);
+ }
+}
diff --git a/osu.Android/Properties/AndroidManifest.xml b/osu.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000..acd21f9587
--- /dev/null
+++ b/osu.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Android/Resources/drawable/lazer.png b/osu.Android/Resources/drawable/lazer.png
new file mode 100644
index 0000000000..075a8e7184
Binary files /dev/null and b/osu.Android/Resources/drawable/lazer.png differ
diff --git a/osu.Android/lib/arm64-v8a/libbass.so b/osu.Android/lib/arm64-v8a/libbass.so
new file mode 100644
index 0000000000..d5c24b3e4b
Binary files /dev/null and b/osu.Android/lib/arm64-v8a/libbass.so differ
diff --git a/osu.Android/lib/arm64-v8a/libbass_fx.so b/osu.Android/lib/arm64-v8a/libbass_fx.so
new file mode 100644
index 0000000000..e498b10117
Binary files /dev/null and b/osu.Android/lib/arm64-v8a/libbass_fx.so differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass.so b/osu.Android/lib/armeabi-v7a/libbass.so
new file mode 100644
index 0000000000..f7d23b9052
Binary files /dev/null and b/osu.Android/lib/armeabi-v7a/libbass.so differ
diff --git a/osu.Android/lib/armeabi-v7a/libbass_fx.so b/osu.Android/lib/armeabi-v7a/libbass_fx.so
new file mode 100644
index 0000000000..006e2feb30
Binary files /dev/null and b/osu.Android/lib/armeabi-v7a/libbass_fx.so differ
diff --git a/osu.Android/lib/x86/libbass.so b/osu.Android/lib/x86/libbass.so
new file mode 100644
index 0000000000..b0f758a42b
Binary files /dev/null and b/osu.Android/lib/x86/libbass.so differ
diff --git a/osu.Android/lib/x86/libbass_fx.so b/osu.Android/lib/x86/libbass_fx.so
new file mode 100644
index 0000000000..526dca39ca
Binary files /dev/null and b/osu.Android/lib/x86/libbass_fx.so differ
diff --git a/osu.Android/osu.Android.csproj b/osu.Android/osu.Android.csproj
new file mode 100644
index 0000000000..ac3905a372
--- /dev/null
+++ b/osu.Android/osu.Android.csproj
@@ -0,0 +1,55 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {D1D5F9A8-B40B-40E6-B02F-482D03346D3D}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {122416d6-6b49-4ee2-a1e8-b825f31c79fe}
+ osu.Android
+ osu.Android
+ Properties\AndroidManifest.xml
+ armeabi-v7a;x86;arm64-v8a
+
+
+ cjk;mideast;other;rare;west
+ d8
+ r8
+
+
+
+
+
+
+
+
+
+
+ {58f6c80c-1253-4a0e-a465-b8c85ebeadf3}
+ osu.Game.Rulesets.Catch
+
+
+ {48f4582b-7687-4621-9cbe-5c24197cb536}
+ osu.Game.Rulesets.Mania
+
+
+ {c92a607b-1fdd-4954-9f92-03ff547d9080}
+ osu.Game.Rulesets.Osu
+
+
+ {f167e17a-7de6-4af5-b920-a5112296c695}
+ osu.Game.Rulesets.Taiko
+
+
+ {2a66dd92-adb1-4994-89e2-c94e04acda0d}
+ osu.Game
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs
index 69064a40cb..78a1e680ec 100644
--- a/osu.Desktop/Updater/SquirrelUpdateManager.cs
+++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs
@@ -129,7 +129,7 @@ namespace osu.Desktop.Updater
Activated = () =>
{
updateManager.PrepareUpdateAsync()
- .ContinueWith(_ => Schedule(() => game.GracefullyExit()));
+ .ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true;
}
};
diff --git a/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs
new file mode 100644
index 0000000000..d918305f3d
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests.Android/MainActivity.cs
@@ -0,0 +1,16 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Android.App;
+using Android.Content.PM;
+using osu.Framework.Android;
+using osu.Game.Tests;
+
+namespace osu.Game.Rulesets.Catch.Tests.Android
+{
+ [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
+ public class MainActivity : AndroidGameActivity
+ {
+ protected override Framework.Game CreateGame() => new OsuTestBrowser();
+ }
+}
diff --git a/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000..db95e18f13
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj b/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj
new file mode 100644
index 0000000000..88b420ffad
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests.Android/osu.Game.Rulesets.Catch.Tests.Android.csproj
@@ -0,0 +1,39 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {122416d6-6b49-4ee2-a1e8-b825f31c79fe}
+ osu.Game.Rulesets.Catch.Tests
+ osu.Game.Rulesets.Catch.Tests.Android
+ Properties\AndroidManifest.xml
+ armeabi-v7a;x86;arm64-v8a
+
+
+
+
+
+
+
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+
+
+ {58f6c80c-1253-4a0e-a465-b8c85ebeadf3}
+ osu.Game.Rulesets.Catch
+
+
+ {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}
+ osu.Game
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs
new file mode 100644
index 0000000000..7a9b61c60c
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs
@@ -0,0 +1,160 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Catch.Objects;
+using osu.Game.Rulesets.Catch.Objects.Drawable;
+using osu.Game.Rulesets.Catch.UI;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Tests.Visual;
+using osuTK;
+
+namespace osu.Game.Rulesets.Catch.Tests
+{
+ public class TestSceneDrawableHitObjects : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(CatcherArea.Catcher),
+ typeof(DrawableCatchRuleset),
+ typeof(DrawableFruit),
+ typeof(DrawableJuiceStream),
+ typeof(DrawableBanana)
+ };
+
+ private DrawableCatchRuleset drawableRuleset;
+ private double playfieldTime => drawableRuleset.Playfield.Time.Current;
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ var controlPointInfo = new ControlPointInfo();
+ controlPointInfo.TimingPoints.Add(new TimingControlPoint());
+
+ WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
+ {
+ HitObjects = new List { new Fruit() },
+ BeatmapInfo = new BeatmapInfo
+ {
+ BaseDifficulty = new BeatmapDifficulty(),
+ Metadata = new BeatmapMetadata
+ {
+ Artist = @"Unknown",
+ Title = @"You're breathtaking",
+ AuthorString = @"Everyone",
+ },
+ Ruleset = new CatchRuleset().RulesetInfo
+ },
+ ControlPointInfo = controlPointInfo
+ });
+
+ Add(new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Children = new[]
+ {
+ drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty())
+ }
+ });
+
+ AddStep("miss fruits", () => spawnFruits());
+ AddStep("hit fruits", () => spawnFruits(true));
+ AddStep("miss juicestream", () => spawnJuiceStream());
+ AddStep("hit juicestream", () => spawnJuiceStream(true));
+ AddStep("miss bananas", () => spawnBananas());
+ AddStep("hit bananas", () => spawnBananas(true));
+ }
+
+ private void spawnFruits(bool hit = false)
+ {
+ for (int i = 1; i <= 4; i++)
+ {
+ var fruit = new Fruit
+ {
+ X = getXCoords(hit),
+ LastInCombo = i % 4 == 0,
+ StartTime = playfieldTime + 800 + (200 * i)
+ };
+
+ fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
+
+ addToPlayfield(new DrawableFruit(fruit));
+ }
+ }
+
+ private void spawnJuiceStream(bool hit = false)
+ {
+ var xCoords = getXCoords(hit);
+
+ var juice = new JuiceStream
+ {
+ X = xCoords,
+ StartTime = playfieldTime + 1000,
+ Path = new SliderPath(PathType.Linear, new[]
+ {
+ Vector2.Zero,
+ new Vector2(0, 200)
+ })
+ };
+
+ juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
+
+ if (juice.NestedHitObjects.Last() is CatchHitObject tail)
+ tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
+
+ addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
+ }
+
+ private void spawnBananas(bool hit = false)
+ {
+ for (int i = 1; i <= 4; i++)
+ {
+ var banana = new Banana
+ {
+ X = getXCoords(hit),
+ LastInCombo = i % 4 == 0,
+ StartTime = playfieldTime + 800 + (200 * i)
+ };
+
+ banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
+
+ addToPlayfield(new DrawableBanana(banana));
+ }
+ }
+
+ private float getXCoords(bool hit)
+ {
+ const float x_offset = 0.2f;
+ float xCoords = drawableRuleset.Playfield.Width / 2;
+
+ if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
+ catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
+
+ if (hit)
+ xCoords -= x_offset;
+ else
+ xCoords += x_offset;
+
+ return xCoords;
+ }
+
+ private void addToPlayfield(DrawableCatchHitObject drawable)
+ {
+ foreach (var mod in Mods.Value.OfType())
+ mod.ApplyToDrawableHitObjects(new[] { drawable });
+
+ drawableRuleset.Playfield.Add(drawable);
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs
new file mode 100644
index 0000000000..f6d26addaa
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjectsHidden.cs
@@ -0,0 +1,20 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Game.Rulesets.Catch.Mods;
+
+namespace osu.Game.Rulesets.Catch.Tests
+{
+ public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
+ {
+ public override IReadOnlyList RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
+
+ public TestSceneDrawableHitObjectsHidden()
+ {
+ Mods.Value = new[] { new CatchModHidden() };
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs
index 9990b01427..606a935229 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs
@@ -1,7 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Mods
{
@@ -9,5 +13,36 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public override string Description => @"Play with fading fruits.";
public override double ScoreMultiplier => 1.06;
+
+ private const double fade_out_offset_multiplier = 0.6;
+ private const double fade_out_duration_multiplier = 0.44;
+
+ protected override void ApplyHiddenState(DrawableHitObject drawable, ArmedState state)
+ {
+ if (!(drawable is DrawableCatchHitObject catchDrawable))
+ return;
+
+ if (catchDrawable.NestedHitObjects.Any())
+ {
+ foreach (var nestedDrawable in catchDrawable.NestedHitObjects)
+ {
+ if (nestedDrawable is DrawableCatchHitObject nestedCatchDrawable)
+ fadeOutHitObject(nestedCatchDrawable);
+ }
+ }
+ else
+ fadeOutHitObject(catchDrawable);
+ }
+
+ private void fadeOutHitObject(DrawableCatchHitObject drawable)
+ {
+ var hitObject = drawable.HitObject;
+
+ var offset = hitObject.TimePreempt * fade_out_offset_multiplier;
+ var duration = offset - hitObject.TimePreempt * fade_out_duration_multiplier;
+
+ using (drawable.BeginAbsoluteSequence(hitObject.StartTime - offset, true))
+ drawable.FadeOut(duration);
+ }
}
}
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index 2153b8dc85..be76edc01b 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -14,6 +14,8 @@ namespace osu.Game.Rulesets.Catch.Objects
public float X { get; set; }
+ public double TimePreempt = 1000;
+
public int IndexInBeatmap { get; set; }
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(ComboIndex % 4);
@@ -54,6 +56,8 @@ namespace osu.Game.Rulesets.Catch.Objects
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
+ TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
+
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
index 2f8ccec48b..5785d9a9ca 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableCatchHitObject.cs
@@ -68,11 +68,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
AccentColour = skin.GetValue(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
}
- private const float preempt = 1000;
-
protected override void UpdateState(ArmedState state)
{
- using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
+ using (BeginAbsoluteSequence(HitObject.StartTime - HitObject.TimePreempt))
this.FadeIn(200);
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
diff --git a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
index dba76eef49..26f20b223a 100644
--- a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
@@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.iOS")]
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests.Android")]
diff --git a/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs
new file mode 100644
index 0000000000..0a3f05ae54
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests.Android/MainActivity.cs
@@ -0,0 +1,16 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Android.App;
+using Android.Content.PM;
+using osu.Framework.Android;
+using osu.Game.Tests;
+
+namespace osu.Game.Rulesets.Mania.Tests.Android
+{
+ [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
+ public class MainActivity : AndroidGameActivity
+ {
+ protected override Framework.Game CreateGame() => new OsuTestBrowser();
+ }
+}
diff --git a/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000..e6728c801d
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj b/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj
new file mode 100644
index 0000000000..0e557cb260
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests.Android/osu.Game.Rulesets.Mania.Tests.Android.csproj
@@ -0,0 +1,39 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {531F1092-DB27-445D-AA33-2A77C7187C99}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {122416d6-6b49-4ee2-a1e8-b825f31c79fe}
+ osu.Game.Rulesets.Mania.Tests
+ osu.Game.Rulesets.Mania.Tests.Android
+ Properties\AndroidManifest.xml
+ armeabi-v7a;x86;arm64-v8a
+
+
+
+
+
+
+
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+
+
+ {48f4582b-7687-4621-9cbe-5c24197cb536}
+ osu.Game.Rulesets.Mania
+
+
+ {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}
+ osu.Game
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
index f3ea6c7b71..ca1f7036c7 100644
--- a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
@@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.iOS")]
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests.Android")]
diff --git a/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs
new file mode 100644
index 0000000000..e6c508d99e
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests.Android/MainActivity.cs
@@ -0,0 +1,16 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Android.App;
+using Android.Content.PM;
+using osu.Framework.Android;
+using osu.Game.Tests;
+
+namespace osu.Game.Rulesets.Osu.Tests.Android
+{
+ [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
+ public class MainActivity : AndroidGameActivity
+ {
+ protected override Framework.Game CreateGame() => new OsuTestBrowser();
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000..aad907b241
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj b/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj
new file mode 100644
index 0000000000..dcf1573522
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests.Android/osu.Game.Rulesets.Osu.Tests.Android.csproj
@@ -0,0 +1,39 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {90CAB706-39CB-4B93-9629-3218A6FF8E9B}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {122416d6-6b49-4ee2-a1e8-b825f31c79fe}
+ osu.Game.Rulesets.Osu.Tests
+ osu.Game.Rulesets.Osu.Tests.Android
+ Properties\AndroidManifest.xml
+ armeabi-v7a;x86;arm64-v8a
+
+
+
+
+
+
+
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+
+
+ {c92a607b-1fdd-4954-9f92-03ff547d9080}
+ osu.Game.Rulesets.Osu
+
+
+ {2a66dd92-adb1-4994-89e2-c94e04acda0d}
+ osu.Game
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs
new file mode 100644
index 0000000000..adca95cf8a
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs
@@ -0,0 +1,20 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.Sprites;
+
+namespace osu.Game.Rulesets.Osu.Mods
+{
+ public class OsuModDeflate : OsuModeObjectScaleTween
+ {
+ public override string Name => "Deflate";
+
+ public override string Acronym => "DF";
+
+ public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt;
+
+ public override string Description => "Hit them at the right size!";
+
+ protected override float StartScale => 2f;
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs
index 8072dc09c1..3c81203ad7 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs
@@ -1,20 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Collections.Generic;
-using System.Linq;
-using osu.Framework.Bindables;
-using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
-using osu.Game.Configuration;
-using osu.Game.Rulesets.Mods;
-using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Mods
{
- internal class OsuModGrow : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
+ internal class OsuModGrow : OsuModeObjectScaleTween
{
public override string Name => "Grow";
@@ -22,65 +13,8 @@ namespace osu.Game.Rulesets.Osu.Mods
public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
- public override ModType Type => ModType.Fun;
-
public override string Description => "Hit them at the right size!";
- public override double ScoreMultiplier => 1;
-
- private Bindable increaseFirstObjectVisibility = new Bindable();
-
- public void ReadFromConfig(OsuConfigManager config)
- {
- increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility);
- }
-
- public void ApplyToDrawableHitObjects(IEnumerable drawables)
- {
- foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
- {
- switch (drawable)
- {
- case DrawableSpinner _:
- continue;
-
- default:
- drawable.ApplyCustomUpdateState += ApplyCustomState;
- break;
- }
- }
- }
-
- protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState state)
- {
- var h = (OsuHitObject)drawable.HitObject;
-
- // apply grow effect
- switch (drawable)
- {
- case DrawableSliderHead _:
- case DrawableSliderTail _:
- // special cases we should *not* be scaling.
