From e0e84ff37011d69a5e0f521bb83f6566c478c7cf Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 4 Jan 2018 22:05:20 +0900 Subject: [PATCH] Fix mania playfield scrolling hitobjects in the wrong direction --- osu.Game.Rulesets.Mania/UI/Column.cs | 2 +- osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index 81997d3705..0910f9f37d 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Mania.UI private const float opacity_pressed = 0.25f; public Column() - : base(ScrollingDirection.Down) + : base(ScrollingDirection.Up) { Width = column_width; diff --git a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs index cc028a85ee..edb640a537 100644 --- a/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs +++ b/osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs @@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Mania.UI private readonly int columnCount; public ManiaPlayfield(int columnCount) - : base(ScrollingDirection.Down) + : base(ScrollingDirection.Up) { this.columnCount = columnCount;