mirror of
https://github.com/osukey/osukey.git
synced 2025-06-08 21:07:59 +09:00
Move hold-to-confirm setting back to gameplay section
This commit is contained in:
parent
a5c4a8d2e9
commit
e0a84ff1dc
@ -5,6 +5,7 @@ using osu.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||||
@ -63,6 +64,12 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
LabelText = "Always show key overlay",
|
LabelText = "Always show key overlay",
|
||||||
Current = config.GetBindable<bool>(OsuSetting.KeyOverlay)
|
Current = config.GetBindable<bool>(OsuSetting.KeyOverlay)
|
||||||
},
|
},
|
||||||
|
new SettingsSlider<float, TimeSlider>
|
||||||
|
{
|
||||||
|
LabelText = "Hold-to-confirm activation time",
|
||||||
|
Current = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
|
||||||
|
KeyboardStep = 50
|
||||||
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Positional hitsounds",
|
LabelText = "Positional hitsounds",
|
||||||
@ -95,5 +102,10 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TimeSlider : OsuSliderBar<float>
|
||||||
|
{
|
||||||
|
public override string TooltipText => Current.Value.ToString("N0") + "ms";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
||||||
{
|
{
|
||||||
@ -27,18 +26,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
|||||||
LabelText = "Parallax",
|
LabelText = "Parallax",
|
||||||
Current = config.GetBindable<bool>(OsuSetting.MenuParallax)
|
Current = config.GetBindable<bool>(OsuSetting.MenuParallax)
|
||||||
},
|
},
|
||||||
new SettingsSlider<float, TimeSlider>
|
|
||||||
{
|
|
||||||
LabelText = "Hold-to-confirm activation time",
|
|
||||||
Current = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay),
|
|
||||||
KeyboardStep = 50
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TimeSlider : OsuSliderBar<float>
|
|
||||||
{
|
|
||||||
public override string TooltipText => Current.Value.ToString("N0") + "ms";
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user