Remove redundant arguments

This commit is contained in:
PercyDan54
2021-07-05 23:52:39 +08:00
parent c7f03dd9f7
commit e1c646b9b2
50 changed files with 97 additions and 102 deletions

View File

@ -126,7 +126,7 @@ namespace osu.Game.Screens.Play
if (!b.HasEffect)
continue;
using (BeginAbsoluteSequence(b.StartTime, true))
using (BeginAbsoluteSequence(b.StartTime))
{
fadeContainer.FadeIn(BREAK_FADE_DURATION);
breakArrows.Show(BREAK_FADE_DURATION);
@ -143,7 +143,7 @@ namespace osu.Game.Screens.Play
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION))
{
fadeContainer.FadeOut(BREAK_FADE_DURATION);
breakArrows.Hide(BREAK_FADE_DURATION);