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Add and consume skinnable score counter
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@ -30,7 +30,7 @@ namespace osu.Game.Screens.Play
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public readonly KeyCounterDisplay KeyCounter;
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public readonly SkinnableComboCounter ComboCounter;
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public readonly ScoreCounter ScoreCounter;
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public readonly SkinnableScoreCounter ScoreCounter;
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public readonly RollingCounter<double> AccuracyCounter;
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public readonly HealthDisplay HealthDisplay;
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public readonly SongProgress Progress;
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@ -269,11 +269,7 @@ namespace osu.Game.Screens.Play
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Margin = new MarginPadding { Top = 5, Right = 20 },
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};
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protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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};
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protected virtual SkinnableScoreCounter CreateScoreCounter() => new SkinnableScoreCounter();
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protected virtual SkinnableComboCounter CreateComboCounter() => new SkinnableComboCounter();
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