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Fix SpriteIcon loading textures on the update thread
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@ -57,11 +57,6 @@ namespace osu.Game.Graphics
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private void load(FontStore store)
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private void load(FontStore store)
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{
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{
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this.store = store;
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this.store = store;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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updateTexture();
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updateTexture();
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}
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}
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