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Merge pull request #10531 from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
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commit
dff2ba6e5d
@ -20,7 +20,7 @@ namespace osu.Game.Skinning
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Anchor = Anchor.TopRight;
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Anchor = Anchor.TopRight;
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Origin = Anchor.TopRight;
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Origin = Anchor.TopRight;
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Scale = new Vector2(0.75f);
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Scale = new Vector2(0.6f);
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Margin = new MarginPadding(10);
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Margin = new MarginPadding(10);
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this.skin = skin;
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this.skin = skin;
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@ -5,6 +5,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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@ -28,6 +29,7 @@ namespace osu.Game.Skinning
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// base class uses int for display, but externally we bind to ScoreProcessor as a double for now.
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// base class uses int for display, but externally we bind to ScoreProcessor as a double for now.
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Current.BindValueChanged(v => base.Current.Value = (int)v.NewValue);
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Current.BindValueChanged(v => base.Current.Value = (int)v.NewValue);
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Scale = new Vector2(0.96f);
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Margin = new MarginPadding(10);
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Margin = new MarginPadding(10);
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}
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}
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