Convert == usages to ReferenceEquals

This commit is contained in:
Dan Balasescu
2022-06-20 16:53:03 +09:00
parent 16281f4a48
commit e0c82d11ab
12 changed files with 20 additions and 19 deletions

View File

@ -117,8 +117,8 @@ namespace osu.Game.Tests.Visual.Editing
// After placement these must be non-default as defaults are read-only.
AddAssert("Placed object has non-default control points", () =>
EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
!ReferenceEquals(EditorBeatmap.HitObjects[0].SampleControlPoint, SampleControlPoint.DEFAULT) &&
!ReferenceEquals(EditorBeatmap.HitObjects[0].DifficultyControlPoint, DifficultyControlPoint.DEFAULT));
ReloadEditorToSameBeatmap();
@ -126,8 +126,8 @@ namespace osu.Game.Tests.Visual.Editing
// After placement these must be non-default as defaults are read-only.
AddAssert("Placed object still has non-default control points", () =>
EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
!ReferenceEquals(EditorBeatmap.HitObjects[0].SampleControlPoint, SampleControlPoint.DEFAULT) &&
!ReferenceEquals(EditorBeatmap.HitObjects[0].DifficultyControlPoint, DifficultyControlPoint.DEFAULT));
}
[Test]