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Convert == usages to ReferenceEquals
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@ -108,7 +108,7 @@ namespace osu.Game.Rulesets.Objects
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if (legacyInfo != null)
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DifficultyControlPoint = (DifficultyControlPoint)legacyInfo.DifficultyPointAt(StartTime).DeepClone();
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else if (DifficultyControlPoint == DifficultyControlPoint.DEFAULT)
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else if (ReferenceEquals(DifficultyControlPoint, DifficultyControlPoint.DEFAULT))
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DifficultyControlPoint = new DifficultyControlPoint();
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DifficultyControlPoint.Time = StartTime;
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@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Objects
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// This is done here after ApplyDefaultsToSelf as we may require custom defaults to be applied to have an accurate end time.
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if (legacyInfo != null)
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SampleControlPoint = (SampleControlPoint)legacyInfo.SamplePointAt(this.GetEndTime() + control_point_leniency).DeepClone();
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else if (SampleControlPoint == SampleControlPoint.DEFAULT)
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else if (ReferenceEquals(SampleControlPoint, SampleControlPoint.DEFAULT))
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SampleControlPoint = new SampleControlPoint();
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SampleControlPoint.Time = this.GetEndTime() + control_point_leniency;
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