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Remove redundant arguments
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@ -82,7 +82,7 @@ namespace osu.Game.Online.Leaderboards
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foreach (var s in scrollFlow.Children)
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{
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using (s.BeginDelayedSequence(i++ * 50, true))
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using (s.BeginDelayedSequence(i++ * 50))
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s.Show();
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}
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@ -248,7 +248,7 @@ namespace osu.Game.Online.Leaderboards
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this.FadeIn(200);
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content.MoveToY(0, 800, Easing.OutQuint);
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using (BeginDelayedSequence(100, true))
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using (BeginDelayedSequence(100))
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{
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avatar.FadeIn(300, Easing.OutQuint);
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nameLabel.FadeIn(350, Easing.OutQuint);
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@ -256,12 +256,12 @@ namespace osu.Game.Online.Leaderboards
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avatar.MoveToX(0, 300, Easing.OutQuint);
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nameLabel.MoveToX(0, 350, Easing.OutQuint);
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using (BeginDelayedSequence(250, true))
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using (BeginDelayedSequence(250))
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{
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scoreLabel.FadeIn(200);
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scoreRank.FadeIn(200);
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using (BeginDelayedSequence(50, true))
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using (BeginDelayedSequence(50))
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{
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var drawables = new Drawable[] { flagBadgeContainer, modsContainer }.Concat(statisticsLabels).ToArray();
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for (int i = 0; i < drawables.Length; i++)
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