An attempt at implementing storyboard loops.

This commit is contained in:
Damnae
2017-09-08 12:11:57 +02:00
parent 13322b4293
commit e02b481c69
7 changed files with 71 additions and 54 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Storyboards.Drawables
private void updateLayerVisibility()
{
foreach (var layer in Children)
layer.Enabled = passing ? layer.Definition.EnabledWhenPassing : layer.Definition.ShowWhenFailing;
layer.Enabled = passing ? layer.Definition.EnabledWhenPassing : layer.Definition.EnabledWhenFailing;
}
}
}