- break;
-
- case DrawableSlider _:
- case DrawableHitCircle _:
- {
- using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
- drawable.ScaleTo(0.5f).Then().ScaleTo(1, h.TimePreempt, Easing.OutSine);
- break;
- }
- }
-
- // remove approach circles
- switch (drawable)
- {
- case DrawableHitCircle circle:
- // we don't want to see the approach circle
- using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
- circle.ApproachCircle.Hide();
- break;
- }
- }
+ protected override float StartScale => 0.5f;
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
new file mode 100644
index 0000000000..ad6a15718a
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
@@ -0,0 +1,84 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+
+namespace osu.Game.Rulesets.Osu.Mods
+{
+ ///
+ /// Adjusts the size of hit objects during their fade in animation.
+ ///
+ public abstract class OsuModeObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
+ {
+ public override ModType Type => ModType.Fun;
+
+ public override double ScoreMultiplier => 1;
+
+ protected virtual float StartScale => 1;
+
+ protected virtual float EndScale => 1;
+
+ private Bindable increaseFirstObjectVisibility = new Bindable();
+
+ public void ReadFromConfig(OsuConfigManager config)
+ {
+ increaseFirstObjectVisibility = config.GetBindable(OsuSetting.IncreaseFirstObjectVisibility);
+ }
+
+ public void ApplyToDrawableHitObjects(IEnumerable drawables)
+ {
+ foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
+ {
+ switch (drawable)
+ {
+ case DrawableSpinner _:
+ continue;
+
+ default:
+ drawable.ApplyCustomUpdateState += ApplyCustomState;
+ break;
+ }
+ }
+ }
+
+ protected virtual void ApplyCustomState(DrawableHitObject drawable, ArmedState state)
+ {
+ var h = (OsuHitObject)drawable.HitObject;
+
+ // apply grow effect
+ switch (drawable)
+ {
+ case DrawableSliderHead _:
+ case DrawableSliderTail _:
+ // special cases we should *not* be scaling.
+ break;
+
+ case DrawableSlider _:
+ case DrawableHitCircle _:
+ {
+ using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
+ drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
+ break;
+ }
+ }
+
+ // remove approach circles
+ switch (drawable)
+ {
+ case DrawableHitCircle circle:
+ // we don't want to see the approach circle
+ using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
+ circle.ApproachCircle.Hide();
+ break;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs
index 83d29c156d..baa4aff413 100644
--- a/osu.Game.Rulesets.Osu/OsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs
@@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu
{
new OsuModTransform(),
new OsuModWiggle(),
- new OsuModGrow(),
+ new MultiMod(new OsuModGrow(), new OsuModDeflate()),
new MultiMod(new ModWindUp(), new ModWindDown()),
};
diff --git a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
index b9a7096330..c842874635 100644
--- a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
@@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.iOS")]
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests.Android")]
diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs
new file mode 100644
index 0000000000..1128a0d37f
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko.Tests.Android/MainActivity.cs
@@ -0,0 +1,16 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Android.App;
+using Android.Content.PM;
+using osu.Framework.Android;
+using osu.Game.Tests;
+
+namespace osu.Game.Rulesets.Taiko.Tests.Android
+{
+ [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
+ public class MainActivity : AndroidGameActivity
+ {
+ protected override Framework.Game CreateGame() => new OsuTestBrowser();
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000..cd4b74aa16
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko.Tests.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj b/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj
new file mode 100644
index 0000000000..392442b713
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko.Tests.Android/osu.Game.Rulesets.Taiko.Tests.Android.csproj
@@ -0,0 +1,39 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {3701A0A1-8476-42C6-B5C4-D24129B4A484}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {122416d6-6b49-4ee2-a1e8-b825f31c79fe}
+ osu.Game.Rulesets.Taiko.Tests
+ osu.Game.Rulesets.Taiko.Tests.Android
+ Properties\AndroidManifest.xml
+ armeabi-v7a;x86;arm64-v8a
+
+
+
+
+
+
+
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+
+
+ {f167e17a-7de6-4af5-b920-a5112296c695}
+ osu.Game.Rulesets.Taiko
+
+
+ {2a66dd92-adb1-4994-89e2-c94e04acda0d}
+ osu.Game
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
index 81f15fb293..ca7d04876e 100644
--- a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
+++ b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
@@ -10,3 +10,4 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Dynamic")]
[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.iOS")]
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests.Android")]
diff --git a/osu.Game.Tests.Android/MainActivity.cs b/osu.Game.Tests.Android/MainActivity.cs
new file mode 100644
index 0000000000..0695c8e37b
--- /dev/null
+++ b/osu.Game.Tests.Android/MainActivity.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Android.App;
+using Android.Content.PM;
+using osu.Framework.Android;
+
+namespace osu.Game.Tests.Android
+{
+ [Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
+ public class MainActivity : AndroidGameActivity
+ {
+ protected override Framework.Game CreateGame() => new OsuTestBrowser();
+ }
+}
diff --git a/osu.Game.Tests.Android/Properties/AndroidManifest.xml b/osu.Game.Tests.Android/Properties/AndroidManifest.xml
new file mode 100644
index 0000000000..bb996dc5ca
--- /dev/null
+++ b/osu.Game.Tests.Android/Properties/AndroidManifest.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
new file mode 100644
index 0000000000..c2dd194e09
--- /dev/null
+++ b/osu.Game.Tests.Android/osu.Game.Tests.Android.csproj
@@ -0,0 +1,77 @@
+
+
+
+
+ Debug
+ AnyCPU
+ 8.0.30703
+ 2.0
+ {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}
+ {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
+ {122416d6-6b49-4ee2-a1e8-b825f31c79fe}
+ osu.Game.Tests
+ osu.Game.Tests.Android
+ Properties\AndroidManifest.xml
+ armeabi-v7a;x86;arm64-v8a
+
+
+
+
+
+
+
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+
+
+
+
+ {58f6c80c-1253-4a0e-a465-b8c85ebeadf3}
+ osu.Game.Rulesets.Catch
+
+
+ {48f4582b-7687-4621-9cbe-5c24197cb536}
+ osu.Game.Rulesets.Mania
+
+
+ {c92a607b-1fdd-4954-9f92-03ff547d9080}
+ osu.Game.Rulesets.Osu
+
+
+ {f167e17a-7de6-4af5-b920-a5112296c695}
+ osu.Game.Rulesets.Taiko
+
+
+ {2a66dd92-adb1-4994-89e2-c94e04acda0d}
+ osu.Game
+
+
+
+
+ 2.0.0
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
index daee3a520c..ab519360ac 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
@@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Framework.MathUtils;
using osu.Framework.Screens;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@@ -16,12 +17,13 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
+using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestScenePlayerLoader : ManualInputManagerTestScene
{
- private PlayerLoader loader;
+ private TestPlayerLoader loader;
private OsuScreenStack stack;
[SetUp]
@@ -31,19 +33,29 @@ namespace osu.Game.Tests.Visual.Gameplay
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
});
+ [Test]
+ public void TestBlockLoadViaMouseMovement()
+ {
+ AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
+ AddUntilStep("wait for current", () => loader.IsCurrentScreen());
+ AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
+ AddAssert("loader still active", () => loader.IsCurrentScreen());
+ AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
+ }
+
[Test]
public void TestLoadContinuation()
{
Player player = null;
SlowLoadPlayer slowPlayer = null;
- AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => player = new TestPlayer(false, false))));
+ AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
AddStep("load slow dummy beatmap", () =>
{
- stack.Push(loader = new PlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
+ stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
});
@@ -61,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("load player", () =>
{
Mods.Value = new[] { gameMod = new TestMod() };
- stack.Push(loader = new PlayerLoader(() => player = new TestPlayer()));
+ stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
});
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
@@ -85,6 +97,16 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
+ private class TestPlayerLoader : PlayerLoader
+ {
+ public new VisualSettings VisualSettings => base.VisualSettings;
+
+ public TestPlayerLoader(Func createPlayer)
+ : base(createPlayer)
+ {
+ }
+ }
+
private class TestMod : Mod, IApplicableToScoreProcessor
{
public override string Name => string.Empty;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs
new file mode 100644
index 0000000000..0dfcda122f
--- /dev/null
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs
@@ -0,0 +1,76 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Game.Online;
+using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Scoring;
+using osu.Game.Screens.Play;
+using osu.Game.Users;
+using osuTK;
+using System;
+using System.Collections.Generic;
+
+namespace osu.Game.Tests.Visual.Gameplay
+{
+ [TestFixture]
+ public class TestSceneReplayDownloadButton : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(ReplayDownloadButton)
+ };
+
+ private TestReplayDownloadButton downloadButton;
+
+ public TestSceneReplayDownloadButton()
+ {
+ createButton(true);
+ AddStep(@"downloading state", () => downloadButton.SetDownloadState(DownloadState.Downloading));
+ AddStep(@"locally available state", () => downloadButton.SetDownloadState(DownloadState.LocallyAvailable));
+ AddStep(@"not downloaded state", () => downloadButton.SetDownloadState(DownloadState.NotDownloaded));
+ createButton(false);
+ }
+
+ private void createButton(bool withReplay)
+ {
+ AddStep(withReplay ? @"create button with replay" : "create button without replay", () =>
+ {
+ Child = downloadButton = new TestReplayDownloadButton(getScoreInfo(withReplay))
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(80, 40),
+ };
+ });
+ }
+
+ private ScoreInfo getScoreInfo(bool replayAvailable)
+ {
+ return new APILegacyScoreInfo
+ {
+ ID = 1,
+ OnlineScoreID = 2553163309,
+ Ruleset = new OsuRuleset().RulesetInfo,
+ Replay = replayAvailable,
+ User = new User
+ {
+ Id = 39828,
+ Username = @"WubWoofWolf",
+ }
+ };
+ }
+
+ private class TestReplayDownloadButton : ReplayDownloadButton
+ {
+ public void SetDownloadState(DownloadState state) => State.Value = state;
+
+ public TestReplayDownloadButton(ScoreInfo score)
+ : base(score)
+ {
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
index c494f5ef33..a9c44c9020 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
@@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(BasicStats),
typeof(BeatmapPicker),
typeof(Details),
- typeof(DownloadButton),
+ typeof(HeaderDownloadButton),
typeof(FavouriteButton),
typeof(Header),
typeof(HeaderButton),
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
