mirror of
https://github.com/osukey/osukey.git
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commit
e2223a24f6
27
osu.Desktop.VisualTests/Tests/TestCaseMedalOverlay.cs
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27
osu.Desktop.VisualTests/Tests/TestCaseMedalOverlay.cs
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@ -0,0 +1,27 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Testing;
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using osu.Game.Overlays;
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using osu.Game.Users;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseMedalOverlay : TestCase
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{
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public override string Description => @"medal get!";
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public TestCaseMedalOverlay()
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{
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AddStep(@"display", () =>
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{
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LoadComponentAsync(new MedalOverlay(new Medal
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{
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Name = @"Animations",
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InternalName = @"all-intro-doubletime",
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Description = @"More complex than you think.",
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}), Add);
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});
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}
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}
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}
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@ -231,6 +231,7 @@
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<Compile Include="Tests\TestCaseDirect.cs" />
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<Compile Include="Tests\TestCaseDirect.cs" />
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<Compile Include="Tests\TestCaseSocial.cs" />
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<Compile Include="Tests\TestCaseSocial.cs" />
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<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
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<Compile Include="Tests\TestCaseMedalOverlay.cs" />
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<Compile Include="Tests\TestCaseRoomInspector.cs" />
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<Compile Include="Tests\TestCaseRoomInspector.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup />
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304
osu.Game/Overlays/MedalOverlay.cs
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304
osu.Game/Overlays/MedalOverlay.cs
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@ -0,0 +1,304 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Users;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Overlays.MedalSplash;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input;
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using OpenTK.Input;
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using System.Linq;
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using osu.Framework.Graphics.Shapes;
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using System;
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using osu.Framework.MathUtils;
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namespace osu.Game.Overlays
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{
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public class MedalOverlay : FocusedOverlayContainer
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{
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public const float DISC_SIZE = 400;
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private const float border_width = 5;
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private readonly Medal medal;
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private readonly Box background;
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private readonly Container backgroundStrip, particleContainer;
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private readonly BackgroundStrip leftStrip, rightStrip;
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private readonly CircularContainer disc;
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private readonly Sprite innerSpin, outerSpin;
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private DrawableMedal drawableMedal;
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private SampleChannel getSample;
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public MedalOverlay(Medal medal)
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{
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this.medal = medal;
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(60),
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},
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outerSpin = new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(DISC_SIZE + 500),
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Alpha = 0f,
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},
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backgroundStrip = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = border_width,
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Alpha = 0f,
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Children = new[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreRight,
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Width = 0.5f,
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Padding = new MarginPadding { Right = DISC_SIZE / 2 },
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Children = new[]
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{
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leftStrip = new BackgroundStrip(0f, 1f)
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.CentreLeft,
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Width = 0.5f,
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Padding = new MarginPadding { Left = DISC_SIZE / 2 },
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Children = new[]
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{
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rightStrip = new BackgroundStrip(1f, 0f),
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},
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},
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},
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},
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particleContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0f,
