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Fix test failures
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@ -158,8 +158,8 @@ namespace osu.Game.Screens.Edit
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{
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Items = new[]
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{
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undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, undo),
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redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, redo)
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undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, Undo),
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redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, Redo)
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}
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}
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}
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@ -236,11 +236,11 @@ namespace osu.Game.Screens.Edit
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switch (action.ActionType)
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{
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case PlatformActionType.Undo:
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undo();
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Undo();
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return true;
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case PlatformActionType.Redo:
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redo();
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Redo();
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return true;
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case PlatformActionType.Save:
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@ -329,9 +329,9 @@ namespace osu.Game.Screens.Edit
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return base.OnExiting(next);
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}
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private void undo() => changeHandler.RestoreState(-1);
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protected void Undo() => changeHandler.RestoreState(-1);
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private void redo() => changeHandler.RestoreState(1);
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protected void Redo() => changeHandler.RestoreState(1);
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private void resetTrack(bool seekToStart = false)
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{
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