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Add and consume skinnable score counter
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneSkinnableScoreCounter : SkinnableTestScene
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{
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private IEnumerable<SkinnableScoreCounter> scoreCounters => CreatedDrawables.OfType<SkinnableScoreCounter>();
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protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("Create combo counters", () => SetContents(() =>
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{
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var comboCounter = new SkinnableScoreCounter();
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comboCounter.Current.Value = 1;
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return comboCounter;
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}));
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}
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[Test]
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public void TestScoreCounterIncrementing()
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{
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AddStep(@"Reset all", delegate
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{
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foreach (var s in scoreCounters)
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s.Current.Value = 0;
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});
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AddStep(@"Hit! :D", delegate
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{
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foreach (var s in scoreCounters)
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s.Current.Value += 300;
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});
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}
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}
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}
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