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Use readonly fields.
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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Mods
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{
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public class ModButton : FillFlowContainer
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{
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private ModIcon foregroundIcon { get; set; }
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private ModIcon foregroundIcon;
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private readonly SpriteText text;
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private readonly Container<ModIcon> iconsContainer;
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private SampleChannel sampleOn, sampleOff;
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