Update HasFlag usages to HasFlagFast

This commit is contained in:
smoogipoo
2021-02-25 15:38:56 +09:00
parent 996b6a1e57
commit dff1d80f39
15 changed files with 143 additions and 128 deletions

View File

@ -12,6 +12,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Audio.Track;
using System;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
@ -56,15 +57,15 @@ namespace osu.Game.Graphics.UserInterface
set
{
base.Origin = value;
c1.Origin = c1.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlag(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
c1.Origin = c1.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = value.HasFlagFast(Anchor.x2) ? Anchor.TopRight : Anchor.TopLeft;
X = value.HasFlag(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
Remove(c1);
Remove(c2);
c1.Depth = value.HasFlag(Anchor.x2) ? 0 : 1;
c2.Depth = value.HasFlag(Anchor.x2) ? 1 : 0;
c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
Add(c1);
Add(c2);
}