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Merge pull request #7784 from smoogipoo/fix-beatmap-disposal
Fix disposal-related errors by making WorkingBeatmap non-disposable
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@ -401,15 +401,14 @@ namespace osu.Game
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if (nextBeatmap?.Track != null)
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nextBeatmap.Track.Completed += currentTrackCompleted;
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using (var oldBeatmap = beatmap.OldValue)
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{
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if (oldBeatmap?.Track != null)
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oldBeatmap.Track.Completed -= currentTrackCompleted;
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}
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var oldBeatmap = beatmap.OldValue;
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if (oldBeatmap?.Track != null)
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oldBeatmap.Track.Completed -= currentTrackCompleted;
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updateModDefaults();
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nextBeatmap?.LoadBeatmapAsync();
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oldBeatmap?.CancelAsyncLoad();
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nextBeatmap?.BeginAsyncLoad();
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}
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private void modsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
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