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Remove redundant arguments
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@ -113,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface
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double delay = (current <= newValue ? Math.Max(i - current, 0) : Math.Max(current - 1 - i, 0)) * AnimationDelay;
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using (star.BeginDelayedSequence(delay, true))
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using (star.BeginDelayedSequence(delay))
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star.DisplayAt(getStarScale(i, newValue));
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}
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}
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