index 0655611230..cf8bac7642 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChangelogOverlay.cs
@@ -24,6 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChangelogListing),
typeof(ChangelogSingleBuild),
typeof(ChangelogBuild),
+ typeof(Comments),
};
protected override void LoadComplete()
diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
index 5a5833feb6..5b0c2d3c67 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneDirectDownloadButton.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Online
{
public override IReadOnlyList RequiredTypes => new[]
{
- typeof(DownloadButton)
+ typeof(PanelDownloadButton)
};
private TestDownloadButton downloadButton;
@@ -143,7 +143,7 @@ namespace osu.Game.Tests.Visual.Online
return beatmap;
}
- private class TestDownloadButton : DownloadButton
+ private class TestDownloadButton : PanelDownloadButton
{
public new bool DownloadEnabled => base.DownloadEnabled;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs
index efc12c5fdd..75c2a2a6a1 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneDirectOverlay.cs
@@ -3,10 +3,8 @@
using System.Collections.Generic;
using NUnit.Framework;
-using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
-using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.Online
{
@@ -14,7 +12,6 @@ namespace osu.Game.Tests.Visual.Online
public class TestSceneDirectOverlay : OsuTestScene
{
private DirectOverlay direct;
- private RulesetStore rulesets;
protected override void LoadComplete()
{
@@ -25,18 +22,11 @@ namespace osu.Game.Tests.Visual.Online
AddStep(@"toggle", direct.ToggleVisibility);
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
- }
-
- [BackgroundDependencyLoader]
- private void load(RulesetStore rulesets)
- {
- this.rulesets = rulesets;
+ AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled);
}
private void newBeatmaps()
{
- var ruleset = rulesets.GetRuleset(0);
-
direct.BeatmapSets = new[]
{
new BeatmapSetInfo
@@ -65,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(),
},
@@ -97,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(),
},
@@ -129,23 +119,23 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 1.1f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 2.02f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 3.49f,
},
},
@@ -176,43 +166,43 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 2.01f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 2.87f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 3.76f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 3.93f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 4.37f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 5.13f,
},
new BeatmapInfo
{
- Ruleset = ruleset,
+ Ruleset = Ruleset.Value,
StarDifficulty = 5.42f,
},
},
diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs
index fdb91b7c5b..3e0df8d45e 100644
--- a/osu.Game.Tests/WaveformTestBeatmap.cs
+++ b/osu.Game.Tests/WaveformTestBeatmap.cs
@@ -30,9 +30,9 @@ namespace osu.Game.Tests
trackStore = audioManager.GetTrackStore(reader);
}
- public override void Dispose()
+ protected override void Dispose(bool isDisposing)
{
- base.Dispose();
+ base.Dispose(isDisposing);
stream?.Dispose();
reader?.Dispose();
trackStore?.Dispose();
diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs
index fe8fef3e07..7ef50da7d3 100644
--- a/osu.Game/Beatmaps/BeatmapManager.cs
+++ b/osu.Game/Beatmaps/BeatmapManager.cs
@@ -13,6 +13,7 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Textures;
+using osu.Framework.Lists;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Threading;
@@ -81,6 +82,8 @@ namespace osu.Game.Beatmaps
protected override ArchiveDownloadRequest CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
new DownloadBeatmapSetRequest(set, minimiseDownloadSize);
+ protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osz";
+
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{
if (archive != null)
@@ -159,6 +162,8 @@ namespace osu.Game.Beatmaps
/// The beatmap difficulty to restore.
public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap);
+ private readonly WeakList workingCache = new WeakList();
+
///
/// Retrieve a instance for the provided
///
@@ -173,14 +178,23 @@ namespace osu.Game.Beatmaps
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
return DefaultBeatmap;
- if (beatmapInfo.Metadata == null)
- beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
+ lock (workingCache)
+ {
+ var cached = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID);
- WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
+ if (cached != null)
+ return cached;
- previous?.TransferTo(working);
+ if (beatmapInfo.Metadata == null)
+ beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
- return working;
+ WorkingBeatmap working = new BeatmapManagerWorkingBeatmap(Files.Store, new LargeTextureStore(host?.CreateTextureLoaderStore(Files.Store)), beatmapInfo, audioManager);
+
+ previous?.TransferTo(working);
+ workingCache.Add(working);
+
+ return working;
+ }
}
///
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 328763fc9f..37aa0024da 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -11,7 +11,9 @@ using osu.Framework.IO.File;
using System.IO;
using System.Linq;
using System.Threading;
+using System.Threading.Tasks;
using osu.Framework.Audio;
+using osu.Framework.Statistics;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
@@ -31,6 +33,8 @@ namespace osu.Game.Beatmaps
protected AudioManager AudioManager { get; }
+ private static readonly GlobalStatistic total_count = GlobalStatistics.Get(nameof(Beatmaps), $"Total {nameof(WorkingBeatmap)}s");
+
protected WorkingBeatmap(BeatmapInfo beatmapInfo, AudioManager audioManager)
{
AudioManager = audioManager;
@@ -38,24 +42,13 @@ namespace osu.Game.Beatmaps
BeatmapSetInfo = beatmapInfo.BeatmapSet;
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
- beatmap = new RecyclableLazy(() =>
- {
- var b = GetBeatmap() ?? new Beatmap();
-
- // The original beatmap version needs to be preserved as the database doesn't contain it
- BeatmapInfo.BeatmapVersion = b.BeatmapInfo.BeatmapVersion;
-
- // Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc)
- b.BeatmapInfo = BeatmapInfo;
-
- return b;
- });
-
track = new RecyclableLazy
protected virtual string ImportFromStablePath => null;
+ ///
+ /// Select paths to import from stable. Default implementation iterates all directories in .
+ ///
+ protected virtual IEnumerable GetStableImportPaths(Storage stableStoage) => stableStoage.GetDirectories(ImportFromStablePath);
+
+ ///
+ /// Whether this specified path should be removed after successful import.
+ ///
+ /// The path for consideration. May be a file or a directory.
+ /// Whether to perform deletion.
+ protected virtual bool ShouldDeleteArchive(string path) => false;
+
///
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
///
@@ -518,7 +531,7 @@ namespace osu.Game.Database
return Task.CompletedTask;
}
- return Task.Run(async () => await Import(stable.GetDirectories(ImportFromStablePath).Select(f => stable.GetFullPath(f)).ToArray()));
+ return Task.Run(async () => await Import(GetStableImportPaths(GetStableStorage()).Select(f => stable.GetFullPath(f)).ToArray()));
}
#endregion
diff --git a/osu.Game/Database/DatabaseContextFactory.cs b/osu.Game/Database/DatabaseContextFactory.cs
index 554337c477..bb6bef1c50 100644
--- a/osu.Game/Database/DatabaseContextFactory.cs
+++ b/osu.Game/Database/DatabaseContextFactory.cs
@@ -5,6 +5,7 @@ using System.Linq;
using System.Threading;
using Microsoft.EntityFrameworkCore.Storage;
using osu.Framework.Platform;
+using osu.Framework.Statistics;
namespace osu.Game.Database
{
@@ -31,11 +32,20 @@ namespace osu.Game.Database
recycleThreadContexts();
}
+ private static readonly GlobalStatistic reads = GlobalStatistics.Get("Database", "Get (Read)");
+ private static readonly GlobalStatistic writes = GlobalStatistics.Get("Database", "Get (Write)");
+ private static readonly GlobalStatistic commits = GlobalStatistics.Get("Database", "Commits");
+ private static readonly GlobalStatistic rollbacks = GlobalStatistics.Get("Database", "Rollbacks");
+
///
/// Get a context for the current thread for read-only usage.
/// If a is in progress, the existing write-safe context will be returned.
///
- public OsuDbContext Get() => threadContexts.Value;
+ public OsuDbContext Get()
+ {
+ reads.Value++;
+ return threadContexts.Value;
+ }
///
/// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context).
@@ -45,6 +55,7 @@ namespace osu.Game.Database
/// A usage containing a usable context.
public DatabaseWriteUsage GetForWrite(bool withTransaction = true)
{
+ writes.Value++;
Monitor.Enter(writeLock);
OsuDbContext context;
@@ -90,9 +101,15 @@ namespace osu.Game.Database
if (usages == 0)
{
if (currentWriteDidError)
+ {
+ rollbacks.Value++;
currentWriteTransaction?.Rollback();
+ }
else
+ {
+ commits.Value++;
currentWriteTransaction?.Commit();
+ }
if (currentWriteDidWrite || currentWriteDidError)
{
diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs
index d31d7cbff7..538ec41b3d 100644
--- a/osu.Game/Database/OsuDbContext.cs
+++ b/osu.Game/Database/OsuDbContext.cs
@@ -6,6 +6,7 @@ using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Logging;
using osu.Framework.Logging;
+using osu.Framework.Statistics;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.IO;
@@ -34,6 +35,8 @@ namespace osu.Game.Database
private static readonly Lazy logger = new Lazy(() => new OsuDbLoggerFactory());
+ private static readonly GlobalStatistic contexts = GlobalStatistics.Get("Database", "Contexts");
+
static OsuDbContext()
{
// required to initialise native SQLite libraries on some platforms.
@@ -76,6 +79,8 @@ namespace osu.Game.Database
connection.Close();
throw;
}
+
+ contexts.Value++;
}
~OsuDbContext()
@@ -85,6 +90,20 @@ namespace osu.Game.Database
Dispose();
}
+ private bool isDisposed;
+
+ public override void Dispose()
+ {
+ if (isDisposed) return;
+
+ isDisposed = true;
+
+ base.Dispose();
+
+ contexts.Value--;
+ GC.SuppressFinalize(this);
+ }
+
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
base.OnConfiguring(optionsBuilder);
diff --git a/osu.Game/Graphics/Backgrounds/Background.cs b/osu.Game/Graphics/Backgrounds/Background.cs
index db055d15e5..526b3da8a6 100644
--- a/osu.Game/Graphics/Backgrounds/Background.cs
+++ b/osu.Game/Graphics/Backgrounds/Background.cs
@@ -6,23 +6,28 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
+using osu.Framework.Graphics.Transforms;
+using osuTK;
namespace osu.Game.Graphics.Backgrounds
{
- public class Background : BufferedContainer
+ ///
+ /// A background which offers blurring via a on demand.
+ ///
+ public class Background : CompositeDrawable
{
public Sprite Sprite;
private readonly string textureName;
+ private BufferedContainer bufferedContainer;
+
public Background(string textureName = @"")
{
- CacheDrawnFrameBuffer = true;
-
this.textureName = textureName;
RelativeSizeAxes = Axes.Both;
- Add(Sprite = new Sprite
+ AddInternal(Sprite = new Sprite
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
@@ -37,5 +42,28 @@ namespace osu.Game.Graphics.Backgrounds
if (!string.IsNullOrEmpty(textureName))
Sprite.Texture = textures.Get(textureName);
}
+
+ public Vector2 BlurSigma => bufferedContainer?.BlurSigma ?? Vector2.Zero;
+
+ ///
+ /// Smoothly adjusts over time.
