From e1e1c1a11af6a8397b43d250d0fba0edcb0268b2 Mon Sep 17 00:00:00 2001 From: TheWildTree Date: Wed, 5 Feb 2020 16:34:39 +0100 Subject: [PATCH] Match osu-web display accuracy Decided to change this only locally instead of modifying FormatAccuracy which would affect everywhere else in the game as well. --- osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs index f04477d911..9c71cabfa6 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/ScoreTable.cs @@ -120,7 +120,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores new OsuSpriteText { Margin = new MarginPadding { Right = horizontal_inset }, - Text = score.DisplayAccuracy, + Text = $@"{score.Accuracy:0.00%}", Font = OsuFont.GetFont(size: text_size), Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White },