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Re-implement MultiplayerSubScreen
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@ -2,12 +2,10 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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@ -16,19 +14,9 @@ using osu.Game.Screens.Multi.Match;
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namespace osu.Game.Screens.Multi.Lounge
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{
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public class LoungeSubScreen : CompositeDrawable, IMultiplayerSubScreen
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public class LoungeSubScreen : MultiplayerSubScreen
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{
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public bool AllowBeatmapRulesetChange => true;
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public bool AllowExternalScreenChange => true;
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public bool CursorVisible => true;
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public string Title => "Lounge";
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public string ShortTitle => Title;
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public bool ValidForResume { get; set; } = true;
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public bool ValidForPush { get; set; } = true;
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public override bool RemoveWhenNotAlive => false;
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public override string Title => "Lounge";
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protected readonly FilterControl Filter;
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@ -37,15 +25,10 @@ namespace osu.Game.Screens.Multi.Lounge
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private readonly Action<Screen> pushGameplayScreen;
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private readonly ProcessingOverlay processingOverlay;
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[Resolved(CanBeNull = true)]
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private IRoomManager roomManager { get; set; }
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public LoungeSubScreen(Action<Screen> pushGameplayScreen)
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{
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this.pushGameplayScreen = pushGameplayScreen;
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RelativeSizeAxes = Axes.Both;
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RoomInspector inspector;
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InternalChildren = new Drawable[]
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@ -112,49 +95,34 @@ namespace osu.Game.Screens.Multi.Lounge
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GetContainingInputManager().ChangeFocus(Filter.Search);
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}
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public void OnEntering(IScreen last)
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public override void OnEntering(IScreen last)
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{
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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base.OnEntering(last);
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Filter.Search.HoldFocus = true;
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}
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public bool OnExiting(IScreen next)
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public override bool OnExiting(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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Filter.Search.HoldFocus = false;
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return false;
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return base.OnExiting(next);
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}
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public void OnResuming(IScreen last)
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public override void OnSuspending(IScreen next)
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{
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this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public void OnSuspending(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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base.OnSuspending(next);
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Filter.Search.HoldFocus = false;
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}
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private void filterRooms()
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{
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rooms.Filter(Filter.CreateCriteria());
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roomManager?.Filter(Filter.CreateCriteria());
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Manager?.Filter(Filter.CreateCriteria());
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}
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private void joinRequested(Room room)
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{
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processingOverlay.Show();
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roomManager?.JoinRoom(room, r =>
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Manager?.JoinRoom(room, r =>
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{
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Push(room);
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processingOverlay.Hide();
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@ -172,7 +140,5 @@ namespace osu.Game.Screens.Multi.Lounge
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this.Push(new MatchSubScreen(room, s => pushGameplayScreen?.Invoke(s)));
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}
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public override string ToString() => Title;
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer.GameTypes;
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using osu.Game.Rulesets;
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@ -19,19 +18,11 @@ using osu.Game.Screens.Select;
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namespace osu.Game.Screens.Multi.Match
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{
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public class MatchSubScreen : CompositeDrawable, IMultiplayerSubScreen
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public class MatchSubScreen : MultiplayerSubScreen
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{
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public bool AllowBeatmapRulesetChange => false;
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public bool AllowExternalScreenChange => true;
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public bool CursorVisible => true;
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public string Title => room.RoomID.Value == null ? "New room" : room.Name.Value;
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public string ShortTitle => "room";
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public bool ValidForResume { get; set; } = true;
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public bool ValidForPush { get; set; } = true;
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public override bool RemoveWhenNotAlive => false;
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public override string Title => room.RoomID.Value == null ? "New room" : room.Name.Value;
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public override string ShortTitle => "room";
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private readonly RoomBindings bindings = new RoomBindings();
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@ -42,25 +33,14 @@ namespace osu.Game.Screens.Multi.Match
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[Cached]
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private readonly Room room;
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[Resolved]
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private IBindableBeatmap beatmap { get; set; }
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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[Resolved(CanBeNull = true)]
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private OsuGame game { get; set; }
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[Resolved(CanBeNull = true)]
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private IRoomManager manager { get; set; }
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public MatchSubScreen(Room room, Action<Screen> pushGameplayScreen)
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{
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this.room = room;
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this.pushGameplayScreen = pushGameplayScreen;
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RelativeSizeAxes = Axes.Both;
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bindings.Room = room;