+ ///
+ /// A to which further transforms can be added.
+ public void BlurTo(Vector2 newBlurSigma, double duration = 0, Easing easing = Easing.None)
+ {
+ if (bufferedContainer == null)
+ {
+ RemoveInternal(Sprite);
+
+ AddInternal(bufferedContainer = new BufferedContainer
+ {
+ CacheDrawnFrameBuffer = true,
+ RelativeSizeAxes = Axes.Both,
+ Child = Sprite
+ });
+ }
+
+ bufferedContainer.BlurTo(newBlurSigma, duration, easing);
+ }
}
}
diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
index f6db3102f2..5606328575 100644
--- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
@@ -15,7 +15,7 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers
{
- public class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler
+ public abstract class OsuFocusedOverlayContainer : FocusedOverlayContainer, IPreviewTrackOwner, IKeyBindingHandler
{
private SampleChannel samplePopIn;
private SampleChannel samplePopOut;
diff --git a/osu.Game/Graphics/Containers/WaveContainer.cs b/osu.Game/Graphics/Containers/WaveContainer.cs
index f87909ab17..c01674f5b4 100644
--- a/osu.Game/Graphics/Containers/WaveContainer.cs
+++ b/osu.Game/Graphics/Containers/WaveContainer.cs
@@ -29,6 +29,8 @@ namespace osu.Game.Graphics.Containers
protected override Container Content => contentContainer;
+ protected override bool StartHidden => true;
+
public Color4 FirstWaveColour
{
get => firstWave.Colour;
@@ -95,6 +97,7 @@ namespace osu.Game.Graphics.Containers
AddInternal(contentContainer = new Container
{
RelativeSizeAxes = Axes.Both,
+ RelativePositionAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
@@ -105,21 +108,15 @@ namespace osu.Game.Graphics.Containers
foreach (var w in wavesContainer.Children)
w.Show();
- this.FadeIn(100, Easing.OutQuint);
contentContainer.MoveToY(0, APPEAR_DURATION, Easing.OutQuint);
-
- this.FadeIn(100, Easing.OutQuint);
}
protected override void PopOut()
{
- this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
- contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, Easing.In);
-
foreach (var w in wavesContainer.Children)
w.Hide();
- this.FadeOut(DISAPPEAR_DURATION, Easing.InQuint);
+ contentContainer.MoveToY(2, DISAPPEAR_DURATION, Easing.In);
}
protected override void UpdateAfterChildren()
@@ -128,7 +125,8 @@ namespace osu.Game.Graphics.Containers
// This is done as an optimization, such that invisible parts of the waves
// are masked away, and thus do not consume fill rate.
- wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
+ // todo: revert https://github.com/ppy/osu/commit/aff9e3617da0c8fe252169fae287e39b44575b5e after FTB is fixed on iOS.
+ wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y * DrawHeight));
}
private class Wave : VisibilityContainer
diff --git a/osu.Game/Graphics/UserInterface/DownloadButton.cs b/osu.Game/Graphics/UserInterface/DownloadButton.cs
new file mode 100644
index 0000000000..41b90d3802
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/DownloadButton.cs
@@ -0,0 +1,87 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Online;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class DownloadButton : OsuAnimatedButton
+ {
+ public readonly Bindable State = new Bindable();
+
+ private readonly SpriteIcon icon;
+ private readonly SpriteIcon checkmark;
+ private readonly Box background;
+
+ private OsuColour colours;
+
+ public DownloadButton()
+ {
+ Children = new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Depth = float.MaxValue
+ },
+ icon = new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(13),
+ Icon = FontAwesome.Solid.Download,
+ },
+ checkmark = new SpriteIcon
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ X = 8,
+ Size = Vector2.Zero,
+ Icon = FontAwesome.Solid.Check,
+ }
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ this.colours = colours;
+
+ State.BindValueChanged(updateState, true);
+ }
+
+ private void updateState(ValueChangedEvent state)
+ {
+ switch (state.NewValue)
+ {
+ case DownloadState.NotDownloaded:
+ background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
+ icon.MoveToX(0, 500, Easing.InOutExpo);
+ checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
+ break;
+
+ case DownloadState.Downloading:
+ background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
+ icon.MoveToX(0, 500, Easing.InOutExpo);
+ checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
+ break;
+
+ case DownloadState.Downloaded:
+ background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
+ break;
+
+ case DownloadState.LocallyAvailable:
+ background.FadeColour(colours.Green, 500, Easing.InOutExpo);
+ icon.MoveToX(-8, 500, Easing.InOutExpo);
+ checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
+ break;
+ }
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs
index 869005d05c..8134cfb42d 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControlCheckbox.cs
@@ -37,6 +37,8 @@ namespace osu.Game.Graphics.UserInterface
text.Colour = AccentColour;
icon.Colour = AccentColour;
}
+
+ updateFade();
}
}
@@ -48,39 +50,6 @@ namespace osu.Game.Graphics.UserInterface
private const float transition_length = 500;
- private void fadeIn()
- {
- box.FadeIn(transition_length, Easing.OutQuint);
- text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
- }
-
- private void fadeOut()
- {
- box.FadeOut(transition_length, Easing.OutQuint);
- text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
- }
-
- protected override bool OnHover(HoverEvent e)
- {
- fadeIn();
- return base.OnHover(e);
- }
-
- protected override void OnHoverLost(HoverLostEvent e)
- {
- if (!Current.Value)
- fadeOut();
-
- base.OnHoverLost(e);
- }
-
- [BackgroundDependencyLoader]
- private void load(OsuColour colours)
- {
- if (accentColour == null)
- AccentColour = colours.Blue;
- }
-
public OsuTabControlCheckbox()
{
AutoSizeAxes = Axes.Both;
@@ -115,19 +84,34 @@ namespace osu.Game.Graphics.UserInterface
}
};
- Current.ValueChanged += selected =>
- {
- if (selected.NewValue)
- {
- fadeIn();
- icon.Icon = FontAwesome.Regular.CheckCircle;
- }
- else
- {
- fadeOut();
- icon.Icon = FontAwesome.Regular.Circle;
- }
- };
+ Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ if (accentColour == null)
+ AccentColour = colours.Blue;
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ updateFade();
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ if (!Current.Value)
+ updateFade();
+
+ base.OnHoverLost(e);
+ }
+
+ private void updateFade()
+ {
+ box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
+ text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
}
}
}
diff --git a/osu.Game/Online/API/Requests/DownloadReplayRequest.cs b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs
new file mode 100644
index 0000000000..6fd052653d
--- /dev/null
+++ b/osu.Game/Online/API/Requests/DownloadReplayRequest.cs
@@ -0,0 +1,19 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Scoring;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class DownloadReplayRequest : ArchiveDownloadRequest
+ {
+ public DownloadReplayRequest(ScoreInfo score)
+ : base(score)
+ {
+ }
+
+ protected override string FileExtension => ".osr";
+
+ protected override string Target => $@"scores/{Model.Ruleset.ShortName}/{Model.OnlineScoreID}/download";
+ }
+}
diff --git a/osu.Game/Online/API/Requests/GetScoresRequest.cs b/osu.Game/Online/API/Requests/GetScoresRequest.cs
index 0b6f65a0e0..6b0e680eb5 100644
--- a/osu.Game/Online/API/Requests/GetScoresRequest.cs
+++ b/osu.Game/Online/API/Requests/GetScoresRequest.cs
@@ -5,8 +5,10 @@ using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Select.Leaderboards;
-using osu.Framework.IO.Network;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Rulesets.Mods;
+using System.Text;
+using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
@@ -15,8 +17,9 @@ namespace osu.Game.Online.API.Requests
private readonly BeatmapInfo beatmap;
private readonly BeatmapLeaderboardScope scope;
private readonly RulesetInfo ruleset;
+ private readonly IEnumerable mods;
- public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global)
+ public GetScoresRequest(BeatmapInfo beatmap, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable mods = null)
{
if (!beatmap.OnlineBeatmapID.HasValue)
throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
@@ -27,6 +30,7 @@ namespace osu.Game.Online.API.Requests
this.beatmap = beatmap;
this.scope = scope;
this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset));
+ this.mods = mods ?? Array.Empty();
Success += onSuccess;
}
@@ -34,20 +38,25 @@ namespace osu.Game.Online.API.Requests
private void onSuccess(APILegacyScores r)
{
foreach (APILegacyScoreInfo score in r.Scores)
+ {
score.Beatmap = beatmap;
+ score.Ruleset = ruleset;
+ }
}
- protected override WebRequest CreateWebRequest()
+ protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores{createQueryParameters()}";
+
+ private string createQueryParameters()
{
- var req = base.CreateWebRequest();
+ StringBuilder query = new StringBuilder(@"?");
- req.Timeout = 30000;
- req.AddParameter(@"type", scope.ToString().ToLowerInvariant());
- req.AddParameter(@"mode", ruleset.ShortName);
+ query.Append($@"type={scope.ToString().ToLowerInvariant()}");
+ query.Append($@"&mode={ruleset.ShortName}");
- return req;
+ foreach (var mod in mods)
+ query.Append($@"&mods[]={mod.Acronym}");
+
+ return query.ToString();
}
-
- protected override string Target => $@"beatmaps/{beatmap.OnlineBeatmapID}/scores";
}
}
diff --git a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs
index 36407c7b0e..56005e15f8 100644
--- a/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs
+++ b/osu.Game/Online/API/Requests/Responses/APIChangelogBuild.cs
@@ -33,6 +33,8 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty("versions")]
public VersionNavigation Versions { get; set; }
+ public string Url => $"https://osu.ppy.sh/home/changelog/{UpdateStream.Name}/{Version}";
+
public class VersionNavigation
{
[JsonProperty("next")]
diff --git a/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs b/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
index 3060300077..17da255873 100644
--- a/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
+++ b/osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
@@ -32,12 +32,15 @@ namespace osu.Game.Online.API.Requests.Responses
set => User = value;
}
- [JsonProperty(@"score_id")]
+ [JsonProperty(@"id")]
private long onlineScoreID
{
set => OnlineScoreID = value;
}
+ [JsonProperty(@"replay")]
+ public bool Replay { get; set; }
+
[JsonProperty(@"created_at")]
private DateTimeOffset date
{
@@ -113,17 +116,6 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
- public override BeatmapInfo Beatmap
- {
- get => base.Beatmap;
- set
- {
- base.Beatmap = value;
- if (Beatmap.Ruleset != null)
- Ruleset = value.Ruleset;
- }
- }
-
public override RulesetInfo Ruleset
{
get => base.Ruleset;
diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs
index 5eb2bb74bb..62d6efcb6f 100644
--- a/osu.Game/Online/DownloadTrackingComposite.cs
+++ b/osu.Game/Online/DownloadTrackingComposite.cs
@@ -11,7 +11,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online
{
///
- /// A component which tracks a beatmap through potential download/import/deletion.
+ /// A component which tracks a through potential download/import/deletion.
///
public abstract class DownloadTrackingComposite : CompositeDrawable
where TModel : class, IEquatable
@@ -22,7 +22,7 @@ namespace osu.Game.Online
private TModelManager manager;
///
- /// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
+ /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded.
