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Make HitRenderer's Playfield public so it can be used in testing.
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@ -225,7 +225,7 @@ namespace osu.Game.Rulesets.UI
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/// <summary>
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/// <summary>
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/// The playfield.
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/// The playfield.
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/// </summary>
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/// </summary>
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protected Playfield<TObject, TJudgement> Playfield { get; private set; }
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public Playfield<TObject, TJudgement> Playfield { get; private set; }
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protected override Container<Drawable> Content => content;
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private readonly Container content;
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