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},
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disc = new CircularContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Alpha = 0f,
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Masking = true,
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AlwaysPresent = true,
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BorderColour = Color4.White,
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BorderThickness = border_width,
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Size = new Vector2(DISC_SIZE),
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Scale = new Vector2(0.8f),
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"05262f"),
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},
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new Triangles
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{
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RelativeSizeAxes = Axes.Both,
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TriangleScale = 2,
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ColourDark = OsuColour.FromHex(@"04222b"),
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ColourLight = OsuColour.FromHex(@"052933"),
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},
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innerSpin = new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(1.05f),
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Alpha = 0.25f,
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},
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},
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, TextureStore textures, AudioManager audio)
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{
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getSample = audio.Sample.Get(@"MedalSplash/medal-get");
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innerSpin.Texture = outerSpin.Texture = textures.Get(@"MedalSplash/disc-spin");
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disc.EdgeEffect = leftStrip.EdgeEffect = rightStrip.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = colours.Blue.Opacity(0.5f),
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Radius = 50,
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};
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disc.Add(drawableMedal = new DrawableMedal(medal)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Show();
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}
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protected override void Update()
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{
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base.Update();
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particleContainer.Add(new MedalParticle(RNG.Next(0, 359)));
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}
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protected override bool OnClick(InputState state)
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{
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dismiss();
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return true;
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}
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protected override void OnFocusLost(InputState state)
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{
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if (state.Keyboard.Keys.Contains(Key.Escape)) dismiss();
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}
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private const double initial_duration = 400;
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private const double step_duration = 900;
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protected override void PopIn()
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{
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base.PopIn();
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FadeIn(200);
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background.FlashColour(Color4.White.Opacity(0.25f), 400);
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getSample.Play();
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using (innerSpin.BeginLoopedSequence())
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innerSpin.RotateTo(360, 20000);
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using (outerSpin.BeginLoopedSequence())
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outerSpin.RotateTo(360, 40000);
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|
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using (BeginDelayedSequence(200, true))
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|
{
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disc.FadeIn(initial_duration);
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particleContainer.FadeIn(initial_duration);
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outerSpin.FadeTo(0.1f, initial_duration * 2);
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disc.ScaleTo(1f, initial_duration * 2, EasingTypes.OutElastic);
|
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|
|
||||||
|
using (BeginDelayedSequence(initial_duration + 200, true))
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|
{
|
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backgroundStrip.FadeIn(step_duration);
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leftStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
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rightStrip.ResizeWidthTo(1f, step_duration, EasingTypes.OutQuint);
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Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Icon; });
|
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|
|
||||||
|
using (BeginDelayedSequence(step_duration, true))
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|
{
|
||||||
|
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.MedalUnlocked; });
|
||||||
|
|
||||||
|
using (BeginDelayedSequence(step_duration, true))
|
||||||
|
Schedule(() => { if (drawableMedal.State != DisplayState.Full) drawableMedal.State = DisplayState.Full; });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
base.PopOut();
|
||||||
|
FadeOut(200);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void dismiss()
|
||||||
|
{
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||||||
|
if (drawableMedal.State != DisplayState.Full)
|
||||||
|
{
|
||||||
|
// if we haven't yet, play out the animation fully
|
||||||
|
drawableMedal.State = DisplayState.Full;
|
||||||
|
Flush(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Hide();
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class BackgroundStrip : Container
|
||||||
|
{
|