///
protected readonly Bindable State = new Bindable();
@@ -54,6 +54,12 @@ namespace osu.Game.Online
attachDownload(download);
};
+ manager.DownloadFailed += download =>
+ {
+ if (download.Model.Equals(Model.Value))
+ attachDownload(null);
+ };
+
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
diff --git a/osu.Game/Online/Leaderboards/DrawableRank.cs b/osu.Game/Online/Leaderboards/DrawableRank.cs
index 9bbaa28e2a..50cb58c6ab 100644
--- a/osu.Game/Online/Leaderboards/DrawableRank.cs
+++ b/osu.Game/Online/Leaderboards/DrawableRank.cs
@@ -1,45 +1,131 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.Allocation;
using osu.Framework.Extensions;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.Graphics.Textures;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Colour;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Backgrounds;
+using osu.Game.Graphics.Sprites;
using osu.Game.Scoring;
-using System;
+using osuTK;
+using osuTK.Graphics;
namespace osu.Game.Online.Leaderboards
{
- public class DrawableRank : Sprite
+ public class DrawableRank : CompositeDrawable
{
private readonly ScoreRank rank;
public DrawableRank(ScoreRank rank)
{
this.rank = rank;
+
+ RelativeSizeAxes = Axes.Both;
+ FillMode = FillMode.Fit;
+ FillAspectRatio = 2;
+
+ var rankColour = getRankColour();
+ InternalChild = new DrawSizePreservingFillContainer
+ {
+ TargetDrawSize = new Vector2(64, 32),
+ Strategy = DrawSizePreservationStrategy.Minimum,
+ Child = new CircularContainer
+ {
+ Masking = true,
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = rankColour,
+ },
+ new Triangles
+ {
+ RelativeSizeAxes = Axes.Both,
+ ColourDark = rankColour.Darken(0.1f),
+ ColourLight = rankColour.Lighten(0.1f),
+ Velocity = 0.25f,
+ },
+ new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Spacing = new Vector2(-3, 0),
+ Padding = new MarginPadding { Top = 5 },
+ Colour = getRankNameColour(),
+ Font = OsuFont.GetFont(Typeface.Venera, 25),
+ Text = getRankName(),
+ ShadowColour = Color4.Black.Opacity(0.3f),
+ ShadowOffset = new Vector2(0, 0.08f),
+ Shadow = true,
+ },
+ }
+ }
+ };
}
- [BackgroundDependencyLoader(true)]
- private void load(TextureStore ts)
- {
- if (ts == null)
- throw new ArgumentNullException(nameof(ts));
+ private string getRankName() => rank.GetDescription().TrimEnd('+');
- Texture = ts.Get($@"Grades/{getTextureName()}");
- }
-
- private string getTextureName()
+ ///
+ /// Retrieves the grade background colour.
+ ///
+ private Color4 getRankColour()
{
switch (rank)
{
- default:
- return rank.GetDescription();
+ case ScoreRank.XH:
+ case ScoreRank.X:
+ return OsuColour.FromHex(@"ce1c9d");
case ScoreRank.SH:
- return "SPlus";
+ case ScoreRank.S:
+ return OsuColour.FromHex(@"00a8b5");
+ case ScoreRank.A:
+ return OsuColour.FromHex(@"7cce14");
+
+ case ScoreRank.B:
+ return OsuColour.FromHex(@"e3b130");
+
+ case ScoreRank.C:
+ return OsuColour.FromHex(@"f18252");
+
+ default:
+ return OsuColour.FromHex(@"e95353");
+ }
+ }
+
+ ///
+ /// Retrieves the grade text colour.
+ ///
+ private ColourInfo getRankNameColour()
+ {
+ switch (rank)
+ {
case ScoreRank.XH:
- return "SSPlus";
+ case ScoreRank.SH:
+ return ColourInfo.GradientVertical(Color4.White, OsuColour.FromHex("afdff0"));
+
+ case ScoreRank.X:
+ case ScoreRank.S:
+ return ColourInfo.GradientVertical(OsuColour.FromHex(@"ffe7a8"), OsuColour.FromHex(@"ffb800"));
+
+ case ScoreRank.A:
+ return OsuColour.FromHex(@"275227");
+
+ case ScoreRank.B:
+ return OsuColour.FromHex(@"553a2b");
+
+ case ScoreRank.C:
+ return OsuColour.FromHex(@"473625");
+
+ default:
+ return OsuColour.FromHex(@"512525");
}
}
}
diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs
index b91de93a4a..dea2ff1a21 100644
--- a/osu.Game/Online/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Online/Leaderboards/Leaderboard.cs
@@ -231,12 +231,6 @@ namespace osu.Game.Online.Leaderboards
if (getScoresRequest == null)
return;
- if (api?.IsLoggedIn != true)
- {
- PlaceholderState = PlaceholderState.NotLoggedIn;
- return;
- }
-
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)
diff --git a/osu.Game/Online/Leaderboards/UpdateableRank.cs b/osu.Game/Online/Leaderboards/UpdateableRank.cs
index 64230a92db..d9e8957281 100644
--- a/osu.Game/Online/Leaderboards/UpdateableRank.cs
+++ b/osu.Game/Online/Leaderboards/UpdateableRank.cs
@@ -22,10 +22,8 @@ namespace osu.Game.Online.Leaderboards
protected override Drawable CreateDrawable(ScoreRank rank) => new DrawableRank(rank)
{
- RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- FillMode = FillMode.Fit,
};
}
}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index f7f2e1b451..0a472d4dc1 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -261,8 +261,10 @@ namespace osu.Game
///
public void PresentScore(ScoreInfo score)
{
- var databasedScore = ScoreManager.GetScore(score);
- var databasedScoreInfo = databasedScore.ScoreInfo;
+ // The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
+ // to ensure all the required data for presenting a replay are present.
+ var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
+ var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null)
{
@@ -295,6 +297,10 @@ namespace osu.Game
var nextBeatmap = beatmap.NewValue;
if (nextBeatmap?.Track != null)
nextBeatmap.Track.Completed += currentTrackCompleted;
+
+ beatmap.OldValue?.Dispose();
+
+ nextBeatmap?.LoadBeatmapAsync();
}
private void currentTrackCompleted()
@@ -381,6 +387,7 @@ namespace osu.Game
BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
ScoreManager.PostNotification = n => notifications?.Post(n);
+ ScoreManager.GetStableStorage = GetStorageForStableInstall;
ScoreManager.PresentImport = items => PresentScore(items.First());
Container logoContainer;
diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs
index 491c96e98d..076c9ada78 100644
--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -171,7 +171,7 @@ namespace osu.Game
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
// ordering is important here to ensure foreign keys rules are not broken in ModelStore.Cleanup()
- dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Host.Storage, contextFactory, Host));
+ dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Host.Storage, API, contextFactory, Host));
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, API, Audio, Host, defaultBeatmap));
// this should likely be moved to ArchiveModelManager when another case appers where it is necessary
diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs
similarity index 97%
rename from osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs
rename to osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs
index 3e8a5a8324..fe10287491 100644
--- a/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs
+++ b/osu.Game/Overlays/BeatmapSet/Buttons/HeaderDownloadButton.cs
@@ -20,7 +20,7 @@ using osuTK.Graphics;
namespace osu.Game.Overlays.BeatmapSet.Buttons
{
- public class DownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip
+ public class HeaderDownloadButton : BeatmapDownloadTrackingComposite, IHasTooltip
{
private readonly bool noVideo;
@@ -31,7 +31,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
private ShakeContainer shakeContainer;
private HeaderButton button;
- public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
+ public HeaderDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
: base(beatmapSet)
{
this.noVideo = noVideo;
diff --git a/osu.Game/Overlays/BeatmapSet/Header.cs b/osu.Game/Overlays/BeatmapSet/Header.cs
index 1c1167d08e..b50eac2c1a 100644
--- a/osu.Game/Overlays/BeatmapSet/Header.cs
+++ b/osu.Game/Overlays/BeatmapSet/Header.cs
@@ -18,7 +18,6 @@ using osu.Game.Overlays.BeatmapSet.Buttons;
using osu.Game.Overlays.Direct;
using osuTK;
using osuTK.Graphics;
-using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
namespace osu.Game.Overlays.BeatmapSet
{
@@ -268,7 +267,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
case DownloadState.LocallyAvailable:
// temporary for UX until new design is implemented.
- downloadButtonsContainer.Child = new Direct.DownloadButton(BeatmapSet.Value)
+ downloadButtonsContainer.Child = new PanelDownloadButton(BeatmapSet.Value)
{
Width = 50,
RelativeSizeAxes = Axes.Y
@@ -278,13 +277,13 @@ namespace osu.Game.Overlays.BeatmapSet
case DownloadState.Downloading:
case DownloadState.Downloaded:
// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
- downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value);
+ downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
break;
default:
- downloadButtonsContainer.Child = new DownloadButton(BeatmapSet.Value);
+ downloadButtonsContainer.Child = new HeaderDownloadButton(BeatmapSet.Value);
if (BeatmapSet.Value.OnlineInfo.HasVideo)
- downloadButtonsContainer.Add(new DownloadButton(BeatmapSet.Value, true));
+ downloadButtonsContainer.Add(new HeaderDownloadButton(BeatmapSet.Value, true));
break;
}
}
diff --git a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs
index 36ae5a756c..44552b214f 100644
--- a/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs
+++ b/osu.Game/Overlays/Changelog/ChangelogSingleBuild.cs
@@ -58,7 +58,11 @@ namespace osu.Game.Overlays.Changelog
}
if (build != null)
- Child = new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild };
+ Children = new Drawable[]
+ {
+ new ChangelogBuildWithNavigation(build) { SelectBuild = SelectBuild },
+ new Comments(build)
+ };
}
public class ChangelogBuildWithNavigation : ChangelogBuild
diff --git a/osu.Game/Overlays/Changelog/Comments.cs b/osu.Game/Overlays/Changelog/Comments.cs
new file mode 100644
index 0000000000..4cf39e7b44
--- /dev/null
+++ b/osu.Game/Overlays/Changelog/Comments.cs
@@ -0,0 +1,79 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online.API.Requests.Responses;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.Changelog
+{
+ public class Comments : CompositeDrawable
+ {
+ private readonly APIChangelogBuild build;
+
+ public Comments(APIChangelogBuild build)
+ {
+ this.build = build;
+
+ RelativeSizeAxes = Axes.X;
+ AutoSizeAxes = Axes.Y;
+
+ Padding = new MarginPadding
+ {
+ Horizontal = 50,
+ Vertical = 20,
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ LinkFlowContainer text;
+
+ InternalChildren = new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ CornerRadius = 10,
+ Child = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = colours.GreyVioletDarker
+ },
+ },
+ text = new LinkFlowContainer(t =>
+ {
+ t.Colour = colours.PinkLighter;
+ t.Font = OsuFont.Default.With(size: 14);
+ })
+ {
+ Padding = new MarginPadding(20),
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ }
+ };
+
+ text.AddParagraph("Got feedback?", t =>
+ {
+ t.Colour = Color4.White;
+ t.Font = OsuFont.Default.With(italics: true, size: 20);
+ t.Padding = new MarginPadding { Bottom = 20 };
+ });
+
+ text.AddParagraph("We would love to hear what you think of this update! ");
+ text.AddIcon(FontAwesome.Regular.GrinHearts);
+
+ text.AddParagraph("Please visit the ");
+ text.AddLink("web version", $"{build.Url}#comments");
+ text.AddText(" of this changelog to leave any comments.");
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Direct/DirectGridPanel.cs b/osu.Game/Overlays/Direct/DirectGridPanel.cs
index 5756a4593d..243e79eb9b 100644
--- a/osu.Game/Overlays/Direct/DirectGridPanel.cs
+++ b/osu.Game/Overlays/Direct/DirectGridPanel.cs
@@ -155,7 +155,7 @@ namespace osu.Game.Overlays.Direct
},
},
},
- new DownloadButton(SetInfo)
+ new PanelDownloadButton(SetInfo)
{
Size = new Vector2(50, 30),
Margin = new MarginPadding(horizontal_padding),
diff --git a/osu.Game/Overlays/Direct/DirectListPanel.cs b/osu.Game/Overlays/Direct/DirectListPanel.cs
index 6f3b5bc5f1..5757e1445b 100644
--- a/osu.Game/Overlays/Direct/DirectListPanel.cs
+++ b/osu.Game/Overlays/Direct/DirectListPanel.cs
@@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Direct
private const float height = 70;
private FillFlowContainer statusContainer;
- protected DownloadButton DownloadButton;
+ protected PanelDownloadButton DownloadButton;
private PlayButton playButton;
private Box progressBar;
@@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Direct
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
- Child = DownloadButton = new DownloadButton(SetInfo)
+ Child = DownloadButton = new PanelDownloadButton(SetInfo)
{
Size = new Vector2(height - vertical_padding * 3),
Margin = new MarginPadding { Left = vertical_padding * 2, Right = vertical_padding },
diff --git a/osu.Game/Overlays/Direct/DirectRulesetSelector.cs b/osu.Game/Overlays/Direct/DirectRulesetSelector.cs
new file mode 100644
index 0000000000..fdab9f1b90
--- /dev/null
+++ b/osu.Game/Overlays/Direct/DirectRulesetSelector.cs
@@ -0,0 +1,88 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Rulesets;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Overlays.Direct
+{
+ public class DirectRulesetSelector : RulesetSelector
+ {
+ public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
+
+ public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
+
+ public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
+
+ public DirectRulesetSelector()
+ {
+ TabContainer.Masking = false;
+ TabContainer.Spacing = new Vector2(10, 0);
+ AutoSizeAxes = Axes.Both;
+
+ Current.DisabledChanged += value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint);
+ }
+
+ protected override TabItem CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
+
+ protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
+ {
+ Direction = FillDirection.Horizontal,
+ AutoSizeAxes = Axes.Both,
+ };
+
+ private class DirectRulesetTabItem : TabItem
+ {
+ private readonly ConstrainedIconContainer iconContainer;
+
+ public DirectRulesetTabItem(RulesetInfo value)
+ : base(value)
+ {
+ AutoSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ iconContainer = new ConstrainedIconContainer
+ {
+ Icon = value.CreateInstance().CreateIcon(),
