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Remove redundant arguments
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@ -137,7 +137,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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// Send initial frames for both players. A few more for player 1.
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sendFrames(PLAYER_1_ID, 20);
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sendFrames(PLAYER_2_ID, 10);
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sendFrames(PLAYER_2_ID);
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checkPausedInstant(PLAYER_1_ID, false);
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checkPausedInstant(PLAYER_2_ID, false);
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@ -194,7 +194,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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assertMuted(PLAYER_1_ID, true);
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assertMuted(PLAYER_2_ID, true);
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sendFrames(PLAYER_1_ID, 10);
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sendFrames(PLAYER_1_ID);
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sendFrames(PLAYER_2_ID, 20);
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checkPaused(PLAYER_1_ID, false);
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assertOneNotMuted();
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