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https://github.com/osukey/osukey.git
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Apply IRenderer shader changes
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@ -16,10 +16,12 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Shaders;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.UI;
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@ -79,7 +81,7 @@ namespace osu.Game.Tests.Rulesets
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dependencies.CacheAs<TextureStore>(ParentTextureStore = new TestTextureStore());
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dependencies.CacheAs<ISampleStore>(ParentSampleStore = new TestSampleStore());
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dependencies.CacheAs<ShaderManager>(ParentShaderManager = new TestShaderManager());
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dependencies.CacheAs<ShaderManager>(ParentShaderManager = new TestShaderManager(parent.Get<GameHost>().Renderer));
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return new DrawableRulesetDependencies(new OsuRuleset(), dependencies);
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}
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@ -148,8 +150,8 @@ namespace osu.Game.Tests.Rulesets
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private class TestShaderManager : ShaderManager
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{
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public TestShaderManager()
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: base(new ResourceStore<byte[]>())
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public TestShaderManager(IRenderer renderer)
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: base(renderer, new ResourceStore<byte[]>())
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{
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}
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