diff --git a/osu.Game/Skinning/LegacyHealthDisplay.cs b/osu.Game/Skinning/LegacyHealthDisplay.cs index c601adc3a0..5a5c7f11ea 100644 --- a/osu.Game/Skinning/LegacyHealthDisplay.cs +++ b/osu.Game/Skinning/LegacyHealthDisplay.cs @@ -35,7 +35,10 @@ namespace osu.Game.Skinning { AutoSizeAxes = Axes.Both; - isNewStyle = getTexture(skin, "marker") != null; + var backgroundSource = skin.FindProvider(s => getTexture(s, "bg") != null); + + // the marker lookup to decide which display style must be performed on the source of the bg, which is the most common element. + isNewStyle = getTexture(backgroundSource, "marker") != null; // background implementation is the same for both versions. AddInternal(new Sprite { Texture = getTexture(skin, "bg") }); @@ -76,7 +79,7 @@ namespace osu.Game.Skinning protected override void Flash(JudgementResult result) => marker.Flash(result); - private static Texture getTexture(ISkinSource skin, string name) => skin.GetTexture($"scorebar-{name}"); + private static Texture getTexture(ISkin skin, string name) => skin?.GetTexture($"scorebar-{name}"); private static Color4 getFillColour(double hp) {