||||||
|
public BackgroundStrip(float start, float end)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Width = 0f;
|
||||||
|
ColourInfo = ColourInfo.GradientHorizontal(Color4.White.Opacity(start), Color4.White.Opacity(end));
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.White,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class MedalParticle : CircularContainer
|
||||||
|
{
|
||||||
|
private readonly float direction;
|
||||||
|
|
||||||
|
private Vector2 positionForOffset(float offset) => new Vector2((float)(offset * Math.Sin(direction)), (float)(offset * Math.Cos(direction)));
|
||||||
|
|
||||||
|
public MedalParticle(float direction)
|
||||||
|
{
|
||||||
|
this.direction = direction;
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Position = positionForOffset(DISC_SIZE / 2);
|
||||||
|
Masking = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = colours.Blue.Opacity(0.5f),
|
||||||
|
Radius = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
MoveTo(positionForOffset(DISC_SIZE / 2 + 200), 500);
|
||||||
|
FadeOut(500);
|
||||||
|
Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
183
osu.Game/Overlays/MedalSplash/DrawableMedal.cs
Normal file
183
osu.Game/Overlays/MedalSplash/DrawableMedal.cs
Normal file
@ -0,0 +1,183 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.MedalSplash
|
||||||
|
{
|
||||||
|
public class DrawableMedal : Container, IStateful<DisplayState>
|
||||||
|
{
|
||||||
|
private const float scale_when_unlocked = 0.76f;
|
||||||
|
private const float scale_when_full = 0.6f;
|
||||||
|
|
||||||
|
private readonly Medal medal;
|
||||||
|
private readonly Container medalContainer;
|
||||||
|
private readonly Sprite medalSprite, medalGlow;
|
||||||
|
private readonly OsuSpriteText unlocked, name;
|
||||||
|
private readonly TextFlowContainer description;
|
||||||
|
private readonly FillFlowContainer infoFlow;
|
||||||
|
private DisplayState state;
|
||||||
|
public DrawableMedal(Medal medal)
|
||||||
|
{
|
||||||
|
this.medal = medal;
|
||||||
|
Position = new Vector2(0f, MedalOverlay.DISC_SIZE / 2);
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
medalContainer = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0f,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
medalSprite = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Scale = new Vector2(0.81f),
|
||||||
|
},
|
||||||
|
medalGlow = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
unlocked = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Text = "Medal Unlocked".ToUpper(),
|
||||||
|
TextSize = 24,
|
||||||
|
Font = @"Exo2.0-Light",
|
||||||
|
Alpha = 0f,
|
||||||
|
Scale = new Vector2(1f / scale_when_unlocked),
|
||||||
|
},
|
||||||
|
infoFlow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Width = 0.6f,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0f, 5f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
name = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Text = medal.Name,
|
||||||
|
TextSize = 20,
|
||||||
|
Font = @"Exo2.0-Bold",
|
||||||
|
Alpha = 0f,
|
||||||
|
Scale = new Vector2(1f / scale_when_full),
|
||||||
|
},
|
||||||
|
description = new TextFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Alpha = 0f,
|
||||||
|
Scale = new Vector2(1f / scale_when_full),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
description.AddText(medal.Description, s =>
|
||||||
|
{
|
||||||
|
s.Anchor = Anchor.TopCentre;
|
||||||
|
s.Origin = Anchor.TopCentre;
|
||||||
|
s.TextSize = 16;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, TextureStore textures)
|
||||||
|
{
|
||||||
|
medalSprite.Texture = textures.Get(medal.ImageUrl);
|
||||||
|
medalGlow.Texture = textures.Get(@"MedalSplash/medal-glow");
|
||||||
|
description.Colour = colours.BlueLight;
|
||||||
|
|
||||||
|
unlocked.Position = new Vector2(0f, medalContainer.Size.Y / 2 + 10);
|
||||||
|
infoFlow.Position = new Vector2(0f, unlocked.Position.Y + 90);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
public DisplayState State
|
||||||
|
{
|
||||||
|
get { return state; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (state == value) return;
|
||||||
|
|
||||||
|
state = value;
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateState()
|
||||||
|
{
|
||||||
|
if (!IsLoaded) return;
|
||||||
|
|
||||||
|
const double duration = 900;
|
||||||
|
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case DisplayState.None:
|
||||||
|
medalContainer.ScaleTo(0);
|
||||||
|
break;
|
||||||
|
case DisplayState.Icon:
|
||||||
|
medalContainer.ScaleTo(1, duration, EasingTypes.OutElastic);
|
||||||
|
medalContainer.FadeIn(duration);
|
||||||
|
break;
|
||||||
|
case DisplayState.MedalUnlocked:
|
||||||
|
medalContainer.ScaleTo(1);
|
||||||
|
medalContainer.Show();
|
||||||
|
|
||||||
|
ScaleTo(scale_when_unlocked, duration, EasingTypes.OutExpo);
|
||||||
|
MoveToY(MedalOverlay.DISC_SIZE / 2 - 30, duration, EasingTypes.OutExpo);
|
||||||
|
unlocked.FadeInFromZero(duration);
|
||||||
|
break;
|
||||||
|
case DisplayState.Full:
|
||||||
|
medalContainer.ScaleTo(1);
|
||||||
|
medalContainer.Show();
|
||||||
|
|
||||||
|
ScaleTo(scale_when_full, duration, EasingTypes.OutExpo);
|
||||||
|
MoveToY(MedalOverlay.DISC_SIZE / 2 - 60, duration, EasingTypes.OutExpo);
|
||||||
|
name.FadeInFromZero(duration + 100);
|
||||||
|
description.FadeInFromZero(duration * 2);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum DisplayState
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
Icon,
|
||||||
|
MedalUnlocked,
|
||||||
|
Full,
|
||||||
|
}
|
||||||
|
}
|
13
osu.Game/Users/Medal.cs
Normal file
13
osu.Game/Users/Medal.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Users
|
||||||
|
{
|
||||||
|
public class Medal
|
||||||
|
{
|
||||||
|
public string Name { get; set; }
|
||||||
|
public string InternalName { get; set; }
|
||||||
|
public string ImageUrl => $@"https://s.ppy.sh/images/medals-client/{InternalName}@2x.png";
|
||||||
|
public string Description { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -489,6 +489,9 @@
|
|||||||
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
|
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
|
||||||
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
|
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
|
||||||
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
|
||||||
|
<Compile Include="Overlays\MedalOverlay.cs" />
|
||||||
|
<Compile Include="Users\Medal.cs" />
|
||||||
|
<Compile Include="Overlays\MedalSplash\DrawableMedal.cs" />
|
||||||
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
|
||||||
<Compile Include="Online\Multiplayer\GameType.cs" />
|
<Compile Include="Online\Multiplayer\GameType.cs" />
|
||||||
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
|
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
|
||||||
|
Loading…
x
Reference in New Issue
Block a user