+ Size = new Vector2(32),
+ },
+ new HoverClickSounds()
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ updateState();
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ base.OnHover(e);
+ updateState();
+ return true;
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ base.OnHoverLost(e);
+ updateState();
+ }
+
+ protected override void OnActivated() => updateState();
+
+ protected override void OnDeactivated() => updateState();
+
+ private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad);
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Direct/DownloadButton.cs b/osu.Game/Overlays/Direct/DownloadButton.cs
deleted file mode 100644
index 81709187e7..0000000000
--- a/osu.Game/Overlays/Direct/DownloadButton.cs
+++ /dev/null
@@ -1,136 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.Sprites;
-using osu.Game.Beatmaps;
-using osu.Game.Graphics;
-using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.UserInterface;
-using osu.Game.Online;
-using osuTK;
-
-namespace osu.Game.Overlays.Direct
-{
- public class DownloadButton : BeatmapDownloadTrackingComposite
- {
- protected bool DownloadEnabled => button.Enabled.Value;
-
- private readonly bool noVideo;
- private readonly SpriteIcon icon;
- private readonly SpriteIcon checkmark;
- private readonly Box background;
-
- private OsuColour colours;
- private readonly ShakeContainer shakeContainer;
- private readonly OsuAnimatedButton button;
-
- public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
- : base(beatmapSet)
- {
- this.noVideo = noVideo;
-
- InternalChild = shakeContainer = new ShakeContainer
- {
- RelativeSizeAxes = Axes.Both,
- Child = button = new OsuAnimatedButton
- {
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- background = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Depth = float.MaxValue
- },
- icon = new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Size = new Vector2(13),
- Icon = FontAwesome.Solid.Download,
- },
- checkmark = new SpriteIcon
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- X = 8,
- Size = Vector2.Zero,
- Icon = FontAwesome.Solid.Check,
- }
- }
- }
- };
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
-
- State.BindValueChanged(state => updateState(state.NewValue), true);
- FinishTransforms(true);
- }
-
- [BackgroundDependencyLoader(true)]
- private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
- {
- this.colours = colours;
-
- if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
- {
- button.Enabled.Value = false;
- button.TooltipText = "This beatmap is currently not available for download.";
- return;
- }
-
- button.Action = () =>
- {
- switch (State.Value)
- {
- case DownloadState.Downloading:
- case DownloadState.Downloaded:
- shakeContainer.Shake();
- break;
-
- case DownloadState.LocallyAvailable:
- game.PresentBeatmap(BeatmapSet.Value);
- break;
-
- default:
- beatmaps.Download(BeatmapSet.Value, noVideo);
- break;
- }
- };
- }
-
- private void updateState(DownloadState state)
- {
- switch (state)
- {
- case DownloadState.NotDownloaded:
- background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
- icon.MoveToX(0, 500, Easing.InOutExpo);
- checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
- break;
-
- case DownloadState.Downloading:
- background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
- icon.MoveToX(0, 500, Easing.InOutExpo);
- checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
- break;
-
- case DownloadState.Downloaded:
- background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
- break;
-
- case DownloadState.LocallyAvailable:
- background.FadeColour(colours.Green, 500, Easing.InOutExpo);
- icon.MoveToX(-8, 500, Easing.InOutExpo);
- checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
- break;
- }
- }
- }
-}
diff --git a/osu.Game/Overlays/Direct/FilterControl.cs b/osu.Game/Overlays/Direct/FilterControl.cs
index 268e011350..4b43542b43 100644
--- a/osu.Game/Overlays/Direct/FilterControl.cs
+++ b/osu.Game/Overlays/Direct/FilterControl.cs
@@ -4,105 +4,30 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
-using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
-using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class FilterControl : SearchableListFilterControl
{
- public readonly Bindable Ruleset = new Bindable();
- private FillFlowContainer modeButtons;
+ private DirectRulesetSelector rulesetSelector;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
- protected override Drawable CreateSupplementaryControls()
- {
- modeButtons = new FillFlowContainer
- {
- AutoSizeAxes = Axes.Both,
- Spacing = new Vector2(10f, 0f),
- };
+ protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
- return modeButtons;
- }
+ public Bindable Ruleset => rulesetSelector.Current;
[BackgroundDependencyLoader(true)]
- private void load(RulesetStore rulesets, OsuColour colours, Bindable ruleset)
+ private void load(OsuColour colours, Bindable ruleset)
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
-
- Ruleset.Value = ruleset.Value ?? rulesets.GetRuleset(0);
- foreach (var r in rulesets.AvailableRulesets)
- modeButtons.Add(new RulesetToggleButton(Ruleset, r));
- }
-
- private class RulesetToggleButton : OsuClickableContainer
- {
- private Drawable icon
- {
- get => iconContainer.Icon;
- set => iconContainer.Icon = value;
- }
-
- private RulesetInfo ruleset;
-
- public RulesetInfo Ruleset
- {
- get => ruleset;
- set
- {
- ruleset = value;
- icon = Ruleset.CreateInstance().CreateIcon();
- }
- }
-
- private readonly Bindable bindable;
-
- private readonly ConstrainedIconContainer iconContainer;
-
- private void Bindable_ValueChanged(ValueChangedEvent e)
- {
- iconContainer.FadeTo(Ruleset.ID == e.NewValue?.ID ? 1f : 0.5f, 100);
- }
-
- public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput;
- public override bool HandlePositionalInput => !bindable.Disabled && base.HandlePositionalInput;
-
- public RulesetToggleButton(Bindable bindable, RulesetInfo ruleset)
- {
- this.bindable = bindable;
- AutoSizeAxes = Axes.Both;
-
- Children = new[]
- {
- iconContainer = new ConstrainedIconContainer
- {
- Origin = Anchor.TopLeft,
- Anchor = Anchor.TopLeft,
- Size = new Vector2(32),
- }
- };
-
- Ruleset = ruleset;
- bindable.ValueChanged += Bindable_ValueChanged;
- Bindable_ValueChanged(new ValueChangedEvent(bindable.Value, bindable.Value));
- Action = () => bindable.Value = Ruleset;
- }
-
- protected override void Dispose(bool isDisposing)
- {
- if (bindable != null)
- bindable.ValueChanged -= Bindable_ValueChanged;
- base.Dispose(isDisposing);
- }
+ rulesetSelector.Current.BindTo(ruleset);
}
}
diff --git a/osu.Game/Overlays/Direct/PanelDownloadButton.cs b/osu.Game/Overlays/Direct/PanelDownloadButton.cs
new file mode 100644
index 0000000000..4037cd46f3
--- /dev/null
+++ b/osu.Game/Overlays/Direct/PanelDownloadButton.cs
@@ -0,0 +1,75 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Online;
+
+namespace osu.Game.Overlays.Direct
+{
+ public class PanelDownloadButton : BeatmapDownloadTrackingComposite
+ {
+ protected bool DownloadEnabled => button.Enabled.Value;
+
+ private readonly bool noVideo;
+
+ private readonly ShakeContainer shakeContainer;
+ private readonly DownloadButton button;
+
+ public PanelDownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
+ : base(beatmapSet)
+ {
+ this.noVideo = noVideo;
+
+ InternalChild = shakeContainer = new ShakeContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = button = new DownloadButton
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ button.State.BindTo(State);
+ FinishTransforms(true);
+ }
+
+ [BackgroundDependencyLoader(true)]
+ private void load(OsuGame game, BeatmapManager beatmaps)
+ {
+ if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
+ {
+ button.Enabled.Value = false;
+ button.TooltipText = "This beatmap is currently not available for download.";
+ return;
+ }
+
+ button.Action = () =>
+ {
+ switch (State.Value)
+ {
+ case DownloadState.Downloading:
+ case DownloadState.Downloaded:
+ shakeContainer.Shake();
+ break;
+
+ case DownloadState.LocallyAvailable:
+ game.PresentBeatmap(BeatmapSet.Value);
+ break;
+
+ default:
+ beatmaps.Download(BeatmapSet.Value, noVideo);
+ break;
+ }
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs
index dc6c3f56f8..b0d7070994 100644
--- a/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs
+++ b/osu.Game/Overlays/Profile/Header/TopHeaderContainer.cs
@@ -72,18 +72,30 @@ namespace osu.Game.Overlays.Profile.Header
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
+ Direction = FillDirection.Vertical,
Children = new Drawable[]
{
- usernameText = new OsuSpriteText
+ new FillFlowContainer
{
- Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular)
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
+ {
+ usernameText = new OsuSpriteText
+ {
+ Font = OsuFont.GetFont(size: 24, weight: FontWeight.Regular)
+ },
+ openUserExternally = new ExternalLinkButton
+ {
+ Margin = new MarginPadding { Left = 5 },
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ },
+ }
},
- openUserExternally = new ExternalLinkButton
+ titleText = new OsuSpriteText
{
- Margin = new MarginPadding { Left = 5 },
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular)
},
}
},
@@ -95,10 +107,6 @@ namespace osu.Game.Overlays.Profile.Header
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
- titleText = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 18, weight: FontWeight.Regular)
- },
supporterTag = new SupporterIcon
{
Height = 20,
@@ -111,10 +119,11 @@ namespace osu.Game.Overlays.Profile.Header
Margin = new MarginPadding { Top = 10 },
Colour = colours.GreySeafoamLighter,
},
- new Container
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 5 },
+ Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
userFlag = new UpdateableFlag
@@ -125,7 +134,7 @@ namespace osu.Game.Overlays.Profile.Header
userCountryText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 17.5f, weight: FontWeight.Regular),
- Margin = new MarginPadding { Left = 40 },
+ Margin = new MarginPadding { Left = 10 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Colour = colours.GreySeafoamLighter,
diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
index 398a091486..832673703b 100644
--- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
@@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
+using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
@@ -16,14 +17,16 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
protected override string Header => "General";
private TriangleButton importBeatmapsButton;
+ private TriangleButton importScoresButton;
private TriangleButton importSkinsButton;
- private TriangleButton deleteSkinsButton;
private TriangleButton deleteBeatmapsButton;
+ private TriangleButton deleteScoresButton;
+ private TriangleButton deleteSkinsButton;
private TriangleButton restoreButton;
private TriangleButton undeleteButton;
[BackgroundDependencyLoader]
- private void load(BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay)
+ private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, DialogOverlay dialogOverlay)
{
if (beatmaps.SupportsImportFromStable)
{
@@ -51,6 +54,32 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
}
});
+ if (scores.SupportsImportFromStable)
+ {
+ Add(importScoresButton = new SettingsButton
+ {
+ Text = "Import scores from stable",
+ Action = () =>
+ {
+ importScoresButton.Enabled.Value = false;
+ scores.ImportFromStableAsync().ContinueWith(t => Schedule(() => importScoresButton.Enabled.Value = true));
+ }
+ });
+ }
+
+ Add(deleteScoresButton = new DangerousSettingsButton
+ {
+ Text = "Delete ALL scores",
+ Action = () =>
+ {
+ dialogOverlay?.Push(new DeleteAllBeatmapsDialog(() =>
+ {
+ deleteScoresButton.Enabled.Value = false;
+ Task.Run(() => scores.Delete(scores.GetAllUsableScores())).ContinueWith(t => Schedule(() => deleteScoresButton.Enabled.Value = true));
+ }));
+ }
+ });
+
if (skins.SupportsImportFromStable)
{
Add(importSkinsButton = new SettingsButton
diff --git a/osu.Game/Overlays/SocialOverlay.cs b/osu.Game/Overlays/SocialOverlay.cs
index 780a80b4fc..4def249200 100644
--- a/osu.Game/Overlays/SocialOverlay.cs
+++ b/osu.Game/Overlays/SocialOverlay.cs
@@ -66,24 +66,64 @@ namespace osu.Game.Overlays
}
};
- Header.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch);
+ Header.Tabs.Current.ValueChanged += _ => queueUpdate();
- Filter.Tabs.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch);
+ Filter.Tabs.Current.ValueChanged += _ => queueUpdate();
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += style => recreatePanels(style.NewValue);
- Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => Scheduler.AddOnce(updateSearch);
+ Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += _ => queueUpdate();
+ currentQuery.BindTo(Filter.Search.Current);
currentQuery.ValueChanged += query =>
{
queryChangedDebounce?.Cancel();
if (string.IsNullOrEmpty(query.NewValue))
- Scheduler.AddOnce(updateSearch);
+ queueUpdate();
else
queryChangedDebounce = Scheduler.AddDelayed(updateSearch, 500);
};
+ }
- currentQuery.BindTo(Filter.Search.Current);
+ private APIRequest getUsersRequest;
+
+ private readonly Bindable currentQuery = new Bindable();
+
+ private ScheduledDelegate queryChangedDebounce;
+
+ private void queueUpdate() => Scheduler.AddOnce(updateSearch);
+
+ private void updateSearch()
+ {
+ queryChangedDebounce?.Cancel();
+
+ if (!IsLoaded)
+ return;
+
+ Users = null;
+ clearPanels();
+ loading.Hide();
+ getUsersRequest?.Cancel();
+
+ if (API?.IsLoggedIn != true)
+ return;
+
+ switch (Header.Tabs.Current.Value)
+ {
+ case SocialTab.Friends:
+ var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
+ friendRequest.Success += updateUsers;
+ API.Queue(getUsersRequest = friendRequest);
+ break;
+
+ default:
+ var userRequest = new GetUsersRequest(); // TODO filter arguments!