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MatchChatDisplay chat;
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@ -149,33 +129,10 @@ namespace osu.Game.Screens.Multi.Match
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beatmapManager.ItemAdded += beatmapAdded;
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}
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public void OnEntering(IScreen last)
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public override bool OnExiting(IScreen next)
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{
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public bool OnExiting(IScreen next)
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{
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manager?.PartRoom();
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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return false;
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}
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public void OnResuming(IScreen last)
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{
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this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public void OnSuspending(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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Manager?.PartRoom();
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return base.OnExiting(next);
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}
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protected override void LoadComplete()
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@ -191,7 +148,7 @@ namespace osu.Game.Screens.Multi.Match
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// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
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var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID);
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game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
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Game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
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}
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private void setRuleset(RulesetInfo ruleset)
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@ -199,12 +156,12 @@ namespace osu.Game.Screens.Multi.Match
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if (ruleset == null)
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return;
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game?.ForcefullySetRuleset(ruleset);
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Game?.ForcefullySetRuleset(ruleset);
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}
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private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
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{
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if (beatmap.Value != beatmapManager.DefaultBeatmap)
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if (Beatmap.Value != beatmapManager.DefaultBeatmap)
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return;
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if (bindings.CurrentBeatmap.Value == null)
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@ -214,7 +171,7 @@ namespace osu.Game.Screens.Multi.Match
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var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == bindings.CurrentBeatmap.Value.OnlineBeatmapID);
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if (localBeatmap != null)
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game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
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Game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
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});
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private void addPlaylistItem(PlaylistItem item)
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@ -225,7 +182,7 @@ namespace osu.Game.Screens.Multi.Match
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private void onStart()
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{
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beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray();
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Beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray();
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switch (bindings.Type.Value)
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{
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@ -239,8 +196,6 @@ namespace osu.Game.Screens.Multi.Match
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}
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}
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public override string ToString() => Title;
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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87
osu.Game/Screens/Multi/MultiplayerSubScreen.cs
Normal file
87
osu.Game/Screens/Multi/MultiplayerSubScreen.cs
Normal file
@ -0,0 +1,87 @@
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// Copyright (c) 2007-2019 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Input.Bindings;
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namespace osu.Game.Screens.Multi
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{
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public abstract class MultiplayerSubScreen : CompositeDrawable, IMultiplayerSubScreen, IKeyBindingHandler<GlobalAction>
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{
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public bool AllowBeatmapRulesetChange => true;
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public bool AllowExternalScreenChange => true;
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public bool CursorVisible => true;
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public bool ValidForResume { get; set; } = true;
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public bool ValidForPush { get; set; } = true;
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public override bool RemoveWhenNotAlive => false;
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public abstract string Title { get; }
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public virtual string ShortTitle => Title;
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[Resolved]
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protected IBindableBeatmap Beatmap { get; private set; }
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[Resolved(CanBeNull = true)]
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protected OsuGame Game { get; private set; }
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[Resolved(CanBeNull = true)]
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protected IRoomManager Manager { get; private set; }
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protected MultiplayerSubScreen()
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{
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RelativeSizeAxes = Axes.Both;
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}
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public virtual void OnEntering(IScreen last)
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{
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public virtual bool OnExiting(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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return false;
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}
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public virtual void OnResuming(IScreen last)
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{
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this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public virtual void OnSuspending(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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}
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public virtual bool OnPressed(GlobalAction action)
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{
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if (!this.IsCurrentScreen()) return false;
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if (action == GlobalAction.Back)
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{
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this.Exit();
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return true;
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}
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return false;
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}
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public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
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public override string ToString() => Title;
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}
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}
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