Merge branch 'ppy:master' into Freeze_frame_implementation

This commit is contained in:
MK56
2022-09-08 00:10:44 +02:00
committed by GitHub
379 changed files with 6075 additions and 2914 deletions

View File

@ -3,41 +3,42 @@
#nullable disable
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Difficulty;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Skinning;
using System;
using System.Linq;
using osu.Framework.Extensions.EnumExtensions;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Setup;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Osu.Skinning.Legacy;
using osu.Game.Rulesets.Osu.Statistics;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu
{
@ -53,6 +54,8 @@ namespace osu.Game.Rulesets.Osu
public const string SHORT_NAME = "osu";
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.Z, OsuAction.LeftButton),
@ -254,7 +257,7 @@ namespace osu.Game.Rulesets.Osu
};
}
public override string GetDisplayNameForHitResult(HitResult result)
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{
switch (result)
{