+ userRequest.Success += response => updateUsers(response.Select(r => r.User));
+ API.Queue(getUsersRequest = userRequest);
+ break;
+ }
+
+ loading.Show();
}
private void recreatePanels(PanelDisplayStyle displayStyle)
@@ -133,45 +173,6 @@ namespace osu.Game.Overlays
});
}
- private APIRequest getUsersRequest;
-
- private readonly Bindable currentQuery = new Bindable();
-
- private ScheduledDelegate queryChangedDebounce;
-
- private void updateSearch()
- {
- queryChangedDebounce?.Cancel();
-
- if (!IsLoaded)
- return;
-
- Users = null;
- clearPanels();
- loading.Hide();
- getUsersRequest?.Cancel();
-
- if (API?.IsLoggedIn != true)
- return;
-
- switch (Header.Tabs.Current.Value)
- {
- case SocialTab.Friends:
- var friendRequest = new GetFriendsRequest(); // TODO filter arguments?
- friendRequest.Success += updateUsers;
- API.Queue(getUsersRequest = friendRequest);
- break;
-
- default:
- var userRequest = new GetUsersRequest(); // TODO filter arguments!
- userRequest.Success += response => updateUsers(response.Select(r => r.User));
- API.Queue(getUsersRequest = userRequest);
- break;
- }
-
- loading.Show();
- }
-
private void updateUsers(IEnumerable newUsers)
{
Users = newUsers;
@@ -193,7 +194,7 @@ namespace osu.Game.Overlays
switch (state)
{
case APIState.Online:
- Scheduler.AddOnce(updateSearch);
+ queueUpdate();
break;
default:
diff --git a/osu.Game/Overlays/WaveOverlayContainer.cs b/osu.Game/Overlays/WaveOverlayContainer.cs
index 05d3e7df0a..5c87096dd4 100644
--- a/osu.Game/Overlays/WaveOverlayContainer.cs
+++ b/osu.Game/Overlays/WaveOverlayContainer.cs
@@ -14,6 +14,8 @@ namespace osu.Game.Overlays
protected override bool BlockNonPositionalInput => true;
protected override Container Content => Waves;
+ protected override bool StartHidden => true;
+
protected WaveOverlayContainer()
{
AddInternal(Waves = new WaveContainer
@@ -25,13 +27,17 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
base.PopIn();
+
Waves.Show();
+ this.FadeIn(100, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
+
Waves.Hide();
+ this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
}
}
}
diff --git a/osu.Game/Properties/AssemblyInfo.cs b/osu.Game/Properties/AssemblyInfo.cs
index cddea7a35f..1b77e45891 100644
--- a/osu.Game/Properties/AssemblyInfo.cs
+++ b/osu.Game/Properties/AssemblyInfo.cs
@@ -9,4 +9,5 @@ using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("osu.Game.Tests")]
[assembly: InternalsVisibleTo("osu.Game.Tests.Dynamic")]
-[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")]
\ No newline at end of file
+[assembly: InternalsVisibleTo("osu.Game.Tests.iOS")]
+[assembly: InternalsVisibleTo("osu.Game.Tests.Android")]
diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs
index 0ebadd73d2..fd42f96c92 100644
--- a/osu.Game/Rulesets/RulesetStore.cs
+++ b/osu.Game/Rulesets/RulesetStore.cs
@@ -22,9 +22,11 @@ namespace osu.Game.Rulesets
{
AppDomain.CurrentDomain.AssemblyResolve += currentDomain_AssemblyResolve;
- foreach (string file in Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll")
- .Where(f => !Path.GetFileName(f).Contains("Tests")))
- loadRulesetFromFile(file);
+ // On android in release configuration assemblies are loaded from the apk directly into memory.
+ // We cannot read assemblies from cwd, so should check loaded assemblies instead.
+ loadFromAppDomain();
+
+ loadFromDisk();
}
public RulesetStore(IDatabaseContextFactory factory)
@@ -111,6 +113,34 @@ namespace osu.Game.Rulesets
}
}
+ private static void loadFromAppDomain()
+ {
+ foreach (var ruleset in AppDomain.CurrentDomain.GetAssemblies())
+ {
+ string rulesetName = ruleset.GetName().Name;
+
+ if (!rulesetName.StartsWith(ruleset_library_prefix, StringComparison.InvariantCultureIgnoreCase) || ruleset.GetName().Name.Contains("Tests"))
+ continue;
+
+ addRuleset(ruleset);
+ }
+ }
+
+ private static void loadFromDisk()
+ {
+ try
+ {
+ string[] files = Directory.GetFiles(Environment.CurrentDirectory, $"{ruleset_library_prefix}.*.dll");
+
+ foreach (string file in files.Where(f => !Path.GetFileName(f).Contains("Tests")))
+ loadRulesetFromFile(file);
+ }
+ catch
+ {
+ Logger.Log($"Could not load rulesets from directory {Environment.CurrentDirectory}");
+ }
+ }
+
private static void loadRulesetFromFile(string file)
{
var filename = Path.GetFileNameWithoutExtension(file);
@@ -120,13 +150,27 @@ namespace osu.Game.Rulesets
try
{
- var assembly = Assembly.LoadFrom(file);
- loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset)));
+ addRuleset(Assembly.LoadFrom(file));
}
catch (Exception e)
{
Logger.Error(e, $"Failed to load ruleset {filename}");
}
}
+
+ private static void addRuleset(Assembly assembly)
+ {
+ if (loaded_assemblies.ContainsKey(assembly))
+ return;
+
+ try
+ {
+ loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset)));
+ }
+ catch (Exception e)
+ {
+ Logger.Error(e, $"Failed to add ruleset {assembly}");
+ }
+ }
}
}
diff --git a/osu.Game/Scoring/ScoreInfo.cs b/osu.Game/Scoring/ScoreInfo.cs
index 8bdc30ac94..266725a739 100644
--- a/osu.Game/Scoring/ScoreInfo.cs
+++ b/osu.Game/Scoring/ScoreInfo.cs
@@ -16,7 +16,7 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring
{
- public class ScoreInfo : IHasFiles, IHasPrimaryKey, ISoftDelete
+ public class ScoreInfo : IHasFiles, IHasPrimaryKey, ISoftDelete, IEquatable
{
public int ID { get; set; }
@@ -182,5 +182,7 @@ namespace osu.Game.Scoring
}
public override string ToString() => $"{User} playing {Beatmap}";
+
+ public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID;
}
}
diff --git a/osu.Game/Scoring/ScoreManager.cs b/osu.Game/Scoring/ScoreManager.cs
index 6b737dc734..8475158c78 100644
--- a/osu.Game/Scoring/ScoreManager.cs
+++ b/osu.Game/Scoring/ScoreManager.cs
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
+using System.IO;
using System.Linq;
using System.Linq.Expressions;
using Microsoft.EntityFrameworkCore;
@@ -11,24 +12,26 @@ using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.IO.Archives;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Scoring.Legacy;
namespace osu.Game.Scoring
{
- public class ScoreManager : ArchiveModelManager
+ public class ScoreManager : DownloadableArchiveModelManager
{
public override string[] HandledExtensions => new[] { ".osr" };
protected override string[] HashableFileTypes => new[] { ".osr" };
- protected override string ImportFromStablePath => "Replays";
+ protected override string ImportFromStablePath => Path.Combine("Data", "r");
private readonly RulesetStore rulesets;
private readonly Func beatmaps;
- public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, IDatabaseContextFactory contextFactory, IIpcHost importHost = null)
- : base(storage, contextFactory, new ScoreStore(contextFactory, storage), importHost)
+ public ScoreManager(RulesetStore rulesets, Func beatmaps, Storage storage, IAPIProvider api, IDatabaseContextFactory contextFactory, IIpcHost importHost = null)
+ : base(storage, contextFactory, api, new ScoreStore(contextFactory, storage), importHost)
{
this.rulesets = rulesets;
this.beatmaps = beatmaps;
@@ -53,6 +56,9 @@ namespace osu.Game.Scoring
}
}
+ protected override IEnumerable GetStableImportPaths(Storage stableStorage)
+ => stableStorage.GetFiles(ImportFromStablePath).Where(p => HandledExtensions.Any(ext => Path.GetExtension(p)?.Equals(ext, StringComparison.InvariantCultureIgnoreCase) ?? false));
+
public Score GetScore(ScoreInfo score) => new LegacyDatabasedScore(score, rulesets, beatmaps(), Files.Store);
public List GetAllUsableScores() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
@@ -60,5 +66,9 @@ namespace osu.Game.Scoring
public IEnumerable QueryScores(Expression> query) => ModelStore.ConsumableItems.AsNoTracking().Where(query);
public ScoreInfo Query(Expression> query) => ModelStore.ConsumableItems.AsNoTracking().FirstOrDefault(query);
+
+ protected override ArchiveDownloadRequest CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
+
+ protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
}
}
diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
index 7092ac0c4a..55338ea01a 100644
--- a/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
+++ b/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Screens.Backgrounds
private Background background;
private int currentDisplay;
- private const int background_count = 5;
+ private const int background_count = 7;
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
diff --git a/osu.Game/Screens/Menu/Intro.cs b/osu.Game/Screens/Menu/Intro.cs
index c52e8541c5..f6fbcf6498 100644
--- a/osu.Game/Screens/Menu/Intro.cs
+++ b/osu.Game/Screens/Menu/Intro.cs
@@ -33,13 +33,18 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
+ private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
+
+ [Resolved]
+ private AudioManager audio { get; set; }
+
private Bindable menuVoice;
private Bindable menuMusic;
private Track track;
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
- private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
+ private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable(OsuSetting.MenuVoice);
menuMusic = config.GetBindable(OsuSetting.MenuMusic);
@@ -86,6 +91,7 @@ namespace osu.Game.Screens.Menu
if (!resuming)
{
Beatmap.Value = introBeatmap;
+ introBeatmap = null;
if (menuVoice.Value)
welcome.Play();
@@ -94,7 +100,10 @@ namespace osu.Game.Screens.Menu
{
// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Manu.
