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Merge branch 'master' into fix-lounge-loading
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@ -37,6 +37,7 @@ namespace osu.Game.Tests.Visual.Playlists
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AddStep("reset mouse", () => InputManager.ReleaseButton(MouseButton.Left));
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AddStep("add rooms", () => RoomManager.AddRooms(30));
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AddUntilStep("wait for rooms", () => roomsContainer.Rooms.Count == 30);
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AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
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@ -53,6 +54,7 @@ namespace osu.Game.Tests.Visual.Playlists
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public void TestScrollSelectedIntoView()
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{
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AddStep("add rooms", () => RoomManager.AddRooms(30));
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AddUntilStep("wait for rooms", () => roomsContainer.Rooms.Count == 30);
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AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
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