if (menuMusic.Value)
+ {
track.Start();
+ track = null;
+ }
LoadComponentAsync(mainMenu = new MainMenu());
@@ -157,7 +166,8 @@ namespace osu.Game.Screens.Menu
else
fadeOutTime = 500;
- Scheduler.AddDelayed(this.Exit, fadeOutTime);
+ audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
+ this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);
diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs
index c6de5857c2..39bda799b5 100644
--- a/osu.Game/Screens/Menu/LogoVisualisation.cs
+++ b/osu.Game/Screens/Menu/LogoVisualisation.cs
@@ -96,13 +96,13 @@ namespace osu.Game.Screens.Menu
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
- float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes ?? new float[256];
+ float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;
for (int i = 0; i < bars_per_visualiser; i++)
{
if (track?.IsRunning ?? false)
{
- float targetAmplitude = temporalAmplitudes[(i + indexOffset) % bars_per_visualiser] * (effect?.KiaiMode == true ? 1 : 0.5f);
+ float targetAmplitude = (temporalAmplitudes?[(i + indexOffset) % bars_per_visualiser] ?? 0) * (effect?.KiaiMode == true ? 1 : 0.5f);
if (targetAmplitude > frequencyAmplitudes[i])
frequencyAmplitudes[i] = targetAmplitude;
}
@@ -115,7 +115,6 @@ namespace osu.Game.Screens.Menu
}
indexOffset = (indexOffset + index_change) % bars_per_visualiser;
- Scheduler.AddDelayed(updateAmplitudes, time_between_updates);
}
private void updateColour()
@@ -131,7 +130,9 @@ namespace osu.Game.Screens.Menu
protected override void LoadComplete()
{
base.LoadComplete();
- updateAmplitudes();
+
+ var delayed = Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
+ delayed.PerformRepeatCatchUpExecutions = false;
}
protected override void Update()
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index 681ce701d0..5396321160 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -18,6 +18,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
+using osu.Game.Input;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.HUD;
@@ -53,6 +54,8 @@ namespace osu.Game.Screens.Play
private InputManager inputManager;
+ private IdleTracker idleTracker;
+
public PlayerLoader(Func createPlayer)
{
this.createPlayer = createPlayer;
@@ -93,7 +96,8 @@ namespace osu.Game.Screens.Play
VisualSettings = new VisualSettings(),
new InputSettings()
}
- }
+ },
+ idleTracker = new IdleTracker(750)
});
loadNewPlayer();
@@ -193,7 +197,7 @@ namespace osu.Game.Screens.Play
// Here because IsHovered will not update unless we do so.
public override bool HandlePositionalInput => true;
- private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
+ private bool readyForPush => player.LoadState == LoadState.Ready && (IsHovered || idleTracker.IsIdle.Value) && inputManager?.DraggedDrawable == null;
private void pushWhenLoaded()
{
diff --git a/osu.Game/Screens/Play/ReplayDownloadButton.cs b/osu.Game/Screens/Play/ReplayDownloadButton.cs
new file mode 100644
index 0000000000..290e00f287
--- /dev/null
+++ b/osu.Game/Screens/Play/ReplayDownloadButton.cs
@@ -0,0 +1,99 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online;
+using osu.Game.Scoring;
+using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Screens.Play
+{
+ public class ReplayDownloadButton : DownloadTrackingComposite
+ {
+ private DownloadButton button;
+ private ShakeContainer shakeContainer;
+
+ private ReplayAvailability replayAvailability
+ {
+ get
+ {
+ if (State.Value == DownloadState.LocallyAvailable)
+ return ReplayAvailability.Local;
+
+ if (Model.Value is APILegacyScoreInfo apiScore && apiScore.Replay)
+ return ReplayAvailability.Online;
+
+ return ReplayAvailability.NotAvailable;
+ }
+ }
+
+ public ReplayDownloadButton(ScoreInfo score)
+ : base(score)
+ {
+ }
+
+ [BackgroundDependencyLoader(true)]
+ private void load(OsuGame game, ScoreManager scores)
+ {
+ InternalChild = shakeContainer = new ShakeContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = button = new DownloadButton
+ {
+ RelativeSizeAxes = Axes.Both,
+ }
+ };
+
+ button.Action = () =>
+ {
+ switch (State.Value)
+ {
+ case DownloadState.LocallyAvailable:
+ game?.PresentScore(Model.Value);
+ break;
+
+ case DownloadState.NotDownloaded:
+ scores.Download(Model.Value);
+ break;
+
+ case DownloadState.Downloaded:
+ case DownloadState.Downloading:
+ shakeContainer.Shake();
+ break;
+ }
+ };
+
+ State.BindValueChanged(state =>
+ {
+ button.State.Value = state.NewValue;
+
+ switch (replayAvailability)
+ {
+ case ReplayAvailability.Local:
+ button.TooltipText = @"Watch replay";
+ break;
+
+ case ReplayAvailability.Online:
+ button.TooltipText = @"Download replay";
+ break;
+
+ default:
+ button.TooltipText = @"Replay unavailable";
+ break;
+ }
+ }, true);
+
+ button.Enabled.Value = replayAvailability != ReplayAvailability.NotAvailable;
+ }
+
+ private enum ReplayAvailability
+ {
+ Local,
+ Online,
+ NotAvailable,
+ }
+ }
+}
diff --git a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs
index a82156e34e..7c35742ff6 100644
--- a/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs
+++ b/osu.Game/Screens/Ranking/Pages/ScoreResultsPage.cs
@@ -33,9 +33,12 @@ namespace osu.Game.Screens.Ranking.Pages
private Container scoreContainer;
private ScoreCounter scoreCounter;
+ private readonly ScoreInfo score;
+
public ScoreResultsPage(ScoreInfo score, WorkingBeatmap beatmap)
: base(score, beatmap)
{
+ this.score = score;
}
private FillFlowContainer statisticsContainer;
@@ -163,9 +166,16 @@ namespace osu.Game.Screens.Ranking.Pages
Direction = FillDirection.Horizontal,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint
- }
- }
- }
+ },
+ },
+ },
+ new ReplayDownloadButton(score)
+ {
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Margin = new MarginPadding { Bottom = 10 },
+ Size = new Vector2(50, 30),
+ },
};
statisticsContainer.ChildrenEnumerable = Score.Statistics.OrderByDescending(p => p.Key).Select(s => new DrawableScoreStatistic(s));
diff --git a/osu.Game/Screens/Select/BeatmapDetailArea.cs b/osu.Game/Screens/Select/BeatmapDetailArea.cs
index 477037355c..b66a2ffe0f 100644
--- a/osu.Game/Screens/Select/BeatmapDetailArea.cs
+++ b/osu.Game/Screens/Select/BeatmapDetailArea.cs
@@ -41,6 +41,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.X,
OnFilter = (tab, mods) =>
{
+ Leaderboard.FilterMods = mods;
+
switch (tab)
{
case BeatmapDetailTab.Details:
diff --git a/osu.Game/Screens/Select/EditSongSelect.cs b/osu.Game/Screens/Select/EditSongSelect.cs
deleted file mode 100644
index bdf5f905fe..0000000000
--- a/osu.Game/Screens/Select/EditSongSelect.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Screens;
-
-namespace osu.Game.Screens.Select
-{
- public class EditSongSelect : SongSelect
- {
- protected override bool ShowFooter => false;
-
- protected override bool OnStart()
- {
- this.Exit();
- return true;
- }
- }
-}
diff --git a/osu.Game/Screens/Select/ImportFromStablePopup.cs b/osu.Game/Screens/Select/ImportFromStablePopup.cs
index 54e4c096f6..20494829ae 100644
--- a/osu.Game/Screens/Select/ImportFromStablePopup.cs
+++ b/osu.Game/Screens/Select/ImportFromStablePopup.cs
@@ -12,7 +12,7 @@ namespace osu.Game.Screens.Select
public ImportFromStablePopup(Action importFromStable)
{
HeaderText = @"You have no beatmaps!";
- BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps (and skins)?";
+ BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps, skins and scores?";
Icon = FontAwesome.Solid.Plane;
diff --git a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
index aafa6bb0eb..76bfd96305 100644
--- a/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
+++ b/osu.Game/Screens/Select/Leaderboards/BeatmapLeaderboard.cs
@@ -11,6 +11,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Leaderboards;
using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
namespace osu.Game.Screens.Select.Leaderboards
@@ -36,12 +37,34 @@ namespace osu.Game.Screens.Select.Leaderboards
}
}
+ private bool filterMods;
+
+ ///
+ /// Whether to apply the game's currently selected mods as a filter when retrieving scores.
+ ///
+ public bool FilterMods
+ {
+ get => filterMods;
+ set
+ {
+ if (value == filterMods)
+ return;
+
+ filterMods = value;
+
+ UpdateScores();
+ }
+ }
+
[Resolved]
private ScoreManager scoreManager { get; set; }
[Resolved]
private IBindable ruleset { get; set; }
+ [Resolved]
+ private IBindable> mods { get; set; }
+
[Resolved]
private IAPIProvider api { get; set; }
@@ -49,14 +72,42 @@ namespace osu.Game.Screens.Select.Leaderboards
private void load()
{
ruleset.ValueChanged += _ => UpdateScores();
+ mods.ValueChanged += _ =>
+ {
+ if (filterMods)
+ UpdateScores();
+ };
}
protected override APIRequest FetchScores(Action> scoresCallback)
{
if (Scope == BeatmapLeaderboardScope.Local)
{
- Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderByDescending(s => s.TotalScore).ToArray();
+ var scores = scoreManager
+ .QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID && s.Ruleset.ID == ruleset.Value.ID);
+
+ if (filterMods && !mods.Value.Any())
+ {
+ // we need to filter out all scores that have any mods to get all local nomod scores
+ scores = scores.Where(s => !s.Mods.Any());
+ }
+ else if (filterMods)
+ {
+ // otherwise find all the scores that have *any* of the currently selected mods (similar to how web applies mod filters)
+ // we're creating and using a string list representation of selected mods so that it can be translated into the DB query itself
+ var selectedMods = mods.Value.Select(m => m.Acronym);
+ scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
+ }
+
+ Scores = scores.OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
+
+ return null;
+ }
+
+ if (api?.IsLoggedIn != true)
+ {
+ PlaceholderState = PlaceholderState.NotLoggedIn;
return null;
}
@@ -66,13 +117,21 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
- if (Scope != BeatmapLeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
+ if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
{
PlaceholderState = PlaceholderState.NotSupporter;
return null;
}
- var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope);
+ IReadOnlyList requestMods = null;
+
+ if (filterMods && !mods.Value.Any())
+ // add nomod for the request
+ requestMods = new Mod[] { new ModNoMod() };
+ else if (filterMods)
+ requestMods = mods.Value;
+
+ var req = new GetScoresRequest(Beatmap, ruleset.Value ?? Beatmap.Ruleset, Scope, requestMods);
req.Success += r => scoresCallback?.Invoke(r.Scores);
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index 3581ed5534..bf5857f725 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -35,6 +35,7 @@ using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
+using osu.Game.Scoring;
namespace osu.Game.Screens.Select
{
@@ -215,7 +216,7 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(true)]
- private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
+ private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
{
mods.BindTo(Mods);
@@ -252,7 +253,7 @@ namespace osu.Game.Screens.Select
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
dialogOverlay.Push(new ImportFromStablePopup(() =>
{
- Task.Run(beatmaps.ImportFromStableAsync);
+ Task.Run(beatmaps.ImportFromStableAsync).ContinueWith(_ => scores.ImportFromStableAsync(), TaskContinuationOptions.OnlyOnRanToCompletion);
Task.Run(skins.ImportFromStableAsync);
}));
});
diff --git a/osu.Game/Skinning/SkinManager.cs b/osu.Game/Skinning/SkinManager.cs
index 73cc47ea47..70abfac501 100644
--- a/osu.Game/Skinning/SkinManager.cs
+++ b/osu.Game/Skinning/SkinManager.cs
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
+using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Threading;
@@ -54,6 +55,8 @@ namespace osu.Game.Skinning
};
}
+ protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
+
///
/// Returns a list of all usable s. Includes the special default skin plus all skins from .
///
diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs
index c8798448ae..9b3c15aa91 100644
--- a/osu.Game/Tests/Visual/OsuTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuTestScene.cs
@@ -137,9 +137,9 @@ namespace osu.Game.Tests.Visual
track = audio?.Tracks.GetVirtual(length);
}
- public override void Dispose()
+ protected override void Dispose(bool isDisposing)
{
- base.Dispose();
+ base.Dispose(isDisposing);
store?.Dispose();
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index d6a998bf55..e872cd1387 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -14,8 +14,8 @@
-
-
+
+
diff --git a/osu.iOS.props b/osu.iOS.props
index de4a14f01f..a319094cb1 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -104,9 +104,9 @@
-
-
-
+
+
+